Mojang AB

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Mojang AB

Mojang Specifications




Markus Persson, Jakob Porsér, and Carl Manneh


2009; 10 years ago (2009)


Stockholm, Sweden

Key people

CEO Jonas Mårtensson, CFO Karin Severinson, COO Vu Bui


Minecraft, Caller’s Bane, Cobalt, and Crown and Council


Xbox Game Studios


Mojang AB (Mojäng Aktiebolag – Swedish for "Gadget Ltd.") or simply Mojang, pronounced About this sound /ˈmʊˈjɛn/ (IPA key) ᴍᴜᴜ-yang (respell key) in Swedish and About this sound /moʊˈdʒæŋ/ ᴍᴏʜ-jang in American English,[1][2] is the home office of the Minecraft studio, a first-party game developer for Xbox Game Studios. It is primarily known for the creation and development of Minecraft. Located in Stockholm, Sweden, Mojang currently has 70 employees.[3]


Markus Persson and Rolf Jansson started development on MMORPG Wurm Online in 2003,[4] using the name Mojang Specifications.[5] Persson and Janssen incorporated their business under the name Mojang Specifications AB in 2007. Persson soon left and wished to reuse the name "Mojang"; Janssen renamed his company to Onetoofree AB, and later to Code Club AB.

During early development of Minecraft, Persson reused the name Mojang Specifications. After declining a job offer at Valve, Notch incorporated Mojang Specifications as Mojang AB with Jakob Porsér.[6] Persson then hired Carl Manneh as CEO, since both wanted to focus on Minecraft 's development.

Mojang publicly announced on September 15, 2014, that they would be bought by Microsoft, and they subsequently became a subsidiary of Microsoft, joining Xbox Game Studios (then known as Microsoft Studios) on November 6, 2014.[7] Mojang AB as a legal entity continues to exist as a wholly-owned subsidiary.

Minecraft studio[edit]

Mojang in Stockholm is the home office of the larger Minecraft studio, and is where the decisions regarding the Minecraft franchise are made. The Minecraft studio also includes satellite offices in Japan, China, the United Kingdom, and Redmond, Washington, USA, sharing a single studio budget and studio vision between all locations. The heads of the studio are Mojang CEO Jonas Mårtensson and Minecraft Studio General Manager [8]Helen Chiang. Matt Booty, the former CVP of Minecraft, was promoted to the CVP of Xbox Game Studios and reports to Phil Spencer, who is the Executive Vice President of Microsoft's gaming division.[9]

The UK office works closely with platform partners in Europe as well as partner studio 4J Studios. Primary testing and production for the PlayStation 4 Edition occurs there. The China office works closely with the partner studio NetEase. The Japan office works closely with platform partners in Japan and Asia. The Redmond office, like the one in Stockholm, assists with all the editions. Nearly all teams are spread out across both Stockholm and Redmond offices, except that Education Edition is developed primarily in Redmond, and Java Edition is developed primarily in Stockholm.[10]



Minecraft Dungeons[edit]

Minecraft Earth[edit]

Minecraft: Story Mode[edit]

Minecraft: Story Mode - Season Two[edit]

Caller's Bane[edit]


Caller's Bane (originally known as Scrolls) is another Mojang game which was first conceived and developed by Jakob Porsér[11], with Måns Olson and Henrik Pettersson joining later on.[12] Announced on March 2, 2011,[13] it aims to combine elements from trading card games and traditional board games in the strategy genre.

In August 2011, Mojang had been threatened with legal action by the legal team representing ZeniMax Media, with the accusation being that the original title "Scrolls" infringes on the The Elder Scrolls trademark, a series of role-playing video games published by Bethesda Softworks (a ZeniMax Media subsidiary). In mid-October 2011, the court case was won by Mojang,[14] and one employee described the outcome as "the court saw it from our side". No further action was taken against Mojang, and the name "Scrolls" was allowed to remain.

The game was first made available to a limited number of people through alpha keys giveaways, starting from July 5, 2012.[15] It then hit beta on June 3, 2013[16] since when it is purchasable at a discounted price. The game was fully released on December 11, 2014, on PC, Mac, and Android devices,[17] but on June 29th, 2015, Mojang announced that development of Scrolls would cease as "the game has reached a point where it can no longer sustain continuous development".[18] Servers for the game didn’t shut down, however, until February 13, 2018.[19]

On June 20, 2018, it was announced that the game would be released for free the same day, along with changing the name from Scrolls to Caller's Bane.[20]


Cobalt (game).png

Cobalt is an action game developed by Oxeye Game Studios and published / co-developed by Mojang. Announced on August 16, 2011,[21] the gameplay consists of "running, jumping, rolling, shooting, throwing, dancing, hacking, rolling, flying, sliding, climbing, looting, deflecting, racing, piñata-ing, passing, scoring… and even more rolling!". The game also includes a map editor, and an engine that can be used to make new modes and games within it.

