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Minecraft's user environment can be configured through the Options setting. A few additional options can be changed only by editing the options.txt file manually.
- 1 Java Edition
- 2 Bedrock Edition
- 3 Video
- 4 History
- 5 See also
- 6 References
Selecting Options brings up the main options page:
|FOV||A value that controls how much of the game world is visible on the screen. Also known as Field of View.
The table below shows what field of view different settings actually represent in the game (without any in-game modifiers, such as sprinting or status effects).
|Difficulty||Set the difficulty level from the choice of Peaceful, Easy, Normal, and Hard. If the padlock is clicked and confirmed, the difficulty on that world cannot be changed without commands. (Note that the difficulty cannot be changed if playing Hardcore Mode. On a server, difficulty can be changed only by commands or editing the server.properties file.)|
|Skin Customization Setting||Description|
|Cape||Toggles the cape. If set to off, the cape texture for wearing a pair of Elytra would also be deactivated.|
|Jacket||Toggles the body second layer.|
|Left Sleeve||Toggles the left arm second layer.|
|Right Sleeve||Toggles the right arm second layer.|
|Left Pants Leg||Toggles the left leg second layer.|
|Right Pants Leg||Toggles the right leg second layer.|
|Hat||Toggles the head second layer.|
|Main Hand||Switches the main hand, between left and right. Right is default.|
Music & sounds
|Master Volume||The volume of all sounds.|
|Music||The volume of gameplay music.|
|Weather||The volume of rain and thunder.|
|Hostile Creatures||The volume of hostile and neutral mobs.|
|Players||The volume of players (item plops, hurt sounds, etc.).|
|Jukebox/Noteblocks||The volume of music and sounds played from Jukeboxes and Note Blocks.|
|Blocks||The volume of blocks (anvils, chests, doors, etc.).|
|Friendly Creatures||The volume of passive mobs.|
|Ambient/Environment||The volume of Ambience, sound of entering/exiting water and fireworks.|
|Voice/Speech||The volume of speech in Minecraft (for map makers)|
|Render Distance||The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). In single-player, this also affects the number of chunks that are ticked, so a lower value provides a higher FPS.
The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".
On 64-bit Java installs, this option defaults to 12; on 32-bit installs it defaults to 8. The maximum value is 32 for 64-bit Java installs with at least 1 gigabyte of memory, and 16 in all other cases.
Note: diameter = radius × 2 + 1
|Smooth Lighting||Lighting is smoothed across the blocks (ambient occlusion) or each block has a distinctive light level. This setting does not change the gameplay in any way, but it has a slight effect on performance.|
|Max Framerate||Limits the FPS. Limiting the framerate to a multiple of the player monitor's refresh rate can save processing power.|
|View Bobbing||Toggles the "bobbing" motion of the camera as the player is walking. Disabling it may increase performance.|
|GUI Scale||Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size. Note that the options available to the player depends on the game resolution: it goes only up to 4 if playing at 1080p, for example.|
|Brightness||Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Night Vision status effect.|
|Particles||Allows particles effects such as sprinting particles, falling particles and particles from lava and water drips. Block breaking particles are not affected. In "Minimal" particle setting, rain is silent and hearts appearing around mobs in Love Mode do not appear.|
|Fullscreen||Puts Minecraft into Fullscreen mode, keeping it off keeps it in a window. Can also be changed with F11.|
|Use VSync||Limits the player's frames per second to the screen's refresh rate, which is usually 60 Hz, 75 Hz on some CRT screens, or 120 to 144 Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second.|
|Mipmap Levels||The higher the level, the more the textures look "smooth".|
|Use VBOs||Toggles vertex buffer objects. As of 18w44a, VBOs are always used, and as such, this is no longer an option.|
|Entity Shadows||Determines whether entities display simple shadows.|
|Fullscreen Resolution||Sets the resolution of the game when playing in fullscreen.|
|Biome Blend||Sets the distance of color transitions between biomes.|
From the main Options page, one can click down to Controls for configuring keyboard controls. There are a few additional settings:
|Invert Mouse||Whether the mouse should be inverted vertically.|
|Sensitivity||Mouse sensitivity factor.|
|Touchscreen mode||Enables touchscreen mode, which makes buttons react properly to multiple mouse-down events.|
|Auto-Jump||Enables automatically jumping when the player passes near a wall.|
Allows players to change the language that is viewed by their client.
|Force Unicode font||ON Unicode Font
|Chat||Shown enables the player's ability to see the chat on a server.|
Commands Only allows the player to see only the output of commands in the chat.
