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Parrot

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Parrot
Red Parrot.pngBlue Parrot.pngGreen Parrot.pngCyan Parrot.pngGray Parrot.pngSitting Red Parrot.pngSitting Blue Parrot.pngSitting Green Parrot.pngSitting Cyan Parrot.pngSitting Gray Parrot.png
Health points

6♥♥♥

Behavior

Passive

Size

Height: 0.9 Blocks
Width: 0.5 Blocks

Spawn

Jungle, Bamboo Jungle

Parrots are rare tameable mobs found in jungles. Parrots can imitate sounds of nearby hostile mobs and can perch on the player's shoulders.

Spawning[edit]

Parrots rarely spawn in jungle biomes. They can be found in groups of 1–2 at level 70 or above.

Appearance[edit]

5 parrots of different colors


Parrots come in five different colors: red, blue, green, cyan, and gray. Each color variant is based off of a different species of macaw, with the exception of the green and grey variants, which are based off of the Southern Mealy Parrot and Cockatiel respectively. A list detailing each variant's real-life equivalent can be seen below.

  • Red - Scarlet macaw
  • Blue - Hyacinth macaw
  • Green - Southern mealy parrot
  • Cyan - Blue-and-Gold macaw
  • Gray - Cockatiel

Drops[edit]

When a parrot is killed, it drops:

  • 1-2feathers. The maximum is increased by 1 per level of looting, for a range of 1–5 with looting III.
  • 1–3 when killed by a player or tamed wolf.

Behavior[edit]

Parrots flying through the jungle. (Click to play animation)

Movement[edit]

Parrots are passive. They can fly, and usually fly upward if struck. They fly under normal conditions, but they can tire[1] and return to the ground.

Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.

When in water, a parrot swims by flapping its wings.

Taming[edit]

Parrots can be tamed by feeding them wheat seeds, melon seeds, pumpkin seeds, or beetroot seeds, with 13 chance of success. Once tamed, interacting with a parrot makes it sit down and stand up.

Like tamed wolves and cats, a tamed parrot follows the player unless told to sit, and may teleport if there is a sufficient distance between them and the player. Like all tamed animals upon death, a death message is displayed to its owner.

Parrot teleportation is completely silent, which is not an oversight.[2]

Unlike most animals, parrots have no baby form, and cannot be bred. Other animals that cannot breed are polar bears, trader llamas in Bedrock Edition, skeleton horses, and mules.

Perching on shoulders[edit]

Red Parrot on Steve.pngBlue Parrot on Steve.pngGreen Parrot on Steve.pngCyan Parrot on Steve.pngGray Parrot on Steve.pngRed Parrot on Alex.pngBlue Parrot on Alex.pngGreen Parrot on Alex.pngCyan Parrot on Alex.pngGray Parrot on Alex.png

A tamed parrot on the ground can be made to perch on its player's shoulder by moving through the parrot. On its own, a tamed parrot can also fly to and perch on the player's shoulder, unless it has been told to sit. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.

A parrot dismounts its player when the player:

  • jumps down natural terrain, that is:
    • the player does not land on a high-enough surface (12 block up or higher)
    • the player drops off a ledge of higher than 34 of a block
  • takes damage
  • submerges the player's feet into the water of any height
  • starts drowning
  • sleeps on a bed
  • submerges the player's head in lava (the parrot dismounts and burns even if the player has Fire Resistance)

Parrots on a shoulder always look in the same direction the player's head is looking.

A parrot on a shoulder cannot take any damage but may get hurt as soon as it dismounts, as when dismounting a player submerged in lava.

A parrot sitting on a shoulder appears in the inventory interface.

Imitating sounds[edit]

Parrots imitate the idle sounds of nearby hostile and certain neutral mobs (including the hiss of creepers for example); they have a detection range of 20 blocks (cubical). The sound produced by the parrots is simply the same sound as the mob being mimicked at a higher pitch. They tend to look in the direction of the mob they are mimicking. Occasionally, a parrot may imitate sounds of mobs that are not in the area.[3]

Dancing[edit]

Dancing Red Parrot.gifDancing Blue Parrot.gifDancing Green Parrot.gifDancing Cyan Parrot.gifDancing Gray Parrot.gif
Dancing parrots

Parrots dance near a jukebox if a music disc is inside, and in Bedrock Edition, they even dance while on a player's shoulder. This is a reference to the Party Parrot meme.[4] The game does not seem to have any real way to determine when the music ends, though; as long as the disc remains in the jukebox, the parrot continues dancing even after the music stops.

The dancing radius is 3 blocks from the jukebox. If they dance and then fly beyond this radius, they stop dancing.

