Mob
Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]
Contents
Spawning
Mobs come to exist by spawning in various ways. Most will spawn naturally, dependent on the light level and biome, often times in groups with mobs of the same variety. Most passive mobs also have the ability to breed, which will spawn baby versions of themselves. Mobs will not naturally spawn on transparent blocks, in water (except for squid and guardians), in lava, or on half blocks (slabs, stairs). The exception is monster spawners, from which they can spawn naturally on any block including air.
Some mobs (like the iron golem, snow golem, and the wither) require that the player "construct" them before being able to spawn.
Players can also spawn mobs by using spawn eggs in Creative mode, or the /summon
command after enabling cheats. However if the player tries to summon an ender dragon with the /summon
command, it will have a different AI to stay in the same place.
Behavior
Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they turn to dust and drop items which may be useful resources.
Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to a desired object or destination. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the Player as soon as they come close. Neutral mobs will remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob will turn hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.
Mobs can not see through most solid blocks, including semi-transparent blocks such as ice, glass, or glass panes. Mobs will not attempt to walk on rail tracks, unless pushed on by other mobs.
List of mobs
Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.
Note: The list is categorized according to the Java edition. May vary between different platforms.
Passive mobs
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Bat | Chicken | Cow | Donkey | Horse | Mooshroom | Mule | Ocelot | Parrot | Pig | Rabbit | Sheep | Skeleton Horse |
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Squid | Villager |
Neutral mobs
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Cave Spider | Enderman | Iron Golem | Llama | Polar Bear (Baby is passive) |
Spider | Wolf | Zombie Pigman |
Hostile mobs
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Blaze | Chicken Jockey | Creeper | Elder Guardian | Endermite | Evoker | Ghast | Guardian | Husk | Magma Cube | Shulker |
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Silverfish | Skeleton | Skeleton Horseman | Slime | Spider Jockey | Stray | Vex | Vindicator | Witch | Wither Skeleton | Zombie | Zombie Villager |
Tameable mobs
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Donkey | Horse | Llama | Mule | Ocelot | Parrot | Wolf |
Utility mobs
Utility mobs are meant to serve as supplementary ways of protection against hostile mobs.
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Iron Golem (Neutral if natural-generated) |
Snow Golem |
Boss mobs
Boss mobs are extremely durable and destructive hostile mobs specifically designed for longer, riskier, and larger-scale battles for players. They are generally immune to most status effects, and are capable of seeing mobs affected by Invisibility.
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Ender Dragon | Wither | Elder Guardian [a boss in Bedrock Edition only] |
Upcoming mobs
Upcoming mobs are new mobs which are only present in development versions.
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Cod | Dolphin | Drowned | Phantom | Puffer Fish | Salmon | Turtle | Tropical Fish |
Unused mobs
- See also: Unused features
Unused mobs are found in the source code and can be spawned using /summon
, but are unavailable in normal gameplay.
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Giant | Illusioner | Killer Bunny | Zombie Horse [available in Bedrock Edition and New Nintendo 3DS Edition] |
