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Music

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Minecraft contains many music tracks, which play at various points in game, including the main menu, in Creative mode, in the Nether, in the End, and during the credits. In the mobile versions of Bedrock Edition, music is classified as free DLC, downloaded from the Marketplace.

Playing[edit]

Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met. The song "Alpha" always plays instantly during the credits, and the song "Boss" always plays instantly while the player is in the End if the ender dragon is undefeated. Both of these tracks start playing in place of any already playing music. If the player is in the End and the ender dragon has been defeated, the normal End track plays 5 to 20 minutes after any currently playing tracks are finished.

If the player is underwater in an ocean or river biome, random underwater tracks play randomly 10 to 20 minutes after any currently playing tracks are finished.

If none of the previous criteria are met, but the player is in the Nether, a random general Nether track or a Nether biome-specific track plays, except warped forests, which don't have any music. If the player is not in the Nether and is currently in Creative mode, a random Creative track plays. If the player is not in Creative but is currently playing (i.e., not on the menu screen), a random general track plays. These tracks all play 10 to 20 minutes after any currently playing tracks are finished.

If the player is on the menu screen, a random menu track starts playing after 1 to 30 seconds.

Menu music stops playing in Java Edition when the player leaves the main menu and stops playing in Bedrock Edition when a loading screen finishes. Game music stops playing when the player quits the world. When the game is paused in Java Edition, game music also pauses and resumes when the player exits the pause menu. In Bedrock Edition, music is not affected by pausing.

List[edit]

The tracks here by C418 have been shortened to 30 seconds on this wiki, due to an agreement with the composer.

Overworld music[edit]

These music tracks are played when the player is in the Overworld.

Overworld music is played randomly.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview
calm1.ogg General gameplay "Minecraft" Minecraft - Volume Alpha No. 8
calm2.ogg General gameplay "Clark" Minecraft - Volume Alpha No. 14
calm3.ogg General gameplay "Sweden" Minecraft - Volume Alpha No. 18
creative1.ogg Creative mode "Biome Fest" Minecraft - Volume Beta No. 8
creative2.ogg Creative mode "Blind Spots" Minecraft - Volume Beta No. 4
creative3.ogg Creative mode "Haunt Muskie" Minecraft - Volume Beta No. 10
creative4.ogg Creative mode "Aria Math" Minecraft - Volume Beta No. 13
creative5.ogg Creative mode "Dreiton" Minecraft - Volume Beta No. 18
creative6.ogg Creative mode "Taswell" Minecraft - Volume Beta No. 16
hal1.ogg General gameplay "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3
hal2.ogg General gameplay "Living Mice" Minecraft - Volume Alpha No. 5
hal3.ogg General gameplay "Haggstrom" Minecraft - Volume Alpha No. 7
hal4.ogg General gameplay "Danny" Minecraft - Volume Alpha No. 21
nuance1.ogg General gameplay "Key" Minecraft - Volume Alpha No. 1
nuance2.ogg General gameplay "Oxygène" Minecraft - Volume Alpha No. 9
piano1.ogg General gameplay "Dry Hands" Minecraft - Volume Alpha No. 12
piano2.ogg General gameplay "Wet Hands" Minecraft - Volume Alpha No. 13
piano3.ogg General gameplay "Mice on Venus" Minecraft - Volume Alpha No. 11

Underwater music[edit]

These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview
axolotl.ogg Underwater "Axolotl"
dragon_fish.ogg Underwater "Dragon Fish"
shuniji.ogg Underwater "Shuniji"

Nether music[edit]

These music tracks play while the player is in the Nether.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview
nether1.ogg The Nether "Concrete Halls" Minecraft - Volume Beta No. 7
nether2.ogg The Nether "Dead Voxel" Minecraft - Volume Beta No. 3
nether3.ogg The Nether "Warmth" Minecraft - Volume Beta No. 11
nether4.ogg The Nether "Ballad of the Cats" Minecraft - Volume Beta No. 15
rubedo.ogg Nether Wastes "Rubedo" Minecraft: Nether Update (Original Game Soundtrack) No. 2
chrysopoeia.ogg Crimson Forest "Chrysopoeia" Minecraft: Nether Update (Original Game Soundtrack) No. 1
so_below.ogg Soul Sand Valley and Basalt Deltas "So Below" Minecraft: Nether Update (Original Game Soundtrack) No. 3

End music[edit]

These music tracks play while the player is in the End.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview
boss.ogg Ender Dragon battle "Boss"
end.ogg The End "The End" Minecraft - Volume Beta No. 19

Unclassified music[edit]

These music tracks do not play in-game, but rather in the Menu screen and during the End Poem specifically.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview
menu1.ogg Main menu "Mutation" Minecraft - Volume Beta No. 9
menu2.ogg Main menu "Moog City 2" Minecraft - Volume Beta No. 6
menu3.ogg Main menu "Beginning 2" Minecraft - Volume Beta No. 17
menu4.ogg Main menu "Floating Trees" Minecraft - Volume Beta No. 12
credits.ogg End Poem "Alpha" Minecraft - Volume Beta No. 2

Composers[edit]

