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Module:EnvSprite

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return {
	settings = {
		image = 'EnvCSS.png',
		pos = 256,
		sheetsize = 256,
		url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1526508227214' ),
	},
	sections = {
		{ name = 'Landscape', id = 3 },
		{ name = 'Structures', id = 4 },
		{ name = 'Dimensions', id = 5 },
		{ name = 'Environment', id = 2 },
		{ name = 'Types', id = 6 },
		{ name = 'Miscellaneous', id = 1 },
	},
	ids = {
		['abandoned-mineshaft'] = { pos = 44, section = 4 },
		altitude = { pos = 24, section = 1 },
		ambience = { pos = 8, section = 1 },
		amplified = { pos = 21, section = 6 },
		basin = { pos = 68, section = 3 },
		beach = { pos = 73, section = 3 },
		['beacon-pyramid'] = { pos = 54, section = 4 },
		biome = { pos = 25, section = 3 },
		biomes = { pos = 25, section = 3 },
		block = { pos = 10, section = 1 },
		blocks = { pos = 10, section = 1 },
		['brick-pyramid'] = { pos = 56, section = 4 },
		['buffet-mode'] = { pos = 25, section = 3 },
		['buried-treasure'] = { pos = 108, section = 3 },
		c418 = { pos = 8, section = 1 },
		cave = { pos = 30, section = 3 },
		cavern = { pos = 30, section = 3 },
		['chorus-tree'] = { pos = 88, section = 3 },
		chunk = { pos = 9, section = 1 },
		chunks = { pos = 9, section = 1 },
		cloud = { pos = 23, section = 2 },
		clouds = { pos = 23, section = 2 },
		customized = { pos = 64, section = 6 },
		['customized-world-type'] = { pos = 64, section = 6 },
		['daniel-rosenfeld'] = { pos = 8, section = 1 },
		day = { pos = 100, section = 2 },
		['day-night'] = { pos = 22, section = 2 },
		['day-night-cycle'] = { pos = 22, section = 2 },
		debug = { pos = 61, section = 6 },
		['debug-mode'] = { pos = 61, section = 6 },
		default = { pos = 62, section = 6 },
		['default-world-type'] = { pos = 62, section = 6 },
		['desert-temple'] = { pos = 39, section = 4 },
		['desert-well'] = { pos = 37, section = 4 },
		dimensions = { pos = 93, section = 5 },
		dungeon = { pos = 43, section = 4 },
		dungeons = { pos = 43, section = 4 },
		embankment = { pos = 96, section = 3 },
		['end'] = { pos = 14, section = 5 },
		['end-city'] = { pos = 53, section = 4 },
		['end-fountain'] = { pos = 51, section = 4 },
		['end-gateway'] = { pos = 52, section = 4 },
		['end-gateway-portal'] = { pos = 52, section = 4 },
		['end-islands'] = { pos = 89, section = 3 },
		['end-portal'] = { pos = 46, section = 4 },
		entities = { pos = 4, section = 1 },
		entity = { pos = 4, section = 1 },
		['exit-portal'] = { pos = 51, section = 4 },
		explosion = { pos = 95, section = 1 },
		['far-land'] = { pos = 18, section = 3 },
		['far-lands'] = { pos = 18, section = 3 },
		['first-quarter-moon'] = { pos = 81, section = 2 },
		['floating-island'] = { pos = 71, section = 3 },
		fluid = { pos = 11, section = 1 },
		fluids = { pos = 11, section = 1 },
		fog = { pos = 94, section = 2 },
		fossil = { pos = 79, section = 3 },
		['full-moon'] = { pos = 16, section = 2 },
		['glowstone-cluster'] = { pos = 58, section = 3 },
		['gravel-beach'] = { pos = 74, section = 3 },
		hill = { pos = 66, section = 3 },
		hills = { pos = 66, section = 3 },
		['huge-mushroom'] = { pos = 34, section = 3 },
		['huge-mushrooms'] = { pos = 34, section = 3 },
		['ice-spike'] = { pos = 35, section = 3 },
		['ice-spikes'] = { pos = 35, section = 3 },
		igloo = { pos = 42, section = 4 },
		['indev-house'] = { pos = 105, section = 4 },
		island = { pos = 90, section = 3 },
		item = { pos = 2, section = 1 },
		items = { pos = 2, section = 1 },
		['jungle-temple'] = { pos = 40, section = 4 },
		lake = { pos = 69, section = 3 },
		['large-biomes'] = { pos = 20, section = 6 },
