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Pocket Edition Alpha 0.9.0 build 1

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v0.9.0 alpha build 1
PE 090 build.png
Edition

Pocket Edition

Type

Build

Release date

June 9, 2014

Build for

Alpha 0.9.0

Protocol version

v0.9.0 alpha build 1 is the first build version released for v0.9.0 alpha, and the first build version released in 2014.

Additions[edit]

  • Unlimited worlds.
  • New culling algorithm.
  • New culling of clouds.
  • Tile entities are saved differently.
  • New falling mechanics for sand and gravel.
  • New insta ticking of water and lava.
  • New world generation features:
    • Boulders
    • Ice patches
    • Ice spikes
    • Lakes
    • Double plants
    • Tall Grass
    • Jungle trees
    • Mega Jungle trees
    • Mega Spruce trees
    • Acacia trees
    • Huge mushrooms
    • Lilypads
    • Vines
    • Melons
    • Pumpkins
    • Dead bushes
    • Dungeons
    • Desert wells
    • Fallen logs and stumps
    • Emerald ore
    • Caves
      • Lava at the bottom of caves
      • Caves in desert and mesa
    • Strongholds
    • Villages
      • Villagers
    • Abandoned mine shafts
    • Superflat world type
    • "New" mob spawning.
    • Updated light generation.
    • Grass and foliage colors for different biomes.
    • Water color for swamps.
  • New and updated biomes:
    • Extreme hills
    • Redwood taiga
    • Roofed forests
    • Jungle
    • Savannah
    • Mesa
    • Mushroom island
    • Deep ocean
    • Swamps
  • New blocks:
    • Podzol
    • Mycelium
    • Huge mushroom blocks
    • Cocoa
    • End portal frames
    • Double plants
    • More stairs/slabs for new wood types
    • Dark Oak and Acacia wood
    • Dark Oak and Acacia leaves
    • Slime, Endermen, Mooshroom, Wolf, Silverfish and Zombie Pigman spawn eggs
    • Stained clay (In all its 16 colors)
    • Lilypad
    • New flowers
    • Red sand
    • Hardened clay
    • End stone
    • Granite
    • Diorite
    • Andesite
    • Emerald block, emerald and emerald ore
    • Packed Ice
    • Version exclusive: Grassless Dirt
  • New leveldb based saving format.
  • New entity handling.
  • New crafting screen.
  • Remade network code (mostly the same packages but new system).
  • New interact button (to make the game easier for new players).
  • New mobs:
    • Slimes
    • Endermen
    • Wolves
    • Mooshrooms
    • Silverfish
  • New AI:
    • Spiders
  • New leaf rendering.
  • Added more spawn eggs in creative.
  • Added immersive mode for Android.
    • Only Android 4.4 KitKat
      • You can have it in other versions with 3rd party-apps
  • Added drip particles for water and lava.
  • Updated create world screen - now includes Superflat, Infinite and 'old' world types.

Changes[edit]

  • Stonecutter UI Changed.
  • Correct name for stairs, slabs and spawn eggs.
  • Beds no longer gives full health in normal difficulty.
  • Smooth lighting added for:
    • Beds
    • Fences
    • Walls
    • Cobweb
    • Chests
    • Leaves
  • Smooth lighting removed for:
    • Glowstone
    • Glass
    • Jack 'o' lanterns
  • Improved performance of TNT.
  • Prettier clouds.
  • The fog is darker underground.
  • Generated structures
  • Removed generated structures:
    • Oceans
      • Added as a biome instead
    • Gravel beaches
    • Frozen Oceans
      • Will no longer naturally generate
  • Biomes
  • Removed biomes:
    • Shrubland
    • Seasonal forest
    • Rainforest
    • Tundra

Fixes[edit]

9 bugs fixed
From released versions before 0.9.0
  • MCPE-1134 - No sharing/broadcast session on LAN for 2nd generation Kindle Fire.
  • MCPE-1796 - Sleeping in Bed Resets Health
  • MCPE-6589 - Typo
  • MCPE-6865 - Inconsistent protocol data types usage
  • MCPE-7091 - CompoundTag::putLong has wrong parameter type (should be long long, not long)
  • MCPE-7169 - Can't Delete world
From the 0.8.0 development versions
From the current version, hotfixed