Minecraft Wiki:Patroller requests

From Minecraft Wiki
Jump to: navigation, search


Archives of finished requests

This page is for collaboratively verifying changes that others have made on the wiki. Both admins and patrollers have the ability to mark pages and edits as patrolled as a way of verifying an edit. By extension, they can also mark edits to confirm the validness of the information added by them, but sometimes they cannot themselves. Using this page one can request help with patrolling an edit for a specified reason, so others can take over and/or help.

By sharing unpatrolled edits on this page, and helping each other communicate back what you know and find, it is easier to spot and deal with false information, misinformation and sneaky vandalism. This also helps to share verified information as a backlog of facts.

How does this work

  1. A patroller or administrator posts a {{/request|?|Question?|diffs=123456}} (click link for documentation) on this page, asking for the verification of a single piece of factual information with a link to each related unpatrollable edit. These requests are sorted by the page the edits relate to, under a linked header.
  2. Another trusted editor (might be a patroller or a non-patroller) answers the request by providing sourced information to contribute to verifying the unpatrollable edits. This may require play-testing or fact-checking, just recalling from memory is not useful.
  3. If full verification requires additional work/replies, the request is marked as "wip" for the progress icon, to show it isn't finished yet. Repeat point 2
  4. When enough information is gathered to fully verify the edits of the request, a patrolling user may mark the related edits as patrolled and then mark the request as "done" for the checkmark icon. This may be the user who originally posted the request, or another patrolling user.

Confirming/patrolling edits

In this section, all (questionable) edits are listed that cannot be patrolled yet until someone can confirm their correctness. Please reply to each individual list item as if it were a talk page, to explain/confirm/debunk whether the related edit(s) is/are correct or not. This may require play-testing, research or some other reliable source.

Hide new requests | Hide progressed requests | Hide finished requests | (enabled by this gadget)


Do pandas spawn naturally as babies, or only when using spawn eggs? Diffs: 1331010

Tested in 19w08a, that baby pandas can rarely spawn naturally. Can anyone else confirm this aswell? - Magiczocker (talk) 18:01, 29 February 2020 (UTC)
I don't think anyone else need to confirm this aswell, so I mark this request as done. - Magiczocker (talk) 09:48, 11 September 2020 (UTC)

Alpha v1.0.1[edit]

Were redstone dust and redstone ore named red dust and red ore, respectively, in this version? Diffs: 1250822

Alpha v1.1.2 and Java Edition removed features[edit]

Was calm4.ogg removed in Alpha v.1.1.2 Diffs: 1292789 • 1292787

Bone Meal[edit]

When coral was introduced in Bedrock Edition beta, could bone meal be used to generate them already? Diffs: 1252671


Does coral now drop itself only with the Silk Touch enchantent in Bedrock, like also in Java Edition? Diffs: 1250410 • 1250411

Doesn't seem to drop at all, whatever you try. -Pepijn (talk) 09:58, 5 September 2018 (UTC)
So how do you suggest to fix these edits? I'm really confused. It appears they're sying that it does drop, but requires Silk Touch, just like how it works in Java. So you're sure that is false for corals in Bedrock Edition, in that it drops nothing even with the enchantment? – Jack McKalling [ Talk Contrib ] 08:27, 15 October 2018 (UTC)
Can confirm what pepijn said, I tried to fix it, go and look (I'll keep this open until it's good). FVbico (talk) 11:56, 17 January 2019 (UTC)
Tested in latest beta that coral and coral fans only drop with silk touch. - Magiczocker (talk) 09:22, 11 September 2020 (UTC)

Do dolphins immediately start to suffocate when transported into the nether from the overworld without creative mode? Diffs: 1231904

No, this is false information (and it doesn't matter if you use creative or not, the dolphin's air value will not be affected by your gamemode) FVbico (talk) 12:04, 17 January 2019 (UTC)


Has the spawn rate for drowned that spawn with a trident been changed to 2% on Java? Diffs: 1251306 • 1251471

I don't think the chances ever changed. But don't take my word for it. FVbico (talk) 14:03, 16 August 2018 (UTC)
Late update; They have a 6.25% chance of spawning with one, which is currently accurately represented on the page. I don't know when this changed, if ever. -PancakeIdentity (talk) 02:28, 25 April 2020 (UTC)

Is this true about the sounds of drowned in Bedrock Edition? Diffs: 1217915 • 1249407

I've patrolled the second diff here already, because a {{verify}} was added to it later. But it still needs te be verified. – Jack McKalling [ Talk Contrib ] 12:06, 6 August 2018 (UTC)

Was it really in 1.13-pre1 that drowned got a swimming animation (it's not listed there)? Diffs: 1228208

New swimming animation not present in 18w21a, but present in 18w22c. Still should be narrowed down. – Sealbudsman talk | contribs 02:02, 7 August 2018 (UTC)
The new swimming animation is now also mentioned on the 1.13-pre1 page in this edit. – Jack McKalling [ Talk Contrib ] 10:25, 7 August 2018 (UTC)
The new swimming animation was added in 18w22a. - Magiczocker (talk) 10:20, 11 September 2020 (UTC)
All right, I've moved the change note to the correct version now. – Jack McKalling [ Book and Quill JE2 BE2.png Diamond Pickaxe JE3 BE3.png ] 10:47, 11 September 2020 (UTC)

Drowned spawn in bodies of water, but do they specifically only do so under sea level? Diffs: 1257367

Partially checked: Only naturally spawns in ocean and river biomes; zombies can convert inside any body of water. Lê Duy Quang (Make some words | Contributions) at 9h49:17 | 26/9/2019 (UTC)
Fully checked: Naturally spawning drowned in rivers can spawn at any height level, in oceans can only spawn at least 6 blocks below the ocean level. Lê Duy Quang (Make some words | Contributions) at 10h15:08 | 26/9/2019 (UTC)

Do drowned really not naturally spawn in warm oceans, at light level of 7 or lower? Diffs: 1267144

Can confirm; drowned are not in the mob spawn list for warm oceans, and that is the only ocean biome where this is the case. –Sonicwave talk 05:21, 23 February 2020 (UTC)

Elder Guardian[edit]

Are Elder Guardians bosses in Bedrock Edition? I remember hearing about this elsewhere as well. Diffs: 1561953

Yes, they are in Bedrock Edition and considered as monsters. - Magiczocker (talk) 08:54, 11 September 2020 (UTC)

End city[edit]

What is the rarity of ships generated in end cities? Diffs: 1296093 • 1433855

@Leduyquang753: you added more detail about the rarity, thanks. Please don't remove the original diff link, just add a new one if you add info as opposed to resolve the request completely. What's still missing, however? – Jack McKalling [ Book and Quill JE2 BE2.png Diamond Pickaxe JE3 BE3.png ] 08:36, 14 December 2019 (UTC)

End Portal Frame[edit]

Do end portal frame blocks transmit redstone power, or can a comparator only produce a signal from the block due to the filled-state of the portal frame? Diffs: 1255028

I tested this myself already, and at least in JE 1.12.2 comparators are only able to pick up the filled-state of the block, not a redstone signal that runs into the block. Neither weak nor strongly powering the portal frame outputs any signal. There is still the possibility that some other edition does allow redstone powering the portal frame however, this needs to be tested. – Jack McKalling [ Talk Contrib ] 21:34, 16 October 2018 (UTC)
Also tested in latest snapshot 18w50a, same result. – Jack McKalling [ Talk Contrib ] 23:14, 17 December 2018 (UTC)
Also tested in latest snapshot 20w09a, that end portal frames can only transmit a redstone signal based on the filled state. - Magiczocker (talk) 17:18, 29 February 2020 (UTC)
Tested in Bedrock Edition aswell, that the end portal frames can only transmit redstone power with a comparator based on the fill state. - Magiczocker (talk) 08:58, 11 September 2020 (UTC)

Infested Block[edit]

Does letting silverfish infest stone bricks (variant) blocks or cobblestone blocks turn these blocks all into just Infested Stone (or "Stone Monster Egg"), in Bedrock Edition? Diffs: 1259928

No, only stone and stone bricks turn into infested stone when a silverfish enters the block, the others have its own invested variant. - Magiczocker (talk) 08:48, 11 September 2020 (UTC)

Are infested blocks available in the creative inventory in Legacy Console editions (as Silverfish Blocks)? Diffs: 1264743

Yes – Nixinova Nixinova sig1.png Nixinova sig2.png 06:23, 1 February 2019 (UTC)

Pi Edition[edit]

Could players die when falling in the void in this edition and is "All mobs in Pocket Edition Alpha 0.6.1 are still in the game's code but they can only be spawned by loading a Pocket Edition map with mobs" true? Diffs: 1294868 • 1294869

Tropical Fish (item)[edit]

Were clownfish renamed to tropical fish in the Bedrock Edition in 1.4? Diffs: 1256154


Was it Pocket Edition 1.0 build 1, now Pocket Edition alpha, where bark was added to BE placeable via setblock command? Diffs: 1245267