Bed

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Bed
White Bed JE3 BE3.pngOrange Bed JE3 BE3.pngMagenta Bed JE3 BE3.pngLight Blue Bed JE3 BE3.pngYellow Bed JE3 BE3.pngLime Bed JE3 BE3.pngPink Bed JE3 BE3.pngGray Bed JE3 BE3.pngLight Gray Bed JE3 BE3.pngCyan Bed JE3 BE3.pngPurple Bed JE3 BE3.pngBlue Bed JE3 BE3.pngBrown Bed JE3 BE3.pngGreen Bed JE3 BE3.pngRed Bed JE4 BE3.pngBlack Bed JE3 BE3.png
Renewable

Yes

Stackable

No

Tool

Any tool

Blast resistance

0.2

Hardness

0.2

Luminant

No

Transparent

Yes

Flammable

Yes

Catches fire from lava

JE: Yes
BE: No

A bed is a block that allows a player to sleep and to reset their spawn point to within a few blocks of the bed in the Overworld. If the bed is obstructed, the player spawns at the default world spawning location.

Obtaining[edit]

Natural generation[edit]

A red bed naturally generates in each igloo.

Beds of various colors generate in village houses, depending on the specific structure and biome:

  • Desert village houses have cyan, green, or lime beds.
  • Plains village houses have white or yellow beds.
  • Savanna village houses have orange, red, or yellow beds.
  • Snowy taiga[BE only] and taiga village houses have blue or purple beds.
  • Snowy tundra village houses have blue, red, or white beds.
  • The red bed was the original default bed color. In later versions of the game, the default color was changed to white; however, using red dye on a white bed results in the classic red colored one.

Breaking[edit]

Beds can be mined with any tool, or without a tool.

Block Bed
Hardness 0.2
Breaking time
Default 0.35

A bed also drops itself as an item when pushed by a piston.

Crafting[edit]

Ingredients Crafting recipe Description
Matching Wool +
Any Planks

Wool color must match. Planks do not need to match.
White Bed +
Matching Colored Dye


White beds can be re-dyed using dyes.‌[Java Edition only]
Any Bed +
Matching Dye


A bed of any color can be re-dyed using dyes.‌[Bedrock and Education editions only]
Any Dyed Bed +
Bleach


Removes the color from the bed.‌[Bedrock and Education editions only]
Ingredients Crafting recipe Description
Any Bed +
Bone Meal or
Lapis Lazuli or
Cocoa Beans or
Ink Sac


[Bedrock and Education editions only]

Trading[edit]

Journeyman-level shepherd villagers sell 1 of 16 beds for 3 emeralds as part of their trades.

Placement[edit]

Beds require two blocks of floor space. Placement requires at least 2 blocks from the player's facing direction. When placed, the foot of the bed is placed on the block selected and the head of the bed on the block farther away from the player. In Bedrock Edition, beds require solid blocks below them when placed. However, the bed remains in place if its supporting blocks are later removed. In Java Edition, beds do not require supporting blocks and can be placed anywhere, provided there is enough room.

Usage[edit]

Sleeping[edit]

The animation when falling asleep.

Beds are used by pressing the use item button while looking at the bed.

A player sleeps by using a bed during a thunderstorm, or at night (between 12541 and 23458 ticks, when stars appear in the sky). Attempting to use a bed at any other time results in the message "You can sleep only at night and during thunderstorms"‌[JE only] or "You can only sleep at night".‌[BE only] A player sleeps in a bed for 101 in-game ticks, or 5.05 seconds before the time skips to the next day. Sleeping in a bed with the /gamerule doDaylightCycle set to false results in the player being kicked out of the bed after the 101 ticks, but does not change time of the world to day.

A player sleeping in a bed is possible only in the Overworld. Attempting to use a bed in the Nether, the End and customized dimensions causes it to explode and set fire to surrounding blocks;[1] The explosion has power 5, which is stronger than TNT (4), but not as strong as a charged creeper or end crystal (6). Villagers can sleep normally in any dimension.[2]

The player must be close to the bed to sleep. If the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away"‌[JE only]/"The bed is too far away"‌[BE only] appears.

