In the Overworld in light level of 7 or less and when player has not entered a bed for 3+ ingame days
|— Jens Bergensten|
Phantoms spawn in the Overworld at night, or any time during a thunderstorm above the player if they have not entered a bed for at least three in-game days. Phantoms spawn more often the longer a player has gone without sleeping.
For phantoms to spawn, the player must be above sea level (y=64) and not have a block above their head which blocks light in any way (for example leaves prevent phantoms from spawning as they have a light opacity of 2, but glass does not, as its light opacity is 0).
If the conditions are met, a group of 1–6 phantoms attempt to spawn 20–34 blocks above the player, and off to the side by up to a taxicab distance of 9 blocks, every 60–70 seconds. The chance of a successful spawn is x−3⁄x, where x is the number of nights since the player last entered a bed, which comes to a 1⁄4 chance on day 4, a 2⁄5 chance on day 5, a 3⁄6 (1⁄2) chance on day 6, etc.
Phantoms are counted towards the hostile mob cap, but don't adhere to it when spawning. Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular mob spawning.
Phantoms drop when killed:
- 0–1 phantom membranes when killed by a player or tamed wolf. Looting increases the maximum drops by 1 per level, for a maximum of 4 with Looting III.
- 5 experience orbs when killed by the player or a tamed wolf.
When idle, phantoms fly around in a circle at a constant y-elevation, leaving a trail of gray smoke while doing so. They have a large search radius, and occasionally swoop down or up quickly to attack their victim. If stopped or hurt during this action, the phantom retreats back to its original elevation.
Phantoms are able to move through water at the same speed as they do normally as they cannot drown.[Java Edition only]
Phantoms attempt to stay 16 blocks away from cats.
Like other undead mobs, phantoms are harmed by the Instant Health effect, healed by the Instant Damage effect, immune to the Poison and Regeneration effects, ignored by the wither, and affected by the smite enchantment.
Phantoms have entity data associated with them that contain various properties of the mob.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- AX: The phantom, when not actively attacking, will attempt to circle around X,Y,Z =
AZ. Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
- AY: See
- AZ: See
- Size: The size of the phantom. Ranges from
64, similarly to slimes. Unlike slimes, phantoms always have a constant 20 × 10 HP, and deal 6+
Sizedamage. Naturally spawned phantoms are always size 0.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Adventure||Adventure, exploration, and combat||—||Kill any entity, or be killed by any entity.|
|Monster Hunter||Kill any hostile monster||Adventure||Kill one of these 25 mobs. Other mobs are ignored for this advancement.|
|Monsters Hunted||Kill one of every hostile monster||Monster Hunter||Kill each of these 25 mobs. Other mobs may be killed, but are ignored for the advancement.|
|Two Birds, One Arrow||Kill two Phantoms with a piercing arrow||Ol' Betsy||—|
|November 1, 2017||Phantom first shown on YouTube (back then only known as Mob B and The Monster of the Night Skies).|
|November 14, 2017||Phantom article was published, introducing a community vote option for the phantom at MINECON Earth 2017.|
|November 18, 2017||The phantom wins the vote at MINECON Earth.|
|1.13||18w07a||Added phantoms with a placeholder drop of 1-4 leather.|
|18w09a||Phantoms no longer spawn in the End.|
|Phantoms now despawn at daytime.|
|18w10a||The phantom's model and texture have now been changed.|
|18w10c||Phantoms are now considered undead.|
|18w10d||Phantoms now burn in sunlight like most undead mobs.|
|Phantoms no longer despawn at daytime.|
|18w14a||Phantoms now drop 0-1 phantom membrane, instead of leather.|
|18w19a||The phantom's animation has now been changed to have the wings flap quicker and smoother.|
|Phantoms now drop experience.|
|pre1||Phantoms now have new flapping sounds.|
|1.14||18w44a||Phantoms are now afraid of cats.|
|pre3||Phantom's damage reduced from 6 to 2.|
|1.6.0||beta 18.104.22.168||Added phantoms with the health of 10, with a placeholder drop of 1-4 leather.[verify]|
|beta 22.214.171.124||Phantoms now drop phantom membranes.|
|The phantom's health has now been increased from 10 to 20 × 10.|
|Phantoms are now considered undead mobs.|
|Phantoms now burn in direct sunlight.|
|Phantoms are now able to drown.|
|1.8.0||beta 126.96.36.199||Phantoms are now afraid of cats.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added phantoms.|
- The phantom was added into the game as a result of winning the MINECON Earth mob Twitter poll as "Mob B".
- Phantoms are currently the fastest non-boss mob in the game, traveling at speeds of up to 20.83 blocks per second.
- At one point before the release of 18w10a, the phantom texture was made red, but it was decided that it appeared too much like a Nether mob.
- The phantom was originally going to have a mouth, like the sketch shown during MINECON Earth, but it was eventually scrapped because "it looked so much like a muppet". Earlier designs can be seen on Minecraft's Instagram account.
A phantom under the Invisibility effect.
The particles produced by the phantom's wings can be clearly seen.