(→Mobs) |
(cleanup) Tag: Undo |
||
(175 intermediate revisions by 61 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{DungeonsMission |
||
− | {{infobox |
||
| title = Creeper Woods |
| title = Creeper Woods |
||
| image = Creeper Woods.png |
| image = Creeper Woods.png |
||
− | | |
+ | | part = Mainland |
+ | | arcadeboss = Enderman |
||
− | | footer = This is a level in ''[[Minecraft Dungeons]]'' |
||
+ | | difficulty = Default I |
||
+ | | unlock = {{DuLevelLink|Squid Coast}} |
||
+ | | captains = Will always have six captains |
||
+ | | trials = Can have daily trials |
||
}} |
}} |
||
− | The '''Creeper Woods''' is the second [[MCD:location|location]] in ''[[Minecraft Dungeons]]''. It has a chance to generate a secret upon loading, that if found, grants access to [[MCD:Creepy Crypt|Creepy Crypt]]. |
||
− | |||
− | == Appearance == |
||
{{Quote|Hello, mobs. Anyway, we're now in the Creeper Woods, where the player begins their adventures.|Måns Olson|the Creeper Woods}} |
{{Quote|Hello, mobs. Anyway, we're now in the Creeper Woods, where the player begins their adventures.|Måns Olson|the Creeper Woods}} |
||
+ | The '''creeper woods''' is the second [[MCD:Locations|location]] {{in|Dungeons}}. It will always generate a secret upon loading, that if found, grants access to the [[MCD:Creepy Crypt|creepy crypt]]. |
||
− | The Creeper Woods is a wooded area that appears much similar to a [[Forest]] biome. It contains multiple [[Monolith|monoliths]], hills, narrow bridges, rope-bridge walkways leading to other monoliths and [[River|rivers]] down below. The area is also shown to be foggy and dim. There are also [[Mushroom|fungi]] that light the woods with a odd glow. Captured here is the [[MCD:Village Merchant|Village Merchant]]. |
||
+ | |||
+ | == Appearance == |
||
+ | The creeper woods is a wooded area that appears to be similar to a [[Forest]] biome. It contains multiple [[Monolith|monoliths]], hills, narrow bridges, rope-bridge walkways leading to other monoliths and [[River|rivers]] down below. The area is also shown to be foggy and dim. There are also [[Mushroom|mushrooms]], [[Mushroom|fungi]], and pop flowers that light the woods with an odd glow. There are two [[MCD:Chest#Supplies%20Chests|supply chests]], one in the Safe house before the spider cave, and one at the caravan. There are wooden chests that are full of [[MCD:Emerald|emeralds]] which are often found at the very edges of the woods. There are also [[MCD:Chest#Pots|emerald pots]] that appear in the darkest corners of the woods. There are also plenty of emerald pots in the [[MCD:Creeper|creeper]] statue in adventure or apocalypse. The [[MCD:Village Merchant|village merchant]] is captured there in default mode. A fancy chest can be found inside the statue after the hero survives the [[MCD:Arena Battle|ambush]] with waves of creepers. The area also has a spooky feel as there are giant [[MCD:Creeper|creeper heads and totems]] as well as a graveyard and various crypts. Near the beginning of the mission, a large stone Creeper head can be seen. If the hero owns the [[MCD:Echoing Void|Echoing Void]] DLC, it is replaced by a large Enderman head. |
||
− | The area also has a spooky tone as there are giant [[creeper]] heads and totems. |
||
== Story == |
== Story == |
||
