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This scene of an ocean shows suspension particles generated by the water, as well as bubble particles from bubble columns.

Particles are special graphical effects in Minecraft that are created when certain events occur, such as explosions, rainfall, or smelting items in a furnace.


Particles are rendered as front-facing 2D sprites, meaning they always face the player. They disappear after a short animation, in which they may change sizes and rotate, and cycle between a number of animation sprites. They collide with solid blocks and are slowed by cobwebs, but are unaffected by other entities.

The /particle command can be used to create particles.‌[Java and Bedrock editions only]

If a player uses the "minimal" particles opinion in the video settings, some particles may not appear.

Types of particles[edit]

The types of particles and their ID names are displayed below. Particles are namespaced with the prefix minecraft:[Java Edition only].

Particle names marked with an asterisk (*) are shown when using the "minimal" particles setting.

Java Edition
ID Name
Bedrock Edition
Description Image
ambient_entity_effect mobspellambient Beacon effects. Particle mobSpellAmbient.png
angry_villager villagerangry Attacking a villager in a village; when villagers can't breed because there aren't enough beds nearby. Particle angryVillager.png
barrier ? Barrier blocks. Particle barrier.png
block* blockbreak Breaking blocks, sprinting, iron golems walking. Particle blockcrack.png
blockdust Breaking armor stands, falling. Particle blockdust.png
bubble bubble Entities in water, guardian laser beams, fishing. Particle bubble.png
bubble_column_up* ? Upwards bubble columns made by soul sand under water. Particle bubble column up.png
bubble_pop ? The top of bubble columns. Particle bubble pop.png
campfire_cosy_smoke ? Smoke produced by campfire. Campfire cosy smoke.png
campfire_signal_smoke ? Smoke produced by campfire when above a hay bale. Campfire Signal Smoke.png
cloud evaporation After jumping into water while on fire‌[Bedrock Edition only] or an entity dies‌[Java and Legacy Console editions only]. Particle explode.png
composter composter Filling a composter. Composter Particle.png
crit crit Critical hits, fully charged bow shots, crossbows, evoker fangs. Particle crit.png
current_down* ? Bubble column whirlpools made by magma blocks under water. Particle current down.png
damage_indicator* From mobs and players when hurt by a melee attack. Particle damageIndicator.png
dolphin ?

Trails behind swimming dolphins.

Particle dolphin.png
dragon_breath dragonbreath An ender dragon's breath and dragon fireballs. Particle dragonbreath.png
dripping_lava driplava Dripping lava through blocks that haven't dripped down yet. Particle dripLava.png
dripping_water dripwater Dripping water through blocks, wet sponges, leaves when raining that haven't dripped down yet. Particle dripWater.png
dust reddust Redstone ore, powered redstone dust, redstone torches, powered redstone repeaters. Particle reddust.png
effect spell Splash potions, lingering potions, bottles o' enchanting, evokers. Particle spell.png
elder_guardian* mobappearance (?) Elder guardians. Particle mobappearance.png
enchant enchantingtable From bookshelves near an enchanting table. Particle enchantmenttable.png
enchanted_hit Attacking with a sword or axe enchanted with Sharpness, Smite, or Bane of Arthropods. Particle magicCrit.png
end_rod endrod (?) End rods, shulker bullets. Particle endRod.png
entity_effect mobspell Status effects, lingering potions, tipped arrows, trading, withered armor (linger potion particles decrease when the "minimal" particle setting is used). Particle mobSpell.png
explosion* largeexplode Explosions, ghast fireballs, wither skulls, ender dragon death, shearing mooshrooms. Particle largeexplode.png
explosion_emitter* hugeexplosion Explosions, ender dragon death. Particle hugeexplosion.png
falling_dust fallingdust Floating sand, gravel, concrete powder, and anvils. Particle unstable gravel.png
falling_lava fallinglava Dripping lava through blocks that is dripping down in air. Falling Lava.png
falling_water fallingwater Dripping water through blocks that is dripping down in air and has fallen to the ground. Falling Water.png
firework* fireworksspark Firework rocket trail and explosion (trail is not shown when the "minimal" particle setting is used), when dolphins track shipwrecks and underwater ruins. Particle fireworksSpark.png
fishing waterwake Fishing. Particle wake.png
flame flame Torches, furnaces, magma cubes, spawners. Particle flame.png
flash ? Flash light when firework rocket explodes. Flash Particle.png
happy_villager villagerhappy Bone mealing a crop, trading with villagers, feeding baby animals, walking or jumping on turtle eggs. Particle happyVillager.png
heart heart Breeding and taming animals. Particle heart.png
instant_effect mobspellinstantaneous Instant health/damage splash and lingering potions, spectral arrows. Particle instantSpell.png
item iconcrack Eating, thrown eggs, splash potions, eyes of ender, breaking tools. Particle iconcrack.png
item_slime slime Jumping slimes. Particle slime.png
item_snowball snowballpoof Thrown snowballs, creating withers,creating iron golems. Particle snowballpoof.png
landing_lava landinglava Dripping lava through blocks that has fallen to the ground. Landing Lava.png
large_smoke largesmoke Fire, minecart with furnace, blazes, water flowing into lava, lava flowing into water. Particle largesmoke.png
lava lava Lava. Particle lava.png

Burning entities, blazes for example.