All music in Minecraft was originally composed by C418. However, as the game got more popular (specifically starting with the Update Aquatic, according to Mojang[1]), others started to produce music and soundtracks for the game. Nether Update tracks were composed by Lena Raine, and Samuel Åberg composed many recent ambient sounds. Some of the mash-up packs created by 4J Studios for the Legacy Console Edition include music by Gareth Coker. Music in Minecraft Earth is written by Shauny Jang, and music in Minecraft Dungeons was made by Peter Hont, Johan Johnson, and Samuel Åberg.[1]

History[edit]

Java Edition Classic
0.0.14a_08Music was tested. "calm1.ogg", "calm2.ogg", and "calm3.ogg" were the only music available and would play as ambience music tracks.
0.24_SURVIVAL_TESTMusic was released to the public for the first time.
Java Edition Indev
?The player can now hear music only within a short distance from the spot the player was in when the track started, possibly due to a bug. In most instances, the music was heard loudest near the Indev House, and got quieter the farther the player went from the house.
Java Edition Infdev
?The music bug from Indev is fixed. Music now plays everywhere in the world.
Java Edition Alpha
v1.1.1Added sliders to change the volume of in game music.
Added the "calm4.ogg" file.
v1.2.0?Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg".
v1.2.1Music now plays in multiplayer.
Java Edition
1.6.113w24aMusic can now be altered using a resource pack.
Music is now stored in assets/music
1.7.213w36aThe volume of jukeboxes and other music can now be adjusted independently.
13w42aMusic is now stored in assets/sounds/music.
13w43aMusic played by jukeboxes now loops.
1.7-preMusic now pauses when pausing the game.
2013 Music UpdateAdded tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg".
1.8?Music files are now stored as an indexed hash, rather than stored directly in the .minecraft folder.
1.12pre6"credits.ogg" now plays properly during the End Poem and credits.
1.13pre1Added tracks "shuniji.ogg", "dragon_fish.ogg", and "axolotl.ogg".
1.1620w15aAdded tracks "rubedo.ogg", "chrysopoeia.ogg" and "so_below.ogg".
Pocket Edition
1.0.0alpha 0.17.0.1Added downloadable vanilla in-game music, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks.
Bedrock Edition
1.12.0beta 1.12.0.2Music now still plays if the keyboard is being used.
1.16.0beta 1.16.0.57Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg".
Legacy Console Edition
TU1CU11.0Patch 11.0.1Added "calm1.ogg", "calm2.ogg", "calm3.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" as ambiance music tracks.
Added sliders to change the volume of in game music.
Added the "calm4.ogg" file.
TU9Added tracks "end.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg"
TU241.07Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", and "menu4.ogg"
TU36CU251.28Patch 7Added Battle minigame tracks.
TU41CU301.33Patch 11Added Tumble minigame tracks.
TU51CU411.44Patch 201.0.3Added Glide minigame tracks.
TU691.76Patch 38Added tracks "shuniji.ogg", "dragon_fish.ogg", and "axolotl.ogg".

Trivia[edit]

  • Chirp uses the same accompaniment samples as "The Orb of Dreamers" from the LittleBigPlanet series. The samples come from the Optigan disc "Bossa Nova Style".[2] C418 stated that it was coincidental.[3]
  • The End track is "Calm1" echoed.
  • "calm3.ogg", or "Sweden", is a Passacaglia, with a changing melody over a repeated bass line.
  • On April Fools' Day 2014, Mojang played a bunch of villager themed pranks on the players, including temporarily replacing the track "hal1.ogg", or "Subwoofer Lullaby", with a version that had a villager singing along, as well as temporarily replacing all the menu songs with the villagers singing the Game Of Thrones theme song. This was reverted on April 2, 2014.
  • 5 songs in C418's album "148" (Droopy Remembers, Vierton, Aria Economy, Biome Party, and Beta) are house remixes of some songs in "Life Changing Moments Seem Minor In Pictures", "Minecraft: Volume Alpha" and "Minecraft: Volume Beta" (Droopy likes ricochet + Droopy likes your face, Dreiton, Aria Math, Biome Fest, and Sweden).
  • hal3.ogg (Haggstrom) is in septuple time (precisely 7/4 time).
  • The song "Biome Fest" if listened to carefully appears to be in the style of a Gregorian chant.
  • The word "Shuniji" (しゅにじ, 主虹) means "primary rainbow" in Japanese.
  • Axolotls are small Mexican salamanders that are critically endangered.
  • According to C418, the track "Mice on Venus" (game filename is piano3.ogg) was originally a short piano solo, but was then changed later in Minecraft's development and an addendum was added, which made the track that we have currently.[4]
  • The word "Rubedo" is Latin for "redness", it was adopted by alchemists to refer to the final stage of creating the philosopher's stone,[5] it is also likely associated with the red-colored environment of the Nether.
  • The word "Chrysopoeia" is an alchemical term that describes the creation of the philosopher's stone, or the transmutation of a given object into gold.[6]
  • "Oxygène" is most likely a reference to Jean-Michel Jarre's album Oxygène.
  • In Java Edition, 2 tracks play more commonly in heights. Key plays underground (caves), Subwoofer Lullaby in sky (mountains).
  • The soundtracks Minecraft, Mutation, and Beginning 2 are slightly similar. Minecraft is the most calm, while Beginning 2 is the most intense.
  • In Bedrock Edition, due to river biome is considered plains, underwater music might also play in plains and flat biomes, provided that the pool is big enough and has underwater stuff (example: corals).

References[edit]