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Notes: Modifiers frequently present in the Seasonal Trials, Unused modifiers, Fill altered drop table, More Images perhaps
Contents
Summary
Daily Trials are challenges in Minecraft Dungeons that alter the game mechanics to create a new environment for player to overcome and obtain exclusive equipment. They consist of existing locations with a set of positive and negative modifiers.

On PC, F5 will hide/show the modifier list.
An active internet connection and, for Nintendo Switch users, a connected Microsoft Account is required to fetch new trials every day upon logging into the game. Trials will not refresh until the game is reopened.
Accessible from the Mission Selection Map as green icons classified into I, II and III, two Daly Trials are available on the Mainland map per day and one per owned DLC on the Island Realms map. Daily Trials can be played in both Online and Offline Games, alone or with friends.
Each player can complete a Daily Trial once per difficulty (regardless of Threat Level), per day. Joining another player that has not completed the trial or returning to camp before finishing the trial, will allow that trial to be played again.
Daily Trials drop and reward upon completion weapons, armor, and artifacts of higher power levels ranges than what would be available in regular gameplay and are weighted to higher rarities. The "early" increase in power can ease the initial difficulty spike when transitioning between Default, Adventure and Apocalypse difficulties.
In Apocalypse Plus threat levels, Trials can prove particularity difficult with certain modifier sets combined with the vast abundance of Enchanted Mobs.
A log page of Daily Trials since Sep 8 can be found at Daily Trials/Archive.
List of Modifiers
All known modifiers that can occur on Daily Trials are shown below
Positive
- Pet count is set to 2
- Pet count is set to 3
- Player damage is increased by 50%
- Player health is increased by 20%
- Player health is increased by 30%
- Player health is increased by 100%
- Players collect 4 times as many souls
- Players collect 5 times as many souls
- Players have the Anima Conduit enchantment equipped
- Players have the Burning enchantment equipped
- Players have the Cowardice enchantment equipped
- Players have the Critical Hit enchantment equipped
- Players have the Deflect enchantment equipped
- Players have the Final Shout enchantment equipped
- Players have the Food Reserves enchantment equipped
- Players have the Freezing enchantment equipped
- Players have the Gravity Pulse enchantment equipped
- Players have the Leeching enchantment equipped
- Players have the Looting enchantment equipped
- Players have the Multishot enchantment equipped
- Players have the Prospector enchantment equipped
- Players have the Punch enchantment equipped
- Players have the Radiance enchantment equipped
- Players have the Recycler enchantment equipped
- Players have the Ricochet enchantment equipped
- Players have the Shockwave enchantment equipped
- Players have the Soul Speed enchantment equipped
- Player speed is increased by 20%
- The player only has Firework Arrows
- The player only has Burning Arrows
- The player only has Torment Arrows
- Emeralds heal the player by 4 hp
Negative
- 15% of melee mobs are replaced with Mob Spawner
- 33% of melee mobs are replaced with Chicken Jockey
- 33% of melee mobs are replaced with Creeper
- 33% of mobs have the Fire Trail enchantment
- 40% of ranged mobs are replaced with Witch
- 50% of melee mobs are replaced with Baby Zombie
- 50% of melee mobs are replaced with Creeper
- 50% of melee mobs are replaced with Husk
- 50% of melee mobs are replaced with Pillager
- 50% of melee mobs are replaced with Redstone Cube
- 50% of melee mobs are replaced with Skeleton Vanguard
- 50% of melee mobs are replaced with Skeleton
- 50% of melee mobs have the Critical Hit enchantment
- 50% of melee mobs have the Deflect enchantment
- 50% of melee mobs have the Echo enchantment
- 50% of melee mobs have the Freezing enchantment
- 50% of melee mobs have the Poison Cloud enchantment
- 50% of melee mobs have the Thundering enchantment
- 50% of melee mobs have the Weakening enchantment
- 50% of mobs have the Deflect enchantment
- 50% of mobs have the Echo enchantment
- 50% of mobs have the Electrified enchantment
- 50% of mobs have the Multishot enchantment
- 50% of mobs have the Poison Cloud enchantment
- 50% of mobs have the Thorns enchantment
- 50% of mobs have the Weakening enchantment
- 50% of ranged mobs have the Multishot enchantment
- 50% of the melee mobs have the Poison Cloud enchantment
- 50% of the melee mobs have the Thundering enchantment
- 100% of melee mobs are replaced with Skeleton
- 100% of melee mobs have the Committed enchantment
- 100% of ranged mobs are replaced with Zombie
