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Pocket Edition Alpha 0.2.0

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Alpha 0.2.0
Release date

Android - February 11, 2012
iOS - February 17, 2012

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Alpha 0.2.0 added Survival mode as well as other changes and fixes. This version is the start of the Android and iOS devices having the same features cross-platform.



  • New Game Modes
    • Creative (All worlds created before alpha 0.2.0 will be in creative)
      • Flight ability - Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
    • Survival
      • Crafting not yet available, making the following blocks/items are not available in Survival:
      • Although it is Survival, the user can still see all items in their "inventory" as though in Creative mode, but cannot use them unless having gathered the respective material.
        • This effectively works as the inventory, but lacks to standard 2×2 crafting grid from the original inventory.
      • Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
      • When an item that has not been gathered is selected, the player's fist is shown.
      • Added Hitpoints Bar same as the Java Edition (health will slowly regenerate, similar to peaceful difficulty in the Java Edition).
      • Added Oxygen bar when under water, adding the ability to drown and die.
      • Added Death with options to respawn or go to main menu.
      • When breaking materials, any material can be gathered regardless of what tool is used.
  • Day-night cycle


Blocks and Items[edit]

  • Fence
  • Fence Gate
  • Wooden Door
  • Trees now generate with spruce wood
    • Because of this, oak wood is unobtainable in survival
  • Tools:
    • Stone Shovel
    • Stone Pickaxe
    • Stone Axe
    • Stone Sword
    • Shears
      • Shearing a sheep requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).


Alpha 0.2.0 was reuploaded later on February 11, 2012 to fix a major bug where some phones crashed while trying to create a new world.

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