Pillager

From Minecraft Wiki
Jump to: navigation, search


Per Landin.png

Aaah, the village. Once a place of peace, a nexus of happiness, a safe haven for everyone to soothe their souls in a never-ending mantra of “HRMM!”. Who in their right mind would dare to ruin this sanctuary of perfect balance? Now, the easy answer would be the crossbow-wielding Pillagers – the all-new threat of the Village & Pillage update.

Per Landin[1]

Pillagers are illager[2] mobs equipped with crossbows.

Spawning[edit]

Illager patrols[edit]

In Java Edition, pillagers can spawn in illager patrols. Pillager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) up to 200 blocks away from a village on grass or sand with a block light level of 0–8 and a sky light level of 10–15. Illager patrols spawn naturally throughout the day or night but after 5 in-game days.

In Bedrock Edition, pillagers can spawn in illager patrols. Illager patrols spawn 2–5 illagers; on easy and normal difficulties all illagers are pillagers, while on hard difficulty 80% will be pillagers and 20% will be vindicators. The illagers will spawn 24–48 blocks away from the player. On easy difficulty, they can only spawn at light level 0–7 while in normal and hard difficulties they can spawn in any light level after 5 in-game days.

Pillager outposts[edit]

Pillagers naturally spawn in and around pillager outposts.

Raids[edit]

Pillagers are able to spawn as part of raids, usually as the most common mob in one.

Behavior[edit]

Pillagers are armed with crossbows and attack by shooting arrows at nearby players, iron golems, villagers[JE & PS4 only], or adult villagers‌[Bedrock Edition only], and wandering traders. They shoot an arrow every 3 seconds at 6 blocks away. This can lead to pillagers battling neutral/hostile mobs due to an arrow hitting the wrong target, though pillagers will never attack each other. Pillagers can ride ravagers. Pillagers will attempt to specifically target villagers in a raid while they will run away from the pillagers and will change targets if an entity hits them within their firing range. Pillagers will switch to melee attack when fully submerged underwater. Pillagers don't attack when they don't have any weapons.

Celebrating[edit]

If raiding pillagers kill all the villagers in a village, the pillagers will celebrate their victory by jumping and laughing.‌[Java Edition only]

Reinforcements[edit]

Pillagers are able to spawn reinforcements similar to zombies.‌[Java Edition only]

Drops[edit]

Upon death, pillagers drop:

  • 0–2 Arrows, dropping more with the presence of Looting, up to 5‌[Bedrock Edition only].
  • Its crossbow (can be loaded or unloaded), which has an 8.5% chance to be dropped; this rate increases by 12% per level of Looting (20.5% with Looting I, 32.5% with Looting II and 44.5% with Looting III). It will have a random durability, and can be enchanted at level 5 – 19 whether or not it was enchanted when it spawned.
  • 5 experience when killed by a player or tamed wolf.
  • 1 Illager Banner.png Ominous banner, if the pillager is a raid captain. The raid captain will spawn with an ominous banner on its head and will always drop the banner when defeated.

In Bedrock Edition pillagers spawned by raids can drop:

And one of the following additional drops depending on difficulty: (65% chance on easy and normal, 80% chance on hard)

Note:

  • Iron equipment from raider drops has a 50% chance of being enchanted with random enchantment level 5-19.
  • Iron equipment from raider drops will be badly damaged.
  • These drops are also affected by the Looting enchantment.
  • Emerald is both a regular raider drop and an additional raider drop.

Bad Omen[edit]

If the player kills the pillager wearing a banner on their head, the player will receive the Bad Omen status effect. These pillagers are patrol/outpost captains. Patrols spawn a single captain along with other Illagers, while outposts can spawn up to 3 captains. Patrol/outpost captains will give the Bad Omen effect at level 1, whereas Illager captains in raids do not give Bad Omen. The effect lasts for 100 minutes (5 days in-game) and will stack to a maximum of level 6 (without using commands). The higher the Bad Omen effect is, the more additional waves will appear in a raid.‌[Java Edition only]

Data values[edit]

Pillagers have entity data associated with them that contains various properties of the mob.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.pngWho's the Pillager Now?Give a Pillager a taste of their own medicineOl' BetsyKill a pillager with a crossbow.minecraft:adventure/whos_the_pillager_now

History[edit]

March 27, 2017Jeb replies to a Reddit post suggesting to add pillagers, saying that they were already planned to be added in the future.
September 29, 2018Pillagers are announced at MINECON Earth 2018.
Java Edition
1.1418w43aAdded pillagers.
18w45aPillagers can now spawn naturally during illager patrols.
18w46aThe pillager's AI has now been improved.
Pillagers no longer drop emeralds.
18w47aPillagers now spawn as part of raids.
Pillagers now spawn around pillager outposts.
18w47bPillagers now spawn less often around pillager outposts.
Pillagers will no longer cross their arms when they don't have any held item.
19w09aPillagers can now use tipped arrows and fireworks in their offhand when shooting their crossbow.
19w13aPillagers can now open doors during raids.
If all villagers are killed during a raid, pillagers now laugh and wave their arms in the air.
19w14aPillagers no longer open doors during raids.
Bedrock Edition
1.9.0beta 1.9.0.0Added pillagers. Pillagers do not have sounds or animations.
beta 1.9.0.2Pillagers now have the crossbow animations and reloading sounds.
beta 1.9.0.3The crossbow held in the Pillager's hand is now larger.
1.10.0beta 1.10.0.3Pillagers now have their own sounds.
Pillagers are no longer only available through experimental gameplay.
Pillagers now spawn around pillager outposts.
1.11.0beta 1.11.0.1Pillagers now spawn as part of illager patrols and during raids.
Pillagers can now spawn as a raid captain.
Pillagers no longer attack baby villagers.
Pillagers can now ride ravager.
beta 1.11.0.4Pillagers in raids may now drop special items when killed.
PlayStation 4 Edition
1.90Added pillagers, which are only available in creative mode.

Issues[edit]

Issues relating to "Pillager" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]