Bedrock Edition data values
Bedrock Edition only |
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The blocks' and items' IDs overlap, so there's clearly things wrong here; additionally a buch of IDs are missing (ie the other fish items) |
These data values refer to the different types of blocks and items on Bedrock Edition. They are used in many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Block data further defines blocks placed, describing for example the height of water or the direction a torch points. These data values differ greatly from Java Edition.
IDs[edit]
- Key
I | Has a different ID as an inventory item. |
D | Use the item's Damage field to define its durability. |
S | Requires additional data from the saved game's Data array to fully define the block. |
B | Requires additional data in the item's Damage field to fully define the inventory item. |
N | Requires additional data in the item's NBT data to fully define the inventory item. |
E | Requires a block entity to store additional data. |
Red | Cannot be legitimately obtained. Only available using the /give command or via inventory editors.
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Light Blue | Cannot be obtained as an item. (Can only be placed using block-placement commands such as /setblock or /fill .)
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Blue | Available in the Creative mode inventory by item list. |
Purple | Available in Creative mode by block picking. |
Teal | Can be obtained by trading with villagers or in the Creative mode inventory. |
Green | Only available by having Enchanted tools or in the Creative mode inventory. |
Lime Green | Only available by having Enchanted tools or via use of /give or inventory editors, but unobtainable in the Creative mode inventory.
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Gray | Unused data. |
Block IDs[edit]
Block Items with an ID over 255 will be negative internally using the formula 255 - (original ID)
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Icon | Dec | Hex | Name | Block |
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407 | 197 | dark_oak_pressure_plate | Dark Oak Pressure Plate |
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408 | 198 | jungle_pressure_plate | Jungle Pressure Plate |
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409 | 199 | spruce_pressure_plate | Spruce Pressure Plate |
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410 | 19A | carved_pumpkin | Carved Pumpkin |
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411 | 19B | sea_pickle | Sea Pickle |
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412 | 19C | conduit | Conduit |
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414 | 19E | turtle_egg | Turtle Egg |
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415 | 19F | bubble_column | Bubble Column |
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416 | 1A0 | barrier | Barrier |
Education Edition | ||||
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210 | D2 | allow | Allow |
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211 | D3 | deny | Deny |
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212 | D4 | border | Border |
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230 | E6 | chalkboard | Chalkboard |
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242 | F2 | camera | Camera |
- ↑ Default block for any invalid ID.
Item IDs[edit]
All items have values above 255, making it easy to separate the Block IDs from the Item IDs.
The item IDs seem to correlate with item IDs from the Java Edition. This list is based on a list of all item variables in the Item class.
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Entity IDs[edit]
Several entity names do not correlate with entity names from the Java edition. The standard for naming new entities change with subsequent releases, however existing entity names have not been changed.
Icon | Dec | Hex | Name | Entity |
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Drops | ||||
64 | 40 | item | Dropped item | |
69 | 45 | xp_orb | Experience Orb | |
Blocks | ||||
65 | 41 | tnt | Primed TNT | |
66 | 42 | falling_block | Falling block | |
67 | 43 | moving_block | Moving Block | |
Immobile and projectiles | ||||
61 | 3D | armor_stand | Armor stand | |
68 | 44 | xp_bottle | Thrown Bottle o' Enchanting | |
70 | 46 | eye_of_ender_signal | Eye of Ender | |
71 | 47 | ender_crystal | Ender Crystal | |
72 | 48 | fireworks_rocket | Firework rocket | |
73 | 49 | thrown_trident | Trident | |
76 | 4C | shulker_bullet | Shulker bullet | |
77 | 4D | fishing_hook | Fishing Rod hook | |
79 | 4F | dragon_fireball | Dragon fireball | |
80 | 50 | arrow | Shot arrow | |
81 | 51 | snowball | Thrown snowball | |
82 | 52 | egg | Thrown egg | |
83 | 53 | painting | Painting | |
84 | 54 | minecart | Minecart | |
85 | 55 | large_fireball | Ghast fireball | |
86 | 56 | thrownpotion | Thrown splash potion | |
87 | 57 | ender_pearl | Thrown Ender Pearl | |
88 | 58 | leash_knot | Leash knot | |
