Projectile Protection

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Projectile Protection
Maximum level


Primary items

Secondary items


Enchantment weight


Incompatible with

Blast Protection, Fire Protection, Protection

Projectile Protection is an armor enchantment that reduces damage from projectiles.


Projectile Protection reduces damage from arrows, thrown tridents, shulker bullets, llama spit, or fireballs from ghasts and blazes.

The formula for damage reduction by projectiles is level × 8%, meaning for every additional level another 8% of the damage is absorbed. The highest level (Projectile Protection IV) absorbs 32% (4 × 8%) of the damage inflicted by any projectiles. Theoretically at level 13 and above no damage by projectiles are possible (because it would transcend 100%), but absorbed damage is capped at 80%, which means that level 10 is the highest that can give any effect.

Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see armor enchantments).


Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, the effects stack.

Data values[edit]

The data below should be constructed into an {{ID table}}.

| id = 4


Java Edition
1.0.0Beta 1.9 Prerelease 3Added Projectile Protection.
1.1419w02aProtection enchantments are no longer mutually exclusive.
1.14.3Pre-Release 2Protection enchantments are mutually exclusive again.
Pocket Edition Alpha
0.12.1build 1Added Projectile Protection
Legacy Console Edition
TU7CU11.0Patch 11.0.1Added Projectile Protection.