Java Edition pre-Classic

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Pre-Classic
Pre-Classic.png
Starting version

Cave game tech test (May 10, 2009)

Latest version

mc-161648 (May 16, 2009)

Paid

No

Website

N/A

This article's name is conjectural.
An official name is yet to be given to the subject matter and may change at any time.

Pre-Classic is the name given to the prototype versions developed before Classic. It was the very first development phase in Minecraft, lasting for a week. The phase was originally named "Cave Game" until the game was changed to "Minecraft: Order of the Stone" then finally to "Minecraft".

History[edit]

The Human mob.

This phase began when Markus Persson (Notch) started working on a "Cave Game". He was influenced to create the game by Infiniminer, Dwarf Fortress, Dungeon Keeper, as well as one of his previous games, RubyDung.

The world of Pre-Classic Alpha (also known as Cave Game).

The textures used for grass and cobblestone blocks were from RubyDung, and internally, the game's class files referred to it as "RubyDung". Other blocks and items were then added, such as saplings, dirt, stone, planks, and more.

Little is known about this development phase, since it was never publicly released, and only Notch could test the versions. Some versions in this phase could previously be seen in videos on Notch's YouTube channel, though most of the videos have been censored in most countries for unknown reasons.

A tech test was released on May 10, 2009, and was shown in Notch's "Cave game tech test" video ( archive).

Five pre-Classic versions are now available to the public through the launcher, with the earliest being rd-132211, originally developed on May 13, 2009.

Features[edit]

Trivia[edit]

  • Breaking a block will not drop anything, because the ability to drop an item was not yet added.
  • When loading a pre-Classic version using the launcher, instead of it being called "Minecraft" it is simply titled "Game".
  • The name "Order of the Stone" was later reused in Minecraft: Story Mode as a legendary group of adventurers.
  • The naming system in this phase was "id-ddhhmm", where "id" stands for the game's initials ("rd" for RubyDung, an earlier project of Notch's, and "mc" for Minecraft in later, public versions of pre-Classic), dd was the day of the month, hh was the hour released, and mm was the minute released, so rd-132211 was released on May 13 at 22:11 (10:11 pm). One exception to this system is rd-20090515, which just uses the full date in year-month-day format.

See also[edit]