m (test out new template (from unavailable hoax)) |
m (Revert edits by MAHFUZA EASMIN (talk)) Tag: Rollback |
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+ | {{move|MCD:Gear}} |
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− | An item is an object that can be picked up by a player. There are multiple types of items, including [[MCD:Weapon|weapon]]s, [[MCD:Armor|armor]]s, and {{MCD|artifact}}s. Some items are exclusively used by mobs, such as the [[Vindicator Chef]]'s ladle in the [[MCD:Highblock Halls|Highblock Halls]] and the [[MCD:Mountaineer Pick|Mountaineer Pick]] used by [[MCD:Mountaineer|Mountaineers]] in the [[Howling Peaks]] DLC. |
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+ | {{Wipdungeons| |
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− | |||
+ | }} |
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− | There are three ranks of rarity for most items: Common, Rare, and Unique. All items of each rarity have randomized stats. [[MCD:Enchantment point|Enchantment points]] can be used to add special effects onto items. When a weapon with a higher gear level is obtained, always check the enchantments before salvaging any old gear. Currently, there are a total of 206 known items in the game, 198 of which are currently obtainable. This includes 109 or 104 Uniques respectively. The highest currently known power level is 174. |
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+ | {{For|all the history about the items|Item#History}} |
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+ | An '''item''' is an object that can be picked up by a hero. There are multiple types of items including [[MCD:Weapon|weapons]], [[MCD:Armor|armors]], and [[MCD:Artifact|artifacts]]. Some items are exclusively used by [[Mobs of Minecraft|mobs]], such as the [[Vindicator Chef]]'s {{DuItemLink|Ladle}} in the [[MCD:Highblock Halls|Highblock Halls]], the {{DuItemLink|Vanguard Armor}} used by [[MCD:Skeleton Vanguard|Skeleton Vanguards]] the {{DuItemLink|Mountaineer Pick}} used by [[MCD:Mountaineer|Mountaineer]]s in the [[MCD:Howling Peaks|Howling Peaks]] DLC, the {{DuItemLink|Golden Axe}} and {{DuItemLink |Golden Sword}} used by [[MCD:Piglins|Piglins]], tier 1 [[MCD:Armored Piglin|Armored Piglins]] and their [[MCD:Zombified Piglin|zombified variants]], and the {{DuItemLink|Stone Sword}} used by [[MCD:Wither Skeleton|Wither Skeletons]], all three items of which are from the [[MCD:Flames of the Nether|Flames of the Nether]] DLC. |
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− | == |
+ | ==Gear== |
+ | Equippable, [[MCD:Enchanting|enchantable]] items obtained throughout the game are collectively known as Gear {{in|dungeons}} and are sub-categorised as [[MCD:Melee Weapons|Melee Weapons]], [[MCD:Ranged Weapons|Ranged Weapons]], and [[MCD:Armor|Armor]]. |
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− | {{Main|MCD:Weapon|title1=Weapon}} |
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+ | Gear can appear with one of three [[MCD:Rarity|rarities]]: {{DuMiscSprite|Common}} Common, {{DuMiscSprite|Rare}} Rare, and {{DuMiscSprite|Unique}} Unique. Additionally, gear can also appear with labels such as being Gifted, if obtained from another player via the [[MCD:Gift Wrapper|Gift Wrapper]], or {{DuMiscSprite|Gilded}} [[MCD:Gilded Gear|Gilded]]. |
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+ | Currently, there are a total of 232 known items in the game, 225 of which are currently obtainable. 145 Uniques; of which 2 is unused and 21 are seasonal event exclusive. The highest currently known power level is 263 for melee weapons, ranged weapons, and armor. |
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− | Weapons are tools and items that can be used to attack monsters and to destroy breakable objects (e.g. cages, barrels,). |
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+ | {{split|section=yes|MCD:Weapon}} |
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− | === Melee weapons === |
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+ | ==={{DuMiscSprite|Melee|scale=0.25}} Melee weapons=== |
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− | Melee weapons are weapons that can be used to damage nearby entities. There are currently 66 known melee weapons, including 44 Uniques. |
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+ | {{Main|MCD:Weapon|title1=Weapons}} |
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+ | Melee weapons are gear that can be used to damage nearby entities. |
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+ | There are currently 88 known melee weapons, of which 82 are obtainable. This includes 56 {{DuMiscSprite|Unique}} Uniques; of which 1 is unused and 7 are seasonal event exclusive. |
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{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
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+ | * {{DuItemLink|Anchor}} |
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+ | ** {{DuItemLink|Encrusted Anchor}} |
||
* {{DuItemLink|Axe}} |
* {{DuItemLink|Axe}} |
||
+ | ** {{DuItemLink|Firebrand}} |
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+ | ** {{DuItemLink|Golden Axe}} |
