The Gamepedia and Fandom account systems have now been merged. If your username is incorrect, you have accounts on both platforms that weren't merged, or you have trouble signing in, please submit a support ticket.
Java Edition pre-Classic
mc-161648 (May 16, 2009)
|This article's name is conjectural.|
An official name is yet to be given to the subject matter and may change at any time.
Pre-Classic is the name given to the prototype versions of Minecraft (what is now Java Edition) developed before Classic. It was the very first development phase of the game, lasting for only six days. The phase was originally named "Cave Game" until the game was changed to "Minecraft: Order of the Stone" then finally to "Minecraft".
This phase began when Markus Persson (Notch) started working on a "Cave Game". He was influenced to create the game by Infiniminer, Dwarf Fortress, Dungeon Keeper, as well as one of his previous games, RubyDung.
The textures used for grass and cobblestone blocks were from RubyDung, and internally, the game's class files referred to it as "RubyDung". Other blocks and items were then added, such as saplings, dirt, stone, planks, and more.
Little is known about this development phase, since it was never publicly released, and only Notch could test the versions. Some versions in this phase could previously be seen in videos on Notch's YouTube channel, though most of the videos have been censored in most countries for unknown reasons.
- Grass Block
- Human mobs
- Level Generator
- Wooden Planks
- Human Spawning: pressing (G)
- The Void
- The ability to respawn somewhere else on the world by pressing (R)
- Placing blocks by left-clicking
- Destroying blocks by right-clicking
- Breaking a block will not drop anything, because the ability to drop an item was not yet added.
- The texture of the human mob is from another one of Notch's games, Zombie Town.
- When loading a pre-Classic version using the launcher, instead of it being called "Minecraft" it is simply titled "Game".
- The name "Order of the Stone" was later reused in Minecraft: Story Mode as a legendary group of adventurers.
- The naming system in this phase was "id-ddhhmm", where "id" stands for the game's initials ("rd" for RubyDung, an earlier project of Notch's, and "mc" for Minecraft in later, public versions of pre-Classic), dd was the day of the month, hh was the hour released, and mm was the minute released, so rd-132211 was released on May 13 at 22:11 (10:11 pm). One exception to this system is rd-20090515, which just uses the full date in year-month-day format.
- The majority of all of pre-Classic versions that were made are now considered lost as their downloads no longer exist.
|Legacy Console Edition|
|New Nintendo 3DS Edition|