If a "monster" is within 8 blocks of the bed horizontally (in the X- and Z-axis), and 5 blocks vertically (in the Y-axis), the message "You may not rest now, there are monsters nearby" appears and the player is prevented from sleeping until the monsters leave or are killed. Most hostile mobs, as well as some neutral mobs prevent players from sleeping, as shown in the table below.

If the player has not entered a bed (or died) for 3 in-game days, phantoms can spawn unless /gamerule doInsomnia is set to false.

Mob Prevent the player from sleeping 
Blaze Yes
Chicken Jockey When hostile
Creeper Yes
Drowned Yes
Endermite Yes
Enderman When hostile
Ender Dragon No
Evoker Yes
Ghast No
Giant Yes
Guardian Elder Guardian Yes
Hoglin No
Illusioner Yes
Killer Bunny No
Magma Cube No
Piglin (adult) When not wearing golden armor
Piglin (baby) No
Piglin Brute Yes
Pillager Yes
Phantom Yes
Ravager Yes
Shulker No
Silverfish Yes
Skeleton Stray Wither Skeleton Yes
Spider Cave Spider Spider Jockey Yes
Slime No
Vex Yes
Vindicator Yes
Witch Yes
Wither Yes
Zoglin Yes
Zombie Zombie Villager Husk Yes
Zombified Piglin When hostile


The player also cannot sleep in a bed occupied by another player, resulting in the message, "This bed is occupied".

A player can, however, sleep in a bed being used by a villager. The player may first wake the villager (pressing use on the villager) and then quickly enter the bed before the villager can lie down again. The villager reclaims the bed after the player wakes. The villager is kicked out of its bed when a player attempts to sleep there.

A player also cannot sleep while on fire, while poisoned, or while starving.

If all sleeping requirements are met and the player enters a bed, the player is positioned in the bed. The player falls asleep as the screen fades to black. In Bedrock Edition, the sleeping animation slowly lowers the player into bed.

Once all players in a world are asleep, after 5 seconds (100 ticks) the time of day changes to sunrise.

During this time, the chat window is focused, and the player can leave the bed by clicking the Leave Bed button.

Waterlogged beds‌[Bedrock Edition only] cannot be slept in unless the player or villager has the Water Breathing or Conduit Power status effects. Attempting to use a waterlogged bed otherwise does not display any message.[3]

Beds displaying an error above the hotbar is a feature exclusive to beds; other blocks that cannot be used do not display such a message.[4]

Passing the night[edit]

Sleeping changes the time of day to sunrise and resets the weather to clear weather. The player wakes up next to the bed, facing west.

Sleeping does not accelerate processes that take place over time such as the growth of crops or smelting. If /gamerule doDaylightCycle is false, the player instead wakes up in the night.

To skip the night in multiplayer, all players in the Overworld must be in bed at the same time. Pressing the Leave Bed button is not necessary in this case.

If the bed is destroyed while the player is in it, due to for example an explosion or by another player, the player wakes prematurely and the night does not pass.

Setting the spawn point[edit]

Once a player has entered a bed, their spawn point is set to the location of that bed.

Using a bed in the daytime likewise sets the spawn point, without actually entering the bed.

The message "Respawn point set" is displayed in chat when the respawn point is successfully changed.

The check for a bed is only made when the player respawns. This means that the bed can be destroyed and replaced or even reoriented, but as long as there is an bed present in the same location, the player can respawn there. If a player's bed is absent, or if the area around the bed is made unsuitable for respawning (see below), a message is displayed saying You have no home bed or respawn anchor, or it was obstructed, and the player respawns at the world spawn point.

When choosing where the respawn the player, the northwesternmost (lowest X- and Z-coordinates) location of the seven adjacent to the head of the bed is chosen first. If this location is obstructed, the next choice is to its south (+Z), rather than the east (+X). Only when all seven locations around the head are obstructed are the three remaining ones adjacent to the foot then to be considered.

For a location to be unobstructed, the block at the level of the bed must be air or non-solid (e.g. torches, but not glass) and there must be a space with a solid block below it and two non-colliding blocks for the player to stand in 0-2 blocks below the bed. It does not matter if the bed itself has blocks above it. The bed never spawns the player on or directly below itself even if all other locations are obstructed. If a bed is obstructed, the player's spawnpoint is cleared after they respawn. That is, even if the bed is subsequently made usable again, the player continues to respawn at the world spawn until interacting with the bed again.