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+ | ** {{DuItemLink|Highland Axe}} |
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+ | ** {{DuItemLink|Ladle}} |
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+ | ** {{DuItemLink|Mountaineer Pick}} |
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+ | * {{DuItemLink|Backstabber}} |
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+ | ** {{DuItemLink|Swift Striker}} |
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* {{DuItemLink|Battlestaff}} |
* {{DuItemLink|Battlestaff}} |
||
− | * {{DuItemLink|Battlestaff of Terror}} |
+ | ** {{DuItemLink|Battlestaff of Terror}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Growing Staff}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Boneclub}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Bone Cudgel}} |
+ | * {{DuItemLink|Broken Sawblade}} |
||
+ | ** {{DuItemLink|Mechanized Sawblade}} |
||
* {{DuItemLink|Claymore}} |
* {{DuItemLink|Claymore}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Broadsword}} |
+ | ** {{DuItemLink|Frost Slayer}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Great Axeblade}} |
||
+ | ** {{DuItemLink|Heartstealer}} |
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+ | * {{DuItemLink|Coral Blade}} |
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+ | ** {{DuItemLink|Sponge Striker}} |
||
* {{DuItemLink|Cutlass}} |
* {{DuItemLink|Cutlass}} |
||
+ | ** {{DuItemLink|Dancer's Sword}} |
||
+ | ** {{DuItemLink|Nameless Blade}} |
||
+ | ** {{DuItemLink|Sparkler}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
* {{DuItemLink|Daggers}} |
* {{DuItemLink|Daggers}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Fangs of Frost}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Moon Daggers}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Sheer Daggers}} |
− | * {{DuItemLink|Diamond Sword}} |
||
* {{DuItemLink|Double Axe}} |
* {{DuItemLink|Double Axe}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Cursed Axe}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Whirlwind (double axe)|Whirlwind|id=Whirlwind}} |
− | * {{DuItemLink|Fighter's Bindings}} |
||
− | * {{DuItemLink|Firebrand}} |
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− | * {{DuItemLink|Flail}} |
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− | * {{DuItemLink|Fortune Spear}} |
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− | * {{DuItemLink|Freezing Foil}} |
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− | * {{DuItemLink|Frost Scythe}} |
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− | * {{DuItemLink|Frost Slayer}} |
||
* {{DuItemLink|Gauntlets}} |
* {{DuItemLink|Gauntlets}} |
||
+ | ** {{DuItemLink|Fighter's Bindings}} |
||
+ | ** {{DuItemLink|Maulers}} |
||
+ | ** {{DuItemLink|Soul Fists}} |
||
* {{DuItemLink|Glaive}} |
* {{DuItemLink|Glaive}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Cackling Broom}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Grave Bane}} |
+ | ** {{DuItemLink|Venom Glaive}} |
||
* {{DuItemLink|Great Hammer}} |
* {{DuItemLink|Great Hammer}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Bonehead Hammer}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink|Hammer of Gravity}} |
+ | ** {{DuItemLink|Hammer of Gravity}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Stormlander}} |
− | * {{DuItemLink|Heartstealer}} |
||
− | * {{DuItemLink|High Duty Harpoons}} |
||
− | * {{DuItemLink|Highland Axe}} |
||
− | * {{DuItemLink|Jailor's Scythe}} |
||
* {{DuItemLink|Katana}} |
* {{DuItemLink|Katana}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Dark Katana}} |
+ | ** {{DuItemLink|Master's Katana}} |
||
* {{DuItemLink|Mace}} |
* {{DuItemLink|Mace}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Flail}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Sun's Grace}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Obsidian Claymore}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Starless Night}} |
− | * {{DuItemLink|Nameless Blade}} |
||
− | * {{DuItemLink|Nightmare's Bite}} |
||
* {{DuItemLink|Pickaxe}} |
* {{DuItemLink|Pickaxe}} |
||
+ | ** {{DuItemLink|Diamond Pickaxe}} |
||
+ | ** {{DuItemLink|The Monkey Motivator}} ([[MCD:Unused features|Unused]]) |
||
* {{DuItemLink|Rapier}} |
* {{DuItemLink|Rapier}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Bee Stinger}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Freezing Foil}} |
* {{DuItemLink|Sickles}} |
* {{DuItemLink|Sickles}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Nightmare's Bite}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Last Laugh}} |
* {{DuItemLink|Soul Knife}} |
* {{DuItemLink|Soul Knife}} |
||
+ | ** {{DuItemLink|Eternal Knife}} |
||
+ | ** {{DuItemLink|Truthseeker}} |
||
* {{DuItemLink|Soul Scythe}} |
* {{DuItemLink|Soul Scythe}} |
||
+ | ** {{DuItemLink|Frost Scythe}} |
||
+ | ** {{DuItemLink|Jailor's Scythe}} |
||
+ | ** {{DuItemLink|Skull Scythe}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
* {{DuItemLink|Spear}} |
* {{DuItemLink|Spear}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Fortune Spear}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Spine-Chill Spear}} ([[MCD:Seasonal Trial|Seasonal]]) |
