Minecraft Dungeons:Health

From Minecraft Wiki
Jump to: navigation, search

Health in Minecraft Dungeons is a measurement of how much damage the player is able to take before they die. The player has 100 health points by default, but it can be increased by wearing armor. The player can have up to 8757 health points (level 118 armor) in total. Health can be Regenerated by eating food, using artifacts (like the Soul Healer or the Totem of Regeneration), auras like the life steal aura (naturally found on Grim Armor, Wither Armor and Spider Armor), through certain enchantments (like the leeching, radiance, radiance shot, regeneration, altruistic and anima conduit enchantments) or by drinking the healing potion in their hotbar. Some mobs can have much more health than the player, and can regenerate it if they are enchanted. When the player is on low health, the screen will have a red outline and a heartbeat sound will start playing in the background.

The player's heart shaped health gauge in Minecraft Dungeons.