Specifically, when interacting with it, the location of the head of the bed is saved as the spawnpoint, and if a bed is in that space (whether it is the foot or the head) then the respawn works. This can be observed by reorienting the bed with its head in the same location. Interacting with it does not produce a "Respawn point set" message as the game doesn't change the saved spawnpoint. If a bed is reoriented so that its foot is in this space, it still functions on the next death, but it can also be interacted with to update the spawnpoint to the new head of the bed and cause a "Respawn point set" message. Attempting the reverse, reorienting the bed so that it overlaps the original location of the foot, results in a respawn at world spawn. However, the location of the foot of the bed is also saved. If the bed is moved so that part of it overlaps the original location of the head, it can be observed that the same locations need to be obstructed to stop spawning. It is possible to respawn 2 blocks away from the bed this way.

Bouncing[edit]

Falling onto a bed bounces the player with 66% strength – the bouncing-up velocity is 66% of the impact velocity. The player also takes 50% of normal fall damage.

Baby villagers bounce on beds during the day.

If the player is falling while sleeping requirements are met, and presses use on a bed within reach before hitting the ground, the fall damage is delayed until the player wakes.

Housing[edit]

Beds are used to count the number of houses in a village, with one bed equating to one house.

Curing[edit]

Beds speed up the curing process of zombie villagers.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Block brokenBlocksBreaking the blockblock.wood.breaksubtitles.block.generic.break1.00.816?????
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516?????
Block breakingBlocksMining the blockblock.wood.hitsubtitles.block.generic.hit0.250.516?????
Block placedBlocksPlacing the blockblock.wood.placesubtitles.block.generic.place1.00.816?????
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016?????
  1. a b MC-177082

Bedrock Edition: [needs in-game testing]

SoundDescriptionNamespaced IDVolumePitchSound parameters
VolumePitchStreamLoad
on low
memory
?Breaking the blockdig.wood? 0.8????
?Falling on the block with fall damagefall.wood? ? ????
?Mining the blockhit.wood? 0.5????
?Jumping from the blockjump.wood? ? ????
?Falling on the block without fall damageland.wood? ? ????
?Walking on the blockstep.wood? ? ????
?Placing the blockuse.wood? 0.8????

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item tags (JE)Translation key
White Bedwhite_bed bedsbedsblock.minecraft.white_bed
Orange Bedorange_bed bedsbedsblock.minecraft.orange_bed
Magenta Bedmagenta_bed bedsbedsblock.minecraft.magenta_bed
Light Blue Bedlight_blue_bed bedsbedsblock.minecraft.light_blue_bed
Yellow Bedyellow_bed bedsbedsblock.minecraft.yellow_bed
Lime Bedlime_bed bedsbedsblock.minecraft.lime_bed
Pink Bedpink_bed bedsbedsblock.minecraft.pink_bed
Gray Bedgray_bed bedsbedsblock.minecraft.gray_bed
Light Gray Bedlight_gray_bed bedsbedsblock.minecraft.light_gray_bed
Cyan Bedcyan_bed bedsbedsblock.minecraft.cyan_bed
Purple Bedpurple_bed bedsbedsblock.minecraft.purple_bed
Blue Bedblue_bed bedsbedsblock.minecraft.blue_bed
Brown Bedbrown_bed bedsbedsblock.minecraft.brown_bed
Green Bedgreen_bed bedsbedsblock.minecraft.green_bed
Red Bedred_bed bedsbedsblock.minecraft.red_bed
Black Bedblack_bed bedsbedsblock.minecraft.black_bed
NameNamespaced ID
Block entitybed

Bedrock Edition:

BedNamespaced IDNumeric ID Translation key
Standingbed 26tile.bed.name
Itembed 355item.bed.black.name
item.bed.red.name
item.bed.green.name
item.bed.brown.name
item.bed.blue.name
item.bed.cyan.name
item.bed.silver.name
item.bed.gray.name
item.bed.pink.name
item.bed.lime.name
item.bed.yellow.name
item.bed.lightBlue.name
item.bed.magenta.name
item.bed.orange.name
item.bed.white.name
NameSavegame ID
Block entity?