+ | ** {{DuItemLink|Whispering Spear}} |
||
* {{DuItemLink|Sword}} |
* {{DuItemLink|Sword}} |
||
+ | ** {{DuItemLink|Diamond Sword}} |
||
+ | ** {{DuItemLink|Golden Sword}} |
||
+ | ** {{DuItemLink|Hawkbrand}} |
||
+ | ** {{DuItemLink|Sinister Sword}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Stone Sword}} |
||
* {{DuItemLink|Tempest Knife}} |
* {{DuItemLink|Tempest Knife}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Chill Gale Knife}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Resolute Tempest Knife}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Void Touched Blades}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Beginning and The End}} |
− | * {{DuItemLink|Venom Glaive}} |
||
− | * {{DuItemLink|Vine Whip}} |
||
* {{DuItemLink|Whip}} |
* {{DuItemLink|Whip}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Vine Whip}} |
− | * {{DuItemLink|Whispering Spear}} |
||
}} |
}} |
||
− | === Ranged weapons |
+ | ==={{DuMiscSprite|Ranged|scale=0.25}} Ranged weapons=== |
+ | {{Main|MCD:Weapon|title1=Weapons}} |
||
− | Ranged weapons are weapons that can be used to damage entities from a distance away. Each use consumes 1 arrow. There are currently 55 known ranged weapons, all of which are obtainable. This includes 37 Uniques. If the arrow hits a wall, they will disappear within 10 seconds. |
||
+ | Ranged weapons are weapons that can be used to damage entities from a distance away. Each use consumes 1 arrow. If the arrow hits a wall, they will disappear within 10 seconds. |
||
+ | There are currently 71 known ranged weapons, all of which are obtainable. This includes 48 {{DuMiscSprite|Unique}} Uniques; 7 are seasonal event exclusive. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink|Ancient Bow}} |
||
− | * {{DuItemLink|Auto Crossbow}} |
||
− | * {{DuItemLink|Azure Seeker}} |
||
− | * {{DuItemLink|Baby Crossbows}} |
||
− | * {{DuItemLink|Bonebow}} |
||
− | * {{DuItemLink|Bow of Lost Souls}} |
||
* {{DuItemLink|Bow}} |
* {{DuItemLink|Bow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Bonebow}} |
+ | ** {{DuItemLink|Haunted Bow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Twin Bow}} |
||
+ | * {{DuItemLink|Bubble Bow}} |
||
+ | ** {{DuItemLink|Bubble Burster}} |
||
+ | ** {{DuItemLink|Gloopy Bow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
* {{DuItemLink|Burst Crossbow}} |
* {{DuItemLink|Burst Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Corrupted Crossbow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Soul Hunter Crossbow}} |
+ | * {{DuItemLink|Cog Crossbow}} |
||
+ | ** {{DuItemLink|Pride of the Piglins}} |
||
* {{DuItemLink|Crossbow}} |
* {{DuItemLink|Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Azure Seeker}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Slicer}} |
* {{DuItemLink|Dual Crossbows}} |
* {{DuItemLink|Dual Crossbows}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Baby Crossbows}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Spellbound Crossbows}} |
* {{DuItemLink|Exploding Crossbow}} |
* {{DuItemLink|Exploding Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Firebolt Thrower}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Imploding Crossbow}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Harpoon Crossbow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Nautical Crossbow}} |
− | * {{DuItemLink|Haunted Bow}} |
||
* {{DuItemLink|Heavy Crossbow}} |
* {{DuItemLink|Heavy Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Doom Crossbow}} |
+ | ** {{DuItemLink|Slayer Crossbow}} |
||
* {{DuItemLink|Hunting Bow}} |
* {{DuItemLink|Hunting Bow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Ancient Bow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Hunter's Promise}} |
+ | ** {{DuItemLink|Master's Bow}} |
||
* {{DuItemLink|Longbow}} |
* {{DuItemLink|Longbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Guardian Bow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Red Snake}} |
− | * {{DuItemLink|Mechanical Shortbow}} |
||
− | * {{DuItemLink|Nocturnal Bow}} |
||
* {{DuItemLink|Power Bow}} |
* {{DuItemLink|Power Bow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Elite Power Bow}} |
+ | ** {{DuItemLink|Phantom Bow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Sabrewing}} |
||
* {{DuItemLink|Rapid Crossbow}} |
* {{DuItemLink|Rapid Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Auto Crossbow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Butterfly Crossbow}} |
* {{DuItemLink|Scatter Crossbow}} |
* {{DuItemLink|Scatter Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Harp Crossbow}} |
+ | ** {{DuItemLink|Lightning Harp Crossbow}} |
||
+ | * {{DuItemLink|Shadow Crossbow}} |
||
+ | ** {{DuItemLink|Shrieking Crossbow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Veiled Crossbow}} |
||
* {{DuItemLink|Shortbow}} |
* {{DuItemLink|Shortbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Love Spell Bow}} |
+ | ** {{DuItemLink|Mechanical Shortbow}} |
||
+ | ** {{DuItemLink|Purple Storm}} |
||
* {{DuItemLink|Snow Bow}} |
* {{DuItemLink|Snow Bow}} |
||
+ | ** {{DuItemLink|Webbed Bow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Winter's Touch}} |
||
* {{DuItemLink|Soul Bow}} |
