Pillager

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Pillager
Pillager.png

Health points

24 (Heart.svg × 12)

Attack strength

Easy: up to 4 (Heart.svgHeart.svg)
Normal: up to 4 (Heart.svgHeart.svg)
Hard: up to 5 (Heart.svgHeart.svgHalf Heart.svg)

Size

Height: 1.95 blocks
Width: 0.6 blocks

Spawn

Illager patrols
Pillager outposts
Raids
Woodland mansions

First appearances

See § History

Drops
Experience

5

Sounds
Internal ID

?

Entity ID

pillager

Java Edition.pngMclogo.svg
Grass Block.svg
This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

Pillagers are hostile illager[1] mobs equipped with crossbows.

Spawning[edit]

Illager patrols[edit]

Pillagers may spawn in illager patrols. Illager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) up to 200 blocks away from a village on grass or sand with a block light level of 0–8 and a sky light level of 10–15.

Pillager outposts[edit]

Pillagers naturally spawn in and around pillager outposts.

Raids[edit]

Pillagers are able to spawn as part of raids. Raids are when Illagers invade a village and attack villagers.

Woodland mansions[edit]

Pillagers naturally spawn in Woodland mansions.

Drops[edit]

Upon death, pillagers drop:

  • 0–2
    Arrow
    s
    , dropping more with the presence of Looting, up to 5‌[Bedrock Edition only].
  • Its
    crossbow
    which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It will have a random durability, and can be enchanted.
  • 5 experience when killed by a player or tamed wolf.
  • 1 Illager Banner.png illager banner, if the pillager is a patrol leader.

Behavior[edit]

Pillagers are armed with crossbows and attack by shooting arrows at their foes, an arrow each 2 seconds at 6 blocks away: players, iron golems and villagers. This can lead to pillagers battling neutral/hostile mobs due to an arrow hitting the wrong target, though pillagers will never attack each other. Pillagers can ride illager beasts. Villagers will attempt to run away from the pillagers. Pillagers will switch to melee attack when fully submerged underwater.

Data values[edit]

See also: Chunk format

History[edit]

March 27, 2017Jeb replies to a Reddit post suggesting to add pillagers, saying that they were already planned to be added in the future.
September 29, 2018Pillagers are announced at MINECON Earth 2018.
Upcoming Java Edition
1.14 18w43a Added pillagers.
18w45a Pillagers can now spawn naturally during illager patrols.
18w46a The pillager's AI has now been improved.
Pillagers no longer drop emeralds.
18w47a Pillagers now spawn as part of raids.
Pillagers now spawn arround pillager outposts.
18w47b Pillagers now spawn less often around pillager outposts.
Pillagers will no longer cross their arms when they don't have any held item.
1.14 Pillagers now spawn in woodland mansions.
Upcoming Bedrock Edition
1.9 beta 1.9.0.0 Added pillagers. But doesn't have sound, hit sound when attacking.
beta 1.9.0.2 Pillager now has the crossbow animations and sounds.
beta 1.9.0.3 The crossbow held in the Pillager's hand is now larger.

Issues[edit]

Issues relating to "Pillager" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]

  1. "Minecraft Snapshot 18w43b § Pillager" – Minecraft.net, October 24, 2018