Block data[edit]

In Bedrock Edition, beds use the following data values:

Block
Lowest two bits value Facing
0 Head facing South
1 Head facing West
2 Head facing North
3 Head facing East
Bit flag Meaning
0x4 When 0, the bed is empty
When 1, the bed is occupied
0x8 When 0, the foot of the bed
When 1, the head of the bed
Item
DV Description
0 White Bed
1 Orange Bed
2 Magenta Bed
3 Light Blue Bed
4 Yellow Bed
5 Lime Bed
6 Pink Bed
7 Gray Bed
8 Light Gray Bed
9 Cyan Bed
10 Purple Bed
11 Blue Bed
12 Brown Bed
13 Green Bed
14 Red Bed
15 Black Bed

Block entity[edit]

A bed has a block entity associated with it that holds additional data about the block.

  • Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template
    •  color:‌[Bedrock Edition only] 0–15: The data value that determines the color of the half-bed block. When a bed is broken, the color of the block entity of the bed's head becomes the color of the bed item when it drops.
Color tag values
Data value Description
Dec Hex
0 0x0 White bed
1 0x1 Orange bed
2 0x2 Magenta bed
3 0x3 Light blue bed
4 0x4 Yellow bed
5 0x5 Lime bed
6 0x6 Pink bed
7 0x7 Gray bed
8 0x8 Light gray bed
9 0x9 Cyan bed
10 0xA Purple bed
11 0xB Blue bed
12 0xC Brown bed
13 0xD Green bed
14 0xE Red bed
15 0xF Black bed

Block states[edit]

Java Edition:

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the head of the bed is pointing.
The same direction the player faces when placing the bed.
occupiedfalsefalse
true
True when a player is using the bed.
partfootfoot
head
The half of the bed in the current block.

Bedrock Edition:

Name Default value Allowed values Description
facing_bit00
1
2
3
The direction the head of the bed is pointing.
The same direction the player faces when placing the bed.
head_bitfalsefalse
true
If the current block is the head part.
occupied_bitfalsefalse
true
True when a player is using the bed.


Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Sweet Dreams
Sleep in a bed to change your respawn pointAdventureLie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.adventure/sleep_in_bed

History[edit]