* {{DuItemLink|Soul Bow}} |
||
+ | ** {{DuItemLink|Bow of Lost Souls}} |
||
+ | ** {{DuItemLink|Nocturnal Bow}} |
||
+ | ** {{DuItemLink|Shivering Bow}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
* {{DuItemLink|Soul Crossbow}} |
* {{DuItemLink|Soul Crossbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Feral Soul Crossbow}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Voidcaller}} |
− | * {{DuItemLink|The Green Menace}} |
||
− | * {{DuItemLink|The Pink Scoundrel}} |
||
− | * {{DuItemLink|The Slicer}} |
||
* {{DuItemLink|Trickbow}} |
* {{DuItemLink|Trickbow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Green Menace}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Pink Scoundrel}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Sugar Rush}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Twisting Vine Bow}} |
+ | ** {{DuItemLink|Weeping Vine Bow}} |
||
+ | * {{DuItemLink|Void Bow}} |
||
+ | ** {{DuItemLink|Call of the Void}} |
||
* {{DuItemLink|Wind Bow}} |
* {{DuItemLink|Wind Bow}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Burst Gale Bow}} |
+ | ** {{DuItemLink|Echo of the Valley}} |
||
}} |
}} |
||
+ | {{split|section=yes|MCD:Armor}} |
||
− | == Armor == |
||
− | {{main|MCD:Armor|title1=Armor}} |
||
+ | ==={{DuMiscSprite|Armor|scale=0.25}} Armor=== |
||
− | Armors are used to increase defense power and health. |
||
+ | {{Main|MCD:Armor|title1=Armor}} |
||
+ | Armor is used to increase the hero’s maximum health and provide additional benefits. |
||
+ | There are currently 73 known armors, 71 of which are obtainable. This includes 41 {{DuMiscSprite|Unique}} Uniques, 1 of which is unused and 7 are seasonal event exclusive. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink|Archer's Armor}} |
||
− | * {{DuItemLink|Arctic Fox Armor}} |
||
* {{DuItemLink|Battle Robe}} |
* {{DuItemLink|Battle Robe}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Splendid Robe}} |
* {{DuItemLink|Beenest Armor}} |
* {{DuItemLink|Beenest Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Beehive Armor}} |
− | * {{DuItemLink|Cave Crawler}} |
||
* {{DuItemLink|Champion's Armor}} |
* {{DuItemLink|Champion's Armor}} |
||
+ | ** {{DuItemLink|Hero's Armor}} |
||
* {{DuItemLink|Climbing Gear}} |
* {{DuItemLink|Climbing Gear}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Goat Gear}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Rugged Climbing Gear}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Dark Armor}} |
+ | ** {{DuItemLink|Titan's Shroud}} |
||
* {{DuItemLink|Emerald Gear}} |
* {{DuItemLink|Emerald Gear}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Gilded Glory}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Opulent Armor}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Entertainer's Garb}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Troubadour}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Evocation Robe}} |
+ | ** {{DuItemLink|Ember Robe}} |
||
+ | ** {{DuItemLink|Verdant Robe}} |
||
* {{DuItemLink|Ghostly Armor}} |
* {{DuItemLink|Ghostly Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Cloaked Skull}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Ghost Kindler}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Grim Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|The Spooky Gourdian}} ([[MCD:Seasonal Trial|Seasonal]]) |
+ | ** {{DuItemLink|Wither Armor}} |
||
* {{DuItemLink|Guard's Armor}} |
* {{DuItemLink|Guard's Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Ender Armor}} ([[MCD:Unused features|Unused]]) |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Hunter's Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Archer's Armor}} |
− | * {{DuItemLink|Hunter's Armor}} |
||
* {{DuItemLink|Mercenary Armor}} |
* {{DuItemLink|Mercenary Armor}} |
||
+ | ** {{DuItemLink|Hungriest Horror}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Hungry Horror}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Renegade Armor}} |
||
* {{DuItemLink|Mystery Armor}} |
* {{DuItemLink|Mystery Armor}} |
||
* {{DuItemLink|Ocelot Armor}} |
* {{DuItemLink|Ocelot Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Shadow Walker}} |
* {{DuItemLink|Phantom Armor}} |
* {{DuItemLink|Phantom Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Frost Bite}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Piglin Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Golden Piglin Armor}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Plate Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Cauldron Armor}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Full Metal Armor}} |
+ | * {{DuItemLink|Reinforced Mail}} |
||
+ | ** {{DuItemLink|Stalwart Armor}} |
||
+ | * {{DuItemLink|Root Rot Armor}} |
||
+ | ** {{DuItemLink|Black Spot Armor}} |
||
+ | * {{DuItemLink|Scale Mail}} |
||
+ | ** {{DuItemLink|Highland Armor}} |
||
+ | * {{DuItemLink|Shulker Armor}} |
||
+ | ** {{DuItemLink|Sturdy Shulker Armor}} |
||
* {{DuItemLink|Snow Armor}} |
* {{DuItemLink|Snow Armor}} |
||