{{Q|'''A JOURNEY BEGINS...''' – The [[MCD:Arch-Illager|Arch-Illager]] has come to power using the [[MCD:Orb of Dominance|Orb of Dominance]], turning the [[MCD:Mainland|Overworld]] upside down. Power is collecting in strange places, the [[MCD:Undead|undead]] are stronger and refuse to burn in the sunlight, and Illagers are raiding the countryside! |
{{Q|'''A JOURNEY BEGINS...''' – The [[MCD:Arch-Illager|Arch-Illager]] has come to power using the [[MCD:Orb of Dominance|Orb of Dominance]], turning the [[MCD:Mainland|Overworld]] upside down. Power is collecting in strange places, the [[MCD:Undead|undead]] are stronger and refuse to burn in the sunlight, and Illagers are raiding the countryside! |
||
− | The Illagers capture the defenseless Villagers and move them east, towards their mysterious base in the [[MCD:Redstone Mines|Redstone Mines]]. The first step in their ruthless journey starts by going through Creeper Woods, a mob infested maze of tangled roots and branches. Move quickly if you wish to save the Villagers from a terrible fate!|In-game |
+ | The [[MCD:Illager|Illagers]] capture the defenseless [[MCD:Villager|Villagers]] and move them east, towards their mysterious base in the [[MCD:Redstone Mines|Redstone Mines]]. The first step in their ruthless journey starts by going through Creeper Woods, a mob infested maze of tangled roots and branches. Move quickly if you wish to save the Villagers from a terrible fate!|In-game story}} |
+ | == Voiceovers == |
||
− | {{Q|By the Arch-Illager's decree, all free folk are now enemies of the Illager Empire. Somewhere in theses woods, a caravan is transporting Villager prisoners to labour in far off lands. Find the caravan and stop the Illagers, for there's no telling what dreadful doom will befall our Villager friends.|Opening Cinematic}} |
||
+ | [[File:Vo cin crwoIntro-001.ogg]] |
||
+ | {{Q|By the Arch-Illager's decree, all free folk are now enemies of the Illager Empire. Somewhere in these woods, a caravan is transporting Villager prisoners to labour in far off lands. Find the caravan and stop the Illagers, for there's no telling what dreadful doom will befall our Villager friends.|Opening Cinematic}} |
||
+ | [[File:Vo cin crwoOutro-001.ogg]] |
||
− | Somewhere in the woods, a caravan is transporting [[MCD:Villager|Villager]] prisoners to labor in far-off lands. The [[MCD:Illager|Illagers]] have constructed rudimentary jails for the villagers. There are vindicators patrolling to deter villager's escape attempts. They made it dim by only having embers from the campfire to light up the environment. |
||
+ | {{Q|These villagers are free from the clasp of the Illagers, all thanks to you.|Outro}} |
||
+ | == Description == |
||
− | The heroes start their first quest by finding the caravan in the mob-infested maze and stopping the Illagers. Eventually, after freeing the innocent villagers, the villagers are safe from the clutch of the Illagers. |
||
+ | Near the end of the mission, an [[MCD:Illager|illager]] camp is found which has five trapped [[MCD:Villager|villagers]]. The area is full of [[MCD:Vindicator|vindicators]], [[MCD:Armored Vindicator|armored vindicators]], and [[MCD:Enchanter|enchanters]] that attack the hero on sight. Once a villager is freed, it bows in thanks and vanishes. After all five are freed, the hero can begin to travel towards the exit. |
||
+ | == [[MCD:Objective|Objectives]] == |
||
− | {{Q|These villagers are free from the clasp of the Illagers, all thanks to you.|Victory}} |
||
+ | ;'''The caravan''' |
||
− | == Mobs == |
||
+ | # Free the villager |
||
+ | # Find the caravan |
||
