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Pig

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Pig
Pig JE3 BE2.pngSaddled Pig JE3 BE2.png
Baby Pig JE2 BE2.png
Health points

10♥♥♥♥♥

Behavior

Passive

Hitbox size

Adult:
Height: 0.9 Blocks
Width: 0.9 Blocks
Baby:
Height: 0.45 Blocks
Width: 0.45 Blocks

Spawn

Grass with at least two block space above.

Items usable on

A pig is a common passive mob found in grassy biomes, which drop porkchops and can be ridden with a saddle.

Spawning[edit]

Pigs spawn in sets of 1–3 above grass blocks at a light level of 7 or more in any grassy overworld place except in snowy tundras and wooded badlands plateaus. Individuals may spawn on grass after the world generation.

A pig spawns in animal pens, stables and in butcher houses' backyards in villages.

5% of pigs spawn as piglets.

Drops[edit]

An adult pig drops:

or cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.

  • 1 Saddle if saddled
  • 1–3 if killed by a player or tamed wolf
  • 1–7 upon breeding

A baby pig yields no items or experience.

Behavior[edit]

Pigs oink and typically roam avoiding hazards and cliffs high enough to cause falls. They flee for some seconds when harmed.

Breeding[edit]

Pigs follow players within 6 blocks and breed using carrots, potatoes and beetroots.

It takes 5 minutes before the parents can be bred again. The piglets mature in 20 minutes and stay near their parents; feeding them reduces the remaining time for mature by 10%.

Riding[edit]

A player attempting to ride a pig in Bedrock Edition.

Saddled pigs are controllable with a carrot on a stick. They start slow but end up going 5.20 m/s. Pigs can be controlled through 1-block-high bodies of water with a carrot and stick, but deeper water causes the player to dismount. Using the carrot on a stick while riding a pig makes it run faster at the cost of 7 durability. Fall damage is taken by the pig, without causing any knockback or slower movement speed. The Frost Walker enchantment still works on water while riding a pig.

When a pig is struck by lightning, it transforms into a zombified piglin. If the pig was equipped with a saddle, the saddle is lost and the player dismounts.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Pig oinks? ? entity.pig.ambientsubtitles.entity.pig.ambient? ? 16?????
?Pig hurts? ? entity.pig.hurtsubtitles.entity.pig.hurt? ? 16?????
Pig dies? ? entity.pig.deathsubtitles.entity.pig.death? ? 16?????
Footsteps? ? entity.pig.stepsubtitles.block.generic.footsteps? ? 16?????
Saddle equips? ? entity.pig.saddlesubtitles.entity.pig.saddle? ? 16?????

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Pigpig entity.minecraft.pig

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Pigpig 12entity.pig.name

Entity data[edit]

Pigs have entity data associated with them that contain various properties.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
When Pigs FlyUse a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it.Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5.40GSilver

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

The Parrots and the Bats
Breed two animals togetherHusbandryhusbandry/breed_an_animal

Advancement-fancy-raw.png

Two by Two
Breed all the animals!The Parrots and the BatsBreed pairs of each of these 19 mobs. A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/bred_all_animals

History[edit]