Java Edition Beta
November 26, 2011Originally, crying obsidian was intended to act as a block to reset spawn points, until beds were introduced.
1.3Red Bed JE1 BE1.png
Red Bed (item) JE1 BE1.png Added beds.
The only color for beds is red.
Sleeping in an area potentially exposed to monsters can cause players to wake up early, with a skeleton or zombie spawned next to them.
Bed (bottom texture) JE1.png The block form of beds shows the lower half of them.
1.4Sleeping in a bed now resets the player's spawn position, though it does not work for most users. Apparently, at the moment, the spawn point unintentionally changes only if Leave Bed is clicked and the function is limited to multiplayer.
1.4_01Beds now act as a respawn point as intended.
1.6Test Build 3Trying to sleep in a bed in the Nether now causes the bed to explode.
1.7The bed side texture has been moved in the texture pack file.
Java Edition
1.0.0Beta 1.9 Prerelease 5The bottom textures of bed have been changed to the texture of the new oak planks from Red Bed (bottom) JE1.png to Red Bed (bottom) JE2 BE1.png.
Beta 1.9 Prerelease 6Beds no longer spawn monsters, instead, trying to sleep when monsters are around displays a message saying You may not rest now, there are monsters nearby.
1.2.4Cats while in standing position now purposely go and sit on beds.
1.5?Beds now check their biome for detonation rather than just their dimension.
1.7.213w37aThe item form of block ID 26 (bed) has been removed from the game. It can no longer exist in inventories, only as a placed block.
1.814w29aBeds now display the cracking animation on top and bottom.
14w33aBeds now make sounds when placed, and plays logical sounds when stepped on and broken.[5]
1.915w43aA bed now generates inside igloos.
1.1116w32aThe messages "You can only sleep at night", "You may not rest now, there are monsters nearby", and "This bed is occupied" now appears on top of the hotbar, the place that the message "Press <whatever your sneak key is> to dismount" also appears when the player is riding a mob.
16w33aIf the player is close enough to click on the bed, but not close enough to sleep in it, the message "You may not rest now, the bed is too far away" is now displayed.
1.1217w06aNeutral zombie pigmen no longer prevent the player from sleeping in a bed.
March 13, 2017Jeb mentions colored beds for 1.12.
17w15aWhite Bed JE1.png Orange Bed JE1.png Magenta Bed JE1.png Light Blue Bed JE1.png Yellow Bed JE1.png Lime Bed JE1.png Pink Bed JE1.png Gray Bed JE1.png Light Gray Bed JE1.png Cyan Bed JE1.png Purple Bed JE1.png Blue Bed JE1.png Brown Bed JE1.png Green Bed JE1.png Black Bed JE1.png Dyed beds have been added.
The former "Bed" has been renamed to "Red Bed".
Red Bed JE2.png The texture of red beds has been slightly changed. The top of the beds are no longer mirrored.
Beds now appear 3D in the inventory.
Red Bed (bottom) JE3.png Beds now have 3D legs.[6]
Beds have been made bouncy, though they do not completely reduce all fall damage.
Beds are now a block entity.
17w17aRed Bed (bottom) JE4 BE2.png The four legs of a bed are now each textured separately, and their model is different.
White Bed JE2 BE2.png Orange Bed JE2 BE2.png Magenta Bed JE2 BE2.png Light Blue Bed JE2 BE2.png Yellow Bed JE2 BE2.png Lime Bed JE2 BE2.png Pink Bed JE2 BE2.png Gray Bed JE2 BE2.png Light Gray Bed JE2 BE2.png Cyan Bed JE2 BE2.png Purple Bed JE2 BE2.png Blue Bed JE2 BE2.png Brown Bed JE2 BE2.png Green Bed JE2 BE2.png Red Bed JE3 BE2.png Black Bed JE2 BE2.png
The textures of beds have now also been slightly changed.
1.1317w47aThe different block states for the bed ID have been split up into their own IDs.
Beds now require solid blocks below them, or they break into an item. Previously, a bed needed to be placed on solid blocks, but the blocks could later be removed.
Prior to The Flattening, this block's numeral ID was 26, and the item's 355.
18w07aSleeping in a bed is now important to keep phantoms from spawning.
18w20aPlayers in creative mode can now sleep even if monsters are nearby.
18w22aBeds no longer require supporting blocks below them; they do not break into an item if said blocks are removed, and can be directly placed on top of non-solid blocks.
pre2The "You can only sleep at night" message when using a bed has been changed to "You can sleep only at night and during thunderstorms."
1.1418w43aWhite Bed JE3 BE3.png Orange Bed JE3 BE3.png Magenta Bed JE3 BE3.png Light Blue Bed JE3 BE3.png Yellow Bed JE3 BE3.png Lime Bed JE3 BE3.png Pink Bed JE3 BE3.png Gray Bed JE3 BE3.png Light Gray Bed JE3 BE3.png Cyan Bed JE3 BE3.png Purple Bed JE3 BE3.png Blue Bed JE3 BE3.png Brown Bed JE3 BE3.png Green Bed JE3 BE3.png Red Bed JE4 BE3.png Black Bed JE3 BE3.png

The textures of all beds have been changed.