Cookies[edit]

In Java Edition, attempting to feed a parrot a cookie instantly kills it, emitting Poison particles as it dies. In Bedrock Edition, feeding a cookie to a parrot gives it fatal poison instead. This is a reference to the fact that chocolate is toxic to parrots.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Parrot talksFriendly Creaturesidlingentity.parrot.ambientsubtitles.entity.parrot.ambient0.71.016
Parrot diesFriendly Creaturesdyingentity.parrot.deathsubtitles.entity.parrot.death1.00.9 / 0.716
Parrot eatsFriendly Creatureseatingentity.parrot.eatsubtitles.entity.parrot.eats1.01.016
Parrot fluttersFriendly Creaturesflyingentity.parrot.flysubtitles.entity.parrot.fly1.01.016
Parrot hurtsFriendly Creaturesgets hitentity.parrot.hurtsubtitles.entity.parrot.hurts1.00.8 / 0.916
None[sound 1]Friendly Creatureswalkingentity.parrot.stepNone[sound 1]1.01.016

Mob imitations[edit]

Note that these are the original mob sounds, and not the pitched up ones heard from parrots in game.

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Parrot breathesFriendly CreaturesEntity imitating a Blazeentity.parrot.imitate.blazesubtitles.entity.parrot.imitate.blaze0.41.816
Parrot hissesFriendly CreaturesEntity imitating a Creeperentity.parrot.imitate.creepersubtitles.entity.parrot.imitate.creeper0.61.816
Parrot gurglesFriendly CreaturesEntity imitating a Drownedentity.parrot.imitate.drownedsubtitles.entity.parrot.imitate.drowned0.61.816
Parrot flapsFriendly CreaturesEntity imitating an Elder Guardianentity.parrot.imitate.elder_guardiansubtitles.entity.parrot.imitate.elder_guardian0.71.816
Parrot roarsFriendly CreaturesEntity imitating an Ender Dragonentity.parrot.imitate.ender_dragonsubtitles.entity.parrot.imitate.ender_dragon0.21.816
Parrot scuttlesFriendly CreaturesEntity imitating an Endermiteentity.parrot.imitate.endermitesubtitles.entity.parrot.imitate.endermite0.71.816
Parrot murmursFriendly CreaturesEntity imitating an Evokerentity.parrot.imitate.evokersubtitles.entity.parrot.imitate.evoker0.61.816
Parrot criesFriendly CreaturesEntity imitating a Ghastentity.parrot.imitate.ghastsubtitles.entity.parrot.imitate.ghast0.71.816
Parrot moansFriendly CreaturesEntity imitating a Guardianentity.parrot.imitate.guardiansubtitles.entity.parrot.imitate.guardian0.41.816
Parrot groansFriendly CreaturesEntity imitating a Huskentity.parrot.imitate.husksubtitles.entity.parrot.imitate.husk0.61.816
Parrot murmursFriendly CreaturesEntity imitating an Illusionerentity.parrot.imitate.illusionersubtitles.entity.parrot.imitate.illusioner0.71.816
Parrot squishesFriendly CreaturesEntity imitating a Magma cubeentity.parrot.imitate.magma_cubesubtitles.entity.parrot.imitate.magma_cube0.61.816
Parrot screechesFriendly CreaturesEntity imitating a Phantomentity.parrot.imitate.phantomsubtitles.entity.parrot.imitate.phantom0.61.716
Parrot murmursFriendly CreaturesEntity imitating a Pillagerentity.parrot.imitate.pillagersubtitles.entity.parrot.imitate.pillager0.41.816
Parrot gruntsFriendly CreaturesEntity imitating a Ravagerentity.parrot.imitate.ravagersubtitles.entity.parrot.imitate.ravager0.21.816
Parrot lurksFriendly CreaturesEntity imitating a Shulkerentity.parrot.imitate.shulkersubtitles.entity.parrot.imitate.shulker0.41.716
Parrot hissesFriendly CreaturesEntity imitating a Silverfishentity.parrot.imitate.silverfishsubtitles.entity.parrot.imitate.silverfish0.71.816
Parrot rattlesFriendly CreaturesEntity imitating a Skeletonentity.parrot.imitate.skeletonsubtitles.entity.parrot.imitate.skeleton1.01.716
Parrot squishesFriendly CreaturesEntity imitating a Slimeentity.parrot.imitate.slimesubtitles.entity.parrot.imitate.slime0.61.816
Parrot hissesFriendly CreaturesEntity imitating a Spiderentity.parrot.imitate.spidersubtitles.entity.parrot.imitate.spider0.61.816
Parrot rattlesFriendly CreaturesEntity imitating a Strayentity.parrot.imitate.straysubtitles.entity.parrot.imitate.stray0.61.616
Parrot vexesFriendly CreaturesEntity imitating a Vexentity.parrot.imitate.vexsubtitles.entity.parrot.imitate.vex0.81.616
Parrot muttersFriendly CreaturesEntity imitating a Vindicatorentity.parrot.imitate.vindicatorsubtitles.entity.parrot.imitate.vindicator0.61.716
Parrot gigglesFriendly CreaturesEntity imitating a Witchentity.parrot.imitate.witchsubtitles.entity.parrot.imitate.witch0.51.816
Parrot angersFriendly CreaturesEntity imitating a Witherentity.parrot.imitate.withersubtitles.entity.parrot.imitate.wither0.21.816
Parrot rattlesFriendly CreaturesEntity imitating a Wither skeletonentity.parrot.imitate.wither_skeletonsubtitles.entity.parrot.imitate.wither_skeleton0.71.816
Parrot groansFriendly CreaturesEntity imitating a Zombieentity.parrot.imitate.zombiesubtitles.entity.parrot.imitate.zombie0.61.816
Parrot groansFriendly CreaturesEntity imitating a Zombie villagerentity.parrot.imitate.zombie_villagersubtitles.entity.parrot.imitate.zombie_villager0.61.816

