Mushroom Block
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
0.2 |
Hardness |
0.2 |
Luminant |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
Yes |
Mushroom blocks are solid blocks that make up huge mushrooms. There are 3 kinds of mushroom blocks: Red Mushroom Block, Brown Mushroom Block and Mushroom Stem.
Contents
Obtaining[edit]
Breaking[edit]
Huge mushroom blocks are most quickly broken with an axe, dropping 0–2 mushroom items of the respective type. In Java Edition, only cap blocks drop mushroom items, while in Bedrock Edition stem blocks drop mushrooms as well.
The blocks themselves can be retrieved only by using a tool enchanted with Silk Touch. Mining the mushroom cap or stem yields a block with the cap or stem texture, respectively, on all faces.
Additionally in Java Edition, if two similar mushroom blocks are placed next to each other and one of them is broken, the side of the other block that it was facing reveals the pore texture. This is because the side of these blocks change texture if they touch another block of the same type.
Mushroom blocks can be moved and are not broken by a piston.
Block | Mushroom Block | |
---|---|---|
Hardness | 0.2 | |
Tool | ||
Breaking time[A] | ||
Default | 0.3 | |
Wooden | 0.15 | |
Stone | 0.1 | |
Iron | 0.05 | |
Diamond | 0.05 | |
Netherite | 0.05 | |
Golden | 0.05 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit]
Mushroom blocks generate as part of huge mushroom structures.
Creative inventory[edit]
In Java Edition, the brown and red mushroom blocks as well as the mushroom stem are available in the Creative inventory.
In Bedrock Edition, all-sided cap, stem and pore blocks are available in the Creative inventory. Other variants can be obtained by the /give
command or by inventory editing.
Usage[edit]
Fuel[edit]
Mushroom blocks can be used as fuel, smelting 1.5 items per block.[Bedrock Edition only]
Composting[edit]
Mushroom blocks can be used in the composter with an 85% chance to make a new layer.
Note Blocks[edit]
Mushroom blocks can be placed under note blocks to produce "bass" sound.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block.wood.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.wood.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | Mining the block | block.wood.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | Placing the block | block.wood.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.wood.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Breaking the block | dig.wood | 1.0 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.wood | 0.4 | 1.0 |
? | Blocks | Mining the block | hit.wood | 0.23 | 0.5 |
? | Blocks | Jumping from the block | jump.wood | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.wood | 0.18 | 1.0 |
? | Blocks | Walking on the block | step.wood | 0.3 | 1.0 |
? | Blocks | Placing the block | use.wood | 1.0 | 0.8 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Translation key |
---|---|---|
Brown Mushroom Block | brown_mushroom_block | block.minecraft.brown_mushroom_block |
Red Mushroom Block | red_mushroom_block | block.minecraft.red_mushroom_block |
Mushroom Stem | mushroom_stem | block.minecraft.mushroom_stem |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Brown Mushroom Block | brown_mushroom_block | 99 | tile.brown_mushroom_block.name |
Red Mushroom Block | red_mushroom_block | 100 | tile.red_mushroom_block.name |
Block data[edit]
In Bedrock Edition, mushroom blocks use the following data values:
DV | Description | |
---|---|---|
0 | Pore texture on all six sides[note 1][note 2] | |
1 | Cap texture on top, west and north; pores on other sides | |
2 | Cap texture on top and north; pores on other sides | |
3 | Cap texture on top, north and east; pores on other sides | |
4 | Cap texture on top and west; pores on other sides | |
5 | Cap texture on top; pores on other sides | |
6 | Cap texture on top and east; pores on other sides | |
7 | Cap texture on top, south and west; pores on other sides | |
8 | Cap texture on top and south; pores on other sides | |
9 | Cap texture on top, east and south; pores on other sides | |
10 | Stem texture on all four sides, pores on top and bottom | |
11 | Pore texture on all six sides[note 1] | |
12 | Pore texture on all six sides[note 1] | |
13 | Pore texture on all six sides[note 1] | |
14 | Cap texture on all six sides[note 2][note 3] | |
15 | Stem texture on all six sides[note 2][note 3][note 4] |
Notes:
- ↑ a b c d These blocks appear identical to each other but can only be stacked with others having the same DV.
- ↑ a b c Included in Creative inventory.
- ↑ a b Available in Survival mode by using Silk Touch.
- ↑ Stem blocks mined from red and brown giant mushrooms appear identical but cannot be stacked with each other.