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Frost Armor}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Soul Robe}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Souldancer Robe}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Spelunker Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Cave Crawler}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Sweet Tooth}} ([[MCD:Seasonal Trial|Seasonal]]) |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Sprout Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Living Vines Armor}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Squid Armor}} |
− | * {{DuItemLink| |
+ | ** {{DuItemLink|Glow Squid Armor}} |
+ | * {{DuItemLink|Teleportation Robes}} |
||
+ | ** {{DuItemLink|Unstable Robes}} |
||
+ | * {{DuItemLink|Thief Armor}} |
||
+ | ** {{DuItemLink|Spider Armor}} |
||
+ | * {{DuItemLink|Turtle Armor}} |
||
+ | ** {{DuItemLink|Nimble Turtle Armor}} |
||
+ | * {{DuItemLink|Vanguard Armor}} |
||
* {{DuItemLink|Wolf Armor}} |
* {{DuItemLink|Wolf Armor}} |
||
+ | ** {{DuItemLink|Arctic Fox Armor}} ([[MCD:Seasonal Trial|Seasonal]]) |
||
+ | ** {{DuItemLink|Black Wolf Armor}} |
||
+ | ** {{DuItemLink|Fox Armor}} |
||
}} |
}} |
||
+ | {{split|section=yes|MCD:Artifact}} |
||
− | == Artifacts == |
||
+ | |||
+ | =={{DuMiscSprite|Artifact|scale=0.25}} Artifacts== |
||
{{main|MCD:Artifact|title1=Artifact}} |
{{main|MCD:Artifact|title1=Artifact}} |
||
+ | Artifacts are items that let the hero temporarily [[MCD:Summonable|summon pets]], enhance or heal themselves, or attack and weaken [[MCD:Mob|mobs]]. The hero can equip three Artifacts at any given time. Similar to gear, artifacts can appear with one of three [[MCD:Rarity|rarites]]: {{DuMiscSprite|Common}} Common, {{DuMiscSprite|Rare}} Rare, and {{DuMiscSprite|Unique}} Unique. The highest currently known power level is 256 for artifacts. Additionally, artifacts can also appear with the Gifted label, if obtained from another hero via the [[MCD:Gift Wrapper|Gift Wrapper]]. |
||
− | + | There are currently 46 known artifacts. This includes a single {{DuMiscSprite|Unique}} Unique, the [[MCD:Corrupted Pumpkin|Corrupted Pumpkin]]. All are obtainable except for the [[MCD:Totem of Soul Protection|Totem of Soul Protection]]. |
|
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
+ | * {{DuItemLink|Blast Fungus}} |
||
* {{DuItemLink|Boots of Swiftness}} |
* {{DuItemLink|Boots of Swiftness}} |
||
* {{DuItemLink|Buzzy Nest}} |
* {{DuItemLink|Buzzy Nest}} |
||
− | * {{DuItemLink|Conduit}} |
||
* {{DuItemLink|Corrupted Beacon}} |
* {{DuItemLink|Corrupted Beacon}} |
||
− | * {{DuItemLink|Corrupted Pumpkin}} |
+ | * {{DuItemLink|Corrupted Pumpkin}} ([[MCD:Seasonal Trials|Seasonal]]) |
* {{DuItemLink|Corrupted Seeds}} |
* {{DuItemLink|Corrupted Seeds}} |
||
* {{DuItemLink|Death Cap Mushroom}} |
* {{DuItemLink|Death Cap Mushroom}} |
||
* {{DuItemLink|Enchanted Grass}} |
* {{DuItemLink|Enchanted Grass}} |
||
* {{DuItemLink|Enchanter's Tome}} |
* {{DuItemLink|Enchanter's Tome}} |
||
+ | * {{DuItemLink|Eye of the Guardian}} |
||
* {{DuItemLink|Fireworks Arrow}} |
* {{DuItemLink|Fireworks Arrow}} |
||
* {{DuItemLink|Fishing Rod}} |
* {{DuItemLink|Fishing Rod}} |
||
Line 225: | Line 295: | ||
* {{DuItemLink|Golem Kit}} |
* {{DuItemLink|Golem Kit}} |
||
* {{DuItemLink|Gong of Weakening}} |
* {{DuItemLink|Gong of Weakening}} |
||
+ | * {{DuItemLink|Harpoon Quiver}} |
||
* {{DuItemLink|Harvester}} |
* {{DuItemLink|Harvester}} |
||
* {{DuItemLink|Ice Wand}} |
* {{DuItemLink|Ice Wand}} |
||
Line 231: | Line 302: | ||
* {{DuItemLink|Lightning Rod}} |
* {{DuItemLink|Lightning Rod}} |
||
* {{DuItemLink|Love Medallion}} |
* {{DuItemLink|Love Medallion}} |
||
+ | * {{DuItemLink|Powershaker}} |
||
+ | * {{DuItemLink|Satchel of Elixirs}} |
||
* {{DuItemLink|Satchel of Elements}} |
* {{DuItemLink|Satchel of Elements}} |
||
+ | * {{DuItemLink|Satchel of Snacks}} |
||
* {{DuItemLink|Scatter Mines}} |
* {{DuItemLink|Scatter Mines}} |
||
+ | * {{DuItemLink|Shadow Shifter}} |
||
* {{DuItemLink|Shock Powder}} |
* {{DuItemLink|Shock Powder}} |
||
* {{DuItemLink|Soul Healer}} |
* {{DuItemLink|Soul Healer}} |
||
* {{DuItemLink|Soul Lantern}} |
* {{DuItemLink|Soul Lantern}} |
||
+ | * {{DuItemLink|Spinblade}} |
||
* {{DuItemLink|Tasty Bone}} |
* {{DuItemLink|Tasty Bone}} |
||
+ | * {{DuItemLink|Thundering Quiver}} |
||
* {{DuItemLink|Torment Quiver}} |
* {{DuItemLink|Torment Quiver}} |
||
+ | * {{DuItemLink|Totem of Casting}} |
||
* {{DuItemLink|Totem of Regeneration}} |
* {{DuItemLink|Totem of Regeneration}} |
||
* {{DuItemLink|Totem of Shielding}} |
* {{DuItemLink|Totem of Shielding}} |
||
− | * {{DuItemLink|Totem of Soul Protection}} |
+ | * {{DuItemLink|Totem of Soul Protection}} ([[MCD:Unused features|Unused]]) |
+ | * {{DuItemLink|Tome of Duplication}} |
||
* {{DuItemLink|Updraft Tome}} |
* {{DuItemLink|Updraft Tome}} |
||
+ | * {{DuItemLink|Vexing Chant}} |
||
+ | * {{DuItemLink|Void Quiver}} |
||
* {{DuItemLink|Wind Horn}} |
* {{DuItemLink|Wind Horn}} |
||
* {{DuItemLink|Wonderful Wheat}} |
* {{DuItemLink|Wonderful Wheat}} |
||
}} |
}} |
||
+ | {{split|section=yes|MCD:Consumable}} |
||
− | == Consumables == |
||
− | {{main|MCD:Consumable|title1=Consumable}} |
||
− | {{needs updating|New Icons for certain Potions and resizing of Sweet Berries icon|section=1}} |
||
+ | =={{DuMiscSprite|Item|scale=0.25}} Consumables== |
||