Red Bed (bottom) JE5.png The bottom textures of beds have been changed to new oak planks texture.
18w44aCats can now sleep in empty beds or sit on their owner when their owner is sleeping.
18w47aRed Bed (bottom) JE6 BE3.png The bottom textures of beds have been changed to the new oak planks to texture, once again.
19w08aAll mobs can now sleep in beds using commands.
19w11aVillagers now claim beds and sleep in them during the night.
1.1519w35aIf a player tries to sleep in a bed that is occupied by a villager, that villager is now kicked out of the bed.
19w36aTrying to sleep in a bed during the daytime now sets the player's spawn location to that bed.
pre2Successfully changing a spawn point using a bed now displays a message in chat.
1.1620w12aThe message "Your home bed was missing or obstructed" has been changed to "You have no home bed or respawn anchor, or it was obstructed" due to the addition of the respawn anchor, used to set the player's spawn in the Nether.
1.16.220w30aBeds now prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed.
Pocket Edition Alpha
0.4.0Red Bed JE1 BE1.png
Red Bed (item) JE1 BE1.png Added beds.
0.9.0build 1Beds no longer restore health in normal difficulty, making food a more reliable survival-needed resource.
Added smooth lighting to beds.
0.11.0build 8The lighting on beds has been improved.
0.12.1build 1Tamed ocelots while standing now purposely go and sit on beds.
0.16.0build 1Beds now make a sound when placed, identical to blocks like stone.[7]
Pocket Edition
1.0.0?Sleeping now ends weather.
alpha 0.17.0.1Beds are now generated in igloos.
alpha 0.17.0.2Leave Bed 1.0.jpg The Leave Bed button now has a new texture.
1.1.0alpha 1.1.0.0White Bed JE2 BE2.png Orange Bed JE2 BE2.png Magenta Bed JE2 BE2.png Light Blue Bed JE2 BE2.png Yellow Bed JE2 BE2.png Lime Bed JE2 BE2.png Pink Bed JE2 BE2.png Gray Bed JE2 BE2.png Light Gray Bed JE2 BE2.png Cyan Bed JE2 BE2.png Purple Bed JE2 BE2.png Blue Bed JE2 BE2.png Brown Bed JE2 BE2.png Green Bed JE2 BE2.png Black Bed JE2 BE2.png

White Bed (item) BE1.png Orange Bed (item) BE1.png Magenta Bed (item) BE1.png Light Blue Bed (item) BE1.png Yellow Bed (item) BE1.png Lime Bed (item) BE1.png Pink Bed (item) BE1.png Gray Bed (item) BE1.png Light Gray Bed (item) BE1.png Cyan Bed (item) BE1.png Purple Bed (item) BE1.png Blue Bed (item) BE1.png Brown Bed (item) BE1.png Green Bed (item) BE1.png Black Bed (item) BE1.png Added the other 15 colors of beds.

The former "Bed" has been renamed to "Red Bed".
Red Bed JE3 BE2.png The texture of red beds has been slightly changed.
A new animation when sleeping has been added to beds.
Beds in igloos are now white in ice plains and brown in cold taigas.
Beds now bounce the player two blocks up, and have 3D legs.
Placement, stepping and breaking sounds for beds are now correctly wooden.[7]
Bedrock Edition
1.4.0beta 1.2.14.2Beds can now be waterlogged and require Water Breathing to sleep in.
beta 1.2.20.1Colored beds can now be turned into white beds by adding bleach. This works only if Education Edition features are turned on.
1.6.0beta 1.6.0.1Sleeping in a bed is now important to keep phantoms from spawning.
1.8.0beta 1.8.0.8Cats can now sleep in empty beds or sit on their owner when their owner is sleeping.
1.10.0beta 1.10.0.3Various beds now generate in the new villages.
Villagers can now sleep by occupying a bed, which prevent players from using it.
Igloos now generate with red beds.
Beds are now used to count the number of available houses in villages.
White Bed JE3 BE3.png Orange Bed JE3 BE3.png Magenta Bed JE3 BE3.png Light Blue Bed JE3 BE3.png Yellow Bed JE3 BE3.png Lime Bed JE3 BE3.png Pink Bed JE3 BE3.png Gray Bed JE3 BE3.png Light Gray Bed JE3 BE3.png Cyan Bed JE3 BE3.png Purple Bed JE3 BE3.png Blue Bed JE3 BE3.png Brown Bed JE3 BE3.png Green Bed JE3 BE3.png Red Bed JE4 BE3.png Black Bed JE3 BE3.png The textures of all beds have been changed.
1.11.0beta 1.11.0.4Beds can now be bought from shepherd villagers.
1.13.0?Players now succeed in attempting to sleep on villager-occupied beds, kicking the villager off.
Legacy Console Edition
TU1CU11.00Patch 11.0.1Red Bed JE1 BE1.png
Red Bed (item) JE1 BE1.png Added beds.
TU12Cats in standing position now purposely go and sit on beds, preventing players from using them.
TU43CU331.36Patch 13The sleeping animation while in beds has been changed.
TU54CU441.52Patch 241.0.4White Bed JE2 BE2.png Orange Bed JE2 BE2.png Magenta Bed JE2 BE2.png Light Blue Bed JE2 BE2.png Yellow Bed JE2 BE2.png Lime Bed JE2 BE2.png Pink Bed JE2 BE2.png Gray Bed JE2 BE2.png Light Gray Bed JE2 BE2.png Cyan Bed JE2 BE2.png Purple Bed JE2 BE2.png Blue Bed JE2 BE2.png Brown Bed JE2 BE2.png Green Bed JE2 BE2.png Black Bed JE2 BE2.png

