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Runecraft 3.1.0 was released on April 19, 2017. Check out all the changes on Release Notes

Runecraft 3 download on DevBukkit.

Runecraft 3 download on SpigotMC.

We're in the process of updating the wiki. Please do not revert changes made by any of the Runecraft staff: Josiah42, Rivkiin, Amuxix, Lvletei, Hero5th, Jmey.


Runecraft is a gameplay modification for Bukkit and Spigot that adds magic to the game in the form of configurable block formations known as "runes" that can be constructed in the actual game world, creating short-term enchantments with a variety of functions. Unlike other Bukkit/Spigot mods, it does not have any client-side interface such as the use of commands.

Runecraft was the third multiplayer mod ever developed and is still actively maintained by RivkiinShadows, Josiah42, Amuxix, and lvletei. Old developers were SuperLlama, Ctri, Zeerix, and Der_niabs.


Rune System[edit]

The modification's functionality is handled with "runes" that players build as structures in the game world out of in-game resources. Runes are predefined patterns of blocks arranged in a square of odd dimensions (e.g. 5x5 blocks) which the modification will recognize and, when the central block is used with a tool, trigger the corresponding effect on the player, tool, or surrounding area.


Runes and items created by them (Shield Weapons / Fire Pick / Hell Maw / etc.) all require energy to use or activate. Energy is gained through the creation of runes that are consumed on use and by throwing items into lava or a fire within 10 Blocks of you. (Note: The closest person to the burning item will receive energy, regardless of who threw the item.)

Different items have different runic value energies. Common blocks such as dirt and cobblestone only grant one energy per block, whereas a single diamond grants hundreds. Consuming or incinerating the same item type gives diminishing returns; each time you incinerate the same type of item in a row, the runic energy reward is reduced by a certain percent. The energy reward cannot be reduced below 1. You can reverse the penalty by sacrificing different item types; each time you sacrifice an item of a different type, the penalty for all other item types is reduced.

The cost of using any given rune can vary depending on several factors - the number of blocks modified by a rune, the distance teleported, the tier of the blocks used to create the rune (if it uses tier blocks), et cetera.

Runecraft Server[edit]

The official server can be found at Kendria.

Building Runes[edit]

Runes are constructed as a pattern of odd dimensions (such as 3x3x3 or 5x5x1 blocks). Stone (but not cobblestone), dirt, and other "tier zero" blocks can be used to fill "blank" spaces in the pattern. The material the rune is constructed out of determines the rune's "tier". Higher tiers make the rune more powerful.

Note: Note not all runes can be affected by tier.

Runes are activated by using (right-click by default) the central block, or the floor below with any Tool. Different runes often have specific activation requirements. Shovel runes must be clicked on with a shovel, while teleporters can be activated with an empty hand.


Most vanilla Minecraft blocks may be used in the construction of runes. Each block has been assigned a tier value based on their rarity and difficulty to obtain, which affects the potency of the rune.

Consult tier block for a partial list of tiered materials.

Note: Server admins may change which tier a material is as of runecraft 2.11. See disabled-runes.txt for details.

Runes List[edit]

Here we have the layout of all known runes. For details, click the individual runes name.


Initiation ­— enable runecrafting


Diviner — show active runecraft effects

Identifier ­— show block and mob information


Freightpoint — receiver for a Freight Teleporter

Recall — teleport yourself or others to the marked location

Teleporter — teleport players to a receiver

Warp — teleport through floors or ceilings

Waypoint — receiver for a player teleport


Doubt — un-Faith an island

Faith — raise the land to make a floating island

Faith Transfer Portal ­— teleport an entire faith island

Faith Wrencher — adjust an island's center

Faithpoint — receiver for a Transfer Portal

Pegasus — move an island through the sky

Rubrik — create a copy of a faith island

Shell - create a shell around your faith island


Lock Block — lock or down toggle blocks

Mineshaft — instantly dig a vertical mineshaft

Mound ­— create a shelter

Reality Anchor — record a structure for duplication

Reality Master — create a copy of a Reality Mastered structure

Solar Flare — vaporize a large volume of blocks

Spleef Block ­— for flooring a Spleef arena

Toggle Blocks — blocks that can be toggled with another block (or air)

Topsy Turvy — vertically invert an area

Transmutation — replace blocks in place


Accelerator — fling players through the air

Aether Chest - a secure way to get energy for you or another

Force Field — an invisible defensive wall

Freezer — freeze water and create snow

Glowstick - light up mobs in the area

Inheritance — retain items on death

Magic Cake — bake a cake without milk or eggs

Magic Lasso — pull distant creatures towards you

Magma Gel — harvest netherrack into stackable lava sources

Phantom Torch — a torch that follows you

Runic Radio — talk to other players with the same radio

Spring — leap forwards on command

Surface Tension — harvest ice into stackable water sources

Zeerix Chest — create a chest you can summon and unsummon at will

Tempest — raise or dispel a storm


Cold Feet — freeze water under your feet

Endurance — extend mercy invulnerability after taking damage


Some tool effects can be stacked.

Farmer's Charm — plant seeds while hoeing

Fire Pick — smelt blocks as you mine them

Leaf Blower — destroy leaves in bulk

Light Pick — place torches with your pickaxe

Power Drill — dig long, narrow holes

Power Hoe — till large areas of dirt

Power Pick — mine large volumes of rock and ore

Containment — make dangerous terrain safe when mining nearby


Some weapon effects can be stacked. (Multishot + Siege bow, for example)

Bow of Light — place torches with your arrows

Bow of Translocation — teleport to where the arrow lands

Hell Maw — arrows open fissures to the void

Multishot — shoot multiple arrows at once

Shield — create a small force field with your shield

Siege bow — upgrade your arrows with TNT


Dispel — remove runecraft effects

Permanence — prevent a tool from being destroyed

Genesis — create a personal void dimension


All Ward runes block the creation of certain types of runes, or disable existing rune effects, within a given area.

Aether Ward — disable all rune creation

Danger Ward — disable terrain modifying runes

Tool Ward — disable rune-enhanced tools

True Name Ward — disable use of True Names

True Name[edit]

True Name — let someone else use runes as if they were you

True Name Altar — teleport to a player's location


Automation Designator — prepare a rune for remote activation via sensors

Block Sensor — activates when a block is placed on it

Damage Sensor — activates when it takes damage

Redstone Sensor — activates on receiving a redstone signal


These runes are intended for use by administrators only; as such, all of them require bedrock to make.

Altar of Judgement — edit disabled-runes.txt from in game

Absolution - load a previously saved Faith island, clipping into whatever

Redemption — load a previously saved Faith island

Salvation — save a Faith island to a file

Removed Runes[edit]

Looking for a rune you're sure you remember from an earlier version of Runecraft? Some runes get removed between versions. The list of removed runes now has its own page.


The mod configuration information is on Configuration

Version History[edit]

Version History can be found Here

Editing This Page[edit]

If you want to edit this page with any new information please try to follow the 'template' being used on the rest of the runecraft pages.

Here is a small tutorial on how to use the templates for runes.