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Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • Complete all known DLC mobs (7 DLC in-game code: JungleDLC, IceDLC, HeroDLC(Hero Pack Pets), MountainDLC, NetherDLC, OceansDLC, TheEndDLC)
  • HD GIF for the armored vindicator face.
  • Make a GIF for Enchanted Sheep.
  • Fix the bug on the Royal Guard's (texture bug on the arm) and Pillager's (belt too high and crossbow too small) image.

Mobs are "living", moving game entities. There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft.

List of mobs

Mobs are listed and classified by their nature in regard to the player as below. For more details on a particular mob, click and view their individual page.

Mainland

Passive

TargetDummyFace CowFace SheepFace PiggyBankFace File:KeyFace.png
Target Dummy Cow Sheep Piggy Bank Key Golem

NPC

Main article: MCD:Camp
VillageMerchantFace GiftWrapperFace LuxuryMerchantFace MysteryMerchantFace Dungeons BlacksmithFace
Village Merchant Gift Wrapper Luxury Merchant Mystery Merchant Blacksmith

Non-Attackable

VillagerFace PigFace GeomancerWallFace GeomancerBombFace Evoker Fangs
Villager Pig Geomancer Wall Geomancer Bomb Evoker Fang

Summons

Main article: MCD:Summons
WolfFace BatFace File:TraderLlamaFace(dungeons).png IronGolemFace (Dungeons) BeeFace EnchantedBurningSheepFace SoulWizardFace
Wolf Bat Llama Iron Golem Bee Enchanted Sheep Soul Wizard

Hostile

Main article: MCD:Illager
VindicatorFace (Dungeons) ArmoredVindicatorFace PillagerFace (Dungeons) ArmoredPillagerFace EnchanterFace GeomancerFace RoyalGuardFace VindicatorChefFace(Dungeons) WitchFace (Dungeons)
Vindicator Armored Vindicator Pillager Armored Pillager Enchanter Geomancer Royal Guard Vindicator Chef Witch
Main article: MCD:Undead
ZombieFace (Dungeons) ArmoredZombieFace HuskFace ZombieFace (Dungeons) ChickenJockeyFace ChickenJockeyMultipleFace
Zombie Armored Zombie Husk Baby Zombie Chicken Jockey Chicken Jockey Tower
SkeletonFace (Dungeons) ArmoredSkeletonFace SkeletonVanguardFace NecromancerFace WraithFace
Skeleton Armored Skeleton Skeleton Vanguard Necromancer Wraith
CreeperFace (Dungeons) SpiderFace CaveSpiderFace (Dungeons) SlimeFace PurpleSlimeFace
Creeper Spider Cave Spider Slime Pink Slime
SpawnerFace VexFace RedstoneCubeFace MooshroomFace
Mob Spawner Vex Redstone Cube Mooshroom

Mini-Bosses

Main article: MCD: Mini boss
EndermanFace EvokerFace (Dungeons) RedstoneGolemFace SkeletonHorsemanFace (Dungeons)
Enderman Evoker Redstone Golem Skeleton Horsemen

Main Bosses

Main article: MCD: Boss
CorruptedCauldronFace NamelessOneFace RsMonstrosityFace Arch-IllagerFace HeartOfEnderFace MooshroomMonstrosityFace
Corrupted Cauldron Nameless One Redstone Monstrosity Arch-Illager Heart of Ender Mooshroom Monstrosity

DLC mobs

Jungle Awakens

Vine Whip (MCD)
This section describes content that is a part of the Jungle Awakens DLC. 
These mobs are in the Jungle Awakens DLC pack.

Passive

OcelotFace PandaFace QuickGrowingVine
Ocelot (Hostile to Creepers) Panda/Baby Panda

(Uncommonly

Attackable)

Quick Growing Vine

Non-Attackable

PandaFace[verify] AbominationVine
Panda/Baby Panda Abomination Vine

Hostile

JungleZombieFace MossySkeletonFace File:LeaperFace.png File:Poison-QuillVine.png WhispererFace
Jungle Zombie Mossy Skeleton Leapleaf Poison-Quill Vine Whisperer

Main Bosses

Main article: MCD: Boss
JungleAbominationFace
Jungle Abomination

Creeping Winter

Ice Wand (MCD)
This section describes content that is a part of the Creeping Winter DLC. 
These mobs are in the Creeping Winter DLC pack.

