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Random patch

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Random patch
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A random patch is a terrain feature composed of naturally generating clusters of plants or fungi such as grass, ferns and flowers which are the primary natural source of these blocks.

Types[edit]

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The specific problem is: All the features in question exist in that one zip slicedlime sent out, and can probably also be found in the vanilla data pack, so someone organise them into a table

Vegetation patches can be composed of:

Data values[edit]

ID[edit]

NameNamespaced ID
[No displayed name]?

History[edit]

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