Removed mobs
- See also: Removed features
Removed mobs no longer exist in current versions of the game.
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Beast Boy | Black Steve | Human | Rana | Steve |
Education Edition mobs
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Agent | NPC |
Platform availability
Mob | Java Edition | Legacy Console Edition | Bedrock Edition | New Nintendo 3DS Edition | Education Edition |
---|---|---|---|---|---|
Agent |
No | No | No | No | Yes |
Bat |
Yes | Yes | Yes | Yes | Yes |
Blaze |
Yes | Yes | Yes | Yes | Yes |
Cave Spider |
Yes | Yes | Yes | Yes | Yes |
Chicken |
Yes | Yes | Yes | Yes | Yes |
Chicken Jockey |
Yes | Yes | Yes | Yes | Yes |
Cod |
Upcoming | No | Upcoming | No | No |
Cow |
Yes | Yes | Yes | Yes | Yes |
Creeper |
Yes | Yes | Yes | Yes | Yes |
Dolphin |
Upcoming | No | Upcoming | No | No |
Donkey |
Yes | Yes | Yes | Yes | Yes |
Drowned |
Upcoming | No | Upcoming | No | No |
Elder Guardian |
Yes | Yes | Yes | Yes | Yes |
Ender Dragon |
Yes | Yes | Yes | No | Yes |
Enderman |
Yes | Yes | Yes | Yes | Yes |
Endermite |
Yes | Yes | Yes | No | Yes |
Evoker |
Yes | Yes | Yes | No | Yes |
Ghast |
Yes | Yes | Yes | Yes | Yes |
Giant |
Yes | No | No | No | No |
Guardian |
Yes | Yes | Yes | Yes | Yes |
Horse |
Yes | Yes | Yes | Yes | Yes |
Husk |
Yes | Yes | Yes | Yes | Yes |
Illusioner |
Yes | No | No | No | No |
Iron Golem |
Yes | Yes | Yes | Yes | Yes |
Killer Bunny |
Yes | No | No | No | No |
Llama |
Yes | Yes | Yes | No | Yes |
Magma Cube |
Yes | Yes | Yes | Yes | Yes |
Mooshroom |
Yes | Yes | Yes | Yes | Yes |
Mule |
Yes | Yes | Yes | Yes | Yes |
NPC |
No | No | No | No | Yes |
Ocelot |
Yes | Yes | Yes | Yes | Yes |
Phantom |
Upcoming | No | No | No | No |
Parrot |
Yes | Yes | Yes | No | No |
Pig |
Yes | Yes | Yes | Yes | Yes |
Polar Bear |
Yes | Yes | Yes | No | Yes |
Pufferfish |
Upcoming | No | Upcoming | No | No |
Rabbit |
Yes | Yes | Yes | Yes | Yes |
Salmon |
Upcoming | No | Upcoming | No | No |
Sheep |
Yes | Yes | Yes | Yes | Yes |
Shulker |
Yes | Yes | Yes | No | Yes |
Silverfish |
Yes | Yes | Yes | Yes | Yes |
Skeleton |
Yes | Yes | Yes | Yes | Yes |
Skeleton Horse |
Yes | Yes | Yes | Yes | Yes |
Skeleton Horseman |
Yes | Yes | Yes | Yes | Yes |
Slime |
Yes | Yes | Yes | Yes | Yes |
Snow Golem |
Yes | Yes | Yes | Yes | Yes |
Spider |
Yes | Yes | Yes | Yes | Yes |
Spider Jockey |
Yes | Yes | Yes | Yes | Yes |
Squid |
Yes | Yes | Yes | Yes | Yes |
Stray |
Yes | Yes | Yes | Yes | Yes |
Tropical Fish |
Upcoming | No | Upcoming | No | No |
Turtle |
Upcoming | No | No | No | No |
Vex |
Yes | Yes | Yes | No | Yes |
Vindicator |
Yes | Yes | Yes | No | Yes |
Villager |
Yes | Yes | Yes | Yes | Yes |
Witch |
Yes | Yes | Yes | Yes | Yes |
Wither |
Yes | Yes | Yes | Yes | Yes |
Wither Skeleton |
Yes | Yes | Yes | Yes | Yes |
Wolf |
Yes | Yes | Yes | Yes | Yes |
Zombie |
Yes | Yes | Yes | Yes | Yes |
Zombie Horse |
Yes | Yes | Yes | No | Yes |
Zombie Pigman |
Yes | Yes | Yes | Yes | Yes |
Zombie Villager |
Yes | Yes | Yes | Yes | Yes |
Damage dealt by hostile mobs
The damage mobs deal to players is affected by the difficulty of the game. The below values represent the amount of damage taken per hit.
- This only applies to mobs attacking the player. Mobs attacking other mobs (wolves, iron golems, etc.) always deal the 'Normal' damage listed, regardless of difficulty.
- Values for the creeper and ghast assume the player is directly adjacent to the explosion.
- The damage of slimes and magma cubes depends on their size. Tiny-sized slimes, while hostile, are unable to do damage directly.
- In contrast, the damage for an iron golem just has a large random factor.
- Mobs deal no damage on peaceful, apart from the wolf (in the bedrock edition) and the llama.