Cobalt is written in Lua, allowing for the game to be easily modifiable. The game was first made available through an alpha, starting from December 16, 2011, when it was offered at a discounted price.[22][23] On August 20, 2013, Cobalt was announced to be released on the Xbox 360 and Xbox One, with FatShark AB assisting with the port.[24]

Originally, the game was planned to be released for PC, Xbox 360, Xbox One, and PS3 in 2014,[25] but was delayed twice to allow for more development time. The game was ultimately released for PC, Xbox 360, and Xbox One on February 2, 2016.[26]

Crown and Council[edit]


Crown and Council is a casual strategy game fully created by Henrik Pettersson.[27] It was originally conceived in a 72-hour game jam, and was released on April 22, 2016. It was inspired by the games History of the World and Slay, although many compare it to Risk.

The game puts the player in control of a nation warring against others on a tile-based map. Each turn, the player earns income based on how many conquered tiles they have, and can spend earned money to conquer other tiles or improve their own through the construction of structures like forts, villages and universities, which all provide different bonuses. The player wins a map once they have vanquished all enemies, regardless of actual remaining neutral tiles.[28][29] There are 75 maps, with additional maps being procedurally generated.[30]

He originally said he planned on continuing working on the game to fix bugs and add features.[31] An update released in January 2017 added a 99-map campaign and tweaks to the procedural generation and land-taking mechanics to improve balance. The most important change was in the calculations affecting the attack and defense of territories: the element of "randomness" was removed, and "attrition" was added, meaning that failed attacks improve the chance of future attacks succeeding. This update also added OSX and Linux versions.[32]

Cobalt W.A.S.D.[edit]

Cobalt W.A.S.D. (short for Cobalt W.A.S.D. Aim Shoot Destroy) is an action video game developed by Oxeye Game Studios and co-developed / published by Mojang. Announced on June 1, 2017, it is a spin-off of Cobalt, focusing on the Team Deathmatch mode.[33]

The game was first made available in a closed beta the same day, and was originally planned to be released in August of that year. However, it was delayed to allow for more development time. The game was ultimately released for PC on November 30, 2017.[34]

Unreleased games[edit]




Following the end to his involvement with Minecraft, Notch began pre-production of an alternate reality space game set in the distant future in March 2012. 0x10c is a hexadecimal number equivalent to 1612 in decimal, which equals 281,474,976,710,656, which was the number of years that were passed in story since 1988. On April Fools' Day 2012, Mojang launched a satirical website for Mars Effect, citing the lawsuit with Bethesda as an inspiration.[35] However, the gameplay elements remained true and on April 4, 2012, Mojang revealed it as a space sandbox title.[36]

The game was eventually put on hold in April of 2013 because Notch had found creative blocks. However, at the time, he was still interested in expanding the development staff to push the game toward release.[37] Eventually, the game was indefinitely shelved on August 13, 2013, but Notch added that it could be made in the future if another Mojang employee was interested in developing it.[38]

On September 15, 2014, the soundtrack for the game was released by Daniel Rosenfeld.[39]

Project Rex Kwon Do[edit]

From September 5, 2011[40] to July 19, 2012, Mojang was co-developing a video game tentatively titled Project Rex Kwon Do alongside an undisclosed developer. Before the title had reached a significant stage of development, Mojang cancelled the collaboration to focus on developing their own titles (Minecraft, Scrolls, and 0x10c at the time).[41]


Current employees[edit]

Game developers[edit]

