Module:DungeonsLevelSprite

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return {
	settings = {
		align = 'middle',
		image = 'DungeonsLevelCSS.png',
		linkprefix = 'MCD:',
		name = 'DungeonsLevel',
		pos = 96,
		sheetsize = 128,
		stylesheet = true,
		url = require( [[Module:Sprite]] ).getUrl( 'DungeonsLevelCSS.png', 'version=1603479125952', 'dungeonslevel-sprite' ),
	},
	sections = {
		{ name = 'Levels', id = 1 },
	},
	ids = {
		['???'] = { pos = 6, section = 1 },
		['Arch Haven'] = { pos = 8, section = 1 },
		['Cacti Canyon'] = { pos = 7, section = 1 },
		['Creeper Woods'] = { pos = 1, section = 1 },
		['Creeping Winter'] = { pos = 4, section = 1 },
		['Desert Temple'] = { pos = 3, section = 1 },
		['Dingy Jungle'] = { pos = 12, section = 1 },
		['Fiery Forge'] = { pos = 2, section = 1 },
		['Frosted Fjord'] = { pos = 4, section = 1 },
		['Jungle Awakens'] = { pos = 5, section = 1 },
		['Lone Fortress'] = { pos = 9, section = 1 },
		['Lost Settlement'] = { pos = 13, section = 1 },
		['Obsidian Pinnacle'] = { pos = 14, section = 1 },
		['Overgrown Temple'] = { pos = 17, section = 1 },
		['Panda Plateau'] = { pos = 5, section = 1 },
		['Pumpkin Pastures'] = { pos = 10, section = 1 },
		['Redstone Mines'] = { pos = 18, section = 1 },
		['Soggy Cave'] = { pos = 15, section = 1 },
		['Soggy Swamp'] = { pos = 11, section = 1 },
		['Squid Coast'] = { pos = 16, section = 1 },
	},
}