- 100% of the melee mobs have the Committed enchantment
- Game over if anybody dies
- Initial life count is set to 1
- Mob damage is increased by 50%
- Mob speed is increased by 50%
- Player health is decreased by 30%
- Player health is decreased by 75%
Exclusive Equipment & altered drops
There are a handful of weapons and armour that drop exclusively to Daily Trials and rarely available purchase from Camp's merchants.
Item | Locations | ||
---|---|---|---|
Melee Weapons | |||
Rapier | Frosted Fjord, Highblock Halls, Arch Haven Daily Trials | ||
Bee Stinger | Frosted Fjord, Highblock Halls, Arch Haven Daily Trials | ||
Freezing Foil | Frosted Fjord, Highblock Halls, Arch Haven Daily Trials | ||
Ranged Weapons | |||
Burst Crossbow | Fiery Forge, Underhalls, Panda Plateau Daily Trials | ||
Soul Hunter Crossbow | Fiery Forge, Underhalls, Panda Plateau Daily Trials | ||
Corrupted Crossbow | Fiery Forge, Underhalls, Panda Plateau Daily Trials | ||
Armor | |||
Ghostly Armor | Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials | ||
Ghost Kindler | Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials | ||
Beenest Armor | Lost Settlement, Soggy Cave, Pumpkin Pastures Daily Trials | ||
Beehive Armor | Lost Settlement, Soggy Cave, Pumpkin Pastures Daily Trials |
Trials also permits other Mainland equipment to drop in locations where they would otherwise be unavailable at.
Item | Locations | ||
---|---|---|---|
Melee Weapons | |||
Ranged Weapons | |||
Armor | |||
Grim Armor, Wither Armor | Cacti Canyon Daily Trials | ||
Guard's Armor | Cacti Canyon Daily Trials | ||
Mercenary Armor, Renegade Armor | Soggy Swamp Daily Trials | ||
Mystery Armor | Creeper Woods Daily Trials ( Adventure & Up) |
Seasonal Trials
Seasonal Trials are special variants of Daily Trials that are available for a limited time during a seasonal event. These are displayed as purple icons on the Mission Selection Map classified into I, II and III. Seasonal trials have special modifiers unavailable to regular daily trials that are usually themed around the event theme. They also can drop event-exclusive loot that is based on regular unique gear and has a special marker in the inventory. They usually appear around holidays, such as Halloween and Christmas. Seasonal trials can only appear in the mainland.
There have been two events in Minecraft Dungeons so far that have featured seasonal trials, the Spooky Fall event and the Chills and Thrills event.
A log page for the Seasonal Trials is available at Seasonal Trials/Logs.
Spooky Fall
The Halloween themed, Spooky Fall event seasonal trials featured the Night Mode modifier that works similar to the Night mechanic that happens when players die in multiplayer without the Phantom. The trials were first available from October 26th, 2020 to November 3rd, 2020.[3]
Four exclusive equipment were introduced that can only be obtained through these spooky trials.
Chills and Thrills
The winter themed, Chills and Thrills event seasonal trials featured the mobs from the Creeping Winter DLC appearing in Mainland locations as well as the player receiving frost-related enchantments modifiers and mobs possessing the Invisibility modifier. The trials were first available from December 18th, 2020 to December 30th, 2020 though the trials were still available till January 2nd, 2021.[4]
Three exclusive equipment were introduced that can only be obtained through these frost filled trials.
Gallery
Daily Trials







Seasonal Trials

















History
Minecraft Dungeons | |||||
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August 11th 2020 |
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1.4.3.0 |
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October 15th, 2020 |
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1.5.0.0 |
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November 3rd, 2020 |
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1.6.0.0 |
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December 14th, 2020 |
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December 18th, 2020 |
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December 30th, 2020 |
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February 24th, 2021 |
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Trivia
- Trials permits the spawning of mobs in Missions where they would not be able to spawn into normally such as Redstone Cubes in Soggy Swamp and Witches in the Fiery Forge.
- Prior to 1.6.0.0, Trials where classified into Hard (I), Harder (II), and Epic (III)
- Despite the name, Seasonal trials are not available for a whole season.
- The Corrupted Pumpkin introduced in the Spooky Fall event is the first and only unique artifact in the game.
- There are images in the game's files referring to Weekly Trials that take on a orange-yellow appearance.