		['last-quarter-moon'] = { pos = 82, section = 2 },
		['lava-lake'] = { pos = 70, section = 3 },
		['lava-sea'] = { pos = 59, section = 3 },
		['lava-spring'] = { pos = 91, section = 3 },
		light = { pos = 7, section = 2 },
		liquid = { pos = 11, section = 1 },
		liquids = { pos = 11, section = 1 },
		loops = { pos = 8, section = 1 },
		mansion = { pos = 80, section = 4 },
		map = { pos = 1, section = 1 },
		midnight = { pos = 104, section = 2 },
		['mineral-vein'] = { pos = 32, section = 3 },
		mob = { pos = 6, section = 1 },
		mobs = { pos = 6, section = 1 },
		moon = { pos = 16, section = 2 },
		['moss-boulder'] = { pos = 36, section = 3 },
		['moss-stone-boulder'] = { pos = 36, section = 3 },
		mountain = { pos = 67, section = 3 },
		mountains = { pos = 67, section = 3 },
		music = { pos = 8, section = 1 },
		nether = { pos = 13, section = 5 },
		['nether-cave'] = { pos = 92, section = 3 },
		['nether-fortress'] = { pos = 60, section = 4 },
		['nether-portal'] = { pos = 48, section = 4 },
		['nether-reactor'] = { pos = 55, section = 4 },
		['new-moon'] = { pos = 83, section = 2 },
		night = { pos = 103, section = 2 },
		noon = { pos = 101, section = 2 },
		['npc-village'] = { pos = 47, section = 4 },
		['obsidian-pillar'] = { pos = 50, section = 4 },
		['obsidian-pillars'] = { pos = 50, section = 4 },
		['obsidian-platform'] = { pos = 49, section = 4 },
		['obsidian-wall'] = { pos = 57, section = 1 },
		ocean = { pos = 76, section = 3 },
		['ocean-monument'] = { pos = 41, section = 4 },
		['ore-vein'] = { pos = 32, section = 3 },
		overworld = { pos = 12, section = 5 },
		player = { pos = 5, section = 1 },
		portal = { pos = 48, section = 4 },
		rain = { pos = 27, section = 2 },
		ravine = { pos = 31, section = 3 },
		reactor = { pos = 55, section = 4 },
		['renewable-resource'] = { pos = 3, section = 1 },
		['renewable-resources'] = { pos = 3, section = 1 },
		river = { pos = 77, section = 3 },
		sea = { pos = 76, section = 3 },
		shipwreck = { pos = 107, section = 2 },
		['sky-dimension'] = { pos = 19, section = 5 },
		snowfall = { pos = 28, section = 2 },
		sound = { pos = 8, section = 1 },
		sounds = { pos = 8, section = 1 },
		spring = { pos = 72, section = 3 },
		['stone-beach'] = { pos = 75, section = 3 },
		['stone-platform'] = { pos = 98, section = 4 },
		storm = { pos = 29, section = 2 },
		stronghold = { pos = 45, section = 4 },
		sun = { pos = 15, section = 2 },
		sunrise = { pos = 99, section = 2 },
		sunset = { pos = 102, section = 2 },
		superflat = { pos = 63, section = 6 },
		surface = { pos = 65, section = 1 },
		['surface-layer'] = { pos = 65, section = 1 },
		['swamp-hut'] = { pos = 38, section = 4 },
		['the-end'] = { pos = 14, section = 5 },
		['the-nether'] = { pos = 13, section = 5 },
		['the-overworld'] = { pos = 12, section = 5 },
		['the-player'] = { pos = 5, section = 1 },
		['the-void'] = { pos = 17, section = 2 },
		thunderstorm = { pos = 29, section = 2 },
		tree = { pos = 33, section = 3 },
		['underwater-ruins'] = { pos = 106, section = 2 },
		village = { pos = 47, section = 4 },
		void = { pos = 17, section = 2 },
		['waning-crescent-moon'] = { pos = 84, section = 2 },
		['waning-gibbous-moon'] = { pos = 85, section = 2 },
		['waxing-crescent-moon'] = { pos = 86, section = 2 },
		['waxing-gibbous-moon'] = { pos = 87, section = 2 },
		weather = { pos = 97, section = 2 },
		['winter-mode'] = { pos = 28, section = 2 },
		['witch-hut'] = { pos = 38, section = 4 },
		['woodland-mansion'] = { pos = 80, section = 4 },
		['world-border'] = { pos = 78, section = 1 },
		['world-borders'] = { pos = 78, section = 1 },
		['world-boundary'] = { pos = 26, section = 1 },
	},
}
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