Java: bugs.mojang.com/browse/MC.
Bedrock: bugs.mojang.com/browse/MCPE.
For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
Issues | |
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Full releases
Pre-releases
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Weekly releases
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Crashing/system[]
[!!] I broke one of my jukeboxes on accident while I was standing right next to it, but right as I picked it up I crashed with this error:
Crash Report |
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---- Minecraft Crash Report ---- // Hey, that tickles! Hehehe! Time: 12/8/12 2:56 PM Description: Ticking memory connection java.lang.NullPointerException at us.f(SourceFile:129) at us.h(SourceFile:143) at qx.a(SourceFile:219) at py.c_(SourceFile:179) at qy.r(SourceFile:388) at qy.c(SourceFile:380) at me.j_(SourceFile:527) at qy.j_(SourceFile:200) at ir.g(SourceFile:175) at iw.a(SourceFile:199) at ec.a(SourceFile:136) at cf.b(SourceFile:55) at iw.d(SourceFile:57) at ix.b(SourceFile:39) at beb.b(SourceFile:84) at net.minecraft.server.MinecraftServer.r(SourceFile:762) at net.minecraft.server.MinecraftServer.q(SourceFile:679) at bdy.q(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:613) at fz.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 12w49a Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0_09, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 220214088 bytes (210 MB) / 830070784 bytes (791 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 3414 (191184 bytes; 0 MB) allocated, 3259 (182504 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 Profiler Position: N/A (disabled) Vec3 Pool Size: 1534 (85904 bytes; 0 MB) allocated, 1258 (70448 bytes; 0 MB) used Player Count: 1 / 8; [ir['triggerhurt'/758158, l='Village', x=134.71, y=64.00, z=245.38 |
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
}}
If it's worth noting, the village on this map and the map itself is from back in 1.0 on the seed 'gimmeabreak' which no longer works as of 1.2 unfortunately. I've modded the world before, several times, but never anything major. The only mods I put into it were:
TooManyItems from late 1.1 and stopped using it about 20 days before 1.2.4
Some random Xray mod in 1.2.5 (it was outdated 4 days later...)
Dunno if any of those matter, but since I have not modded the world because it is the only existing world of mine from 1.0 and I don't want to corrupt it. User:Trigger hurt(I|T|C) Check out my project! 20:11, 8 December 2012 (UTC)
- Update: This didn't seem to corrupt the world, and repeating does not produce the same result. However I still can't get the villagers to use any of the houses on the other side of the village. If there is a way to fix this, please tell me on my talk page! User:Trigger hurt(I|T|C) Check out my project! 19:45, 10 December 2012 (UTC)
Bugs
Gameplay[]
Bugs
Not quite sure if this is a bug or an annoyance but needs to be seen. I'm playing on my SP Survival (Easy) on seed: 5120416211054449945 and around coordinates: 200x and 353z. My problem is that I made a house and a shaft towards bedrock but not at it (around 22y) and now everytime I start going down the shaft I get a major lag but when I'm above ground I'm perfectly fine. Help? 68.37.199.146 17:21, 8 December 2012 (UTC)
Annoyances
When creating a creeper-shaped firework, it does not face you, but to left around 45 degrees. --84.3.98.190 13:57, 9 December 2012 (UTC)
[A] [SP] During the past few versions, when Ever I create a new world, the first spawn always occurs 1 block below ground level, so I have to dig out in order to move. Mobs sometimes appear to be walking one block below ground level as well.-Porrohman
World generator[]
Bugs
Huge world destroying bug, replaces end terrain with various blocks, including many sheets of water floating in the air.
- Also not reproducing. A screenshot, seed, anything would be nice. --Kahless61 00:08, 8 December 2012 (UTC)
- I'm having the same issue - seems to be client-side corruption, as interacting with the world will show the server-side map is still intact --128.113.157.77 04:48, 8 December 2012 (UTC)
- I'm not expierencing this. I get a perfect world evertime I generate.[Edited] 68.37.199.146 17:28, 8 December 2012 (UTC)
- I'm also getting this. It's in both End and Nether Dimensions. It does seem to be client-side only however, similar to chunk errors. Screenshot "proof" Cavemaneca 18:28, 8 December 2012 (UTC)
- Same here. When entering the Nether I get multiple "unable to locate sign at [coordinates]" errors, and chunks are jumbled like in Cavemaneca's screenshot. - Supervo 17:08, 9 December 2012 (UTC)
- I can also confirm that, I tried deleting the DIM-1 folder (generation of the nether dimension) but regeneration produces the same error. Note:Troubleshoots on multiplayer, works fine on singleplayer with new world and old world (since 12w27a), so it might be server sided issue. - RonAsor 08:13, 12 December 2012 (UTC)
- Same here. When entering the Nether I get multiple "unable to locate sign at [coordinates]" errors, and chunks are jumbled like in Cavemaneca's screenshot. - Supervo 17:08, 9 December 2012 (UTC)
Annoyances
Mobs/NPCs[]
Bugs
wither does not spawn
- Spawns fine for me. You sure you don't have it in Peaceful? --Kahless61 23:24, 7 December 2012 (UTC)
Annoyances
Sounds[]
Bugs
Annoyances
Menus[]
Bugs
Annoyances
In-game interfaces/HUD[]
Bugs
[X] When holding any item, you're unable to open any GUI (chests, furnaces, crafting tables, anvils).
- If you are sneaking, you cannot use any block because holding shift and right clicking will place something on that block instead of opening that block. This feature first appeared in Tekkit. Also, please sign your posts with four tildes (~~~~). User:Trigger hurt(I|T|C) Check out my project! 21:43, 10 December 2012 (UTC)