Name Icon/Avatar Position Favorite games Special talent Twitter About: Mojang AB: Employees
Jens 'Jeb' Bergensten[43] Jens Bergensten Mojang avatar.png Lead creative designer (Minecraft, Cobalt and Minecraft Dungeons) Starcraft, Doom 2, Don’t Look Back Eating cheese doodles with chopsticks[44] @jeb_ Fun Fact #328: The facial hair right below his lower lip is brighter than the rest. He's also a redditor!
Nathan 'Dinnerbone' Adams[45] Nathan Adams Mojang avatar.png Game developer (Minecraft) @Dinnerbone Member of the Bukkit team. Known as Foreverabone on his Twitter page.
Michael 'Searge' Stoyke[46] Michael Stoyke Mojang avatar.png Game developer (Minecraft) @SeargeDP Founder of the Mod Coder Pack (MCP)
Maria Lemón Maria Lemón Mojang avatar.png Game developer (Minecraft) @MiaLem_n
Tommaso 'tommo' Checchi Tommaso Checchi Mojang avatar.png Game developer (Minecraft, Redmond) Wasting time[47] @_tomcc Previously worked on Cobalt's game engine.
Max 'Keso' Herngren Max Herngren Mojang avatar.png Game developer (Minecraft Dungeons) @maxherngren
Agnes 'LadyAgnes' Larsson[48] Agnes Larsson Mojang avatar.png Game developer (Minecraft) @_ladyagnes
Christian Westman[49] Christian Westman Mojang avatar.png Game developer (Minecraft Dungeons) @westmaaan
Erik 'Grum' Broes[45] Mojavatar grum.png Game developer (Minecraft) @_grum Member of the Bukkit team.
Jon Kågström Jon - Mojang avatar.png Game developer (Caller’s Bane) @jonkagstrom Used to work as an AI programmer at DICE on Battlefield.
Aron Nieminen Aron - Mojang avatar.png Game developer (Minecraft and Caller's Bane) He's very bright. His hair looks like a blue, woolen cap.
Måns Olson Mans - Mojang avatar.png Game developer (Minecraft and Minecraft Dungeons) @MansOlson
Kristoffer Jelbring[50] Kris - Mojang avatar.png Game developer (Minecraft Dungeons) Being Mojang's unofficial DJ. @KrisJelbring Peace.
Thomas 'ProfMobius' Guimbretière[51] Thomas Guimbretiere.png Game developer (Minecraft) @ProfMobius Co-founder of the Mod Coder Pack (MCP)
Shoghi Cervantes Shoghi Real Life.png Game developer (Minecraft and Minecraft Dungeons) Likes everything that uses electricity[52] @shoghicp Founder of PocketMine
Daniel Wustenhoff Daniel Wustenhoff.jpeg Game developer (Minecraft and Minecraft Dungeons) Likes pizza, and code @darngeek
Tomas Alaeus Tomas Alaeus.jpg Game developer (Minecraft) @talaeus
Jason Major Jason Major.jpg Game developer (Minecraft) @argo_major
Georgii 'fry' Gavrichev Georgii Gavrichev.png Game developer (Minecraft) @fry_su
Bartosz Bok Bartosz Bok.jpg Game developer (Minecraft) @0x00716f62
Samuel Åberg Samuel Aberg.jpg Lead sound designer (Minecraft) @slamp0000
Cory Scheviak CoryScheviakIRL.jpeg Game developer (Minecraft and Minecraft Dungeons) @cojomax99 Creator of the Tropicraft Mod
Henrik Kniberg HenrikKniberg.jpg Game developer (Minecraft) @henrikkniberg
Mikael 'Slicedlime' Hedberg Game developer (Minecraft) @slicedlime
Petr 'peterix' Mrázek Game developer (Minecraft) @peterixxx Creator of MultiMC


Name Icon/Avatar Position Favorite games Special talent Twitter About: Mojang AB: Employees
Markus 'Junkboy' Toivonen[43] Markus Toivonen Mojang avatar.png Art director Wild Guns, Metal Slug, Full Throttle Laying down digital mosaic.[44] @jnkboy Very mysterious. Some say he doesn't even exist.
Johan Aronson Johan Aronson Mojang avatar.png Studio art director @johanaronson
Ninni Landin NinniLandin.png Graphic designer @ninnilandin
Mattis 'BombBoy' Grahm Mattis - Mojang avatar.png Artist (Caller’s Bane) Time travel. @BomuBoi Bombs. (He has one on his T-shirt, ooh...)
Martin Johansson Graphic designer
Filip Thoms Product designer
Amanda Strom Product designer

Web/system development[edit]

Name Icon/Avatar Position Twitter
Tomas Sommar Tomas Sommar.png Web developer @tomassommar
Pär Axelsson Pär Axelsson.png Web developer @paera
Robert Sjodahl Robertsjodahl.png Web developer @robertsjodahl
Stefan Torstensson Web developer

Content and community[edit]

