Nether Portal (block)

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The nether portal block is the translucent part of the nether portal which teleports the player to and from the Nether.

Obtaining[edit]

The nether portal block cannot be obtained as an item.‌[Java and Legacy Console editions only] It can be placed using the /setblock command, and is generated when lighting a nether portal.

In Bedrock Edition, it may be obtained as an item via inventory editing.

Portals with a data value of 3 look like a rod.

Usage[edit]

Nether Portal blocks can only exist within a nether portal structure, unlike End Portal blocks. When the block is updated and detects it is not part of such a structure, it will disappear.‌[Java and Legacy Console editions only]

The Nether portal animation.

Nether portal blocks can be used to teleport into and out of the Nether. When a player in the Overworld or the Nether stands in a nether portal block for 4 seconds, the player is taken to the other dimension. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative there is no wait time—the player will immediately transfer between dimensions. If there is already an active portal within range (about 128 blocks) in the other world, the player will appear in that portal. Otherwise, a portal will be created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether.

Nether portal blocks make distinctive sounds of whimpering and cries, and emit purple particles resembling snowflakes (the same purple particles are produced by endermen, endermites, ender pearls, and the ender chest). Portal blocks emit light of level 11, rather dimmer than a torch and not quite sufficient to prevent mob spawning on top of a freestanding portal.

Much like water or lava, portal blocks cannot be broken by tools except in Creative. However, portal blocks can be destroyed by explosions (even weak ones) and can be replaced by placing water or lava. If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete.

Portal blocks cannot be moved by pistons, nor can a piston push a block into a portal.

A portal block set in the End will behave exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio (1:3 in Legacy Console Edition). They teleport players to the Nether[Java Edition only] or the Overworld[Bedrock Edition only].

Data values[edit]

ID[edit]

Java Edition:

Block Namespaced ID
Nether Portal nether_portal

Bedrock Edition:

Block Namespaced ID Numeric ID
Nether Portal portal 90

Block states[edit]

Java Edition:

Name Default value Allowed values Description
axisx xThe portal's long edge runs east–west.
zThe portal's long edge runs north–south.

History[edit]

Java Edition Alpha
v1.2.0October 4, 2010A poster on Notch's blog announced a new "hell world," and hinted that it would utilize portals for fast travels.
October 22, 2010Originally, ghasts were intended to spawn from Nether portals (referred to as "gates") in the Overworld. However, this ability has not yet been implemented.[1]
October 29, 2010Notch sent a preview of the Halloween Update to two gaming companies; their articles[2][3] detailed the usage of nether portals, used for entering what was then known as "the Slip".
previewAdded Nether Portals.
v1.2.2aThe player could create a Nether Portal by pressing F4 (presumably a developer testing function).
v1.2.2bRemoved F4 cheat.
Java Edition Beta
1.6?Before this, Nether Portals could be created in multiplayer servers, but did not function to teleport players to The Nether, thus multiplayer servers required modding to access the Nether. Now, Nether Portals work in multiplayer.
Java Edition
1.0.0?It was possible to smash portals by simply punching them.
Beta 1.9 Prerelease 4The portal has changed, having a slightly darker look.
?It is no longer possible to deactivate Nether Portals with water or lava. Both will stop before hitting the portal and act as if the portal were a solid block; placing water instead of fire in the portal will automatically deactivate the portal anyway.
1.2.112w08aThe player can (again) smash a Nether portal in Creative by punching it. It makes the same sound as glass being destroyed.
?The Overworld's height limit was raised to 256, but portals from the Nether would not find portals above Y=128.
1.3.112w18atravel.ogg no longer plays when using a portal.
12w22aZombie pigmen will rarely spawn from Nether Portals in the overworld.
?Portals from the Nether now search the entire height of the Overworld.
1.4.212w34aEntities can now travel through portals.
12w38aThe Nether will now load faster when traveling through a portal in Survival mode and will load immediately when in Creative mode.
1.513w02aNether Portals use the following textures in resource packs: textures/blocks/portal.png and textures/blocks/obsidian.png.
1.7.2September 11, 2013Dinnerbone releases images of larger and different shaped portals, also mentions the ability to light a portal from any block, not just the bottom row.[4]

Both the sign and circular nature of the portal in the second image are references to Stargate, Col. Jack O'Neill was often heard mentioning his hatred for cliches.

13w37aPortals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame).
New nether portal building rules: Portals can be built at a minimum of 4×5, and a maximum of 23×23.
Nether portals now use block data values (later changed to Block State) to determine their orientation. Old portals created in 1.6.4 and earlier have a tendency to close when upgrading.
13w41aPortals, water and ice are now visible through each other.
1.814w25aThe item form of the Nether portal block was removed from the game. It can no longer exist in inventories, only as a block in the world.
1.9?Now plays travel.ogg again.
15w49aThe wither and ender dragon can no longer travel through portals.
1.1317w47aPrior to The Flattening, this block's numeral ID was 90.
pre5The block id changed to nether_portal.
Pocket Edition Alpha
0.12.1build 1Added Nether portals and can be built at a minimum of 4×5, and a maximum of 23×23.
?Sounds updated to match Java Edition.
Legacy Console Edition
TU1CU11.0Patch 1Added Nether portals.
TU31CU191.22Patch 3New Nether Portal building rules: Any rectangular shape from 4×5 to 23×23.
If the portal in the nether is big enough, ghasts can travel through.
Portals can now be activated by any fire block within the frame.

Issues[edit]

Issues relating to "Nether Portal (block)" are maintained on the bug tracker. Report issues there.

References[edit]