+ | # Free the villagers (5) |
||
+ | |||
+ | ;'''The escape''' |
||
+ | # Find the exit |
||
+ | # Escape Creeper Woods |
||
+ | |||
+ | == [[MCD:Mob|Mobs and entities]] == |
||
+ | === Native === |
||
{| class="wikitable" data-description="Dungeons Mob" style="break-inside: avoid" |
{| class="wikitable" data-description="Dungeons Mob" style="break-inside: avoid" |
||
− | |- |
||
! Rowspan="2" |Mob |
! Rowspan="2" |Mob |
||
− | ! Colspan=" |
+ | ! Colspan="6" |Difficulty |
|- |
|- |
||
+ | ! Arcade |
||
+ | ! Ancient Hunt |
||
! Default |
! Default |
||
! Adventure |
! Adventure |
||
! Apocalypse |
! Apocalypse |
||
|- |
|- |
||
− | ! colspan=" |
+ | ! colspan="6" |Passive |
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Cow}} |
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|Yes}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Piggy Bank}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
Line 45: | Line 72: | ||
|- |
|- |
||
|{{DuEntityLink|Sheep}} |
|{{DuEntityLink|Sheep}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | ! colspan=" |
+ | ! colspan="6" |Ambient |
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Bat (ambiance)|Bat}} |
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
Line 57: | Line 88: | ||
|- |
|- |
||
|{{DuEntityLink|Village Merchant}} |
|{{DuEntityLink|Village Merchant}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
+ | |{{DuEntityLink|Villager}} |
||
− | ! colspan="4" |Utility |
||
+ | |{{Tc|Yes}} |
||
− | |- |
||
− | |{{ |
+ | |{{Tc|No}} |
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | ! colspan=" |
+ | ! colspan="6" |Hostile |
+ | |- |
||
+ | |{{DuEntityLink|Baby Zombie}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Chicken Jockey}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}}<ref group="note" name="jockey">{{DuEntityLink|Chicken|Chickens}} spawn as its mount.</ref> |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}}<ref group="note" name="jockey"></ref> |
||
+ | |{{Tc|Yes}}<ref group="note" name="jockey"></ref> |
||
+ | |- |
||
+ | |{{DuEntityLink|Chicken Jockey Tower}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Rarely}}<ref group="note" name="jockey"></ref> |
||
|- |
|- |
||
|{{DuEntityLink|Creeper}} |
|{{DuEntityLink|Creeper}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
− | |{{Tc|Yes}} |
||
− | |- |
||
− | |{{DuEntityLink|Zombie}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Enchanter}} |
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | |{{DuEntityLink|Skeleton}} |
+ | |{{DuEntityLink|Melee Skeleton}} |
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Necromancer}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Pillager}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Skeleton}} |
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
+ | |{{DuEntityLink|Slime}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |- |
||
|{{DuEntityLink|Spider}} |
|{{DuEntityLink|Spider}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Vex}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Planned|Summoned}}<ref group="note" name="evoker">Summoned by {{DuEntityLink|Evoker|evokers}}</ref> |
||
+ | |{{Tc|Planned|Summoned}}<ref group="note" name="evoker"/> |
||
|- |
|- |
||
|{{DuEntityLink|Vindicator}} |
|{{DuEntityLink|Vindicator}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
− | |{{Tc| |
+ | |{{Tc|No}} |
− | |{{Tc|Yes}} |
||
− | |- |
||