Hidden hides the chat on all servers.
|Colors||ON allows the player to see the chat in many different colors.|
OFF disables this function and allows the player to see the chat only in a light gray color.
|Web Links||ON allows the player to see URLs and other links in the chat.|
OFF disables this function and blocks all URLs and other links.
|Opacity||The opacity of the chat.|
|Prompt on Links||ON forces a prompt to appear on the player's screen whenever they click on a URL to makes sure that they wish to exit Minecraft and head to the website.|
OFF turns the prompt off.
|Scale||How large the chat is shown.|
|Focused Height||The max height that the chat is allowed to appear when in focus (chat input and history open).|
|Unfocused Height||The max height that the chat is allowed to appear normally (chat input and history closed).|
|Width||The max width that the chat may appear.|
|Reduced Debug Info||Toggles reduced information on the debug screen.|
|Server Resource Packs||Allows Minecraft to download resource packs from the server.|
Allows the player to change their resource pack settings.
|Narrator||Toggles whether the narrator narrates all text, text in chat only, or text in menus only.|
|Show Subtitles||Toggles whether subtitles are shown.|
|Text Background Opacity||The opacity of the background behind text.|
|Text Background||Toggles whether the background behind text is restricted to chat or used everywhere.|
|Opacity||The opacity of the chat.|
|Auto-Jump||Enables automatically jumping when the player passes near a one block high wall.|
|Sneak||Enables players to stay sneaked.|
|Sprint||Enables players to stay sprinting.|
The default skin customization options menu.
The default resource packs options menu.
The default controls options menu.
The default chat options menu.
|This section needs updating.|
Description: These options appear to be from Pocket Edition, before the Better Together Update.
|Username||Changes the player's public username (locked if signed in to Realms; can be changed through Xbox Live).|
|Sound Volume||Choose the level of sound volume.|
|Difficulty||Select difficulty (Total of 4 Difficulties, same as Java Edition).|
|Third person view||Toggles third person view.|
|Multiplayer Game||Allow users to join the server.|
|Broadcast to LAN||Allow local users to join the server.|
|Broadcast to Xbox Live||Allow friends from Xbox Live to the join the server|
|Use Experimental Gameplay||Enable beta features. If enable it in a created world, a copy is created with "[EX]" before the world name. This feature cannot be disabled once it is enabled for a world and any progress is not saved to the original world.|
|Simulation distance||Chunks which are ticked and saved to the disk, ranges from 4 chunks up to ??? chunks.|
|Sensitivity||Changes the sensitivity of the camera when turning.|
|Invert Y-Axis||Toggles inversion of camera when looking up/down.|
|Lefty||Toggles the D-pad being on the left/right side of the screen.|
|Split controls||Chooses whether to use the touchscreen to interact throughout the screen or use a crosshair.|
|Swap Jump and Sneak||Chooses whether to swap the position of jump and sneak buttons.|
|Button size||Changes the size of the buttons. Smaller buttons allow extra slots for the hotbar.|
|Auto Jump||Toggles the auto-jump feature.|
|Keyboard Layout||Chooses the keyboard layout to use.|
|Controller Layout||Changes the action of buttons when pressed in a controller.|
|Destroy block (vibrate)||Toggles vibration when destroying blocks. (Android only).|
|Brightness||Adjusts the brightness of the game.|
|Render Distance||Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks (depending on the device).|
|FOV||Changes the field of view.|
|View Bobbing||Chooses whether to show the bobbing when walking.|
|Fancy Graphics||Toggles fancy graphics.|
Note that clouds on fast graphics remain volumetric but become opaque.
|Fancy Leaves||Toggles transparent leaves.|
|Particle Render Distance||Controls the maximum distance that particles can be seen, such as TNT explosions.|
|Beautiful skies||Toggles the sun, moon, clouds, stars and sky color.|
|Smooth lighting||Toggles smooth lighting.|
|Animated water||Toggles animated texture for water, lava and fire.|
|Anti Aliasing||Toggles the amount of anti aliasing, which smooths the image and removes jagged edges.
|Texel Anti Aliasing||Applies anti aliasing to the textures withing the blocks, giving them a smoother look.|
|Hide GUI||Toggles if the HUD is displayed.|
|Limit worlds||Toggles whether a world is infinite or compressed to a 256x256 block area|
(Available only on supported low-end devices).
