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Mountains

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Mountains are common cold biomes. There are four used variants and one unused variant in the biome family.

Description[edit]

As the name implies, mountain biomes feature steep terrain and reach higher elevations than any other biome in the game, save for the shattered variants of savanna biomes. The surface is made mostly of grass, stone and gravel, and oak and spruce trees may grow here. The standard mountains biome generally peaks at roughly Y-level 110, though other variants can go higher. As the climate is cold, rainfall changes to snowfall above approximately Y-level 92, and snow layers form on blocks above that point, along with water freezing into ice. The grass and leaves are an aqua color. Llamas may spawn in mountain biomes; they are the only places where llamas can spawn aside from savannas. Additionally, emerald ore exclusively generates in mountain biomes below Y-level 32, and infested stone "veins" generate below sea level. The snow layers are stacked.‌[Bedrock Edition only]


Due to the terrain generation algorithm, mountain biomes have some unusual features and formations compared to other biomes. Floating blocks and even small floating islands are common, as are overhangs and large waterfalls (occasionally, even lavafalls). This can create some impressive views at times. These oddities are magnified in shattered savannas.

Survival in mountain biomes can be challenging to beginners, due to the heights often risking heavy fall damage and higher elevations bringing snow and ice, but can be fairly easy once acclimated to the area, and a flat-enough space is found or made for shelter. Wood can be a bit scarce in certain stony areas, but the Wooded Mountains variant has more plentiful supply, and frequently generates within normal mountains. Llamas can also serve as useful pack animals when tamed. Water must be protected by light or a roof to prevent it from freezing when above the snowfall line, however, and the player must be aware of their surroundings to avoid falling off steep cliffs, especially when fighting hostile mobs. Care should also be taken when mining in mountain biomes, due to infested stone occasionally generating; the player might get swarmed with silverfish if they're not prepared.

Mountain biomes generate within clusters of lush and cold biomes, commonly found next to taiga, forest or plains biomes.

Variants[edit]

There are a total of five mountain variant biomes, including one whose generation has been discontinued in new worlds.

Mountains[edit]

Mountains
Mountains.png
Type

Cold

Rarity

Common

Temperature

0.2

Blocks

Grass Block
Oak Log[JE only]
Oak Leaves[JE only]
Spruce Log[JE only]
Spruce Leaves[JE only]
Snow
Stone
Emerald Ore
Infested Stone

The Mountains biome is the normal mountain variant. This biome features the standard stone and dirt terrain with sporadically generated oak and spruce trees‌[JE only]. As in all mountain variants, llamas can spawn here, and silverfish-infested blocks and emerald ore generate naturally.

In Java Edition :

MobSpawn chanceGroup size
Passive category
Sheep12454
Pig10454
Chicken10454
Cow8454
Llama5454–6
Hostile category
Spider1005154
Zombie955154
Zombie Villager55151
Skeleton1005154
Creeper1005154
Slime[note 1]1005154
Enderman105151–4
Witch55151
Ambient category
Bat10108
  1. Spawn attempt only succeeds in slime chunks.

In Bedrock Edition :

MobSpawn chanceGroup size
Passive category
Sheep12452–3
Pig10451–3
Chicken10452–4
Cow8452–3
Llama5454–6
Hostile category
Spider1004951
Zombie954952–4
Zombie Villager54952–4
Skeleton804951–2
Creeper1004951
Slime[note 1]1004951
Enderman104951–2
Witch54951
Ambient category
Bat10102
  1. Spawn attempt only succeeds in slime chunks.


Wooded Mountains[edit]

The Wooded Mountains variant features significantly higher elevations than the regular mountains, peaking at about Y-level 140. Spruce and oak trees generate much more often on the peaks, forming a small forest or grove. While the increased wood supply can be useful, the taller peaks increase the risk of fatal fall damage, especially if this variant generates on the edge of a mountain range and border a river or another low-elevation biome. In Bedrock Edition, terrain elevation in wooded mountains is same as in regular mountains biome. This biome also generates standalone as a thick separation when a desert is bordering a snowy biome.

Wooded mountains use the same mob spawning chances as mountains.

Gravelly Mountains[edit]

Gravelly Mountains
Gravelly Mountains.png
Type

Cold

Rarity

Rare

Temperature

0.2

Blocks

Gravel
Grass Block
Snow
Stone
Emerald Ore
Infested Stone

The Gravelly Mountains variant replaces the top few layers of stone and grass with gravel across its landscape. Its peaks are slightly higher than the regular mountains, though not as high as the wooded mountains. In Bedrock Edition, terrain elevation in gravelly mountains is same as in regular mountains biome. Due to the gravel replacing most of the grass, trees generate far less often‌[JE only], making this variant relatively barren. Players should be careful when surfacing from underground in this biome, as the top layers of gravel can pose a suffocation hazard.


Gravelly mountains use the same mob spawning chances as mountains.

Gravelly Mountains+[edit]

Gravelly Mountains+
Gravelly Mountains Plus.png
Type

Cold

Rarity

Rare

Temperature

0.2

Blocks

Gravel
Grass Block
Snow
Stone
Emerald Ore
Infested Stone

Gravelly Mountains+ is a rare variant that is similar to the gravelly mountains but features the much taller peaks of the Wooded Mountains. The peaks are still covered in gravel, however, and large valleys often generate among the peaks. In Bedrock Edition, terrain elevation in gravelly mountains+ is same as in regular mountains biome. Trees are still quite sparse in this biome, making this a difficult biome for survival, due to its barrenness being combined with steep terrain. This biome also generates standalone as a thick separation when a desert lakes is bordering a snowy biome.

Gravelly mountains+ use the same mob spawning chances as mountains.

Mountain Edge[edit]

The Mountain Edge variant is a currently unused variant. Similarly to the jungle edge biome, it was a technical biome intended to provide a smooth transition from other biomes to the mountains. It is similar to the taiga biome, but with few oak trees. The terrain was gentler and not as steep as the normal mountains, with oak and spruce trees growing. This biome was phased out with the Java Edition 1.7.2 update and no longer generates naturally, though can still be seen using the Buffet world option‌[Java Edition only] or addons.‌[Bedrock Edition only]

Mountain edges use the same mob spawning chances as mountains.

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Mountainsmountains biome.minecraft.mountains
Wooded Mountainswooded_mountains biome.minecraft.wooded_mountains
Gravelly Mountainsgravelly_mountains biome.minecraft.gravelly_mountains
Gravelly Mountains+modified_gravelly_mountains biome.minecraft.modified_gravelly_mountains
Mountain Edgemountain_edge biome.minecraft.mountain_edge

Bedrock Edition:

NameNamespaced IDNumeric ID
[No displayed name]extreme_hills 3
[No displayed name]extreme_hills_plus_trees 34
[No displayed name]extreme_hills_mutated 131
[No displayed name]extreme_hills_plus_trees_mutated 162
[No displayed name]extreme_hills_edge 20

History[edit]

Java Edition Alpha
v1.2.0previewAdded biomes, including mountains.
While mountains are technically not their own biome, they frequently generate within the new biomes. However, this was also the case prior to this update.
Java Edition Beta
1.8Pre-releaseBiomes have been overhauled, giving mountains their own proper biome, Extreme Hills.
Java Edition
1.7.213w36aExtreme Hills variants added, along with many other biomes.
The Extreme Hills Edge biome no longer generates naturally.
Pine trees and snow now generate in Extreme Hills.
1.1318w16a"Extreme Hills M" has been renamed to "Mutated Extreme Hills".
"Extreme Hills+ M" has been renamed to "Mutated Extreme Hills+".
18w19a"Extreme Hills" has been renamed to "Mountains".
"Extreme Hills Edge" has been renamed to "Mountain Edge".
"Extreme Hills+" has been renamed to "Wooded Mountains".
"Mutated Extreme Hills" has been renamed to "Gravelly Mountains".
"Mutated Extreme Hills+" has been renamed to "Gravelly Mountains+".
pre5The ID extreme_hills has been changed to mountains.
The ID smaller_extreme_hills has been changed to mountain_edge.
The ID extreme_hills_with_trees has been changed to wooded_mountains.
The ID mutated_extreme_hills has been changed to gravelly_mountains.
The ID mutated_extreme_hills_with_trees has been changed to modified_gravelly_mountains.
September 28, 2019During MINECON Live 2019, the mountains won the community biome vote; improved terrain generation, a new type of snow, and goats will be added.
Pocket Edition Alpha
0.1.0Added biomes, with small mountains generating within them.
0.9.0build 1Added a proper Extreme Hills biome, along with many other biomes.
Only pine trees now generate (not oak trees as well) in Extreme Hills. The trees are found only in the wooded variant.
Snow is now found in the peaks of Extreme Hills.
0.9.5Added Extreme Hills+ variant.
0.11.0build 1Added Extreme Hills M and Extreme Hills+ M variants.
build 10The amount of gravel in Extreme Hills M biomes has been increased.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can spawn in Extreme Hills.
Bedrock Edition
1.2.0?Added snow to Extreme Hills.
Legacy Console Edition
TU5CU11.00Patch 1Added Extreme Hills biome.
TU31CU191.22Patch 3Added Extreme Hills variant biomes.

Gallery[edit]

See also[edit]