Name Icon/Avatar Position Favorite game(s) Special talent Twitter About: Mojang AB: Employees
Karim Walldén Karim Walldén Mojang avatar.png Head of community relations @dearkarim
Matthew 'Moesh' Dryden Matthew Dryden Mojang avatar.png Content coordinator Minecraft Can entrance groups with his mesmerizing eyes. @lemoesh
Marc Watson Marc Watson Mojang avatar.png Content manager Minecraft, Mass Effect, Halo, The Elder Scrolls Performs improv comedy @Marc_IRL Started Minecraft Marathon[53]
Adam Martinsson AdamMartinssonAvatar.png Content coordinator Shooting laser beams from his fingers (unconfirmed). @a_mson
Jay 'Mega_Spud' Wells Mojira community coordinator Minecraft Reproducing even the most stubborn bugs. @mega_spud
Aleksandra 'Ola' Zajac Mojira and Crowdin project manager @missmarzenia
Moira Ingeltun Video producer Being able to do a million things at once. @moizrgi
Matthew 'Deus Ex' Gartzke Community coordinator Being Herobrine @mattgartzke

Realms development[edit]

Name Icon/Avatar Position Twitter
Olof Carlson[54] OlofCarlson.png Realms director @olofcarlson
Alexandre Pretto[55] Alexandre Pretto2.jpg Realms developer @alexandrepretto
Fredrik Telenius Realms producer @_b4njo

Business development[edit]

Name Icon/Avatar Position Favorite games Special talent Twitter About: Mojang AB: Employees
Brynjólfur 'Binni' Erlingsson Brynjólfur Erlingsson Mojang avatar.jpg Data warehouse manager @brynjolfur
Owen 'Bopogamel' Jones Owen Jones Mojang avatar.png Director of creative communications @bopogamel Former PC Gamer web editor.
Tom Stone Tom Stone Mojang avatar.png Creative communications assistant
Josefina Axelsson Josefina Axelsson Mojang avatar.png Financial assistant @vitasparven
Adrian Östergård Adrian Östergård Mojang avatar.png Project manager @adrian_ivl

Lydia 'MinecraftChick' Winters Lydia - Mojang avatar.png Chief brand officer Minecraft, Oregon Trail Having bright-colored hair, being amazing. @LydiaWinters Minecraft was the second video game she played.
Karin Severinson Karin - Mojang avatar.png Chief financial officer @KarinSeverinson
Patrick Geuder Geuder - Mojang avatar.png Business development @pgeuder
Vu Bui Vu Bui.jpg Chief operating officer @vubui
Jonas Mårtensson[56] Jonas Mårtensson.png Studio head @maartensson Carl Manneh's twin brother.
Lisa Kempe Lisa Kempe.png Project manager @ohhilisa
Isabella Balk Isabella Balk.jpg Office manager
Siri Hoel Andersson Siri Hoel Real Life.png Office manager @sirihoel
Nicolette Suraga NicoletteSuraga.png Project manager
Brand director
Tobias Ahlin TobiasAhlin.png Lead experience designer @tobiasahlin
Ulrika Hojgard Project director
Marina Kostesic Senior financial accountant
Mikaela Prim Studio manager

Mojang support[edit]

Name Icon/Avatar Position Favorite games Twitter
David Stuart Dahlgren David Stuart Dahlgren Mojang avatar.png Customer support agent @hejstuart
Mattias Victorin Mattias Victorin Real Life.png Customer support agent @mattiasvictorin
Cim Borg CimBorg.png Customer support agent Mass Effect @cim_xii
Hampus Nilsson Hampus Nilsson.jpg Customer support manager
Nasim Derakhshan Customer support agent
Sarah Mårtensson Customer support agent
Elli Ashrafi Customer support agent
Josefin Olsson Customer support agent
Marcus Forss Customer support agent

Brand enforcement[edit]

Name Icon/Avatar Position Twitter
Olle Personne OllePersonneIRL.jpg Brand enforcer
Mathias Andersson Brand enforcer
Brandon Andersson Brand enforcer
Talia Grunt Brand enforcer
Milla Stone Brand enforcer
Karl Lowry Brand enforcer
Anna Klingberg Brand enforcer
Matilda Åkerman Brand enforcer
Anna Lundgren Brand enforcer @ianna_na_na
Maria Malone Brand enforcer