Block states[edit]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | true | false true | / If true, the east face has the cap/stem texture. If false, it has the pores texture instead. |
down | true | false true | / If true, the bottom face has the cap/stem texture. If false, it has the pores texture instead. |
north | true | false true | / If true, the north face has the cap/stem texture. If false, it has the pores texture instead. |
south | true | false true | / If true, the south face has the cap/stem texture. If false, it has the pores texture instead. |
up | true | false true | / If true, the top face has the cap/stem texture. If false, it has the pores texture instead. |
west | true | false true | / If true, the west face has the cap/stem texture. If false, it has the pores texture instead. |
Name | Default value | Allowed values | Description |
---|---|---|---|
huge_mushroom_bits | 0
| 0 | All six faces have the pores texture. |
1 | Cap texture on top, west and north; pores on other sides. | ||
2 | Cap texture on top and north; pores on other sides. | ||
3 | Cap texture on top, north and east; pores on other sides. | ||
4 | Cap texture on top and west; pores on other sides. | ||
5 | Cap texture on top; pores on other sides. | ||
6 | Cap texture on top and east; pores on other sides. | ||
7 | Cap texture on top, south and west; pores on other sides. | ||
8 | Cap texture on top and south; pores on other sides. | ||
9 | Cap texture on top, east and south; pores on other sides. | ||
10 | The four side faces have the stem texture, and the top and bottom faces have the pores texture. | ||
11 12 13 | All six faces have the pores texture. | ||
14 | All six faces have the cap texture. | ||
15 | All six faces have the stem texture. |
History[edit]
Java Edition Beta | |||||
---|---|---|---|---|---|
June 14, 2011 | Notch showed a picture of a Beta 1.7 change-list. Although it was completely blurred out and was at first thought of as a joke, Notch later stated that one of the pictures with the new lighting system and the change list had a secret in them. | ||||
One place where people discussed it was on the Minecraft Forums, where it was discovered that the tabs at the top of the change list, which were partly covered, could be decoded based on the one-pixel tall pattern available in the image.[1] | |||||
After a user named "tmcaffeine" on the forums successfully decoded the image, the tabs read: ExperienceOrb.java, changelist.txt, Level.java, Tile.java, HugeMushroomTile.jav(a?), HugeMushroomFeature.(java?), RandomLevelSource(cut).[2] | |||||
This led people to believe that huge mushrooms would be added, and indeed, later on, Notch revealed a screenshot on Google+ in which two huge mushrooms could be seen as well as a village. | |||||
1.8 | Pre-release | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 4 | The various mushroom block types are now dropped when mined with a pickaxe enchanted with Silk Touch. | |||
Beta 1.9 Prerelease 6 | Mushroom blocks are broken faster using an axe. | ||||
1.8 | 14w25a | When harvested with the Silk Touch enchantment, mushroom blocks now drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores. | |||
1.13 | 17w47a | Mushroom stems now have their own ID. | |||
Mushroom blocks are now available from the creative inventory. | |||||
"Mushroom" has been renamed to "Brown Mushroom Block" and "Red Mushroom Block". | |||||
Mushroom stems have been added as an item within the inventory. Before this, it could be found naturally or be placed with /setblock . | |||||
There is no longer any distinction between brown and red mushroom stems, and the stem block is now a separate block from the caps. | |||||
Mushroom stems no longer drop (small) mushrooms when broken, but can now drop as stem blocks when mined with a tool with the Silk Touch enchantment. | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Prior to The Flattening, these blocks' numeral IDs were 99 and 100. | |||||
18w06a | Mushroom blocks no longer function as furnace fuel. | ||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
19w03a | Mushroom stems can now be used in composters. | ||||
19w03b | Mushroom blocks can now be used in composters to have a 80% chance of raising the compost level by 1. | ||||
19w05a | Mushroom blocks now have an 85% chance of increasing the compost level in a composter by 1. | ||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
6-sided cap, stem and pores blocks are available in the creative inventory. | |||||
build 4 | Mushroom blocks now drop mushrooms when mined. | ||||
v0.12.1 | build 1 | Mushroom blocks can now be obtained using a tool with the Silk Touch enchantment. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
1.11.0 | beta 1.11.0.1 | Mushroom blocks can now be used to fill up composters. | |||
1.16.0 | beta 1.16.0.51 | Variants of brown, red and stem now have been renamed to "Brown Mushroom Block", "Red Mushroom Block" and "Mushroom Stem", respectively. | |||
Legacy Console Edition | |||||
TU5 | CU1 | 1.0 | Patch 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
TU31 | CU19 | 1.22 | Patch 3 | When harvested with Silk Touch enchantment, mushroom blocks now drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores. | |
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |