Mineral vein

From Minecraft Wiki
Jump to: navigation, search
Clock JE2 BE2.gif
This article's factual accuracy may be compromised due to out-of-date information.
The reason given is: like everything is 'is it correct' or 'is this true' or 'this is outdated' like plz update
Please update this article to reflect recent updates or newly available information.
Cleanup.svg
This article may need cleanup to comply with the style guide. [discuss]
Please help the Minecraft Wiki clean up this page if you can.
The talk page may contain suggestions.
This article's name is unofficial.
An official name is yet to be given to the subject matter and may change at any time.
Mineral vein
Mineral vein.png

A mineral vein, ore vein, lode or seam is a terrain feature consisting of a natural deposit of ores or other blocks in the ground.

List[edit]

This section is missing information about Blocks they can replace. (is this not already done? [no, seriously]).
Please expand the section to include this information. Further details may exist on the talk page.
Dimension Block Can replace[note 1]
Overworld Andesite

Coal Ore
Diamond Ore
Diorite
Dirt
Gold Ore
Granite
Gravel
Infested Stone
Iron Ore
Lapis Lazuli Ore
Redstone Ore

Andesite

Diorite
Granite
Polished Andesite
Polished Diorite
Polished Granite
Stone

Emerald Ore Stone

[more information needed]

Nether Ancient Debris
Basalt

Blackstone
Netherrack

Blackstone

Gravel
Nether Gold Ore
Nether Quartz Ore
Magma Block
Soul Sand

Netherrack

[more information needed]

The Overworld[edit]

This section is missing information about generation of emerald ore (see here), does this match up with the values provided on the table below?.
Please expand the section to include this information. Further details may exist on the talk page.
Block Spawn size Spawn tries Minimum height Maximum height Biomes
Dirt 33 10 0 255 All
Gravel 33 8 0 255 All
Granite 33 10 0 79 All
Diorite 33 10 0 79 All
Andesite 33 10 0 79 All
Coal Ore 17 20 0 127 All
Iron Ore 9 20 0 63 All
Redstone Ore 8 8 0 15 All
Lapis Lazuli Ore 7 1 0[note 2] 30[note 2] All
Gold Ore 9 2 0 31 All
Diamond Ore 8 1 0 15 All
Emerald Ore 1 11 4 31 Gravelly Mountains
Gravelly Mountains+
Mountains
Mountain Edge
Wooded Mountains
Gold Ore[note 3] 9 20 32 79 Badlands
Badlands Plateau
Eroded Badlands
Modified Badlands Plateau
Modified Wooded Badlands Plateau
Wooded Badlands Plateau
Infested Stone 9 7 0 63 Gravelly Mountains
Gravelly Mountains+
Mountains
Mountain Edge
Wooded Mountains

The Nether[edit]

This section is missing information about Java Edition patches, do they match Bedrock; 20w21a basalt deltas changes; does soul sand truly generate as a mineral vein? apparently it doesn't show up in the same region of code}.
Please expand the section to include this information. Further details may exist on the talk page.
Block Spawn size Spawn tries Minimum height Maximum height Biomes
Magma Block 33 4 27 36 All
Nether Quartz Ore 14 16 10 117 All
Nether Gold Ore
10 10 10 117 All
Ancient Debris[note 4] 3 1 8[note 2] 22[note 2] All
Ancient Debris[note 4] 2 1 8 119 All
Soul Sand
[check the code]
12 12 1 32 Soul Sand Valley
Gravel
[check the code]
33 2 1 32 Nether Wastes

Crimson Forest
Warped Forest
Soul Sand Valley

Blackstone
33 2 1 32 Nether Wastes

Crimson Forest
Warped Forest
Soul Sand Valley

  1. can replace the same type block, if the replaced block aren't part of the said vein.
  2. a b c d This distribution follows its own rules: instead of a minimum and a maximum height, it is based on a center height and a spread value. By default, these values are set to 16 and 16 for Lapis Lazuli and 8 and 16 for Ancient Debris. Meaning that Lapis Lazuli and Ancient Debris generate mostly around level 15; i.e. a periodic gaussian distribution.
  3. This is the extra rolls for gold ore in badlands biomes.
  4. a b Ancient Debris can generate in 2 different ways.

Generation[edit]

Players can come across these veins in caverns or anywhere where there is natural stone. Underground deposits of dirt and gravel are generated in this step, followed by the more precious ores: coal, iron, gold, redstone, diamond, emerald (in mountains biomes) and lapis lazuli. They can form only in stone, andesite, diorite and granite (also in their polished variants, replacing parts of structures, and do not replace each other or any other block. Note that two or more mineral veins can form next to each other and make it look like a mineral vein made of more than one material.

Data values[edit]

ID[edit]

NameNamespaced ID
[No displayed name]?

History[edit]

This section is missing information about other editions' information and those 1.13 changes.
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Infdev
Infdev20100325Modern ore vein generation is implemented.
20100617-2Added underground veins of dirt and gravel.
Java Edition Alpha
v1.0.1Added veins of redstone ore
Java Edition Beta
1.2Added veins of lapis lazuli ore
1.6?Fixed ore density varying per quadrant from the center of the world.
1.8?The highest layer for some ores has been lowered by 2.
Java Edition
1.3.112w21aAdded veins of emerald ore to then-Extreme Hills and Extreme Hills Edge biomes.
12w22aEmerald ore now generates as single blocks.
?Stone monster eggs now generate in veins.
1.513w01aAdded veins of nether quartz ore to the Nether.
1.814w02aAdded veins of granite, diorite and andesite to overworld generation.
14w17aAdded custom worlds allowing for ore customisation.
14w29aOre now generates faster.
1.1016w20aAdded magma block veins to the Nether. Whether they generated differently upon introduction and were changed later is unknown.
?Added extra gold ore veins to then-Mesa and related biomes.
1.1620w06aAdded ancient debris which generates in the Nether in two different vein specifications.
20w11aAdded nether gold ore to the Nether.
20w19aAdded veins of blackstone and gravel to Nether Wastes, Soul Sand Valley, Crimson Forest and Warped Forest biomes.
Added underground soul sand veins to the soul sand valley.
Basalt and blackstone can be replaced by nether ores, like with netherrack.[is this the correct version?]
1.16.220w28aNow no longer use 32-bit floats for generation, which used to cause a crash when using mods to generate terrain between 67,108,864 and 134,217,728 blocks.

Gallery[edit]

References[edit]