No, but catches fire from lava
See Data values
See Data values
|“||You can even modify an existing huge mushroom into a house if you want to, by adding some walls and a door. They're the perfect size for a small outpost away from your main base, when you only need the essentials with you. And if anyone else finds it, they'll know that the person who lives there is a really, really fungi.||„|
|— Duncan Geere|
Huge mushroom blocks are most quickly broken with an axe. They can only be retrieved with a Silk Touch tool. In Java Edition, mining the mushroom cap or stem yields a block with the cap or stem texture, respectively, on all sides. In Bedrock Edition, mining the stem yields a block with the stem texture on the sides and the pore texture on the top and bottom, while mining the cap yields a block with the texture of each face preserved. Because the block encodes each face by direction, these will usually not stack in inventory. For example, a cap block from the middle of the north side can be rotated to appear identical to a cap from the middle of the south side, but these will not stack together.
Additionally in Java Edition, if two similar mushroom blocks are placed next to each other and one of them is broken, the side of the other block that it was facing, will reveal the pore texture. This is because the side of these blocks will change texture if they're touching another block of the same type.
|Block||Hardness||Tool||Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
Mushroom blocks generate as part of huge mushroom structures.
Mushroom blocks can be used as decoration.
Brown Mushroom Block
Red Mushroom Block
|Name||ID name||Numeral ID|
Huge brown mushroom
Huge red mushroom
- See also: Data values
In Bedrock Edition, mushroom blocks use the following data values:
|0||Pores on all sides|
|1||Cap texture on top, west and north|
|2||Cap texture on top and north|
|3||Cap texture on top, north and east|
|4||Cap texture on top and west|
|5||Cap texture on top|
|6||Cap texture on top and east|
|7||Cap texture on top, south and west|
|8||Cap texture on top and south|
|9||Cap texture on top, east and south|
|10||Stem texture on all four sides, pores on top and bottom|
|14||Cap texture on all six sides|
|15||Stem texture on all six sides|
- See also: Block states
If true, this face has the cap/stem texture.
If false, it has the pores texture instead.
|Java Edition Beta|
|June 14, 2011||Notch showed a picture of a Beta 1.7 change-list. Although it was completely blurred out and was at first thought of as a joke, Notch later stated that one of the pictures with the new lighting system and the change list had a secret in them.|
|One place where people discussed it was on the Minecraft Forums, where it was discovered that the tabs at the top of the change list, which were partly covered, could be decoded based on the one pixel tall pattern available in the image.|
|After a user named "tmcaffeine" successfully decoded the image, the tabs read: ExperienceOrb.java, changelist.txt, Level.java, Tile.java, HugeMushroomTile.jav(a?), HugeMushroomFeature.(java?), RandomLevelSource(cut).|
|This led people to believe that huge mushrooms would be added, and indeed, later on Notch revealed a screenshot on Google+ in which two huge mushrooms could be seen as well as an NPC village.|
|1.8||Pre-release||Added mushroom blocks.|
|1.2.1||?||The various mushroom block types are dropped when mined with a pickaxe enchanted with Silk Touch.|
|1.5||?||The various mushroom block types are no longer dropped when mined with a pickaxe enchanted with Silk Touch.|
|1.8||14w25a||When harvested with Silk Touch enchantment they drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores.|
|1.13||17w47a||Mushroom Stems now have their own id.|
|Mushroom blocks are available from the Creative inventory.|
|Renamed mushroom to brown mushroom block and red mushroom block.|
|Added mushroom stems as an item within the inventory. Before this, it could be found naturally or be placed with |
|There is no longer any distinction between brown and red mushroom stems, and the stem block is now a separate block from the caps.|
|Mushroom stems no longer drop (small) mushrooms when broken, but can now drop as stem blocks when mined with a Silk Touch tool.|
|Prior to The Flattening, these blocks' numeral IDs were 99 and 100.|
|Pocket Edition Alpha|
|0.9.0||build 1||Added mushroom blocks.|
|6-sided cap, stem and pores blocks are available in the Creative inventory.|
|build 4||Now drop mushrooms when mined.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||Added mushroom blocks.|
|TU31||CU19||1.22||Patch 3||When harvested with Silk Touch enchantment they drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores.|