− | '''Consumables''' are helpful dropped items that are immediately "consumed" upon clicking on it. This includes food, potions, and other items like arrows and TNT. These items do not go into your inventory and are lost after completing a dungeon. These items can be randomly dropped by enemies or chests. |
||
+ | {{main|MCD:Consumable|title1=Consumable}} |
||
+ | '''Consumables''' are dropped items that are immediately "consumed" upon clicking on it. This includes [[MCD:Food|Food]], [[MCD:Potions|Potions]], and Ammo. These items do not go into the [[MCD:Inventory|Inventory]] and are not retained after completing a mission. Consumables can be dropped by [[MCD:Mob|mobs]], certain [[MCD:Enchanting|enchantments]] or chests. |
||
− | === |
+ | ===Food=== |
+ | {{main|MCD:Food|title1=Food}} |
||
− | Food gives the player [[regeneration]] for a set duration. The effects can be stacked, but the duration does not. |
||
+ | Food gives the hero [[MCD:Regeneration|Regeneration]] and, in some cases, an additional positive [[MCD:Status Effect|Status Effect]] for a set duration. The [[MCD:Regeneration|Regeneration]] effects can be stacked, but the duration does not. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink|Apple |
+ | * {{DuItemLink|Apple}} |
− | * {{DuItemLink|Bread |
+ | * {{DuItemLink|Bread}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Chorus Fruit}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Cooked Salmon}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Dried Kelp}} ([[MCD:Unused|unused]]) |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Melon}} |
+ | * {{DuItemLink|Pork}} |
||
+ | * {{DuItemLink|Sweet Berries}} |
||
+ | * {{DuItemLink|Tropical Fish}} |
||
}} |
}} |
||
− | === |
+ | ===Potions=== |
{{main|MCD:Potions|title1=Potions}} |
{{main|MCD:Potions|title1=Potions}} |
||
− | Potions |
+ | Potions provide the hero its respective positive [[MCD:Status Effect|Status Effect]] for a set duration upon consumption. |
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink| |
+ | * {{DuItemLink|Burning Brew}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Dense Brew}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Health Potion}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Oakwood Brew}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Potion of Water Breathing}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Shadow Brew}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Strength Potion}} |
+ | * {{DuItemLink|Sweet Brew}} |
||
+ | * {{DuItemLink|Swiftness Potion}} |
||
}} |
}} |
||
− | === |
+ | ===Ammo=== |
+ | Consumables that reside within the Quiver slot of the [[MCD:Heads-up display|Heads-up Display]] and deplete when pressing the [[MCD:Controls|Ranged Attack Button]]. |
||
− | These are other items that do not fall in the other categories. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink|Arrow Bundle |
+ | * {{DuItemLink|Arrow Bundle}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Conduit}} |
+ | * {{DuItemLink|Trident}} |
||
+ | * {{DuItemLink|TNT}} |
||
}} |
}} |
||
− | == |
+ | ===Other=== |
+ | Consumables that are only used to unlock certain or achieve certain mechanics, such as modifying a mission. |
||
+ | |||
+ | {{columns-list|colwidth=16em| |
||
+ | * {{DuItemLink|Banner}} |
||
+ | * {{DuItemLink|Elytra}} |
||
+ | * {{DuItemLink|Eye of Ender}} |
||
+ | }} |
||
+ | |||
+ | {{split|section=yes|MCD:Cosmetic}} |
||
+ | |||
+ | =={{DuMiscSprite|Cosmetic|scale=0.25}} Cosmetics== |
||
{{main|MCD:Cosmetic|title1=Cosmetic}} |
{{main|MCD:Cosmetic|title1=Cosmetic}} |
||
+ | Equippable items that provide no functional benefit to the hero. Obtainable through purchasing paid DLC packs or, in the case of {{DuEntityLink|Baby Pig}} and the {{DuItemLink|Sinister Cape}}, free as a part of celebrations. |
||
− | === |
+ | ===Capes=== |
+ | {{main|MCD:Cape|title1=Cape}} |
||
+ | Capes appear on the back on a hero and rise during hero movement. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
− | * {{DuItemLink| |
+ | * {{DuItemLink|Amethyst Cape}} |
+ | * {{DuItemLink|Birthday Cape}} ([[MCD:Seasonal Trials|Seasonal]]) |
||
+ | * {{DuItemLink|Cloudy Climb Cape}} |
||
+ | * {{DuItemLink|Cow Crusader}} |
||
+ | * {{DuItemLink|Downpour Cape}} |
||
+ | * {{DuItemLink|Fauna Faire}} |
||
+ | * {{DuItemLink|Gift Wrap}} ([[MCD:Seasonal Trials|Seasonal]]) |
||
+ | * {{DuItemLink|Glow Cape}} |
||
+ | * {{DuItemLink|Hammer Cape}} ([[MCD:Unused features|Unused]]) |
||
* {{DuItemLink|Hero Cape}} |
* {{DuItemLink|Hero Cape}} |
||
− | * {{DuItemLink| |
+ | * {{DuItemLink|Iceologer Cape}} |
− | * {{DuItemLink| |
+ | * {{DuItemLink|Iron Golem Cape}} ([[MCD:Unused features|Unused]]) |
+ | * {{DuItemLink|Luminous Night Cape}} |
||
+ | * {{DuItemLink|Mystery Cape}} ([[MCD:Unused features|Unused]]) |
||
+ | * {{DuItemLink|Ominous Cape}} ([[MCD:Seasonal Trials|Seasonal]]) |
||
+ | * {{DuItemLink|Phantom Cape}} ([[MCD:Seasonal Trials|Seasonal]]) |
||
+ | * {{DuItemLink|Prism Cape}} |
||
+ | * {{DuItemLink|Red Royal Cape}} (Removed) |
||
+ | * {{DuItemLink|Sinister Cape}} |
||
+ | * {{DuItemLink|Turtle Shell}} |
||
}} |
}} |
||
− | === |
+ | ===Pets=== |
+ | {{main|MCD:Pet (cosmetic)|title1=Pet (cosmetic)}} |
||