Name Task Twitter Notes
57Digital Developers of Minecraft Explorer, the official Minecraft companion guide for iOS, as well as the official Minecraft Skin Studio. @57digital Jamie Chapman and Luke Dixon
Nikolaj Nyholm Has assisted Mojang with their early business development. @nikolaj
Daniel 'C418' Rosenfeld Making the music and sounds for Minecraft and 0x10c. @c418 Has high self-esteem!
Paul Spooner Assisted with the development of Minecraft's trees. @dudecon
Kristoffer Zetterstrand Made the paintings for Minecraft. @zetterstrand The subject of a Wikipedia article, and Notch is his brother-in-law!
4J Studios Developers of the PlayStation 4 Edition of Minecraft @4JStudios Developed Banjo-Kazooie for Xbox.
Garry 'Army of Trolls' J Lucken Made the skins for the Pocket Edition Skin packs and some skins in the Halloween and Skin Pack 3 Skin packs for Legacy Console Edition[57][58] @armyoftrolls
Jasper 'Jappa' Boerstra Pixel artist working on new textures for Minecraft @JasperBoerstra
Del Rey Books Publisher of various Minecraft novels and guidebooks @delreybooks
Dark Horse Comics Publisher of the Minecraft graphic novel series @darkhorsecomics
Double Eleven Developing Minecraft Dungeons alongside Mojang AB and Xbox Game Studios @doubleelevenltd


Name Edition Twitter
Mojang AB Minecraft Java, Bedrock and New Nintendo 3DS Edition @mojang
Xbox Game Studios Minecraft Bedrock Edition @msstudiosblog
NetEase Minecraft China @neteasegames
Sony Computer Entertainment Minecraft PlayStation 4 Edition @playstation

Former employees[edit]

Name Icon/Avatar Position Favorite games Special talent Twitter About: Mojang AB: Employees
Marsh Davies Marsh Davies Mojang avatar.png Creative communications manager @marshdavies
Corey 'MonsieurV3rt' Clemans Corey Clemans Mojang avatar.png Latin America Community coordinator Speaking 11 different languages! @coreyclemans
Markus 'Notch' Persson Notch - Mojang avatar.png Founder of Mojang, creator of Minecraft
Game developer
Dungeon Master 2, Doom, X-Com Can look directly at the sun with only minor permanent damage.[44] @notch 1. Enjoy games 2. Pick up programming 3. ???? 4. Profit

His beard has been shaved for charity.[59]

When Mojang was sold to Microsoft, he left the company soon after along with the other two founders.

