See § Data values
See § Data values
Zombies have a 0.8% chance to drop a potato when killed by the player.
Village farm plots have a 20% chance of being potatoes.
Potatoes can be found in 50.7% of shipwreck supply chests in stacks of 2–6. In 1.14[upcoming] they can be found in 44.9% of shipwreck supply chests in stacks of 2–6; in 66.3% of village house chests, 76.9% of village house chests, and 65.6% of village house chests, all in stacks of 1–7; and in 57.5% of pillager outpost chests in stacks of 2–5.
When farmed, potatoes will take 8 stages to grow. However, there are only 4 distinct textures, so only 4 visible stages: every two stages have the same texture, except that growth stage 7 keeps the same appearance as stages 5–6, so that only stage 8 has the final, 'mature' appearance.
Fully grown potato crops drop 1 to 4 potatoes (about 2 5⁄7 per crop harvested on average) and have a 2% chance of dropping an additional poisonous potato. Potato yield can be increased using a tool enchanted with fortune. Bone meal can be used to mature the potato to its last stage of growth.
Potatoes must be directly planted on the top of a farmland block; unlike most blocks, targeting the side of a block which would result in it being placed in top of farmland will not allow it to be placed.
Pigs will follow and can be bred by a player holding a potato.
Villagers can pick up potato items to become willing, which will allow them to breed. Villagers require 12 potatoes to become willing.
|Baked Potato||Potato +
|Potato||Name ID||Numeric ID [BE only]|
In Bedrock Edition, potatoes use the following data values:
|4, 5, 6|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Husbandry||The world is full of friends and food||—||Eat anything that can be eaten.|
|A Balanced Diet||Eat everything that is edible, even if it's not good for you||A Seedy Place||Eat each of these 36 foods. Other foods, like cake, are ignored for the advancement.|
|12w36a||Potatoes can now be found in villages.|
|1.5||13w09b||The Fortune enchantment now works when harvesting potatoes.|
|1.8||14w02a||Potatoes can now be sold to farmer villagers, at 15–19 potatoes for 1 emerald.|
|14w04a||Farmer (profession) villagers now harvest fully grown potatoes.|
|Villagers can now be made willing using 12 potatoes.|
|14w25a||Potato crop block was removed from the game. It can no longer exist in inventories, only as a block in the world.|
|1.9||15w31a||Potatoes can now be used to lead and breed pigs.|
|15w38a||Slightly improved drop chances from average 2 3⁄5 per crop harvested to 2 5⁄7.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 142, and the item's 392.|
|18w11a||Potatoes will now have a chance of generating in shipwreck chests.|
|Upcoming Java Edition|
|1.14||18w43a||Changed the texture of potatoes.|
|18w47a||Potatoes will now generate in Pillager outpost chests.|
|18w50a||Changed the texture of potatoes again.|
|19w03a||Added placement and breaking sounds to potatoes.|
|Placing a potato into the new composter has a 50% chance of raising the compost level by 1.|
|Pocket Edition Alpha|
|0.8.0||build 2||Added potatoes. They are a rare drop from killing zombies.|
|build 3||Potatoes now have a chance to drop when tilling grass blocks.|
|build 4||Potatoes are no longer dropped from tilling grass blocks.|
|0.9.0||build 1||Potato crops now naturally spawn in villages.|
|Potatoes can now be used to lead and breed pigs.|
|0.12.1||build 1||Potatoes now restore hunger instead of health.|
|Farmer (profession) villagers will now plant and harvest potatoes.|
|0.16.2||Potatoes can be found in the chest inside large house in Ice Plains and Cold Taiga villages.|
|Legacy Console Edition|
|TU14||CU1||1.04||Patch 1||Added potatoes.|
|New Nintendo 3DS Edition|