+ | Pets are invincible mobs that move alongside the hero, teleporting when too far, and ignores other mobs. |
||
{{columns-list|colwidth=16em| |
{{columns-list|colwidth=16em| |
||
+ | * {{DuEntityLink|Arctic Fox}} |
||
+ | * {{DuEntityLink|Axolotl (Leucistic)}} |
||
* {{DuEntityLink|Baby Chicken}} |
* {{DuEntityLink|Baby Chicken}} |
||
+ | * {{DuEntityLink|Baby Dairy Cow}} |
||
+ | * {{DuEntityLink|Baby Ghast}} |
||
+ | * {{DuEntityLink|Baby Goat}} |
||
+ | * {{DuEntityLink|Baby Moobloom}} |
||
+ | * {{DuEntityLink|Baby Piebald Pig}} |
||
+ | * {{DuEntityLink|Baby Pig}} |
||
+ | * {{DuEntityLink|Baby Sooty Pig}} |
||
+ | * {{DuEntityLink|Baby Squid}} |
||
+ | * {{DuEntityLink|Baby Turtle}} |
||
+ | * {{DuEntityLink|Baby Wooly Cow}} |
||
+ | * {{DuEntityLink|Brown Tabby}} |
||
+ | * {{DuEntityLink|Calico Cat}} |
||
+ | * {{DuEntityLink|Cinnamon Ferret}} |
||
+ | * {{DuEntityLink|Cluckshroom}} |
||
+ | * {{DuEntityLink|Dark Baby Goat}} |
||
+ | * {{DuEntityLink|Desert Rabbit}} |
||
+ | * {{DuEntityLink|Duck}} |
||
+ | * {{DuEntityLink|Emperor Penguin}} |
||
+ | * {{DuEntityLink|Endermite}} |
||
+ | * {{DuEntityLink|Fancy Chicken}} |
||
+ | * {{DuEntityLink|Fox}} |
||
+ | * {{DuEntityLink|Glowing Mini Abomination}} |
||
+ | * {{DuEntityLink|Glowing Ministrosity}} |
||
+ | * {{DuEntityLink|Golden Axolotl}} |
||
+ | * {{DuEntityLink|Golden Parrot}} |
||
+ | * {{DuEntityLink|Grey Tabby}} |
||
+ | * {{DuEntityLink|Hedgehog}} |
||
+ | * {{DuEntityLink|Mini Abomination}} |
||
+ | * {{DuEntityLink|Mole}} |
||
* {{DuEntityLink|Parrot}} |
* {{DuEntityLink|Parrot}} |
||
− | * {{DuEntityLink| |
+ | * {{DuEntityLink|Phantom Familiar}} ([[MCD:Seasonal Trials|Seasonal]]) |
+ | * {{DuEntityLink|Racoon}} |
||
+ | * {{DuEntityLink|Raven}} |
||
+ | * {{DuEntityLink|Red Cat}} |
||
+ | * {{DuEntityLink|Red Panda}} |
||
+ | * {{DuEntityLink|Redstone Ministrosity}} |
||
+ | * {{DuEntityLink|Royal Penguin}} |
||
+ | * {{DuEntityLink|Ruby Baby Turtle}} |
||
+ | * {{DuEntityLink|Sable Ferret}} |
||
+ | * {{DuEntityLink|Skunk}} |
||
+ | * {{DuEntityLink|Spotted Baby Pig}} |
||
+ | * {{DuEntityLink|Stone Ministrosity}} |
||
+ | * {{DuEntityLink|Toucan}} |
||
+ | * {{DuEntityLink|Vested Rabbit}} |
||
+ | * {{DuEntityLink|Wild Axolotl}} |
||
+ | * {{DuEntityLink|Zombified Baby Pig}} ([[MCD:Seasonal Trials|Seasonal]]) |
||
}} |
}} |
||
− | == |
+ | ==Currencies== |
+ | Collected throughout the game, currencies are used to purchase gear from [[MCD:Camp|camp merchants]] or activate certain aspects of the game. |
||
− | Players have the ability to salvage old weapons, armor, and artifacts to obtain [[MCD:Emerald|emeralds]] and used [[MCD:Level#Enchantment_Points|enchantment points]]. |
||
+ | *{{DuItemLink|Diamond Dust}} ([[MCD:Unused features|Unused]]) |
||
+ | *{{DuEnchantmentLink|Enchantment Point}}s |
||
+ | *{{DuItemLink|Emerald|Emeralds}} |
||
+ | *{{DuItemLink|Gold}} |
||
+ | |||
+ | ==Salvaging== |
||
+ | Heroes have the ability to salvage old weapons, armor, and artifacts to obtain [[MCD:Emerald|emeralds]] and used [[MCD:Level#Enchantment Points|enchantment points]]. |
||
{{Minecraft Dungeons}} |
{{Minecraft Dungeons}} |
||
+ | {{Minecraft Dungeons items}} |
||
− | {{DungeonsItems}} |
||
+ | [[de:MCD:Gegenstand]] |
||
[[ja:MCD:アイテム]] |
[[ja:MCD:アイテム]] |
||
[[pt:MCD:Item]] |
[[pt:MCD:Item]] |
Latest revision as of 22:01, 26 December 2023
If this move affects many pages or may potentially be controversial, do not move the page until a consensus is reached. [discuss]
An item is an object that can be picked up by a hero. There are multiple types of items including weapons, armors, and artifacts. Some items are exclusively used by mobs, such as the Vindicator Chef's Ladle in the Highblock Halls, the Vanguard Armor used by Skeleton Vanguards the Mountaineer Pick used by Mountaineers in the Howling Peaks DLC, the Golden Axe and Golden Sword used by Piglins, tier 1 Armored Piglins and their zombified variants, and the Stone Sword used by Wither Skeletons, all three items of which are from the Flames of the Nether DLC.
Gear
Equippable, enchantable items obtained throughout the game are collectively known as Gear in Minecraft Dungeons and are sub-categorised as Melee Weapons, Ranged Weapons, and Armor. Gear can appear with one of three rarities: Common, Rare, and Unique. Additionally, gear can also appear with labels such as being Gifted, if obtained from another player via the Gift Wrapper, or Gilded.
Currently, there are a total of 232 known items in the game, 225 of which are currently obtainable. 145 Uniques; of which 2 is unused and 21 are seasonal event exclusive. The highest currently known power level is 263 for melee weapons, ranged weapons, and armor.
Melee weapons
Melee weapons are gear that can be used to damage nearby entities. There are currently 88 known melee weapons, of which 82 are obtainable. This includes 56 Uniques; of which 1 is unused and 7 are seasonal event exclusive.
Ranged weapons
Ranged weapons are weapons that can be used to damage entities from a distance away. Each use consumes 1 arrow. If the arrow hits a wall, they will disappear within 10 seconds. There are currently 71 known ranged weapons, all of which are obtainable. This includes 48 Uniques; 7 are seasonal event exclusive.
