Player.dat format/Block Tags

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    •  CanPlaceOn: Determines which blocks that blocks with this tag can be placed against in adventure mode.
      • : The block ID.
    •  BlockEntityTag: Block entity NBT tags which are applied when this block is placed.[1] Used to store data on banners and shields or on blocks obtained in creative by holding ctrl (or ⌘ Cmd on mac) and pressing pick block on a block containing a block entity.
    •  BlockStateTag: A compound where each key is a block state key, and the value is the block state value to force place for this block.
      •  Block state key: The block state value of the block to edit, for example facing: "east".
  1. Assuming the block is of a type that creates a block entity at all. If not, BlockEntityTag has no effect.