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Regeneration is a status effect which increases a player's (or mob's) health over time and causes the health bar to jitter.


The amount of health healed over time is shown in the table below:

Level Ticks per ♥ ♥ per second
1 50 0.2
2 25 0.4
3 12 0.8
4 6 1.66
5 3 3.33
6+ 1 10

Amplifiers outside the range 0–31 (corresponding to levels 1–32) are used modulo 32.


Cause Potency Length Notes
Potion of Regeneration I 0:45
Potion of Regeneration (extended) I 1:30‌[JE only]
2:00‌[BE only]
Potion of Regeneration II II 0:22
Splash Potion of Regeneration I 0:45‌[JE only]
0:33‌[BE only]
Splash Potion of Regeneration (extended) I 1:30
Splash Potion of Regeneration II II 0:22‌[JE only]
0:16‌[BE only]
Lingering Potion of Regeneration I 0:11
Lingering Potion of Regeneration (extended) I 0:22‌[JE only]
0:30‌[BE only]
Lingering Potion of Regeneration II II 0:05
Arrow of Regeneration I 0:05
Arrow of Regeneration (extended) I 0:11‌[JE only]
0:15‌[BE only]
Arrow of Regeneration II II 0:02
Beacon set to Regeneration I 0:17 Replenishes when in range. Require beacon pyramid level 4.
Suspicious Stew I 0:08 Must be made with Oxeye Daisy
Golden Apple II 0:05
Enchanted Golden Apple II 0:20 [Java Edition only]
Enchanted Golden Apple V 0:30 [Bedrock Edition only]
Totem of Undying II 0:45 When revived by it.
Spawning within the world I Only applies to spiders on Hard difficulty with a 20% chance‌[JE only]
Unlocking trades I 0:10 Only applies to Villagers.

Immune mobs[edit]

Boss mobs and undead (Zombies, Skeleton, etc.) mobs are unaffected by Regeneration.

Data values[edit]


Potion Namespaced ID[JE only] Numeric ID‌[BE only]
Regeneration regeneration 28
Regeneration (extended) long_regeneration 29
Regeneration II strong_regeneration 30
Effect Namespaced ID Numeric ID
Regeneration regeneration 10


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID


A Furious CocktailHave every potion effect applied at the same timeLocal BreweryHave all of these 13 potion effects applied to the player at the same time.nether/all_potions


How Did We Get Here?Have every effect applied at the same timeA Furious CocktailHave all of these 26 effects applied to the player at the same time. This is a hidden advancement, meaning that it can be viewed by the player only after completing it.nether/all_effects


Java Edition Beta
1.8?Added Regeneration. This effect can be obtained through golden apples.
Java Edition
1.0.0Beta 1.9 Prerelease 2Added some potions. Some would give the regeneration effect.
Milk now clears regeneration.
Beta 1.9 Prerelease 3Completely reworked potions and made them more intuitive. Regeneration now comes from a different potion.
1.1418w43a Changed effect icon texture.
Pocket Edition Alpha
0.11.0build 1Added Regeneration, which is currently unobtainable.
0.12.1build 1Regeneration can now be obtained from golden apples, enchanted apples, and Potions of Regeneration as well as its splash potion variants.
0.15.0build 1Added the Arrow of Regeneration, which inflicts regeneration.
0.16.0build 4Regeneration can now be obtained via beacons.
Pocket Edition
1.0.0alpha can now be obtained from Lingering potions of regeneration.
1.0.4alpha can now receive regeneration after unlocking new trades.
1.1.0alpha can now be obtained from a totem of undying.
Bedrock Edition
1.11.0beta Changed effect icon texture.
1.13.0beta can now be obtained from suspicious stew.