Armor
Armor is used to increase the hero’s maximum health and provide additional benefits. There are currently 73 known armors, 71 of which are obtainable. This includes 41 Uniques, 1 of which is unused and 7 are seasonal event exclusive.
- Battle Robe
- Beenest Armor
- Champion's Armor
- Climbing Gear
- Dark Armor
- Emerald Gear
- Entertainer's Garb
- Evocation Robe
- Ghostly Armor
- Grim Armor
- Guard's Armor
- Hunter's Armor
- Mercenary Armor
- Mystery Armor
- Ocelot Armor
- Phantom Armor
- Piglin Armor
- Plate Armor
- Reinforced Mail
- Root Rot Armor
- Scale Mail
- Shulker Armor
- Snow Armor
- Soul Robe
- Spelunker Armor
- Sprout Armor
- Squid Armor
- Teleportation Robes
- Thief Armor
- Turtle Armor
- Vanguard Armor
- Wolf Armor
Artifacts
Artifacts are items that let the hero temporarily summon pets, enhance or heal themselves, or attack and weaken mobs. The hero can equip three Artifacts at any given time. Similar to gear, artifacts can appear with one of three rarites: Common, Rare, and Unique. The highest currently known power level is 256 for artifacts. Additionally, artifacts can also appear with the Gifted label, if obtained from another hero via the Gift Wrapper.
There are currently 46 known artifacts. This includes a single Unique, the Corrupted Pumpkin. All are obtainable except for the Totem of Soul Protection.
- Blast Fungus
- Boots of Swiftness
- Buzzy Nest
- Corrupted Beacon
- Corrupted Pumpkin (Seasonal)
- Corrupted Seeds
- Death Cap Mushroom
- Enchanted Grass
- Enchanter's Tome
- Eye of the Guardian
- Fireworks Arrow
- Fishing Rod
- Flaming Quiver
- Ghost Cloak
- Golem Kit
- Gong of Weakening
- Harpoon Quiver
- Harvester
- Ice Wand
- Iron Hide Amulet
- Light Feather
- Lightning Rod
- Love Medallion
- Powershaker
- Satchel of Elixirs
- Satchel of Elements
- Satchel of Snacks
- Scatter Mines
- Shadow Shifter
- Shock Powder
- Soul Healer
- Soul Lantern
- Spinblade
- Tasty Bone
- Thundering Quiver
- Torment Quiver
- Totem of Casting
- Totem of Regeneration
- Totem of Shielding
- Totem of Soul Protection (Unused)
- Tome of Duplication
- Updraft Tome
- Vexing Chant
- Void Quiver
- Wind Horn
- Wonderful Wheat
Consumables
Consumables are dropped items that are immediately "consumed" upon clicking on it. This includes Food, Potions, and Ammo. These items do not go into the Inventory and are not retained after completing a mission. Consumables can be dropped by mobs, certain enchantments or chests.
Food
Food gives the hero Regeneration and, in some cases, an additional positive Status Effect for a set duration. The Regeneration effects can be stacked, but the duration does not.
Potions
Potions provide the hero its respective positive Status Effect for a set duration upon consumption.
Ammo
Consumables that reside within the Quiver slot of the Heads-up Display and deplete when pressing the Ranged Attack Button.
Other
Consumables that are only used to unlock certain or achieve certain mechanics, such as modifying a mission.
Cosmetics
Equippable items that provide no functional benefit to the hero. Obtainable through purchasing paid DLC packs or, in the case of Baby Pig and the Sinister Cape, free as a part of celebrations.
Capes
Capes appear on the back on a hero and rise during hero movement.
- Amethyst Cape
- Birthday Cape (Seasonal)
- Cloudy Climb Cape
- Cow Crusader
- Downpour Cape
- Fauna Faire
- Gift Wrap (Seasonal)
- Glow Cape
- Hammer Cape (Unused)
- Hero Cape
- Iceologer Cape
- Iron Golem Cape (Unused)
- Luminous Night Cape
- Mystery Cape (Unused)
- Ominous Cape (Seasonal)
- Phantom Cape (Seasonal)
- Prism Cape
- Red Royal Cape (Removed)
- Sinister Cape
- Turtle Shell
Pets
Pets are invincible mobs that move alongside the hero, teleporting when too far, and ignores other mobs.
- Arctic Fox
- Axolotl (Leucistic)
- Baby Chicken
- Baby Dairy Cow
- Baby Ghast
- Baby Goat
- Baby Moobloom
- Baby Piebald Pig
- Baby Pig
- Baby Sooty Pig
- Baby Squid
- Baby Turtle
- Baby Wooly Cow
- Brown Tabby
- Calico Cat
- Cinnamon Ferret
- Cluckshroom
- Dark Baby Goat
- Desert Rabbit
- Duck
- Emperor Penguin
- Endermite
- Fancy Chicken
- Fox
- Glowing Mini Abomination
- Glowing Ministrosity
- Golden Axolotl
- Golden Parrot
- Grey Tabby
- Hedgehog
- Mini Abomination
- Mole
- Parrot
- Phantom Familiar (Seasonal)
- Racoon
- Raven
- Red Cat
- Red Panda
- Redstone Ministrosity
- Royal Penguin
- Ruby Baby Turtle
- Sable Ferret
- Skunk
- Spotted Baby Pig
- Stone Ministrosity
- Toucan
- Vested Rabbit
- Wild Axolotl
- Zombified Baby Pig (Seasonal)
Currencies
Collected throughout the game, currencies are used to purchase gear from camp merchants or activate certain aspects of the game.
Salvaging
Heroes have the ability to salvage old weapons, armor, and artifacts to obtain emeralds and used enchantment points.