From Minecraft Wiki
(Redirected from Orange Shield)
Jump to: navigation, search
White Shield.pngOrange Shield.pngMagenta Shield.pngLight Blue Shield.pngYellow Shield.pngLime Shield.pngPink Shield.pngGray Shield.pngLight Gray Shield.pngCyan Shield.pngPurple Shield.pngBlue Shield.pngBrown Shield.pngGreen Shield.pngRed Shield.pngBlack Shield.png








Data value*

dec: 513 hex: 201 bin: 1000000001

A shield is a tool used for protecting the player against attacks.



Duncan Geere Mojang avatar.png

Shields are pretty simple to make - arrange six planks in a crafting grid in a Y-shape, and then pop an iron ingot into the top of the Y. You can also acquire them from Armourer villagers for in exchange for five emeralds, which to be honest is a bit on the pricey side considering its just wood and iron. Once crafted, you can customise your shield pretty extensively. Create a beautiful banner and pop it into a crafting grid with the shield to apply the pattern onto the shield's front face. They can be enchanted too - with unbreaking, mending, or a curse of vanishing if you're feeling dangerous.

Duncan Geere[1]
Ingredients Crafting recipe
Any Planks +
Iron Ingot


Ingredients Crafting recipe Description
Damaged Shield

The durability of the two shields is added together, plus an extra 5% durability. The repaired shield has no pattern.

Shields may also be repaired on an anvil by using planks. Shields repaired on anvils retain their pattern.


In Bedrock Edition, journeyman-level armorer villagers have 13 chance of selling a shield for 5 emeralds as their sixth trade.

In Java Edition, journeyman-level armorer villagers have a 40% chance to sell a shield for 5 emeralds.


Despite using iron in its crafting recipe, it cannot be smelted into iron nuggets.[2]


Shields are used for blocking incoming attacks. Using[Java Edition only] or Sneaking[Bedrock Edition only] causes a player to slow to a sneaking pace, and after 5 game ticks (0.25 seconds), blockable attacks coming from in front of the player are negated, dealing no damage. When the shield blocks an attack of 4♥♥ or stronger, it takes damage equal to the strength of the attack rounded down plus 1.

All non-damage effects of ranged attacks, (such as being set on fire or poisoned by a poisonous arrow) are prevented.[3] Knockback from melee attacks and projectiles is nullified, while knockback from explosions is reduced to one block distance.

The shield blocks any directional attacks coming from up to, but not including, 90° away from the horizontal direction the player is facing, that covers almost a full hemisphere in front of the player. The player's vertical rotation normally makes no difference to the direction of blocked attacks, however, a player facing straight up or straight down might be unable to block attacks from any direction. Similarly, an attack coming from directly above or directly below cannot be blocked as it has no horizontal direction.

Blockable attacks include:

They cannot block:

When hit by an arrow or trident, the projectile ricochets off the shield and can hit other entities.

Applying patterns[edit]

Information icon.svg
This feature is exclusive to Java Edition.

Shields can be decorated by applying a banner pattern.

Ingredients Crafting recipe Description
Shield +
Matching Banner

Applies the banner pattern to the shield. The banner is consumed.
The shield must have no preexisting patterns.
Does not change existing durability or enchantments on the shield.
A custom shield.

Unlike with banners, shields cannot be repainted or washed in a cauldron. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called entity/shield.

Shields with patterns can also be obtained using the same commands as banners, except banner has to be replaced with shield.


A shield can receive the following enchantments, but only through an anvil:

Name Max Level
Unbreaking III
Mending I
Curse of Vanishing[JE only][upcoming: BE 1.16.0] I


Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Shield blocks item.shield.block subtitles.item.shield.block ? ? ? 16
Item breaks item.shield.break subtitles.entity.item.break ? 0.9 1.0 16


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID


Not Today, Thank YouDeflect an arrow with a shieldSuit UpDeflect any projectile with a shield.story/deflect_arrow


July 10, 2011During an interview, Jeb says that "shields for the left arm" might be added.
Java Edition
1.915w33cWhite Shield.png Orange Shield.png Magenta Shield.png Light Blue Shield.png Yellow Shield.png Lime Shield.png Pink Shield.png Gray Shield.png Light Gray Shield.png Cyan Shield.png Purple Shield.pngBlue Shield.png Brown Shield.png Green Shield.png Red Shield.png Black Shield.png Added shields.
Shields replace the blocking functionality of swords, although blocking more damage.
The current crafting recipe of shields includes wool, producing 16 possible colored shields. There currently isn't a blank, uncolored shield.
Any of the colored base shields can be crafted with a banner of the same base color, to produce a patterned shield.
15w34cWhen an attack is blocked by a shield, the attacker now may be knocked back.
Being attacked with an axe now may disable shield use for 5 seconds.
15w37aThe crafting recipe of shields has now been changed to 6 planks and 1 iron ingot.
Shield Revision 1.png Crafting a shield now produces a base wooden shield that can be crafted together with any banner.
The cooldown of shields has now been reduced from 0.5s to 0.25s.
Blocking with shields now prevents some side effects.[verify]
Arrows now ricochet off shields.
15w44aShields can now be repaired by combining with other shields. This removes any banner that had been applied.
15w45aCrafting a banner onto a shield now consumes the banner.
15w47bAdded shield blocking sounds.
16w07aAdded more variation of shield blocking sounds.
pre1The durability of shields has now been increased from 181 to 337.
1.1116w33aCrafting a shield with a banner no longer changes the durability, nor does it remove enchantments from it.
16w35aShields now block 100% of damage/knockback/debuffs dealt in melee combat.
1.1317w47aPrior to The Flattening, this item's numeral ID was 442.
1.1418w43aShield.png The texture of shields has now been changed.
?Shields can now be bought from armorer villagers.
1.14.3Pre-Release 3Shields blocking flaming arrows no longer put the player on fire.
1.14.4?When a melee attack is blocked by a shield, the attacker is no longer knocked back a block away.
Upcoming Java Edition
Combat Tests1.14.3 - Combat TestCritical hits now bypass shields.
Removed the warm-up delay from shields.
When in the off-hand, shields will now activate when sneaking.
Shields no longer knock back attackers when they block.
Combat Test 2Shields will now protect against critical attacks again.
Combat Test 3Added a "Shield Indicator" option that displays when the shield is active, similar to the attack indicator.
Added an option to hide shields when active.
Arc of available protection has been decreased to 100 degrees instead of 180 degrees.
Combat Test 4Added an option to disable shields being activating by pressing crouch.
Removed the option to hide the shield.
Bedrock Edition
1.10.0beta Added shields.
Shields cannot be customized with banners.
Shields are activated by crouching or mounting mobs.
1.11.0beta can now be bought from armorer villagers.
PlayStation 4 Edition
1.90Shield.png Added shields.
Shields do not have banner application features.


Issues relating to "Shield" are maintained on the bug tracker. Report issues there.