Minecraft: Story Mode has now been discontinued. If you already own a copy, make sure you download it before June 25 before the servers go offline, or else you may not be able to in the future. See here for more details.


From Minecraft Wiki
Jump to: navigation, search
Maximum level


Primary items

Secondary items


Enchantment weight


Incompatible with

Blast Protection, Fire Protection, Projectile Protection[Bedrock and Legacy Console editions only][upcoming: JE 1.14.3]

Namespaced ID
Numeric ID


Protection is an enchantment applied to armor that increases the armor's damage reduction.


Protection has no effect on damage from the Void, the /kill command, or hunger.

The formula for damage reduction is (4 × level)%, meaning for every additional level another 4% of damage is absorbed. The highest level (Protection IV) will absorb 16% (4 × 4%) of damage. Theoretically at level 25 no damage is possible (because it would transcend 100%), but because the damage to be absorbed is capped at 80%, the maximum efficient level would be 20.

Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see Armor#Enchantments).


Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive.‌[Bedrock and Legacy Console editions only][upcoming: JE 1.14.3] However, if commands are used to have two or more of these enchantments on the same item, the effects will stack.


Java Edition
?Added Protection
1.14?Protection enchantments are no longer mutually exclusive.
Upcoming Java Edition
1.14.3pre2Protection enchantments are again mutually exclusive.
Pocket Edition Alpha
0.12.1build 1Added Protection