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Parrotparrot entity.minecraft.parrot

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Parrotparrot 30entity.parrot.name

Entity data[edit]

Parrots have entity data associated with them that contain various properties.

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity and its entity data is stored in the player's ShoulderEntityLeft or ShoulderEntityRight NBT. See also Player.dat format.

Parrot color

[edit]

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Best Friends Forever
Tame an animalHusbandryhusbandry/tame_an_animal

History[edit]

Java Edition
March 23, 2017Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!"
Later the same day, she revealed that the new mob will be parrots.[5]
March 26, 2017Maria reveals that parrots can copy the sounds of other mobs around it.
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[6]
March 28, 2017Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downward.
March 30, 2017Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies. This is a reference to the popular phrase "Polly wants a cracker".[7] In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
1.1217w13aRed Parrot.png Blue Parrot.png Green Parrot.png Cyan Parrot.png Added parrots.
17w13bGray Parrot.png Added gray-yellow parrot.
17w14aThe right-click action has been changed: right-clicking on a tamed parrot now tells it to sit.
Having a parrot sit on the player's shoulders now require the player to walk through the parrot.
Fever parrot.gif Parrots now dance and change colors if music is playing on a nearby jukebox.
Parrots now make sounds when sitting on the player's shoulders.
17w15aDancing Red Parrot.gif Dancing Blue Parrot.gif Dancing Green Parrot.gif Dancing Cyan Parrot.gif Dancing Gray Parrot.gif Parrots no longer change colors while dancing.
pre3Parrots are now tamed with seeds, instead of cookies, after a post on Reddit.
Attempting to feed cookies to a parrot now instantly kills the parrot, causing it to emit poison particles. In an e-mail to Motherboard, Jens Bergensten explained: "Our reasoning for originally using cookies was twofold; it gave cookies a reason to exist within Minecraft, and it was a subtle reference to the Nirvana song 'Polly.' However, we didn't consider what the chocolate ingredient would mean to real life parrots!"[8]
1.1318w19aParrots now imitate phantoms and drowned.
1.1419w11aParrots can now imitate ravagers, pillagers and pandas.
1.14.2Pre-Release 1Parrots no longer spawn on grass, but on grass blocks instead.
1.1519w40aParrots can now sit on a player's shoulder even while the player is riding.
19w41aParrots no longer imitate pandas.
19w44aParrots no longer imitate polar bears, wolves, and zombie pigmen.
19w45aParrots no longer imitate endermen.
1.1620w12aParrots now imitate hostile mobs less often.
Parrots no longer imitate hostile mobs when the gamemode is on Peaceful.
Bedrock Edition
1.2.0beta 1.2.0.2Red Parrot.png Blue Parrot.png Green Parrot.png Cyan Parrot.png Gray Parrot.png Added parrots.
1.4.0beta 1.2.13.8Parrots can now imitate drowned sounds.
1.6.0beta 1.6.0.1Parrots can now imitate phantom sounds.
?Parrots can now imitate pillagers and ravagers.
Legacy Console Edition
TU54CU441.52Patch 241.0.4Red Parrot.png Blue Parrot.png Green Parrot.png Cyan Parrot.png Gray Parrot.png Added parrots.

Issues[edit]

Issues relating to "Parrot" are maintained on the bug tracker. Report issues there.

Trivia[edit]

Gallery[edit]

References[edit]