− | |{{DuEntityLink|Armored Vindicator}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Watchling}} |
− | |{{Tc| |
+ | |{{Tc|No}} |
− | |{{Tc| |
+ | |{{Tc|No}} |
+ | |{{Tc|Planned|Summoned, DLC}}<ref group="note" name="watchling">Summoned by {{DuEntityLink|Endersent|endersent}} and the {{DuEntityLink|Spiked Eye}}</ref> |
||
+ | |{{Tc|Planned|Summoned, DLC}}<ref group="note" name="watchling"/> |
||
+ | |{{Tc|Planned|Summoned, DLC}}<ref group="note" name="watchling"/> |
||
+ | |- |
||
+ | |{{DuEntityLink|Witch}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|- |
|- |
||
|{{DuEntityLink|Wraith}} |
|{{DuEntityLink|Wraith}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|No}} |
|{{Tc|No}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Zombie}} |
− | |{{Tc| |
+ | |{{Tc|Yes}} |
|{{Tc|No}} |
|{{Tc|No}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|Yes}} |
||
|{{Tc|Yes}} |
|{{Tc|Yes}} |
||
|- |
|- |
||
+ | ! colspan="6" |Powerful |
||
− | |{{DuEntityLink|Vex}} |
||
− | |{{Tc|No}} |
||
− | |{{Tc|Planned|Summoned}}<ref group="note" name="vex">Summoned by Evoker</ref> |
||
− | |{{Tc|Planned|Summoned}}<ref group="note" name="vex"/> |
||
− | |- |
||
− | ! colspan="4" |Mini bosses |
||
|- |
|- |
||
|{{DuEntityLink|Enderman}} |
|{{DuEntityLink|Enderman}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|No}} |
|{{Tc|No}} |
||
|{{Tc|Partial|Sometimes}} |
|{{Tc|Partial|Sometimes}} |
||
|{{Tc|Partial|Sometimes}} |
|{{Tc|Partial|Sometimes}} |
||
|- |
|- |
||
− | |{{DuEntityLink| |
+ | |{{DuEntityLink|Endersent}} |
|{{Tc|No}} |
|{{Tc|No}} |
||
− | |{{Tc| |
+ | |{{Tc|No}} |
+ | |{{Tc|Yes|DLC}}<ref group="note" name="endersent">Spawns during play throughs after the {{DuEntityLink|Spiked Eye}} is defeated.</ref> |
||
− | |{{Tc|Partial|Sometimes}} |
||
+ | |{{Tc|Yes|DLC}}<ref group="note" name="endersent"/> |
||
+ | |{{Tc|Yes|DLC}}<ref group="note" name="endersent"/> |
||
|- |
|- |
||
|{{DuEntityLink|Evoker}} |
|{{DuEntityLink|Evoker}} |
||
|{{Tc|No}} |
|{{Tc|No}} |
||
− | |{{Tc| |
+ | |{{Tc|No}} |
− | |{{Tc| |
+ | |{{Tc|No}} |
+ | |{{Tc|Partial|Sometimes}}<ref group="note" name="fang">Summons {{DuEntityLink|Evoker Fang|evoker fangs}}</ref> |
||
+ | |{{Tc|Partial|Sometimes}}<ref group="note" name="fang"></ref> |
||
+ | |- |
||
+ | |{{DuEntityLink|Raid Captain}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}}<ref group="note" name="raid captain">Spawns only if the mission had already been completed once.</ref> |
||
+ | |{{Tc|Yes}}<ref group="note" name="raid captain"/> |
||
+ | |{{Tc|Yes}}<ref group="note" name="raid captain"/> |
||
|- |
|- |
||
|{{DuEntityLink|Redstone Golem}} |
|{{DuEntityLink|Redstone Golem}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|{{Tc|No}} |
|{{Tc|No}} |
||
|{{Tc|No}} |
|{{Tc|No}} |
||
|{{Tc|Partial|Sometimes}} |
|{{Tc|Partial|Sometimes}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Skeleton Horseman}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Partial|Sometimes}}<ref group="note" name="horseman">{{DuEntityLink|Skeleton Horse|Skeleton horses}} spawn as its mount.</ref> |
||
+ | |{{Tc|Partial|Sometimes}}<ref group="note" name="horseman"></ref> |
||
+ | |- |
||
+ | ! colspan="6" |Bosses |
||
+ | |- |
||
+ | |{{DuEntityLink|Enderman}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |- |
||
+ | ! colspan="6" |Special |
||
+ | |- |
||
+ | |{{DuEntityLink|Abominable Weaver}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |- |
||
+ | |{{DuEntityLink|Spiked Eye}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes|DLC}} |