White Bed (item) BE1.png Orange Bed (item) BE1.png Magenta Bed (item) BE1.png Light Blue Bed (item) BE1.png Yellow Bed (item) BE1.png Lime Bed (item) BE1.png Pink Bed (item) BE1.png Gray Bed (item) BE1.png Light Gray Bed (item) BE1.png Cyan Bed (item) BE1.png Purple Bed (item) BE1.png Blue Bed (item) BE1.png Brown Bed (item) BE1.png Green Bed (item) BE1.png Black Bed (item) BE1.png Added the other 15 colors of beds.

The former "Bed" has been now renamed to "Red Bed".
Red Bed JE3 BE2.png The texture of red beds has been slightly changed.
Beds are now dyeable and bounce the player two blocks up, and have a single 3D legs.
TU60CU511.64Patch 301.0.11The sleeping animation in beds has been changed again.
TU691.76Patch 38Sleeping in a bed is now important to keep phantoms from spawning.
Beds can now be waterlogged and require Water Breathing to sleep in.
1.83The sleeping animation for beds has been reverted to how it was before 1.64.
1.90White Bed JE3 BE3.png Orange Bed JE3 BE3.png Magenta Bed JE3 BE3.png Light Blue Bed JE3 BE3.png Yellow Bed JE3 BE3.png Lime Bed JE3 BE3.png Pink Bed JE3 BE3.png Gray Bed JE3 BE3.png Light Gray Bed JE3 BE3.png Cyan Bed JE3 BE3.png Purple Bed JE3 BE3.png Blue Bed JE3 BE3.png Brown Bed JE3 BE3.png Green Bed JE3 BE3.png Red Bed JE4 BE3.png Black Bed JE3 BE3.png The textures of all beds have been changed.
1.91Various beds now generate in the new villages.
Villagers can now sleep by occupying a bed, which prevents players from using it.
Beds are now used to count the number of available houses in villages.
Beds can now be bought from shepherd villagers.
New Nintendo 3DS Edition
0.1.0Red Bed JE1 BE1.png
Red Bed (item) JE1 BE1.png Added beds.
1.9.19White Bed JE2 BE2.png Orange Bed JE2 BE2.png Magenta Bed JE2 BE2.png Light Blue Bed JE2 BE2.png Yellow Bed JE2 BE2.png Lime Bed JE2 BE2.png Pink Bed JE2 BE2.png Gray Bed JE2 BE2.png Light Gray Bed JE2 BE2.png Cyan Bed JE2 BE2.png Purple Bed JE2 BE2.png Blue Bed JE2 BE2.png Brown Bed JE2 BE2.png Green Bed JE2 BE2.png Black Bed JE2 BE2.png

White Bed (item) BE1.png Orange Bed (item) BE1.png Magenta Bed (item) BE1.png Light Blue Bed (item) BE1.png Yellow Bed (item) BE1.png Lime Bed (item) BE1.png Pink Bed (item) BE1.png Gray Bed (item) BE1.png Light Gray Bed (item) BE1.png Cyan Bed (item) BE1.png Purple Bed (item) BE1.png Blue Bed (item) BE1.png Brown Bed (item) BE1.png Green Bed (item) BE1.png Black Bed (item) BE1.png Added the other 15 colors of beds.

