Pillager

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Pillager
Pillager.png
Health points

24 (Heart.svg × 12)

Attack strength

Easy: up to 4 (Heart.svgHeart.svg)
Normal: up to 4 (Heart.svgHeart.svg)
Hard: up to 5 (Heart.svgHeart.svgHalf Heart.svg)

Size

Height: 1.95 blocks
Width: 0.6 blocks

Spawn

Illager patrols
Pillager outposts
Raids

First appearances

See § History

Drops
Experience

5

Sounds
Internal ID

?

Entity ID

pillager

Java Edition.pngMclogo.svg
Grass Block.svg
This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

Pillagers are illager[1] mobs equipped with crossbows.

Spawning[edit]

Illager patrols[edit]

In Java Edition Pillagers may spawn in illager patrols. Illager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) up to 200 blocks away from a village on grass or sand with a block light level of 0–8 and a sky light level of 10–15. Illager patrols spawn naturally throughout the day or night but after 5 in-game days.

In Bedrock Edition pillagers may spawn in illager patrols. Illager patrols spawn 2-5 illager, On easy and normal difficulties all illager are pillagers, while on hard difficulty 80% will be pillager and 20% will be vindicator, spawn 24-48 block away from player. On easy difficulty, they can only spawn at light level 0-7 while in normal and hard difficulties they can spawn in any light level after 5 in game days.

Pillager outposts[edit]

Pillagers naturally spawn in and around pillager outposts.

Raids[edit]

Pillagers are able to spawn as part of raids, usually as the most common mob in one.

Drops[edit]

Upon death, pillagers drop:

  • 0–2 Arrows, dropping more with the presence of Looting, up to 5‌[Bedrock Edition only].
  • Its crossbow (can be loaded or unloaded) which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It will have a random durability, and can be enchanted.
  • 5 experience when killed by a player or tamed wolf.
  • 1 Illager Banner.png illager banner, if the pillager is a patrol leader or outpost captain. The Illager patrol leader will spawn with an Illager banner on its head and will always drop the banner when defeated.‌[upcoming: JE 1.14 & BE 1.11]

Behavior[edit]

Pillagers are armed with crossbows and attack by shooting arrows at nearby players, iron golems, villagers or adult villagers‌[upcoming: BE 1.11], and wandering traders[upcoming: JE 1.14]. They shoot an arrow every 3 seconds at 6 blocks away. This can lead to pillagers battling neutral/hostile mobs due to an arrow hitting the wrong target, though pillagers will never attack each other. Pillagers can ride ravagers. Pillagers will attempt to specifically target villagers in a raid while they will run away from the pillagers and will change targets if an entity hits them within their firing range. Pillagers will switch to melee attack when fully submerged underwater. Pillagers don't attack when they don't have any weapons.

Bad omen[edit]

If the player defeats a pillager wearing a banner on their head, the player will be inflicted with the bad omen status effect. These pillagers are designated as patrol or outpost captains, depending on if they spawned in a patrol or at an outpost. Patrol captains will give the bad omen effect ranging from level 1 to 3, whereas outpost captains only give level 1 bad omen. The effect is indefinite and will stack to a maximum of level 6 (without using commands). The higher the bad omen effect is, the more waves you will receive in a raid, up to a maximum of 10 waves for level 5+ bad omen.

Data values[edit]

Pillagers have entity data associated with them that contains various properties of the mob.

History[edit]

March 27, 2017Jeb replies to a Reddit post suggesting to add pillagers, saying that they were already planned to be added in the future.
September 29, 2018Pillagers are announced at MINECON Earth 2018.
Upcoming Java Edition
1.14 18w43a Added pillagers.
18w45a Pillagers can now spawn naturally during illager patrols.
18w46a The pillager's AI has now been improved.
Pillagers no longer drop emeralds.
18w47a Pillagers now spawn as part of raids.
Pillagers now spawn around pillager outposts.
18w47b Pillagers now spawn less often around pillager outposts.
Pillagers will no longer cross their arms when they don't have any held item.
Bedrock Edition
1.9 beta 1.9.0.0 Added pillagers. Pillagers do not have sounds or animations.
beta 1.9.0.2 Pillagers now have the crossbow animations and reloading sounds.
beta 1.9.0.3 The crossbow held in the Pillager's hand is now larger.
Upcoming Bedrock Edition
1.10 beta 1.10.0.3 Pillager now have their own sounds.
Pillagers are no longer only available through experimental gameplay.
Pillagers now spawn around pillager outposts.
1.11 beta 1.11.0.1 Pillagers now spawn as part of illager patrols and during raids.
Pillager can spawn as illager captain.
Pillager no longer attack baby villager.

Issues[edit]

Issues relating to "Pillager" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]

  1. "Minecraft Snapshot 18w43b § Pillager" – Minecraft.net, October 24, 2018