Pig/is

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This page is part of the Icelandic translation project.


Svín
Pig.pngPig Saddle.png
Baby Pig.png
Heilsa

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Kviknun

Ógegnsæjum kubbum með a.m.k. tveggja kubba auðu rými fyrir ofan.

Kom fyrst

Sjá History

Net ID

JE: 90
BE: 12

Geymt ID

pig

Reynsludropar

Fullorðið dýr drepið: 1–3
Ræktun: 1–7 Experience Orb.gif

Hljóð

Svín eru hlutlausar hreyfiverur (mob) og prýðis reiðskjótar.

Kviknun[edit]

Svín eru 0,875 kubbar á hæð.

Þau kvikna á graskubbum við yfirborðið þar sem birtustig er 9 eða hærra. Flokkar með 4 svínum verða til á víð og dreif þegar heimur er búinn til í upphafi leiks.

Bedrock útgáfa[edit]

Þau kvikna 1-3 saman í hópum þar sem birtustig er 7 eða hærra. 5% þeirra kvikna sem grísir.‌[Bedrock Edition only]

Þorp[edit]

Svín geta kviknað í básum og í bakgörðum slátrara í þorpum.

Góss[edit]

Þegar fullorðin svín drepast missa þau:

  • 1–3 {{ItemLink|Hráar svínakótilettur}} ef þau eru ekki drepin með eldi
  • 1–3 {{ItemLink|Eldaðar svínakótilettur}} ef drepin með eldi
  • 1 {{ItemLink|Hnakk}} ef söðluð
  • 1–3 [[reynslu]] ef drepin af leikmanni eða tömdum úlfi

Herfangsseiður hefur áhrif á magn af kótilettum, hvort sem þær eru hráar eða eldaðar.

Líkt og á við um annað ungviði í Minecraft, fæst hvorki góssreynsla þegar grísir eru drepnir.

Hegðun[edit]

Svín ganga laus í Uppheimi og eru venjulega 4 saman í hóp.

Svín haga sér líkt og aðrar hlutlausar verur og ráfa stefnulaust um og passa sig á að hrapa ekki eða falla svo hátt að þau hljóti skaða af, og forðast bæði vatn og hraunkviku. Svín fást til að elta leikmenn sem halda á gulrót, gulrót á priki, kartöflu, eða sykurrófu, svo lengi sem leikmaður er innan við 8 kubba fjarlægðar. Svín hrína/rýta handahófskennt

Þegar svín verða fyrir eldingu breytast þau í svínmenni. Sama gerist ef leikmaður hittir þau með þríforki, sem hefur verið magnaður með leiðsluseiði, þegar þrumuveður gengur yfir.

Ræktun[edit]

Pigs can be bred using carrots, potatoes, and beetroots. It takes about 5 minutes before the parents can be bred once more, which applies to all farm animals. It takes at least one full Minecraft 'day' (20 minutes or more) for piglets to mature. The appearance of a piglet is roughly similar to that of an adult pig, having the same sized heads, but noticeably smaller bodies. Piglets will stay around their parents until they mature, although the parents cannot protect the piglet(s) from harm.

The growth of baby pigs can be slowly accelerated by feeding them. Each use takes 10% off the remaining time to grow up.

Sem reiðskjótar[edit]

Dinnerbone-twitter.png

I went with carrots, and the future of pig based transportation has arrived... this future smells funny :(

Dinnerbone announce rideable pig[1]

Saddled pigs are controllable with a carrot on a stick. They start slow but end up going 5.20 m/s. Pigs can be controlled through 1-block-high bodies of water with a carrot and stick, but any deeper and they will throw the player from their back. Using the carrot on a stick while riding a pig will cause it to accelerate to a burst of speed, taking 7 durability from the carrot and stick. Damage is taken by the part that was hit; fall damage is taken by the pig. However, it does not cause any knockback nor any decrease of movement speed.

Data values[edit]

Pigs have entity data associated with them that contain various properties of the mob. Their entity ID is pig.


This page is part of the Icelandic translation project.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
When Pigs FlyFly a pig off a cliffBe riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5.YesPS3YesYes40GGold
PS4, PSVitaSilver

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandryminecraft:husbandry/breed_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 14 mobs. Other tamable mobs, if any, are ignored for the advancement.minecraft:husbandry/bred_all_animals

Video[edit]

History[edit]

