Nintendo Switch Edition

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Nintendo Switch Edition
Nintendo Switch Edition.png

Mojang logo.svg Mojang AB
4J.png 4J Studios


Nintendo Switch Nintendo Switch

Written in


Latest version

Patch 13


Digital - eShop
May 11, 2017
Physical Release
2018 TBA


ESRB: Everyone 10+


1 GB



Source available



Minecraft: Nintendo Switch Edition is the edition of Minecraft developed by 4J Studios and Mojang AB for the Nintendo Switch. It was announced on January 13, 2017. It is available on the Nintendo eShop for $29.99, for a limited time between May 11, 2017 and the release of the Better Together Update, which was delayed to 2018 on Switch, past the September 2017 release of the update for other platforms.[1][2] After that, this edition will be delisted from the store, but existing owners will still be able to access and play this edition, and will receive the new Nintendo Switch edition of Bedrock Engine Minecraft for free. Worlds and DLC from this edition will carry over to the new version.


Nintendo Switch Edition can be played in TV Mode, Handheld Mode, and Tabletop Mode. The in-game username corresponds with the username chosen from a Nintendo Account, which is changeable. The game is playable with a pair of Joy-Con, or a Nintendo Switch Pro Controller. Because of the Nintendo Switch's 720p screen, splitscreen is available even in Tabletop Mode. The render distance is 10 chunks in TV Mode and 7 chunks outside of TV Mode. Worlds from Wii U Edition can be transferred over a local network. Similarly to PlayStation Vita Edition, the network mode of the game can be switched between Online and Local - the latter enables multiplayer with nearby consoles running Nintendo Switch Edition.


The following DLC is included in Nintendo Switch Edition:

All of the DLC that is available for both Bedrock Edition and Legacy Console Edition is available for Nintendo Switch Edition on the Nintendo eShop. Minigame-specific DLC is intentionally excluded for release on Nintendo Switch,[3] as it is not applicable to the Bedrock Edition. The only DLC minigame map is the Valley battle map included with the Chinese Mythology mash-up pack.

In the Bedrock Edition, the Super Mario Mash-up Pack will not be available on the Marketplace, and will not be usable in Cross Platform multiplayer, because of licensing restrictions. However, it will be available in Ad-Hoc mode, splitscreen and in multiplayer involving only Nintendo Switch players.


  • It had been announced that Nintendo Switch Edition would receive a physical release at a later date.[4] Mojang has since stated that the edition would "not be available for new purchase" after the release of Bedrock Edition on Nintendo Switch,[5] and there has been no further confirmation of a physical release before then.
    • After it is removed from the Nintendo eShop, it won't even be available with digital code because you can't redeem codes for games that are no longer distributed.[6] Unless there is a cartridge release during the delay of the Better Together Update, which has not been announced, there will no longer be any way to purchase it.
    • It is also unclear whether the DLC will be removed from the Nintendo eShop along with the game, although DLC from the Xbox One Edition hasn't been removed
  • The Legacy Console Edition DLC that is not on the Marketplace in Bedrock Edition is not available for Nintendo Switch Edition.
  • Along with the other editions of Minecraft for Nintendo platforms, Nintendo Switch Edition is the most expensive edition of Minecraft, as it is only sold in a bundle with several add-on packs.
    • All DLC included with Nintendo Switch Edition and Wii U Edition are the same as the Xbox One Edition Holiday Pack, except that the Nintendo-exclusive Super Mario Mash-up pack is included in place of the Halo Mash-up pack, which is Xbox-exclusive in Legacy Console Edition.
  • The Nintendo eShop does not have a free demo for Minecraft, unlike the PlayStation and Xbox.
  • Compared to Xbox One Edition and PlayStation 4 Edition, Nintendo Switch Edition has a lower render distance, and has neither the Large world size nor the Amplified Worlds option. However, loading an Amplified seed from Java Edition from a Wii U transferred world will force new terrain to render with Amplified features enabled.
  • At launch, the resolution in TV Mode was restricted to 720p because of technical difficulties with changing the resolution during gameplay. Patch 6 resolved this and increased the resolution to 1080p.
  • The Wii U save transfer functionality was added in Patch 7, and unlike the other console versions, it works over a local network.


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