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The specific instructions are: 1.16-pre3 pufferfish changes - document old appearances in history
In Java Edition, pufferfish spawn in warm, lukewarm and deep lukewarm ocean biomes in groups of 1-3. In Bedrock Edition, fish spawn underwater at around 12–32 blocks away from the player in groups of 3–5 in warm ocean biomes. Pufferfish spawn only on the surface; that is, there must not be a spawnable block above the spawn location with a non-solid block on top.
Fish drop 1 of their item form when killed:
- 1 pufferfish
- 1 bone meal (5% chance) [Java Edition only]
- 1-2 bones (25% chance) [Bedrock Edition only]
- 1–3 when killed by a player or tamed wolf.
The player may collect a fish by using a water bucket on it, giving the player a bucket of pufferfish. Fish placed with buckets do not despawn naturally. When that fish bucket is used against a block, it empties the bucket, placing water with that fish swimming in it. An empty bucket may be used as well.[Bedrock Edition only]
Unlike other fish, pufferfish don't swim in schools.
Like other fish, pufferfish cannot survive out of water. Outside of water, they flop around like guardians for a while until they start suffocating, and then die like squid. In Bedrock Edition they rotate when flopping. Fish cannot swim or breathe in cauldron water.
A pufferfish inflates when approached by a player in Survival or Adventure mode, a drowned, or any non-water mob within a 5×5×5 volume around the fish, going from unpuffed, then semi-puffed, to fully puffed,[Java Edition only] or instantly to the fully-puffed state.[Bedrock Edition only] Pufferfish are technically passive mobs but going near one when fully puffed inflicts the player/mob with seven seconds of Poison, and touching one in its puffed or semi-puffed form deals damage separate from the poison. Pufferfish also instantly inflate to their fullest form after taking any kind of damage.[Bedrock Edition only] After inflating, they slowly deflate to their normal shape. Undead mobs are unaffected by the poison effect, but still take damage when they come into contact with pufferfish.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation distance|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Pufferfish have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- FromBucket: 1 or 0 (true/false) - Whether the fish had ever been released from a bucket.
- PuffState: A value from 0–2. 0 means the fish is deflated, 1 means it is halfway puffed-up, and 2 means it is fully puffed-up.
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|I am a Marine Biologist||Collect a fish in a bucket||Use an empty bucket on any fish mob to collect it.||20G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Tactical Fishing||Catch a fish... without a fishing rod!||Fishy Business||Have a bucket of fish in your inventory.|
|Java Edition Alpha|
|June 28, 2010||Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."|
|October 4, 2010||Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were added only as an item; there was no code for a fish mob.|
|October 5, 2012||Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".|
|April 13, 2013||When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."|
|July 31, 2013||During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"|
|1.13||18w08b||Added "puffer fish".|
|Puffer fish have 20 × 10 health.|
|18w10a||The health of puffer fish has been changed to 3.|
|18w19a||"Puffer Fish" has been corrected to "Pufferfish".|
|1.13.1||18w31a||Pufferfish now have a 5% chance of dropping bone meal when killed.|
|1.4.0||beta 18.104.22.168||Added pufferfish mobs.|
|1.13.0||beta 22.214.171.124||Pufferfish now drop experience when killed.|
|1.16.0||?||Pufferfish now semi-puff when the player draws near, and fully puff when the player is up against it.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added pufferfish mobs.|
|1.4.0||Added pufferfish mobs.|
- The pufferfish can poison the player in creative mode if another entity causes it to puff up.
- In Bedrock Edition, the pufferfish plays the same sound effect as other fish mobs.
Dying pufferfish mob in Bedrock Edition.
Dying pufferfish mob in Java Edition.
A cod and pufferfish taking damage because they are not in water.
In other media
- – "fish bouncing and suffocating on top of the cauldron which fill with water" resolved as "Won't Fix"
- – "Puffer fish have 20 health", resolved
- – "Some display names don't follow the id", resolved