The former "Bed" has been renamed to "Red Bed".
Red Bed JE3 BE2.png The texture of red beds has been slightly changed.
Beds now bounce the player two blocks up and have 3D legs.
Education Edition
1.0Red Bed JE1 BE1.png
Added beds.
1.0.1White Bed JE2 BE2.png Orange Bed JE2 BE2.png Magenta Bed JE2 BE2.png Light Blue Bed JE2 BE2.png Yellow Bed JE2 BE2.png Lime Bed JE2 BE2.png Pink Bed JE2 BE2.png Gray Bed JE2 BE2.png Light Gray Bed JE2 BE2.png Cyan Bed JE2 BE2.png Purple Bed JE2 BE2.png Blue Bed JE2 BE2.png Brown Bed JE2 BE2.png Green Bed JE2 BE2.png Black Bed JE2 BE2.png

White Bed (item) BE1.png Orange Bed (item) BE1.png Magenta Bed (item) BE1.png Light Blue Bed (item) BE1.png Yellow Bed (item) BE1.png Lime Bed (item) BE1.png Pink Bed (item) BE1.png Gray Bed (item) BE1.png Light Gray Bed (item) BE1.png Cyan Bed (item) BE1.png Purple Bed (item) BE1.png Blue Bed (item) BE1.png Brown Bed (item) BE1.png Green Bed (item) BE1.png Black Bed (item) BE1.png Added the other 15 colors of beds.

The former "Bed" has been renamed to "Red Bed".
Red Bed JE3 BE2.png The texture of red beds has been slightly changed.
Beds now bounce the player two blocks up, and have 3D legs.
1.0.27Colored beds can now be turned into white beds by adding bleach.
1.12White Bed JE3 BE3.png Orange Bed JE3 BE3.png Magenta Bed JE3 BE3.png Light Blue Bed JE3 BE3.png Yellow Bed JE3 BE3.png Lime Bed JE3 BE3.png Pink Bed JE3 BE3.png Gray Bed JE3 BE3.png Light Gray Bed JE3 BE3.png Cyan Bed JE3 BE3.png Purple Bed JE3 BE3.png Blue Bed JE3 BE3.png Brown Bed JE3 BE3.png Green Bed JE3 BE3.png Red Bed JE4 BE3.png Black Bed JE3 BE3.png The textures of all beds have been changed.

Issues[edit]

Issues relating to "Bed" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • The reason beds explode in the Nether and the End is because Notch found it was the easiest solution to dimension-unique respawning.[8]
  • If the player quits the game while sleeping, upon return the player wakes beside the bed.
  • The player's avatar clips just slightly into the bed if they have something in their hand and their feet protrude off the edge.
  • Using the /teleport command while another player is sleeping still teleports the sleeping player, but the player wakes immediately.‌[Java Edition only]
  • If the player places a bed on ice, running over the bed acts like running over ice, similar to slabs.
  • Before differently colored beds were added, using all 6 planks and all 16 wool combinations, there were 3,456 different ways to craft a bed.
  • When placed using the /setblock command, only one half of a bed is placed, because beds are two blocks long. A single half can be slept in like a whole bed.
  • Villagers can sleep in the Nether and the End without causing the bed to explode.[9]
  • If the player crouches while attempting to sleep the player gets inside the sheets.
  • While the block state used to determine the half of a two-block block such as doors and double-tall flowers is called half, in the case of beds this is called part.
  • Due to how beds work in the Nether, players can exploit the method to clear out large chunks of blocks in the dimension, especially when finding ancient debris.
  • With the same exploding method in the End, player need approximately 4 beds to defeat an Ender Dragon, if healing is enabled, a 5th bed is required.
  • Players and villagers do not drown or take damage from lava while in a bed, even if the bed is covered in lava.

Gallery[edit]

References[edit]

  1. MCPE-28723 – "Exploding bed in the Nether" resolved as "Works As Intended". This is referenced in Java Edition when a player is killed by "Intentional Game Design".
  2. MC-146515 resolved as "Works As Intended"
  3. MCPE-35802
  4. MC-160479 resolved as "Works As Intended"
  5. MC-66347 – "Beds make incorrect sounds" resolved as "Fixed".
  6. MC-11963 – "bed hind legs not rendered" resolved as "Fixed".
  7. a b MCPE-10077 – "Incorrect sounds on beds" resolved as "Fixed".
  8. "duh" (archived)@notch, May 11, 2020, in response to "So you're telling me the "Inteded Game Design" should actually be "Sorry, I was too lazy to code"?"@noahbandito, May 11, 2020
  9. MCPE-43221