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{{project|Structure Blueprints}}
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{{Structure info}}
 
== Abandoned Mine Shaft ==
 
<!-- From the article "Abandoned Mine Shaft" -->
 
Abandoned mine shafts generate naturally in the Overworld, they are usually found underground but some can be found in the ocean. They are generated before chunk features such as ores. As with other features, multiple abandoned mine shafts can generate near each other and intersect, producing larger complexes. They can also intersect with other cave systems. Corridors will generate a floor of wooden planks if they cross over empty space.
 
 
In [[Pocket Edition]], they can spawn on the surface in mesa biomes. These are composed of dark oak planks and fences, rather than oak.
 
   
 
== Materials ==
 
== Materials ==
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! Name !! Total !! Stack
 
! Name !! Total !! Stack
 
|-
 
|-
| {{BlockSprite|wood-plank|link=Wood Planks}} Matching [[Wood Planks]]
+
| {{BlockSprite|Planks}} Matching [[Wood Planks]]
| 10+
+
| 6+
 
| rowspan=7 | < 1
 
| rowspan=7 | < 1
 
|-
 
|-
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| 1+
 
| 1+
 
|-
 
|-
| {{BlockSprite|web|link=Cobweb|text=Cobweb}}
+
| {{BlockSprite|cobweb|link=Cobweb|text=Cobweb}}
| 59+
+
| 39+
 
|-
 
|-
 
| {{BlockSprite|monster-spawner|link=Monster Spawner|text=Monster Spawner}}
 
| {{BlockSprite|monster-spawner|link=Monster Spawner|text=Monster Spawner}}
 
| 1+
 
| 1+
 
|-
 
|-
| {{EntitySprite|minecart-chest|link=Minecart with Chest|text=Minecart with Chest}}
+
| {{EntitySprite|minecart-with-chest|link=Minecart with Chest|text=Minecart with Chest}}
 
| 1+
 
| 1+
 
|}
 
|}
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<!-- Y SMALL?! It depends on how big you will build the mineshaft. -->
 
<!-- Y SMALL?! It depends on how big you will build the mineshaft. -->
 
''You can place the [[Minecart with Chest]] anywhere on top of [[Rail]].''
 
''You can place the [[Minecart with Chest]] anywhere on top of [[Rail]].''
''The [[Monster Spawner]] can contain any mobs, but recommended [[Cave Spider]].''
+
''The [[Monster Spawner]] should contain [[Cave Spider]].''
 
=== Rail Area ===
 
=== Rail Area ===
 
<table><tr><td style="width:150px;">
 
<table><tr><td style="width:150px;">
 
{{layered blueprint|name=Rail Area|default=Layer 1
 
{{layered blueprint|name=Rail Area|default=Layer 1
|R=Rail|F=Fence|S=Monster Spawner|P=Oak Wood Planks|T=Torch|W=Cobweb
+
|R=Rail|F=Oak Fence|S=Spawner|P=Oak Planks|T=Torch|W=Cobweb
 
|----Layer 1|
 
|----Layer 1|
 
FRF
 
FRF
 
R
 
R
 
 
R
 
R
 
R
 
  +
R
 
FRF
 
FRF
 
|----Layer 2|
 
|----Layer 2|
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|----Layer 3|
 
|----Layer 3|
 
PPP
 
PPP
T
+
   
 
 
W
+
 
PPP
 
PPP
 
}}
 
}}
  +
</td><td style="vertical-align:top;">
  +
[[File:SBP_Rail_Area.png|200px|right]]
  +
</td></tr></table>
   
 
=== Spawner Area ===
 
=== Spawner Area ===
 
<table><tr><td style="width:150px;">
 
<table><tr><td style="width:150px;">
 
{{layered blueprint|name=Spawner Area|default=Layer 1
 
{{layered blueprint|name=Spawner Area|default=Layer 1
|F=Fence|W=Cobweb|S=Monster Spawner|P=Oak Wood Planks
+
|F=Oak Fence|W=Cobweb|S=Spawner|P=Oak Planks
 
|----Layer 1|
 
|----Layer 1|
  +
FWF
FWWWF
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WSW
WWWWW
 
  +
FWF
WWSWW
 
FWWWF
 
 
|----Layer 2|
 
|----Layer 2|
  +
FWF
FWWWF
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
FWF
WWWWW
 
FWWWF
 
 
|----Layer 3|
 
|----Layer 3|
  +
PPP
PPPPP
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
WWW
WWWWW
 
  +
PPP
WWWWW
 
PPPPP
 
 
}}
 
}}
 
</td><td style="vertical-align:top;">
 
</td><td style="vertical-align:top;">
 
[[File:SBP_Spawner_Area.png|200px|right]]
 
[[File:SBP_Spawner_Area.png|200px|right]]
 
</td></tr></table>
 
</td></tr></table>
 
 
=== Intersection Area ===
 
=== Intersection Area ===
<table><tr><td style="width:150px;">
+
<table><tr><td style="width:175px;">
{{layered blueprint|name=Intersection Area|default=Layer 1
+
{{layered blueprint|name=Intersection Area|default=Ground Layer
|S=Stone|W=Oak Wood Planks
+
|S=Stone|W=Oak Planks
|----Layer 1|
+
|----Ground Layer|
 
SSS
 
SSS
 
SSS
 
SSS
 
SSS
 
SSS
|----Layer 2-4|
+
|----Layer 1-3|
 
W W
 
W W
 
 
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}}
 
}}
 
</td><td style="vertical-align:top;">
 
</td><td style="vertical-align:top;">
[[File:SBP_Intersection_Area.png|200px|right]]
+
[[File:SBP_Intersection_Area.png|150px|right]]
 
</td></tr></table>
 
</td></tr></table>
  +
  +
[[ja:廃坑/構造]]

Revision as of 13:26, 17 September 2020

This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature. 

Materials

Name Total Stack
Matching Wood Planks 6+ < 1
Matching Fence 8+
Rail 4+
Torch 1+
Cobweb 39+
Monster Spawner 1+
Minecart with Chest 1+

Blueprint

You can place the Minecart with Chest anywhere on top of Rail. The Monster Spawner should contain Cave Spider.

Rail Area

SBP Rail Area

Spawner Area

SBP Spawner Area

Intersection Area

SBP Intersection Area