Skeleton burning in sunlight.png
mycelium townaura Mycelium blocks. Particle townaura.png
nautilus nautilus Activated conduits. NautilusParticle.png
note note Emitted from note blocks and jukeboxes[Bedrock Edition only]. Particle note.png
poof* explode Explosions, death of mobs, mobs spawned from a spawner, silverfish infesting blocks. Particle cloud.png
? Creating snow golems Particle snowshovel.png
portal portal Nether portals, endermen, endermites, ender pearls, eyes of ender, ender chests, dragon eggs, teleporting from eating chorus fruits, end gateway portals. Particle portal.png
rain rainsplash Rain. Particle droplet.png
smoke smoke Torches, primed TNT, droppers, dispensers, end portals, brewing stands, spawners, furnaces, ghast fireballs, wither skulls, taming, withers, lava (when raining), placing an eye of ender in an end portal frame, redstone torches burning out, food items on campfire. Particle smoke.png
sneeze N/A Baby pandas sneezing. Particle sneeze.png
spit* Llamas spitting at a player or mob. Particle spit.png
splash watersplash Entities in water, wolves shaking off after swimming, boats. Particle splash.png
squid_ink* ink Produced by squids when attacked. Particle squid ink.png
sweep_attack* A sword's sweep attack. Particle sweepAttack.png


totem_of_undying totem Activated totem of undying. Particle talisman.png


underwater Seen whilst underwater. Particle suspended.png
witch witchspell Witches. Particle witchMagic.png

Particle IDs[edit]

Namespaced ID


Java Edition pre-Classic
rd-160052Added blockcrack.
Java Edition Indev
0.31 (January 25, 2010, 1)Added flame.
?Added bubble and LoafSplash.pngsplash.
Java Edition Infdev
June 18, 2010Updated splash.[verify]
Java Edition Alpha
v1.0.1Added reddust, snowballpoof, largeexplode, and portal.
Java Edition Beta
1.2Added note.
1.8Pre-releaseAdded crit, hugeexplosion, townaura, and depthsuspend.
Java Edition
1.0.0Beta 1.9 Prerelease 4Added magicCrit, spell, instantSpell, and mobSpell.
Beta 1.9 Prerelease 6Added "Particles" setting in the video settings.
?Added dripWater and dripLava.
1.4.212w32aAdded angryVillager and happyVillager.
12w38aAdded witchMagic.
1.4.4?Added mobSpellAmbient.
1.4.612w49aAdded fireworksSpark.
1.7.213w36aAdded wake.
Added falling particles.
1.814w04aAdded /particle command.
14w06aAdded barrier.
14w25aAdded droplet, take, and mobappearance.
14w27aFalling particles now move in a random direction.
14w31aThrown eggs now use the iconcrack particle, instead of the snowballpoof one.
14w34cThe void no longer produces depthSuspend particles.
1.915w31aAdded dragonbreath and endRod.
15w32cParticles are no longer handled as entities.
Particle range increased from 16 blocks to 32 blocks.
Particle count limit of increased from 4,000 to 16,384.
15w34bAdded damageIndicator.
15w34cAdded sweepAttack.
1.1016w20aAdded fallingdust.
pre1fallingdust now collides with blocks.
1.1116w39aAdded spit and talisman.
16w39cRenamed talisman to totem
1.1317w47aDue to the flattening, particles now use namespaced, lowercase IDs, and 32 particles are renamed.
Removed footstep and depthsuspend.
Removed name for take.
Merged blockcrack and blockdust into block, and explode and snowshovel into poof.
18w07aAdded bubble_column_up, bubble_pop, current_down, and squid_ink.
18w09aOptimized particle rendering slightly.
18w15aAdded nautilus.
18w19aAdded dolphin.
pre7dripping_water particles are now generated by waterlogged blocks where appropriate.
dripping_water particles now snap to the hitbox of the block they appear on.
pre8dripping_water particles are no longer generated by impermeable blocks.
1.1418w43aAdded sneeze.
19w02aAdded campfire_cosy_smoke and campfire_signal_smoke.
19w06aParticles are now broken up into individual textures files per frame rather than being in particles.png.
Pocket Edition Alpha
0.1.0Added blockcrack,[verify] flame, smoke, bubble, and watersplash.
0.3.2flame particles now appear near furnaces.
0.4.0Added crit and snowballpoof.
0.5.0Added reddust.
0.9.0build 1Added dripwater, townaura, heart, and portal.
0.10.0build 1Added fallingdust.
0.11.0build 1Added ink.
Added spell, mobspellinstantaneous, mobspell, and waterwake.
0.12.1build 1crit particles now appear when performing a critical hit.
portal particles now appear near nether portals.
Added villagerangry, largeexplode, hugeexplode, blockdust, slime, enchantingtable, rainsplash, and snowshovel.
build 8Changed largeexplode and hugeexplosion particle sprites.
build 9Particles are now visible through water.
Particles will no longer appear darkened when inside a block.
0.13.0build 1Particles are no longer handled as entities.
reddust particles now appear near powered redstone.
Added villagerhappy.
Added note.
0.16.0build 1Added mobappearance[verify].
Pocket Edition
1.0.0alpha endRod[verify] and dragonbreath.
1.0.4alpha particles now appear when trading.
1.0.5alpha can now be spawned with /particle.
alpha the /particle command.
Bedrock Edition
1.8.0beta the /particle command, which will now temporarily summon particle emitters, instead of particle areas with volumes.
1.10.0beta can now be edited using standard JSON formatting.


Issues relating to "Particles" are maintained on the bug tracker. Report issues there.


  • Most particle colors can be changed using resource packs, however the color of smoke particles used in redstone, portals, and endermen cannot be changed without mods.
  • Status effect particles will appear where the player face is pointing.
  • The elder_guardian particle will always follow the player regardless of what its location has been set to.
  • Redstone repeaters emit particles, but redstone comparators do not.
  • In Bedrock Edition, burning entities emit rounded particles with a fire animation.
  • There is a particle that is internally used to implement the item pickup animation, but it cannot be summoned with the /particle command. Before the name was removed in 1.13, it was called take.