Passive

RabbitFace (Dungeons) PolarBearFace
Rabbit Baby Polar Bear

Neutral

PolarBearFace
Polar Bear

Hostile

File:IcologerFace.png FrozenZombieFace StrayFace IcyCreeperFace
Iceologer Frozen Zombie Stray Icy Creeper

Mini-Boss

Main article: MCD: Mini boss
IllusionerFace (Dungeons)
Illusioner

Main Boss

Main article: MCD: Boss
WretchedWraithFace
Wretched Wraith

Upcoming DLC mobs

Howling Peaks

Main article: MCD:Howling Peaks

Passive

WoolyCowFace
Wooly Cow

Neutral

GoatFace File:LlamaFace(dungeons).png
Goat Llama

Hostile

File:Wind Caller Face.png Mountain illager face File:Ravager(dungeons)Face.png SquallGolemFace File:IcologerFace.png IcyCreeperFace FrozenZombieFace
Windcaller Mountain Illager Ravager Squall Golem Iceologer Icy Creeper Frozen Zombie

Main Boss

Tempest Golem Face
Tempest Golem

Future mobs

Note: Those future DLC names are conjectural; an official name has not been established.

Nether DLC

Mystery Armor (MCD)
This section describes content that is a part of the Nether DLC DLC. 
This feature may be added to the game in the future.
Main article: MCD:Nether DLC

Hostile

PiglinFace BlazeFace WitherSkeletonFace
Piglin Blaze Wither Skeleton

Ocean DLC

Mystery Armor (MCD)
This section describes content that is a part of the Ocean DLC DLC. 
This feature may be added to the game in the future.
Main article: MCD:Ocean DLC

Passive

PufferfishFace SquidFace
Pufferfish Squid

Neutral

Hostile

DrownedFace
Drowned

The End DLC

Mystery Armor (MCD)
This section describes content that is a part of the End DLC DLC. 
This feature may be added to the game in the future.
Main article: MCD:End DLC

No mobs are currently known to be in the End DLC.

Other mobs

Unused mobs

In the default data file. They are unused and cannot be spawned in-game.

SilverfishFace Dungeons Jack'o'LanternFace ObsidianMonstrosityFace
Silverfish Jack o' Lantern Obsidian Monstrosity

Removed mobs

Removed mobs that no longer exist in current versions of the game or were planned but not actually added.

VillagerFace ArmorerFace WanderingTraderFace File:TraderLlamaFace(dungeons).png
Mason Old Blacksmith Wandering Trader Trader Llama

Decorative Pets

Pets that can be summoned by the player, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by player auras but they won't die. Player can upgrade to Hero Pass to collect them.

ChickenFace ParrotFace SnowFoxFace
Baby Chicken Parrot Arctic Fox

Special mobs

The special mob are unclassified. They have special spawn generation, or have the same behavior and appearance with other mobs to make players confused.

PhantomFace File:EnchantedVindicator.png NamelessOneFace HeartOfEnderFace WhispererFace IllusionistFace
Phantom Enchanted Mobs False King Arch-Vessel Entangle Vine Illusioner Clone

Planned mobs

The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. Most of these mobs are based on mobs from various editions of Minecraft.

SnowGolemFace HorseFace DonkeyFace MuleFace SkeletonHorseFace ZombieHorseFace ZombifiedPiglinFace
Snow Golem Horse Donkey Mule Skeleton Horse Zombie Horse Zombified Piglin
GhastFace MagmaCubeFace ZombieVillagerHead GuardianFace ElderGuardianFace AgentFace NPCFace EnderdragonFace WitherFace ShulkerFace EndermiteFace
Ghast Magma Cube Zombie Villager Guardian Elder Guardian Agent NPC Ender Dragon Wither Shulker Endermite

Drops

Main article: MCD:Drops

Most mobs drops upon death:

Trivia

  • Some mobs from original games have new features in Minecraft Dungeons. For example, many mobs have sound files for behavior animations named "Novelty". All mobs except the Heart of Ender have animation when idle, though many don't tend to see them or document them. [1]
  • When mobs die, their body turns gray then fades into dust.
  • If the player's enchantment is used by mobs, some of the enchantment's effects would turn them purple in color. [2].
  • Most mobs get stunned by normal attack when their health is lower, except certain mobs with stun resistance such as the Husk, the Diamond Armored Vindicator, Diamond Armored Pillager, Leapleaf, Mob Spawner and Mini-Boss/Boss mobs (except for the Wretched Wraith which is not immune to stunning when its health high or lower).
  • Ranged mobs tend to have more health then Melee mobs, this might be because their attack speed is very slow or their attacks deal little damage. They also tend to flee from the player when not attacking.
  • The mob's HP increases on higher difficulties for recommended power levels with 1 (power level on each difficulty) = 1x (x = times the multiplication), so 4=1.7x, 10=2.7x, 16=4.1x, 22=5.5x, 27=7.4x, 33=9.9x and so on.
  • If any mobs were 32 blocks away from the player, their animation will stop to prevent the game from crashing.

References

  1. Example, Necromancers and Enchanters throw their staffs and books in the air then catch them and celebrate.
    • Skeletons will spin their heads around when idle. Zombies will slouch over, Baby Zombies will dance in position, and Cave spiders will do a backflip.
  2. For example, Fire Trail, Poison Cloud.

Minecraft Dungeons entities 

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