Mob | Difficulty | Status effect (s) | ||
---|---|---|---|---|
Easy | Normal | Hard | ||
Blaze (the melee attack) |
4 ( |
6 ( |
9 ( |
No |
Blaze's fireball |
5 ( |
No | ||
Cave Spider |
2 ( |
2 ( |
3 ( |
Poison for 7 seconds on normal difficulty and for 15 seconds on hard difficulty |
Creeper's explosion |
25 ( |
49 ( |
73 ( |
When exploding: No
If having a potion effect when exploding, it leaves a effect cloud with the effect, like a lingering potion. |
Charged creeper's explosion |
49 ( |
97 ( |
145 ( | |
Drowned (normal) [upcoming 1.13] |
2 ( |
3 ( |
4 ( |
No |
Drowned (trident) [upcoming 1.13] |
8 ( |
No | ||
Elder Guardian |
5 ( |
8 ( |
12 ( |
Inflicts Mining Fatigue III for 5 minutes on nearby players |
Ender Dragon |
6 ( |
10 ( |
15 ( |
No |
Enderman |
4 ( |
7 ( |
10 ( |
No |
Endermite |
2 ( |
No | ||
Evoker's fangs |
6 ( |
No | ||
Ghast's fireball impact |
6 ( |
No | ||
Ghast's fireball explosion |
9 ( |
17 ( |
25 ( |
No |
Giant (unused) |
26 ( |
50 ( |
75 ( |
No |
Guardian |
4 ( |
6 ( |
9 ( |
No |
Illusioner's arrow |
1 ( |
1 ( |
1 ( |
Throws Blindness spells on the player, if regional difficulty is 3 or greater |
Iron Golem |
4 ( |
7 ( |
10 ( |
No |
The Killer Bunny |
5 ( |
8 ( |
12 ( |
No |
Llama's spit |
1 ( |
No | ||
Magma Cube (big) |
4 ( |
6 ( |
9 ( |
No |
Magma Cube (medium) |
3 ( |
4 ( |
6 ( |
No |
Magma Cube (small) |
2 ( |
3 ( |
4 ( |
No |
Phantom [upcoming 1.13] |
4 ( |
6 ( |
9 ( |
No |
Polar Bear |
4 ( |
6 ( |
9 ( |
No |
Pufferfish (Melee)[upcoming 1.13] |
2 ( |
3 ( |
4 ( |
No |
Pufferfish (Poison)[upcoming 1.13] |
5 ( |
Gives the player Poison for 7 seconds | ||
Shulker's bullet |
4 ( |
Levitation for 10 seconds | ||
Silverfish |
1 ( |
No | ||
Skeleton's arrow |
1 ( |
1 ( |
1 ( |
Normal skeleton: No
Stray: |
Slime (big) |
3 ( |
4 ( |
6 ( |
No |
Slime (medium) |
2 ( |
2 ( |
3 ( |
No |
Slime (small) |
0 ( |
No | ||
Spider |
2 ( |
3 ( |
No | |
Vex |
5 ( |
9 ( |
13 ( |
No |
Vindicator |
7 ( |
13 ( |
19 ( |
No |
Witch |
Deals damage by throwing potions | Throws splash potions of Poison, Instant Damage, Slowness and Weakness | ||
Wither Skeleton |
4 ( |
7 ( |
10 ( |
Wither for 10 seconds |
Wither Skull |
5 ( |
8 ( |
12 ( |
Wither II for 40 seconds on Normal and Hard difficulties |
Wither's dash attack [Legacy Console and Bedrock editions only] |
15 ( |
No | ||
Wolf (tamed) |
3 ( |
4 ( |
6 ( |
No |
Wolf (hostile) |
2 ( |
3 ( |
No | |
Zombie |
2 ( |
3 ( |
4 ( |
Normal zombie and zombie villager variant: No, but transfers fire
Husks: |
Zombie Pigman |
5 ( |
9 ( |
13 ( |
No |
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Bedrock | Nintendo | ||||||
| Monster Hunter | Attack and destroy a monster | Kill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider. | Xbox One | Yes | Yes | Yes | 15G | Bronze |
Xbox 360 | Alt | 20G | |||||||
| Cow Tipper | Harvest some leather | Pick up leather from the ground. | Yes | Yes | Yes | Yes | 15G | Bronze |
| When Pigs Fly | Fly a pig off a cliff | Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. | Yes | Yes | Yes | Yes | 40G | Gold |
| Sniper Duel | Kill a skeleton with an arrow from more than 50 meters | Use a launched arrow to kill a skeleton, wither skeleton, or a stray from 50 or more blocks away, horizontally. | Yes | Yes | Yes | Yes | 30G | Silver |
| Return to Sender | Destroy a Ghast with a fireball | Kill a ghast using a ghast fireball. | Yes | Yes | Yes | Yes | 30G | Gold |
| The Beginning? | Spawn the Wither | Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. | Yes | Yes | Yes | Yes | 20G | Bronze |
| The Beginning. | Kill the Wither | Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star. | Yes | Yes | Yes | Yes | 40G | Silver |
| Repopulation | Breed two cows with wheat | Breed two cows or two mooshrooms. | Yes | Yes | Yes | Yes | 15G | Bronze |
| Leader Of The Pack | Befriend five Wolves. | This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. | Xbox One | Yes | Yes | Wii U, Switch | 20G | Silver |
Xbox 360 | Alt | 30G | |||||||
| Have a Shearful Day | Use Shears to obtain wool from a sheep. | Yes | Yes | Yes | Yes | 15G | Bronze | |
| Body Guard | Create an Iron Golem. | Yes | Yes | Yes | Yes | 20G | Bronze | |
| Zombie Doctor | Cure a zombie villager. | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand) | Xbox One | Yes | Yes | Yes | 40G | Gold |
Xbox 360 | Alt | 20G | |||||||
