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Protection

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Protection
Maximum level

IV

Primary items

Secondary items

None

Enchantment weight

10

Incompatible with

Blast Protection, Fire Protection, Projectile Protection[Bedrock and Legacy Console editions only][upcoming: JE 1.14.3]

Namespaced ID
protection
Numeric ID

0

Protection is an enchantment applied to armor that increases the armor's damage reduction.

Usage[edit]

Protection has no effect on damage from the Void, the /kill command, or hunger.

The formula for damage reduction is (4 × level)%, meaning for every additional level another 4% of damage is absorbed. The highest level (Protection IV) will absorb 16% (4 × 4%) of damage. Theoretically at level 25 no damage is possible (because it would transcend 100%), but because the damage to be absorbed is capped at 80%, the maximum efficient level would be 20.

Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see Armor#Enchantments).

Incompatibilities[edit]

Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive.‌[Bedrock and Legacy Console editions only][upcoming: JE 1.14.3] However, if commands are used to have two or more of these enchantments on the same item, the effects will stack.

History[edit]

Java Edition
?Added Protection
1.14?Protection enchantments are no longer mutually exclusive.
Upcoming Java Edition
1.14.3pre2Protection enchantments are again mutually exclusive.
Pocket Edition Alpha
0.12.1build 1Added Protection