Tobias Möllstam[60] Tobias - Mojang avatar.png Web developer Developing tight webs to capture customers. @mollstam One day he decided to eat failure and shit success. True story.
Carl Manneh[60] Carl - Mojang avatar.png Founder of Mojang
Chief Executive Officer
FIFA 10, Resident Evil, Tetris Cloning himself.[44] @carlmanneh Used to be Notch's old boss. His last name sounds like "money" and he is Mojang's business guy. Coincidence?
Daniel 'Kappische' Kaplan[61] Kappische - Mojang avatar.png Business developer Street Fighter IV, Tetris DS, Zelda: A Link to the Past Typing very fast.[44] @Kappische On his Skype picture he looks like a pirate.
Warren 'EvilSeph' Loo[45][62] EvilSeph - Mojang avatar.png Game developer @EvilSeph Leader of the Bukkit team.
Jakob Porsér Jakob - Mojang avatar.png Founder of Mojang
Game developer (Caller’s Bane)
X-Com 2, Master of Magic, Diablo 2 Recursive for loops.[44] @JahKob Made another game (Scrolls) along with Minecraft. His pants defy gravity and suspenders alike.
Johan Bernhardsson Bernhardsson - Mojang avatar.png Game developer (Minecraft Java Edition) Half-Life 2, Bloodline Champions @jbernhardsson Previously worked as a Half-Life 2 modder, a minigame developer and a software engineer. Was a programmer for Stunlock Studios on strategy game Bloodline Champions. Previously a Minecraft Pocket Edition developer. He no longer works for Mojang. He now works in Malmö.
Leonard 'xlson' Gram[63] Leo - Mojang avatar.png Web developer Can recite the entire alphabet by memory. @xlson
Henrik 'Carnalizer' Pettersson[64] Henrik - Mojang avatar.png Production manager of Caller’s Bane
Developer of Crown and Council
Board games, strategy games, Team Fortress 2, Half-Life, Minecraft Extreme procrastination. @carnalizer Was the oldest person employed by Mojang.
Daniel Frisk Frisk - Mojang avatar.png Chief architect @danfrisk He never works on Fridays.
Ryan 'TheMogMiner' Holtz[46] Ryan Holtz.png Game developer (Minecraft Java Edition) @TheMogMiner Previously worked on Scaleform
Martin Odhelius Martin Odhelius.png Web developer @modhelius
Anton Albiin Anton Albiin.png Customer support agent @ettglasvatten
Hayden 'Dock' Scott-Baron[65][66] Hayden Scott-Baron Real Life.png Artist @docky Joined in December 2009, but left shortly after in February 2010 due to work-related issues.
Poi Poi Chen Poi Poi Chen.jpeg Artist (Scrolls) Dota 2 @poipoichen
Nathan 'Tahg' Gilbert[45][67] Tahg.png Minecraft server development @tahgtahv Former member of the Bukkit team.
Linn Hultman Linn Hultman.png Office manager @linnsebumsan Was Notch's personal assistant.
Andreas 'hideous' Jörgensen Andreas-Jörgensen.jpg Customer support agent @hideous_
Amir Moulavi Amir moulavi.jpeg Minecraft Realms lead developer
Web developer
Mike 'ClayHero' Till Mike Till.png Customer support agent @e_claymore Worked with Marc Watson at a previous job.
Torbjorn Allard TorbjornAllard.png Web developer @torbjornallard
Andreas Andersson Andreas Andersson Real Life.png Customer support agent Dota 2 @blurpiandy Creating videos related to Dota 2
Jonatan 'eldrone' Pöljö Jonatan Pöljö.png Designator @eldrone
David Marby[68] DMarby.jpg Realms developer @DMarby
Amelia Dale AmeliaDale.png Head of social @amelialkd
Rikard Herlitz RikardHerlitz.png Chief technology officer @goocoder Founder and CTO of Goo Create
Jifeng Zhang JifengZhang.png DevOps engineer @zjfroot
Josh 'rockenroll4life' Letellier JoshLetellier.png Game developer (Minecraft) @rockenroll4life
Joe Liu Customer support agent @joebleh Worked with Marc Watson at a previous job.
Bella 'Broontoo'[69] Project manager @broontoo
Mariana 'RazzleberryFox' Graham Animator, modeler, texture artist @RazzleberryFox
Philip 'Zee' Vieira Realms developer @zeeraw

Former contractors[edit]

Name Task Twitter
Gary M. Community Manager (Scrolls)[70] @atmaz
Gareth Community Manager (Scrolls)[71] @seemescrollin
Telltale Games Developers of Minecraft: Story Mode and Minecraft: Story Mode - Season Two @telltalegames
Other Ocean Interactive Developers of the New Nintendo 3DS Edition of Minecraft @other_ocean
Scholastic Original publisher of various Minecraft guidebooks @scholastic
Mattel Creations Produces the Minecraft Mini-Series
Atomic Cartoons @atomiccartoons

Office tour[edit]





  4. "Wurm Online hitting version 1.0 after almost a decade" – ShackNews, December 4, 2012.
  5. "Wurm Online"
  6. "The history of Minecraft" by Alex Cox. TechRadar, June 13, 2018.
  10. Talk:Mojang_AB#On_the_topic_of_how_Mojang_and_Microsoft_Studios_and_so_forth_are_presented
  27. "Play Crown and Council - a new, free game!" – Www.mojang, April 22, 2016
  28. "Minecraft Devs Release Crown And Council Free" –, April 22, 2016
  29. "Mojang releases a free strategy game called Crown and Council" – Pcgamer, April 22, 2016
  30. "Minecraft Dev Releases Surprise Free Game on Steam" – Gamespot, April 22, 2016
  31. "Mojang's Crown and Council: From hobby project to Steam release" – Http:, May 25, 2016
  32. "Crown and Council gets royally updated, still free" – Rockpapershotgun, 31 January 2017
  40. "Secret project Rex Kwon Do begins today! It will involve caffeine and giggling."@notch, September 5, 2011
  41. "Remember Project Rex Kwon Do? We cancelled it to focus on Minecraft, Scrolls and eventually 0x10c that we own 100% ourselves instead."@notch, July 19, 2012
  42. a b c d e
  43. a b
  44. a b c d e f
  45. a b c d
  46. a b
  47. @_tomcc
  52. @shoghicp
  55. "Welcome to the Realms team, @alexandrepretto! Ele fala português!"@Marc_IRL, January 12, 2017
  60. a b

External links[edit]