||
+ | |{{Tc|Yes|DLC}} |
||
+ | |{{Tc|Yes|DLC}} |
||
+ | |- |
||
+ | |{{DuEntityLink|The Tower (mob)|The Tower}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|Yes}}<ref group="note" name="jockey"></ref> |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
+ | |{{Tc|No}} |
||
|- |
|- |
||
|} |
|} |
||
<references group="note" /> |
<references group="note" /> |
||
− | == Items == |
+ | == [[MCD:Drops#Creeper Woods|Items]] == |
− | {{main|MCD:Drops#Creeper Woods|title1=Drops § Creeper Woods}} |
||
{| class="wikitable" data-description="Dungeons Items" style="break-inside: avoid“" |
{| class="wikitable" data-description="Dungeons Items" style="break-inside: avoid“" |
||
− | |- |
||
! Rowspan="2" |Item |
! Rowspan="2" |Item |
||
! Colspan="3" |Difficulty |
! Colspan="3" |Difficulty |
||
Line 166: | Line 310: | ||
! Apocalypse |
! Apocalypse |
||
|- |
|- |
||
− | ! colspan="4" | |
+ | ! colspan="4" | Armor |
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Hunter's Armor}} |
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Mystery Armor}} |
− | | {{Tc| |
+ | | {{Tc|Planned|Daily Trials Only}} |
+ | | {{Tc|Planned|Daily Trials Only}} |
||
+ | | {{Tc|Planned|Daily Trials Only}} |
||
+ | |- |
||
+ | | {{DuItemLink|Soul Robe}} |
||
| {{Tc|No}} |
| {{Tc|No}} |
||
+ | | {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Wolf Armor}} |
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
+ | ! colspan="4" | Artifacts |
||
− | | {{DuItemLink|Bow}} |
||
+ | |- |
||
+ | | {{DuItemLink|Boots of Swiftness}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Death Cap Mushroom}} |
− | | {{Tc|No}} |
||
− | | {{Tc|Yes}} |
||
− | | {{Tc|Yes}} |
||
− | |- |
||
− | | {{DuItemLink|Hunter's Armor}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Tasty Bone}} |
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Torment Quiver}} |
| {{Tc|No}} |
| {{Tc|No}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
+ | ! colspan="4" | Melee Gear |
||
− | | {{DuItemLink|Mystery Armor}} |
||
− | | {{Tc|No}} |
||
− | | {{Tc|Planned|Daily Trials Only}} |
||
− | | {{Tc|Planned|Daily Trials Only}} |
||
|- |
|- |
||
+ | | {{DuItemLink|Axe}} |
||
− | ! colspan="4" | Artifacts |
||
− | |- |
||
− | | {{DuItemLink|Boots of Swiftness}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Spear}} |
+ | | {{Tc|No}} |
||
+ | | {{Tc|No}} |
||
+ | | {{Tc|Yes}} |
||
+ | |- |
||
+ | | {{DuItemLink|Sword}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
+ | ! colspan="4" | Ranged Gear |
||
− | | {{DuItemLink|Tasty Bone}} |
||
+ | |||
+ | |- |
||
+ | | {{DuItemLink|Bow}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
|- |
|- |
||
− | | {{DuItemLink| |
+ | | {{DuItemLink|Soul Bow}} |
| {{Tc|No}} |
| {{Tc|No}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
| {{Tc|Yes}} |
| {{Tc|Yes}} |
||
+ | |- |
||
|} |
|} |
||
+ | |||
− | * There are two [[MCD:Chest#Supplies%20Chests|Inventory Chests]], one in the Safe house before the spider cave, and one at the caravan. |
||
+ | == Achievements == |
||
− | * There are also wooden Emerald Chests that are full of [[MCD:Emerald|Emeralds]]. They are often found at the very edges of the woods. |
||
+ | {{Load DungeonsAchievements|Out of the Woods}} |
||
− | * There are also [[MCD:Chest#Pots|Emerald Pots]] that appear in the darkest corners of the woods. |
||
== Video == |
== Video == |
||
Line 245: | Line 395: | ||
== Gallery == |
== Gallery == |
||
