NineTreyBlud (talk | contribs) (Undo revision 1770470 by Golden Panda 69 mobile (talk)created it) Tag: Undo |
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* Make a GIF for Enchanted Sheep. |
* Make a GIF for Enchanted Sheep. |
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+ | * Face texture for Entangle Vine |
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* Windcaller official face texture (light grey hair) |
* Windcaller official face texture (light grey hair) |
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+ | * Better Evoker Fang's face |
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'''Mobs''' are "living", moving game entities. |
'''Mobs''' are "living", moving game entities. |
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| scope="col" style="width:68px"|[[File:GeomancerWallFace.png|link=Geomancer Wall]] |
| scope="col" style="width:68px"|[[File:GeomancerWallFace.png|link=Geomancer Wall]] |
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| scope="col" style="width:68px"|[[File:GeomancerBombFace.png|link=Geomancer Bomb]] |
| scope="col" style="width:68px"|[[File:GeomancerBombFace.png|link=Geomancer Bomb]] |
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− | | scope="col" style="width:68px"|[[File: |
+ | | scope="col" style="width:68px"|[[File:EvokerFangsFace.png|link=MCD:Evoker Fang|70x70px]] |
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|[[MCD:Villager|Villager]] |
|[[MCD:Villager|Villager]] |
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{{main|MCD:Undead}} |
{{main|MCD:Undead}} |
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− | {| style="margin:auto;text-align:center" data-description=" |
+ | {| style="margin:auto;text-align:center" data-description="Undead" |
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| scope="col" style="width:68px" |[[File:ZombieFace (Dungeons).png|link=Zombie]] |
| scope="col" style="width:68px" |[[File:ZombieFace (Dungeons).png|link=Zombie]] |
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|[[MCD:Panda|Panda/Baby Panda]] |
|[[MCD:Panda|Panda/Baby Panda]] |
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− | |[[MCD:Whisperer|Entangle Vine]] |
+ | |[[MCD:Whisperer#Behavior|Entangle Vine]] |
|[[MCD:Abomination Vine|Abomination Vine]] |
|[[MCD:Abomination Vine|Abomination Vine]] |
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Revision as of 02:36, 28 November 2020
Note:
- Make a GIF for Enchanted Sheep.
- Face texture for Entangle Vine
- Windcaller official face texture (light grey hair)
- Better Evoker Fang's face
Mobs are "living", moving game entities.
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft.
List of mobs
Mobs are listed and classified by their nature in regard to the player as below. For more details on a particular mob, click and view their individual page.
Mainland
Passive
File:KeyFace.png | ||||
Target Dummy | Cow | Sheep | Piggy Bank | Key Golem |
NPC
Village Merchant | Gift Wrapper | Luxury Merchant | Mystery Merchant | Blacksmith |
Non-Attackable
Villager | Pig | Geomancer Wall | Geomancer Bomb | Evoker Fang |
Summons
File:TraderLlamaFace(dungeons).png | ||||||
Wolf | Bat | Llama | Iron Golem | Bee | Enchanted Sheep | Soul Wizard |
Hostile
Vindicator | Armored Vindicator | Pillager | Armored Pillager | Enchanter | Geomancer | Royal Guard | Vindicator Chef | Witch |
Zombie | Armored Zombie | Husk | Baby Zombie | Chicken Jockey | Chicken Jockey Tower |
Skeleton | Armored Skeleton | Skeleton Vanguard | Necromancer | Wraith |
Creeper | Spider | Cave Spider | Slime | Pink Slime |
Mob Spawner | Vex | Redstone Cube | Mooshroom |
Mini-Bosses
Enderman | Evoker | Redstone Golem | Skeleton Horsemen |
Main Bosses
Corrupted Cauldron | Nameless One | Redstone Monstrosity | Arch-Illager | Heart of Ender | Mooshroom Monstrosity |
DLC mobs
Jungle Awakens
Passive
Ocelot (Hostile to Creepers) | Panda/Baby Panda
(Uncommonly Attackable) |
Quick Growing Vine |
Non-Attackable
[verify] | ||
Panda/Baby Panda | Entangle Vine | Abomination Vine |
Hostile
File:LeaperFace.png | File:Poison-QuillVine.png | |||
Jungle Zombie | Mossy Skeleton | Leapleaf | Poison-Quill Vine | Whisperer |
Main Boss
Jungle Abomination |
Creeping Winter
Passive
Rabbit | Baby Polar Bear |
Non-Attackable
Ice Chunk |
Neutral
Polar Bear |
Hostile
Iceologer | Frozen Zombie | Stray | Icy Creeper |
Mini Bosses
Illusioner |
Main Bosses
Wretched Wraith |
Upcoming DLC mobs
Howling Peaks
Passive
Wooly Cow |
Neutral
File:LlamaFace(dungeons).png | |
Goat | Llama |
Hostile
File:Wind Caller Face.png | File:Mountain Illager1face.png | File:Ravager(dungeons)Face.png | |||
Wind Caller | Mountaineer | Armored Mountaineer | Ravager | Squall Golem | Rampart Captain |
Main Boss
Tempest Golem |
Future mobs
Note: Those future DLC names are conjectural; an official name has not been established they may or may not be added.