Java Edition Classic
August 20, 2009Pig (pre-release).png Pigs teased on The Word of Notch.
0.24_SURVIVAL_TESTPig JE1.png Added pigs.
When first creating pigs, Notch had mixed up the length and height of the body dimensions, and he found the result amusing enough to make into a unique mob.[1]
0.25 SURVIVAL TESTPigs now drop 0–2 brown mushrooms and award the player 10 points each when killed.
Java Edition Indev
Minecraft Indev20100219Pigs now drop 0–2 raw porkchops instead of mushrooms upon death.
Java Edition Infdev
Minecraft Infdev20100625-2Saddled Pig JE1.png Saddles have been added along with the ability to ride pigs.
Java Edition Alpha
v1.0.4A sitting animation for riding pigs has been added.
v1.0.17Pigs have been added to multiplayer.
Java Edition Beta
1.5An achievement for riding a pig off a cliff has been added.
Pigs struck by lightning now turn into zombie pigmen.[2]
Pigs that die from being set on fire now drop cooked porkchops.
1.8Pre-releasePig JE2 BE1.png Pigs' snouts now protrude from their faces.[3][4]
Saddled Pig JE2 BE1.png The texture of saddled pigs has been changed.
A new AI system has been added for passive mobs; pigs now run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2Pigs can be now be bred with wheat.
Beta 1.9 Prerelease 3Baby Pig JE1 BE1.png Baby Saddled Pig JE1 BE1.png Added piglets. They may be ridden like adult pigs with a saddle.
1.2.112w06aBefore this update, all monster spawners found in multiplayer had the pig model inside them instead of whatever mob they actually spawn, with the singular exception of the cave spider.
12w07aPigs now have a new AI.
1.2.4releaseIt is no longer possible to ride piglets with saddles. Right clicking with a saddle does nothing.[is this the correct version?]
1.3.112w25aPigs now drop 1-3 porkchops instead of 0-2.
1.4.212w36aPigs now drop saddles upon death, only if saddled.
Added carrot on a stick to direct saddled pigs.
Pigs can now be bred only with carrots, not wheat, and follow players who hold a carrot or a carrot on a stick.
12w37aPigs are now able to jump when ridden.
Pigs now "eat" the carrot in a span of time shown by a durability bar of the carrot on a stick.
It is no longer necessary to hold the carrot on a stick in the player's hand while the pig is having the burst of speed.
12w38aPigs now have a new step sound.
1.6.113w16aPigs now display the mob health bar when riding.
1.814w02aPiglets growth can now be accelerated using carrots.
1.915w31aPigs can now also be led and bred with potatoes and beetroots, in addition to carrots.
16w05bThe durability of a carrot on a stick is no longer reduced merely by riding a pig, only by using the speed boost.
1.1418w43aPig JE3 BE2.png Baby Pig JE2 BE2.png The textures of pigs and piglets have been changed.
Saddled Pig JE3 BE2.png The texture of saddled pigs has been changed.
1.1519w37a5% of pigs now spawn as piglets.
1.1620w06aA piglet now becomes a baby zombie pigman after being hit by lightning.
20w15aPigs can now be saddled by dispensers.
Pocket Edition Alpha
v0.2.0Pig JE2 BE1.png Added pigs.
Pigs currently cannot spawn naturally, unless the player hacks or edits the inventory.
v0.2.1Pigs now spawn naturally.
v0.6.0Baby Pig JE1 BE1.png Added piglets.
v0.8.0?Pigs can now be bred with carrots, potatoes, or beetroots.
Pigs now have a new AI, so they avoid hazards.
0.12.1?Pigs now turn into zombie pigmen when struck by lightning.
v0.14.0build 1Baby zombie jockeys now check for nearby pigs to mount prior to attacking the player
Pigs no longer spawn in snowy tundra biome and variants.
v0.15.0build 1Saddled Pig JE2 BE1.png Added pig riding, and a new "Boost" Interact button.
Baby husks can now ride pigs.
v0.16.2Pigs now drop 1-3 porkchops instead of 0-2.
?The chance of piglets spawning naturally or from a spawn egg has been reduced from 25% to 5%.
Bedrock Edition
?Pigs no longer have a 5% chance to spawn already in breeding mode.
1.10.0beta 1.10.0.3Pig JE3 BE2.png Baby Pig JE2 BE2.png The textures of pigs and piglets have been changed.
Saddled Pig JE3 BE2.png The texture of saddled pigs has been changed.
1.11.0beta 1.11.0.1Pigs now spawn in village butcher houses, pens and stables.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Pig JE1.png Added pigs.
TU5Pig JE2 BE1.png Pigs' snouts now protrude from their faces.
Pigs run away when attacked.
TU7Baby Pig JE1 BE1.png Added piglets.
Pigs can now be bred with wheat.
TU14 1.04 Pigs now drop 1-3 porkchops instead of 0-2.
Saddled Pig JE2 BE1.png Added carrot on a stick to direct saddled pigs.
Pigs now drop saddles when killed (if equipped with one).
Piglets can now be spawned by using Left trigger/L2 trigger/ZL button on an adult form of that mob using a spawn egg.
TU31CU19 1.22 Patch 3Baby pig growth can now be accelerated using carrots.
1.90 Pig JE3 BE2.png Baby Pig JE2 BE2.png The textures of pigs and piglets have been changed.
Saddled Pig JE3 BE2.png The texture of saddled pigs has been changed.
New Nintendo 3DS Edition
0.1.0Pig JE2 BE1.png Baby Pig JE1 BE1.png Added pigs.

Issues[edit]

Issues relating to "Pig" are maintained on the bug tracker. Report issues there.

Trivia[edit]

If a player rides a saddled pig in a minecart, the minecart receives a speed boost.
  • Pigs are the oldest existing passive mobs in the game.
  • The player can travel through a space with a 1 block height by riding a pig.
  • When Notch was designing the pig, he accidentally mixed up some dimensions; this created what is now known as the creeper.[1]

Gallery[edit]

In Other Media[edit]

References[edit]