Module:SlotSprite
Contents
Available images[edit]
Infobox tool icons
Axe Required
Bucket Required
Hoe Required
Pickaxe Required
Shovel Required
Sword Required
Crafting stations
Banner
Banner Pattern
Blaze Powder
Bottle
Dye
Lapis Lazuli
Netherite Ingot
Animal equipment
Carpet
Horse Armor
Saddle
Player equipment
Chest
Feet
Head
Legs
Offhand
Offhand BE
Banner Patterns
Any Pattern
Base
Base Dexter Canton
Base Gradient
Base Indented
Base Sinister Canton
Bend
Bend Sinister
Bordure
Bordure Indented
Chevron
Chief
Chief Dexter Canton
Chief Indented
Chief Sinister Canton
Creeper Charge
Cross
Fess
Field Masoned
Flower Charge
Globe
Gradient
Inverted Chevron
Lozenge
Pale
Pale Dexter
Pale Sinister
Paly
Per Bend
Per Bend Inverted
Per Bend Sinister
Per Bend Sinister Inverted
Per Fess
Per Fess Inverted
Per Pale
Per Pale Inverted
Roundel
Saltire
Skull Charge
Snout
Thing
Uncategorised
?
Delete
[view | edit | history | purge]The above documentation is transcluded from Module:SlotSprite/doc.
return {
settings = {
align = 'middle',
image = 'SlotSprite.png',
name = 'Slot',
sheetsize = 2048,
size = 32,
stylesheet = true,
url = require( [[Module:Sprite]] ).getUrl( 'SlotSprite.png', 'version=1588281575290', 'slot-sprite' ),
},
sections = {
{ name = 'Infobox tool icons', id = 5 },
{ name = 'Crafting stations', id = 2 },
{ name = 'Animal equipment', id = 3 },
{ name = 'Player equipment', id = 4 },
{ name = 'Banner Patterns', id = 6 },
{ name = 'Uncategorised', id = 1 },
},
ids = {
['?'] = { pos = 1, section = 1 },
['Any Pattern'] = { pos = 62, section = 6 },
['Axe Required'] = { pos = 14, section = 5 },
Banner = { pos = 20, section = 2 },
['Banner Pattern'] = { pos = 21, section = 2 },
Base = { pos = 23, section = 6 },
['Base Dexter Canton'] = { pos = 24, section = 6 },
['Base Gradient'] = { pos = 25, section = 6 },
['Base Indented'] = { pos = 26, section = 6 },
['Base Sinister Canton'] = { pos = 27, section = 6 },
Bend = { pos = 28, section = 6 },
['Bend Sinister'] = { pos = 29, section = 6 },
['Blaze Powder'] = { pos = 6, section = 2 },
Bordure = { pos = 30, section = 6 },
['Bordure Indented'] = { pos = 31, section = 6 },
Bottle = { pos = 7, section = 2 },
['Bucket Required'] = { pos = 15, section = 5 },
Carpet = { pos = 9, section = 3 },
Chest = { pos = 2, section = 4 },
Chevron = { pos = 32, section = 6 },
Chief = { pos = 33, section = 6 },
['Chief Dexter Canton'] = { pos = 34, section = 6 },
['Chief Indented'] = { pos = 35, section = 6 },
['Chief Sinister Canton'] = { pos = 36, section = 6 },
['Creeper Charge'] = { pos = 37, section = 6 },
Cross = { pos = 38, section = 6 },
Delete = { pos = 63, section = 1 },
Dye = { pos = 22, section = 2 },
Feet = { pos = 3, section = 4 },
Fess = { pos = 39, section = 6 },
['Field Masoned'] = { pos = 40, section = 6 },
['Flower Charge'] = { pos = 41, section = 6 },
Globe = { pos = 42, section = 6 },
Gradient = { pos = 43, section = 6 },
Head = { pos = 4, section = 4 },
['Hoe Required'] = { pos = 16, section = 5 },
['Horse Armor'] = { pos = 10, section = 3 },
['Inverted Chevron'] = { pos = 44, section = 6 },
['Lapis Lazuli'] = { pos = 8, section = 2 },
Legs = { pos = 5, section = 4 },
Lozenge = { pos = 45, section = 6 },
['Netherite Ingot'] = { pos = 65, section = 2 },
Offhand = { pos = 12, section = 4 },
['Offhand BE'] = { pos = 13, section = 4 },
Pale = { pos = 46, section = 6 },
['Pale Dexter'] = { pos = 47, section = 6 },
['Pale Sinister'] = { pos = 48, section = 6 },
Paly = { pos = 49, section = 6 },
['Per Bend'] = { pos = 50, section = 6 },
['Per Bend Inverted'] = { pos = 51, section = 6 },
['Per Bend Sinister'] = { pos = 52, section = 6 },
['Per Bend Sinister Inverted'] = { pos = 53, section = 6 },
['Per Fess'] = { pos = 54, section = 6 },
['Per Fess Inverted'] = { pos = 55, section = 6 },
['Per Pale'] = { pos = 56, section = 6 },
['Per Pale Inverted'] = { pos = 57, section = 6 },
['Pickaxe Required'] = { pos = 17, section = 5 },
Roundel = { pos = 58, section = 6 },
Saddle = { pos = 11, section = 3 },
Saltire = { pos = 59, section = 6 },
['Shovel Required'] = { pos = 18, section = 5 },
['Skull Charge'] = { pos = 60, section = 6 },
Snout = { pos = 64, section = 6 },
['Sword Required'] = { pos = 19, section = 5 },
Thing = { pos = 61, section = 6 },
},
}