<gallery> |
<gallery> |
||
− | + | Creeper Woods Map.png|A zoomed out image of one of the randomly generated maps. |
|
+ | Creeper Woods Loading Screen.png|The loading screen of the creeper woods. |
||
− | File:CrepWoods.png|[[MCD:Valorie|Valorie]] in the Creeper Woods. |
||
+ | CrepWoods.png|[[MCD:Valorie|Valorie]] in the creeper woods. |
||
− | File:Creeper (Dungeons).png|A Creeper. |
||
+ | Freeing a villager.gif|A villager getting freed by the hero. |
||
+ | Creeper (Dungeons).png|A [[MCD:Creeper|creeper]]. |
||
</gallery> |
</gallery> |
||
− | == |
+ | == References == |
+ | {{reflist}} |
||
− | *At the end of the mission, [[MCD:skeleton|skeleton]]s and [[MCD:creeper|creeper]]s will be summoned. |
||
− | *There is one [[MCD:Piggy Bank|Piggy Bank]] in this mission, it is found in the Spider Cave. |
||
− | *Near the beginning of the mission after saving the lone villager, there will be a path to the left. At the end of the path a [[Stone Bricks|Stone Brick]] Structure will appear that is opened by a [[Pressure Plate|pressure plate]]. Inside, there will be a map that can be interacted with. Upon interacting with it, the [[MCD:Creepy Crypt|Creepy Crypt]] is unlocked and [[MCD:zombie|zombie]]s will spawn. |
||
{{DungeonsLocations}} |
{{DungeonsLocations}} |
||
[[de:MCD:Creeper-Wald]] |
[[de:MCD:Creeper-Wald]] |
||
− | [[ |
+ | [[es:MCD:El bosque de los Creeper]] |
− | [[ |
+ | [[fr:MCD:Bois des creepers]] |
+ | [[ja:MCD:クリーパーの森]] |
||
+ | [[pl:MCD:Creeperowe lasy]] |
||
+ | [[pt:MCD:Bosque dos Creepers]] |
||
[[ru:MCD:Леса криперов]] |
[[ru:MCD:Леса криперов]] |
||
[[zh:MCD:苦力怕森林]] |
[[zh:MCD:苦力怕森林]] |
Latest revision as of 00:52, 13 November 2023
“ |
|
„ |
— Måns Olson on the Creeper Woods |
The creeper woods is the second location in Minecraft Dungeons. It will always generate a secret upon loading, that if found, grants access to the creepy crypt.
Appearance
The creeper woods is a wooded area that appears to be similar to a Forest biome. It contains multiple monoliths, hills, narrow bridges, rope-bridge walkways leading to other monoliths and rivers down below. The area is also shown to be foggy and dim. There are also mushrooms, fungi, and pop flowers that light the woods with an odd glow. There are two supply chests, one in the Safe house before the spider cave, and one at the caravan. There are wooden chests that are full of emeralds which are often found at the very edges of the woods. There are also emerald pots that appear in the darkest corners of the woods. There are also plenty of emerald pots in the creeper statue in adventure or apocalypse. The village merchant is captured there in default mode. A fancy chest can be found inside the statue after the hero survives the ambush with waves of creepers. The area also has a spooky feel as there are giant creeper heads and totems as well as a graveyard and various crypts. Near the beginning of the mission, a large stone Creeper head can be seen. If the hero owns the Echoing Void DLC, it is replaced by a large Enderman head.
Story
“ |
|
„ |
— In-game story |
Voiceovers
“ |
|
„ |
— Opening Cinematic |
“ |
|
„ |
— Outro |
Description
Near the end of the mission, an illager camp is found which has five trapped villagers. The area is full of vindicators, armored vindicators, and enchanters that attack the hero on sight. Once a villager is freed, it bows in thanks and vanishes. After all five are freed, the hero can begin to travel towards the exit.
