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Parrot red blue.pngParrot blue.pngParrot green.pngParrot yellow blue.pngParrot gray.png
Health points

6 (Heart.svgHeart.svgHeart.svg)


Height: 0.9 Blocks
Width: 0.5 Blocks







Internal ID


Entity ID


Parrots are flying tamable mobs found in Jungle biomes.


Parrots spawn naturally in Jungle biomes.


Different 5 color parrots
5 parrots of different colors

Parrots come in five different colors: red, green, blue, cyan and gray.


When killed, they will drop 1 or 2 feathers.


Parrots flying through the jungle. (Click to play animation)


Parrots are passive mobs, and will never attack, even if provoked. They are able to fly, and will usually fly upwards if struck. They will fly under normal conditions, but they can "tire"[1] and return to the ground.

Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.

If they end up in water, they will swim by flapping their wings.


They can be tamed by feeding them seeds. Once tamed, they can be told to sit with a right-click.

Like tamed wolves and cats, a tamed parrot will follow the player unless told to sit, and may teleport if there is a sufficient distance. Like all tame animals, a death message will be displayed to their owner if they are killed.

Unlike other tamable mobs, parrots cannot be bred.

Perching on shoulders

A tamed parrot on the ground will perch on its player's shoulder, if the player moves through the parrot. A tamed parrot also sometimes will independently fly to and perch on the player's shoulder. A parrot that has been told to sit will not attempt to perch. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.

A parrot will dismount if its player jumps and does not land on a high-enough surface (12 block up or higher), or if its player drops off a ledge of higher than 34 of a block, or if its player enters water of any height. This means, a parrot can ride a player's shoulder as the player jumps up blocks of natural terrain, but not down natural terrain.

A parrot on a shoulder cannot take any kind of damage.

Parrots sitting on shoulders will also display in the inventory interface.

Imitating sounds

Parrots may imitate the idle sounds of hostile mobs and wolves nearby (including the hiss of creepers for example); they have a detection range of 20 blocks (cubical). The sound produced by the parrots is simply the same sound as the mob being mimicked at a higher pitch. They tend to look in the direction of the mob they are mimicking.


Parrots near a jukebox will dance if a music disc is played. This is a reference to the Party Parrot meme.[2]


Attempting to feed a parrot a cookie will instantly kill the parrot, and it will give off Poison particles as it dies.

Data values

See also: Chunk format

Parrots have entity data associated with them that contain various properties of the mob. Their entity ID is parrot.

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity, and its entity data is stored meanwhile in the player's ShoulderEntityLeft or ShoulderEntityRight tags. See also Player.dat.


Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Best Friends ForeverTame an animalHusbandryTame one of the 5 types of mob that are tamable.minecraft:husbandry/tame_an_animal


Official release
1.12 March 23, 2017Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!"
Later the same day, she revealed that the new mob will be parrots.[3]
March 26, 2017Maria reveals that parrots will be able to copy the sounds of other mobs around it.
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[4]
March 28, 2017Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downwards.
March 30, 2017Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies. This is a reference to the popular phrase "Polly wants a cracker".[5] In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
17w13a Added parrots.
17w13b Added gray-yellow parrot.
17w14a Changed the right-click action: right-clicking on a tamed parrot tells it to sit down
Having a parrot sit on the player's shoulders now requires the player to walk through the parrot
Parrots now dance and change colors if music is playing on a nearby jukebox
Now make sounds when sitting on the player's shoulders
17w15a Parrots no longer change colors while dancing.
pre3 Parrots are now tamed with seeds, instead of cookies, after outcry on Reddit.
Attempting to feed cookies to a parrot will now instantly kill the parrot, causing it to emit poison particles. In an e-mail to Motherboard, Jens Bergensten explained: "Our reasoning for originally using cookies was twofold; it gave cookies a reason to exist within Minecraft, and it was a subtle reference to the Nirvana song 'Polly.' However, we didn't consider what the chocolate ingredient would mean to real life parrots!"[6]
Bedrock Edition
1.2 build 1 Added parrots.
Legacy Console Edition
TU54CU441.52Patch 24Patch s4Added parrots.


Issues relating to “Parrot” are maintained on the issue tracker. Report issues there.


  • Parrots are based on real-life macaws, "with a little Minecraft twist."[7]
  • Warnings against feeding chocolate or avocados to parrots are referenced in two different splash texts.
  • The Minecraft team uses various party parrot emojis when communicating with each other.[8]



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