| Lion Tamer | Tame an Ocelot | Yes | Yes | Yes | Yes | 15G | Bronze | |
| Archer | Kill a creeper with arrows. | Yes | Yes | Yes | Wii U, Switch | 10G | Bronze | |
| The Deep End | Defeat an Elder Guardian. | Yes | Yes | Yes | Yes | 30G | Silver | |
| The End... Again... | Respawn the ender dragon | Yes | Yes | Yes | Wii U, Switch | 30G | Silver | |
| Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | Yes | Yes | Yes | Wii U, Switch | 20G | Bronze |
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Internal ID |
---|---|---|---|---|---|
![]() | Zombie Doctor | Weaken and then cure a zombie villager | We Need to Go Deeper | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand). | minecraft:story/cure_zombie_villager |
![]() | Return to Sender | Destroy a Ghast with a fireball | Nether | Kill a ghast using a ghast fireball. | minecraft:nether/return_to_sender |
![]() | Into Fire | Relieve a Blaze of its rod | A Terrible Fortress | Get a blaze rod in your inventory. | minecraft:nether/obtain_blaze_rod |
![]() | Spooky Scary Skeleton | Obtain a wither skeleton's skull | A Terrible Fortress | Get a wither skeleton skull in your inventory. | minecraft:nether/get_wither_skull |
![]() | Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it. | Return to Sender | Kill a Ghast in the Overworld. | minecraft:nether/uneasy_alliance |
![]() | Withering Heights | Summon the Wither | Spooky Scary Skeleton | Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. | minecraft:nether/summon_wither |
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 20 effects applied to you at the same time. | minecraft:nether/all_effects |
![]() | Free the End | Good luck | The End | Kill the ender dragon. | minecraft:end/kill_dragon |
![]() | The End... Again... | Respawn the ender dragon. | Free the End | Summon an ender dragon using ender crystals. | minecraft:end/respawn_dragon |
![]() | You Need a Mint | Collect dragon's breath in a glass bottle. | Free the End | Get a bottle of dragon's breath in your inventory. | minecraft:end/dragon_breath |
![]() | Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | The City at the End of the Game | Have the Levitation effect applied, and move a vertical distance of 50 blocks. | minecraft:end/levitate |
![]() | Adventure | Adventure, exploration, and combat | — | Kill any entity, or be killed by any entity. | minecraft:adventure/root |
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 23 mobs (1 added in 1.13[upcoming]). Other mobs are ignored for this advancement. | minecraft:adventure/kill_a_mob |
![]() | What a Deal! | Successfully trade with a Villager | Adventure | Take an item from a villager's trading output slot, and put it in your inventory. | minecraft:adventure/trade |
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 23 mobs (1 added in 1.13[upcoming]). Other mobs may be killed, but are ignored for the advancement. | minecraft:adventure/kill_all_mobs |
![]() | Hired Help | Summon an Iron Golem to help defend a village | What a Deal! | Summon an iron golem. | minecraft:adventure/summon_iron_golem |
![]() | Sniper duel | Kill a skeleton with an arrow from more than 50 meters | Take Aim | Use a launched arrow to kill a skeleton from 50 or more blocks away, horizontally. | minecraft:adventure/sniper_duel |
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of one of these 10 mobs. Other breedable mobs, if any, are ignored for the advancement. | minecraft:husbandry/breed_an_animal |
![]() | Best Friends Forever | Tame an animal | Husbandry | Tame one of the 5 types of mob that are tamable. | minecraft:husbandry/tame_an_animal |
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed pairs of each of these 10 mobs. Other tamable mobs, if any, are ignored for the advancement. | minecraft:husbandry/bred_all_animals |
Videos
Issues
- For issues unique to specific mobs, see that mob's issues section.
Issues relating to “Mob“ are maintained on the issue tracker. Report issues there.
Trivia
- Renaming a mob "Dinnerbone" or "Grumm" using spawn eggs or name tags will flip them upside down.
- Renaming a sheep "jeb_" will make its wool change color.
- Renaming a vindicator "Johnny" will make it attack all nearby mobs, except other illagers.
- If a hostile mob is tracking a player, the player can separate themselves and the mob through a wall, relog, and the mob will no longer be tracking the player.