89 | 59 | wither_skull | Wither skull | |
90 | 5A | boat | Boat | |
91 | 5B | wither_skull_dangerous | Blue wither skull | |
93 | 5D | lightning_bolt | Lightning Bolt | |
94 | 5E | small_fireball | Blaze fireball | |
95 | 5F | area_effect_cloud | Area Effect Cloud | |
96 | 60 | hopper_minecart | Minecart with Hopper | |
97 | 61 | tnt_minecart | Minecart with TNT | |
98 | 62 | chest_minecart | Minecart with Chest | |
100 | 64 | command_block_minecart | Minecart with Command Block | |
101 | 65 | lingering_potion | Thrown lingering potion | |
102 | 66 | llama_spit | Llama spit | |
103 | 67 | evocation_fang | Evocation fangs | |
Hostile mobs | ||||
32 | 20 | zombie | Zombie | |
33 | 21 | creeper | Creeper | |
34 | 22 | skeleton | Skeleton | |
35 | 23 | spider | Spider | |
36 | 24 | zombie_pigman | Zombie Pigman | |
37 | 25 | slime | Slime | |
38 | 26 | enderman | Enderman | |
39 | 27 | silverfish | Silverfish | |
40 | 28 | cave_spider | Cave Spider | |
41 | 29 | ghast | Ghast | |
42 | 2A | magma_cube | Magma Cube | |
43 | 2B | blaze | Blaze | |
44 | 2C | zombie_villager | Zombie Villager | |
45 | 2D | witch | Witch | |
46 | 2E | stray | Stray | |
47 | 2F | husk | Husk | |
48 | 30 | wither_skeleton | Wither Skeleton | |
49 | 31 | guardian | Guardian | |
50 | 32 | elder_guardian | Elder Guardian | |
52 | 34 | wither | Wither | |
53 | 35 | ender_dragon | Ender Dragon | |
54 | 36 | shulker | Shulker | |
55 | 37 | endermite | Endermite | |
57 | 39 | vindicator | Vindicator | |
58 | 3A | phantom | Phantom | |
104 | 68 | evocation_illager | Evoker | |
105 | 69 | vex | Vex | |
110 | 6E | drowned | Drowned | |
Passive and neutral mobs | ||||
10 | A | chicken | Chicken | |
11 | B | cow | Cow | |
12 | C | pig | Pig | |
13 | D | sheep | Sheep | |
14 | E | wolf | Wolf | |
15 | F | villager | Villager | |
16 | 10 | mooshroom | Mooshroom | |
17 | 11 | squid | Squid | |
18 | 12 | rabbit | Rabbit | |
19 | 13 | bat | Bat | |
20 | 14 | iron_golem | Iron Golem | |
21 | 15 | snow_golem | Snow Golem | |
22 | 16 | ocelot | Ocelot | |
23 | 17 | horse | Horse | |
24 | 18 | donkey | Donkey | |
25 | 19 | mule | Mule | |
26 | 1A | skeleton_horse | Skeleton Horse | |
27 | 1B | zombie_horse | Zombie Horse | |
28 | 1C | polar_bear | Polar Bear | |
29 | 1D | llama | Llama | |
30 | 1E | parrot | Parrot | |
31 | 1F | dolphin | Dolphin | |
74 | 4A | turtle | Turtle | |
108 | 6C | pufferfish | Pufferfish | |
109 | 6D | salmon | Salmon | |
111 | 6F | tropicalfish | Tropical Fish | |
112 | 70 | cod | Cod | |
Other | ||||
63 | 3F | player | Player | |
Education Edition | ||||
51 | 33 | npc | NPC | |
56 | 38 | learn_to_code_mascot | Agent | |
62 | 3E | tripod_camera | Camera | |
78 | 4E | chalkboard | Chalkboard | |
106 | 6A | ice_bomb | Ice Bomb | |
107 | 6B | balloon | Balloon |
Effect IDs[edit]
Effect | ID | Name ID | Particle |
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Speed | 1 | speed
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Slowness | 2 | slowness
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Haste | 3 | haste
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Mining Fatigue | 4 | mining_fatigue
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Strength | 5 | strength
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Instant Health | 6 | instant_health
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Instant Damage | 7 | instant_damage
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Jump Boost | 8 | jump_boost
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Nausea | 9 | nausea
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Regeneration | 10 | regeneration
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Resistance | 11 | resistance
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Fire Resistance | 12 | fire_resistance
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Water Breathing | 13 | water_breathing
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Invisibility | 14 | invisibility
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Blindness | 15 | blindness
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Night Vision | 16 | night_vision
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Hunger | 17 | hunger
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Weakness | 18 | weakness
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Poison | 19 | poison
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Wither | 20 | wither
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Health Boost | 21 | health_boost
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Absorption | 22 | absorption
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Saturation | 23 | saturation
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Levitation | 24 | levitation
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Fatal Poison | 25 | fatal_poison
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Conduit Power | 26 | conduit_power
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Slow Falling | 27 | slow_falling
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