Minecraft Dungeons:Skeleton
Skeletons are common undead hostile mobs found in all levels in Minecraft Dungeons except for the Obsidian Pinnacle.
Spawning[edit]
- Squid Coast
- Creeper Woods
- Creepy Crypt
- Soggy Swamp
- Soggy Cave
- Pumpkin Pastures
- Arch Haven
- Cacti Canyon
- Redstone Mines
- Desert Temple
- Lower Temple
- Fiery Forge
- Highblock Halls
- Underhalls
- Dingy Jungle
- Panda Plateau
- Overgrown Temple
- Lost Settlement
- Windswept Peaks
- Colossal Rampart
- Gale Sanctum
Skeletons also spawn when night falls, regardless of location, when at least one player dies in multiplayer.
Appearance[edit]
Skeletons in Minecraft Dungeons are different in color unlike their original counterparts, with their bones being marble-colored and parts near its legs or joints being darker.
Behavior[edit]
Skeletons harm the player by shooting arrows with bows from a distance. They flee when the player gets near them.
Skeletons also have a rare behavior when idle, where they will spin their skull very fast as if playing their heads. They have a sound file named "Novelty Spin" which plays when this behavior occurs. They have 10% more HP than the zombie but their damage is less than half.
Health[edit]
Power | Min Health |
---|---|
1 | 6.6 |
4 | 11.22 |
10 | 17.82 |
16 | 27.06 |
22 | 36.3 |
27 | 48.84 |
33 | 65.34 |
39 | 84.48 |
45 | 108.24 |
51 | 139.26 |
56 | 188.76 |
62 | 256.08 |
68 | 345.84 |
74 | 444.18 |
80 | 570.24 |
86 | 732.6 |
91 | 996.6 |
97 | 1352.34 |
103 | 1832.16 |
Sounds[edit]
Sound | Description | File |
---|---|---|
Hurt | sfx_mob_SkeletonHurt_soundWave | |
Death | sfx_mob_skeletonDeath_soundWave | |
NoveltySpin | sfx_mob_skeletonNoveltySpin_soundWave | |
Step | sfx_mob_skeletonStep_soundWave | |
Idle | sfx_mob_skeletonIdle_soundWave | |
Shoot | sfx_item_bowShoot |