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Education Edition.svg
Health points

20 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Attack strength


First appearances

See History





Internal ID


Entity ID


NPCs are passive mobs that have a mob model similar to villagers. They are exclusive to the Education Edition.[1]

Spawning[edit | edit source]

NPCs do not spawn naturally, however, they have a spawn egg in the creative inventory. It can also be spawned using commands (/summon npc ~ ~ ~).

NPCs have a custom name when spawned: §eNPC.

Behavior[edit | edit source]

NPCs will show a "Talk" button if you tap and hold on them.

NPCs Talk page could only be edited if the player has a permission as a world builder.

History[edit | edit source]

Pocket Edition Alpha
0.16.0 build 1 Added NPCs.
build 2 Removed NPCs. However, the savegame ID and spawn egg still exists.
build 4 Removed the NPC spawn egg.
build 5 NPCs now have a behavior file in: 'server/entities/npc.json'.
Education Edition
1.0Added NPCs. These NPCs are editable and can be given commands to do certain actions.
1.0.2NPCs Talk page is more advanced.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • NPCs have villager sounds.
  • NPCs name can't be changed using nametags, so the only way to make NPCs name editable if the player using the /ability command.
  • NPCs are invulnerable, even if the player that is hitting it is in creative mode. The only way to kill NPCs is using commands, or drop it to fall into the void
  • NPCs can't move themselves, so they can only moved using just one command, a piston or sticky piston, minecart or boat or by pushing it with water.

References[edit | edit source]

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