Nether DLC
Hostile
Piglin | Blaze | Wither Skeleton |
Ocean DLC
Passive
Pufferfish | Squid |
Hostile
Drowned |
The End DLC
Other mobs
Unused mobs
These mobs can be found in the game files, or in trailers, but will never spawn in any level and cannot be spawned in even with hacks.
Silverfish | Fox |
Scrapped mobs
Scrapped mobs is the mob was in beta game but possibly scrapped mid development.
Mason | Jack o' Lantern |
Removed mobs
Removed mobs that no longer exist in current versions of the game or were planned but not actually added.
File:TraderLlamaFace(dungeons).png | ||
Old Blacksmith | Wandering Trader | Trader Llama |
Decorative Pets
Pets that can be summoned by the player, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by player auras but they won't die. Players can upgrade to Hero Pass to collect the Baby Chicken, Parrot, and Arctic Fox while they need to get the Season Pass in order to get the Baby Pig and the Baby Goat. The Parrot can also be obtained by getting only Jungle Awakens, the Arctic fox can be obtained by getting only Creeping Winter and the Baby Goat can be obtained by getting only Howling Peaks.
Baby Chicken | Parrot | Arctic Fox | Baby Goat | Baby Pig |
Special mobs
The special mobs are unclassified. They have special spawn generations, or have the same behavior and appearance with other mobs to make players confused.
File:EnchantedVindicator.png | ||||
Phantom | Enchanted Mobs | False King | Arch-Vessel | Illusioner Clone |
Planned mobs
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Snow Golem | Horse | Donkey | Mule | Skeleton Horse | Zombie Horse | PigZombie | Agent |
Ghast | Magma Cube | Zombie Villager | Guardian | Elder Guardian | Ender Dragon | Wither | Shulker | Endermite | NPC |
Drops
Most mobs drops upon death:
- Experience and Souls.
- Emeralds.
- Food, Potions, Arrows or TNT.
- Random rarity equipment or items of this level.
Trivia
- Some mobs from original games have new features in Minecraft Dungeons. For example, many mobs have sound files for behavior animations named "Novelty". All mobs except the Heart of Ender have animation when idle, though many don't tend to see them or document them. [1]
- When mobs die, their body turns gray then fades into dust.
- If the player's enchantment is used by mobs, some of the enchantment's effects would turn them purple in color. [2].
- Most mobs get stunned by normal attack when their health is lower, except certain mobs with stun resistance such as the Husk, the Diamond Armored Vindicator, Diamond Armored Pillager, Leapleaf, Mob Spawner and Mini-Boss/Boss mobs (except for the Wretched Wraith and for the Jungle Abomination which both are not immune to stunning when their health high or lower).
- Ranged mobs tend to have more health then Melee mobs, this might be because their attack speed is very slow or their attacks deal little damage. They also tend to flee from the player when not attacking.
- The mob's HP increases on higher difficulties for recommended power levels with 1 (power level on each difficulty) = 1x (x = times the multiplication), so 4=1.7x, 10=2.7x, 16=4.1x, 22=5.5x, 27=7.4x, 33=9.9x and so on.
- If any mobs were 32 blocks away from the player, their animation will stop to prevent the game from crashing.
References
- ↑ Example, Necromancers and Enchanters throw their staffs and books in the air then catch them and celebrate.
- Skeletons will spin their heads around when idle. Zombies will slouch over, Baby Zombies will dance in position, and Cave spiders will do a backflip.
- ↑ For example, Fire Trail, Poison Cloud.