Piglin Brute

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Piglin Brute
Piglin Brute.png
Health points

50♥ × 25

Behavior

Hostile
Passive (in peaceful difficulty)‌[BE only]

Attack strength

Java Edition
Easy: 7.5♥ × 3.75
Normal: 13♥ × 6.5
Hard: 19.5♥ × 9.75
Bedrock Edition
Easy: 6♥♥♥
Normal: 10♥♥♥♥♥
Hard: 15♥ × 7.5

Hitbox size

Height: 1.95 Blocks
Width: 0.6 Blocks

Spawn

Bastion remnant

Natural equipment

Piglin brutes are a hostile variant of piglins that are stronger than regular piglins and appear in all types of bastion remnants.

Spawning[edit]

A small amount of piglin brutes spawn in bastion remnants only upon generation and in some rooms, not having a baby variant.

A piglin brute spawns holding an unenchated golden axe, without armor and never equip armor from the ground.

Drops[edit]

Behavior[edit]

Piglin brutes attack players, wither skeletons and withers within 16 blocks and are not distracted by golden items or blocks.

In Peaceful difficulty, piglin brutes become passive but only to players.‌[BE only]

They despawn in Peaceful.‌[JE only]

Behaviors shared by both piglins and piglin brutes:

  • Open wooden doors.
  • Detect players through walls when they open containers such as chests or break gold-type blocks.
  • Call nearby piglins and other piglin brutes once attacked, no matter whether the player wears golden armor or not.
  • Are not naturally immune to fire or lava.

Behaviors specific to piglin brutes:

  • Piglin brutes do not retreat from soul fire items nor from zoglins or zombified piglins.
  • Piglin brutes do not hunt adult hoglins.
  • Piglin brutes do not do a "victory dance."
  • Piglin brutes pick up regular or enchanted golden axes only if they walk across it. Piglins do pick up golden axes, but the difference is piglin brutes ignore all other golden items, unlike piglins.

Piglin brutes do not swim and sink in water (this is intentional).[1]

Zombification[edit]

A piglin brute turning into a zombified piglin.

When in the Overworld or the End, piglin brutes transform into zombified piglins after 15 seconds. Upon transformation, the spawned zombified piglin has the Nausea effect for 10 seconds. This Nausea effect is purely cosmetic. When turned into a zombified piglin, they keep their axes.‌[JE only][upcoming: BE 1.16.100]

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Piglin Brute snortsHostile Creatures? entity.piglin_brute.ambientsubtitles.entity.piglin_brute.ambient0.9? ? ?????
Piglin Brute snorts angrilyHostile Creatures? entity.piglin_brute.angrysubtitles.entity.piglin_brute.angry0.9? ? ?????
Piglin Brute diesHostile Creatures? entity.piglin_brute.deathsubtitles.entity.piglin_brute.death0.8? ? ?????
Piglin Brute hurtsHostile Creatures? entity.piglin_brute.hurtsubtitles.entity.piglin_brute.hurt0.64? ? ?????
Piglin Brute stepsHostile Creatures? entity.piglin_brute.stepsubtitles.entity.piglin_brute.step0.75? ? ?????
Piglin Brute converts to Zombified PiglinHostile Creatures? entity.piglin_brute.converted_to_zombifiedsubtitles.entity.piglin_brute.converted_to_zombified1.00.9? ?????

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Piglin Brutepiglin_brute entity.minecraft.piglin_brute

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Piglin Brutepiglin_brute 127entity.piglin_brute.name

Entity data[edit]

Piglin brutes have entity data associated with them that contains various properties.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Monster Hunter
Kill any hostile monsterAdventureKill one of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

Advancement-fancy-raw.png

Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs

History[edit]

Java Edition
June 25, 2020Piglin brutes are mentioned to come to Java Edition in a 1.16.x release.
1.16.220w27aPiglin Brute.png Added piglin brutes.
Bedrock Edition
1.16.20beta 1.16.20.50Piglin Brute.png Added piglin brutes.
beta 1.16.20.53The axe that is wielded by piglin brutes may be enchanted now.
beta 1.16.20.54The attack animation of unarmed piglin brutes has been changed.
Upcoming Bedrock Edition
1.16.100beta 1.16.100.54Piglin brutes no longer spawn with enchanted axes.
Piglin brutes now drop 20 experience points.

Issues[edit]

Issues relating to "Piglin Brute" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Piglin Brutes were created late in 1.16's development, so they were pushed to a minor release as the developers did not want to add a new feature so close to release.[2]
  • The golden arm guard is meant to work as a "protection" and is the reason behind their high health.[3]
  • Piglin Brutes along with the Vindicator do the third-highest melee damage of all the non-boss mobs, first being the Giant at 75♥ × 37.5, second being the Iron golem at 32.25♥ × 16.125 (max damage) and fourth being the Ravager at 18♥ × 9 on hard difficulty.
  • The Piglin Brutes have no pupils, unlike overworld pigs.
  • Piglin Brutes drop the highest number of experience points out of any non-boss mob, along with the Ravager.

Gallery[edit]

References[edit]

See also[edit]