Java Edition Classic
August 20, 2009Pig (pre-release).png Pigs teased on The Word of Notch.
0.24_SURVIVAL_TESTPig Revision 1.png Added pigs.
When first creating pigs, Notch had mixed up the length and height of the body dimensions, and he found the result amusing enough to make into a unique mob.[2]
0.25 SURVIVAL TESTPigs will now drop 0–2 brown mushrooms and award the player 10 points each when killed.
Java Edition Indev
February 19, 2010Pigs will now drop 0–2 raw porkchops instead of mushrooms upon death.
Java Edition Infdev
June 25, 2010, 2Saddles have now been added along with the ability to ride pigs.
Java Edition Alpha
v1.0.4A sitting animation for riding pigs has now been added.
v1.0.17Pigs have now been added to multiplayer.
Java Edition Beta
1.5An achievement for riding a pig off a cliff has now been added.
Pigs struck by lightning will now turn into zombie pigmen.[3]
Pigs that die from being set on fire will now drop cooked porkchops.
1.8Pre-releasePig.png Pigs' snouts will now protrude from their faces.[4][5]
?A new AI system has now been added for passive mobs; pigs will now run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2Pigs can be now be bred with wheat.
Beta 1.9 Prerelease 3Baby Pig.png Added piglets. They may be ridden like adult pigs with a saddle.
1.2.112w06aBefore this update, all monster spawners found in multiplayer had the pig model inside them instead of whatever mob they actually spawn, with the singular exception of the cave spider.
12w07aPigs will now have a new AI.
1.2.4It is now no longer possible to ride baby pigs with saddles. Right clicking with a saddle does nothing.
1.3.112w25aPigs will now drop 1-3 porkchops instead of 0-2.
1.4.212w36aPigs will now drop saddles upon death, only if saddled.
Added carrot on a stick to direct saddled pigs.
Pigs can now only be bred with carrots, not wheat, and only follow the player if they are holding a carrot or a carrot on a stick.
12w37aPigs are now able to jump when ridden.
Pigs will now "eat" the carrot in a span of time which is shown by a durability bar on the carrot on a stick.
It is now no longer necessary to hold the carrot on a stick in the player's hand while the pig is having the burst of speed.
12w38aPigs will now have a new step sound.
1.6.113w16aPigs will now display the mob health bar when riding.
1.814w02aBaby pig growth can now be accelerated using carrots.
1.915w31aPigs can now also be led and bred with potatoes and beetroots, in addition to carrots.
16w05bThe durability of a carrot on a stick is now no longer reduced merely by riding a pig, only by using the speed boost.
Pocket Edition Alpha
0.2.0Pig.png Added pigs, but they cannot spawn naturally, unless the player hacks or edits the inventory.
0.2.1Pigs will now spawn naturally.
0.8.0?Pigs can now be bred with carrots, potatoes, or beetroots.
Pigs will now have new mob AI.
0.12.1?Pigs will now turn into zombie pigmen when struck by lightning.
0.14.0build 1Baby zombie jockeys will now check for nearby pigs to mount prior to attacking the player.
0.15.0build 1Added pig riding, and a new "Boost" Interact button.
Baby husk can ride pig.
0.16.2Pigs will now drop 1-3 porkchops instead of 0-2.
Bedrock Edition
1.9.0beta 1.9.0.2Adult pigs have a small chance to spawn already in love mode.
Legacy Console Edition
TU1CU11.0Patch 1Pig Revision 1.png Added pigs.
TU5Pig.png Pigs' snouts will now protrude from their faces.
Pigs will run away when attacked.
TU7Baby Pig.png Added baby pigs.
Pigs can now be bred with wheat.
TU141.04Pigs will now drop 1-3 porkchops instead of 0-2.
Added carrot on a stick to direct saddled pigs.
Pigs will now drop saddles when killed (if equipped with one).
Baby pigs can now be spawned by using Left trigger/L2/ZL button on an adult form of that mob using a spawn egg.
TU31CU191.22Patch 3Baby pig growth can now be accelerated using carrots.
New Nintendo 3DS Edition
0.1.0Added Pigs.

Issues[edit]

Issues relating to "Pig/is" are maintained on the bug tracker. Report issues there.

Trivia[edit]

If a player rides a saddled pig in a minecart, the minecart will receive a speed boost.
  • Saddled pigs in minecarts behave strangely:
    • If the player mounts the pig and uses the opposite controls for direction, the speed of the minecart will be boosted to the same speed as a minecart travelling on powered rails.[needs testing]
    • The minecart, ridden or not, will not come to a stop unless it hits a block. Other entities and unpowered powered rails will only slow it to a minimum speed.
    • Also, if you sit on a saddled pig in a minecart that isn't on a track, you are able to control the minecart and drive it around like a car (although it is very slow).
  • Quitting the game while boosting a ridden pig will cause the pig to always move at boosted speed.‌[Bedrock Edition only]
  • One of the splashes which shows up on the title screen reads "Ride the pig!".
  • The house-music artist deadmau5 released a song titled "Get In The Cart, Pig" (later named "Fn Pig"), in a direct reference to Minecraft.
  • If a saddled pig is struck by lightning, it still transforms into a zombie pigman and the saddle is lost. The player is ejected from the pig if the player was riding it.
  • You can still see a pig's saddle when it is under the effect of Invisibility[Bedrock and Legacy Console editions only].

Gallery[edit]

In Other Media[edit]

References[edit]