|Changes the game UI style between classic (desktop UI) and Pocket UI.|
|Java Edition Classic|
|0.0.12a||New fog distance option.|
|Pressing F cycles between four levels of render distance.|
|0.0.23a||Added the options page.|
|New custom keymappings.|
|Java Edition Beta|
|1.3||Smooth lighting was added.|
|1.8||?||The Brightness setting was added, teased earlier that July.|
|1.0.0||Beta 1.9 Prerelease 5||The Clouds setting was added (however, texture packs were able to remove them before this option was introduced).|
|1.3.1||12w21a||The options menu was improved with a new "Chat Settings" menu.|
|1.4.2||12w34a||Added new Full-screen toggle to the Video settings.|
|Added new use Vsync toggle in the Video settings.|
|1.4.6||pre||Added an option to toggle touchscreen mode.|
|1.5||13w09b||Moved Texture Packs setting from the main menu to the options menu.|
|1.7.2||13w36a||The options menu was revamped, including a brand new layout, new key binds and a "Super Secret Settings" button in the menu.|
|13w36b||The "Super Secret Settings" button now plays a random sound when clicked.|
|13w38a||The "Super Secret Settings" button now creates a shader effect on the game's display, in the following order: FXAA, Art, Bumpy, Blobs_2, Pencil, Color_Convolve, Deconverge, Flip, Invert, NTSC, Outline, Phosphor, Scan_Pincushion, Sobel, Bits, Desaturate, Green, Blur, Wobble, Blobs, Antialias, Default.|
|Replaced the render distance "cycle" button with a slider ranging from 2 to 16 chunks.|
|Added a max framerate slider option.|
|Added mipmapping and anisotropic filtering.|
|1.7.4||13w47a||Added "Twitch Broadcast Settings" and "Twitch Chat Settings" buttons.|
|1.7.6||pre1||Server Resource Packs option is now per-server, and has three settings: Prompt, Enabled, and Disabled.|
|The minimum FOV setting is now 30 rather than 70.|
|1.8||14w25a||Dropped items now always render in 3D, rather then just while on fancy graphics.|
|14w30a||The render distance slider now goes to 32 on machines running 64-bit Java with at least 1 gigabyte of available memory.|
|1.8.1||pre4||The option to enable entity shadows is now controlled separately from the standard fast and fancy graphics.|
|The cloud's "fast" and "fancy" shape are controlled by the same option that enables clouds, rather then by the standard fast and fancy graphics.|
|1.9||15w31a||Removed "Super Secret Settings" and "Broadcast Settings".|
|Removed Alternate Blocks from video settings.|
|Added "Main Hand" to the skin settings.|
|15w34a||Added "Attack Indicator" to the video settings.|
|16w02a||Added "Voice/Speech" to the music & sound settings.|
|1.13||17w43a||Removed "3D Anaglyph" from video settings.|
|Added an option to change the full-screen resolution.|
|17w47a||Options when editing a world to make a backup and open the backups folder.|
|An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).|
|18w21a||Disabled the "Allow Snooper" button in Snooper Settings, defaulting to being off. Was done to comply with the General Data Protection Regulation (GDPR).|
|Along with Snooper Settings getting disabled, the list of data shown is shortened drastically.|
|pre6||Removed "force unicode font" option.|
|pre8||Re-added "force unicode font" option.|
|1.14||18w44a||Removed "Use VBOs" from video settings. VBOs are now always used.|
|19w11a||Removed "Snooper Settings" after not being able to enable it since 18w21a. Only configurable in options.txt.|
|Added "Accessibility Settings".|
|19w11b||Added "Auto-Jump" to accessibility settings.|
|1.15||19w41a||Added Sprint and Sneak Toggle to accessibility settings.|
|Pocket Edition Alpha|
|0.2.1||Added split screen option.|
|0.4.0||Added option for peaceful mode.|
|0.7.0||Redesigned options menu. There are now four sections in the menu, game, controls, graphics, and sound.|
|0.8.0||build 2||Removed option for smooth lighting. It is now always on. When it was reimplemented is unknown.|
|Added far (256 blocks) and farthest (400 blocks) render distances. Default is now far.|
|By default, fancy graphics is now on.|
|0.9.3||View distance on Android is no longer limited to 3 sliders.|
|0.10.0||build 1||Added the brightness slider. It is located in the graphics menu.|
|0.11.0||build 1||Worlds can now be renamed.|
|Gamemode can be changed in the world edit menu.|
|On creative mode worlds the daylight cycle can be locked to day.|
|0.12.1||build 1||Added option to swap jump and sneak.|
|0.13.0||build 1||Multiplayer can now be disabled in the options menu.|
|0.13.1||Removed sound section in the options menu. The volume slider is now in the Game section.|
|On the title screen the options icon is no longer a wrench.|
|Made the options icon slightly bigger.|
|0.16.0||build 1||Redesigned options screen.|
|1.0.0||alpha 0.17.0.1||Added an option to change UI profiles between classic and pocket UI.|
|1.1.0||alpha 220.127.116.11||Classic UI now repositions the health, hunger, oxygen and armor bars to above the hotbar instead of the top of the screen, making it like Java edition and Legacy console edition.|