Objectives
- The caravan
- Free the villager
- Find the caravan
- Free the villagers (5)
- The escape
- Find the exit
- Escape Creeper Woods
Mobs and entities
Native
Mob | Difficulty | |||||
---|---|---|---|---|---|---|
Arcade | Ancient Hunt | Default | Adventure | Apocalypse | ||
Passive | ||||||
Cow | No | No | Yes | Yes | Yes | |
Piggy Bank | No | No | Yes | Yes | Yes | |
Sheep | No | No | Yes | Yes | Yes | |
Ambient | ||||||
Bat | No | No | Yes | Yes | Yes | |
Village Merchant | No | No | Yes | Yes | Yes | |
Villager | Yes | No | Yes | Yes | Yes | |
Hostile | ||||||
Baby Zombie | Yes | No | No | No | No | |
Chicken Jockey | No | Yes[note 1] | No | Yes[note 1] | Yes[note 1] | |
Chicken Jockey Tower | No | No | No | No | Rarely[note 1] | |
Creeper | Yes | Yes | Yes | Yes | Yes | |
Enchanter | No | No | Yes | Yes | Yes | |
Melee Skeleton | Yes | No | No | No | No | |
Necromancer | No | No | No | No | Yes | |
Pillager | Yes | No | No | No | No | |
Skeleton | No | No | Yes | Yes | Yes | |
Slime | Yes | No | No | No | No | |
Spider | No | No | Yes | Yes | Yes | |
Vex | No | No | No | Summoned[note 2] | Summoned[note 2] | |
Vindicator | Yes | No | Yes | Yes | Yes | |
Watchling | No | No | Summoned, DLC[note 3] | Summoned, DLC[note 3] | Summoned, DLC[note 3] | |
Witch | Yes | No | No | No | No | |
Wraith | Yes | No | No | Yes | Yes | |
Zombie | Yes | No | Yes | Yes | Yes | |
Powerful | ||||||
Enderman | No | No | No | Sometimes | Sometimes | |
Endersent | No | No | DLC[note 4] | DLC[note 4] | DLC[note 4] | |
Evoker | No | No | No | Sometimes[note 5] | Sometimes[note 5] | |
Raid Captain | No | No | Yes[note 6] | Yes[note 6] | Yes[note 6] | |
Redstone Golem | No | No | No | No | Sometimes | |
Skeleton Horseman | No | No | No | Sometimes[note 7] | Sometimes[note 7] | |
Bosses | ||||||
Enderman | Yes | No | No | No | No | |
Special | ||||||
Abominable Weaver | No | Yes | No | No | No | |
Spiked Eye | No | No | DLC | DLC | DLC | |
The Tower | No | Yes[note 1] | No | No | No |
- ↑ a b c d e Chickens spawn as its mount.
- ↑ a b Summoned by evokers
- ↑ a b c Summoned by endersent and the Spiked Eye
- ↑ a b c Spawns during play throughs after the Spiked Eye is defeated.
- ↑ a b Summons evoker fangs
- ↑ a b c Spawns only if the mission had already been completed once.
- ↑ a b Skeleton horses spawn as its mount.
Items
Item | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
Armor | |||
Hunter's Armor | Yes | Yes | Yes |
Mystery Armor | Daily Trials Only | Daily Trials Only | Daily Trials Only |
Soul Robe | No | Yes | Yes |
Wolf Armor | Yes | Yes | Yes |
Artifacts | |||
Boots of Swiftness | Yes | Yes | Yes |
Death Cap Mushroom | Yes | Yes | Yes |
Tasty Bone | Yes | Yes | Yes |
Torment Quiver | No | Yes | Yes |
Melee Gear | |||
Axe | Yes | Yes | Yes |
Spear | No | No | Yes |
Sword | Yes | Yes | Yes |
Ranged Gear | |||
Bow | Yes | Yes | Yes |
Soul Bow | No | Yes | Yes |
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
---|---|---|---|---|---|
Out of the Woods | Complete Creeper Woods. | — | 10G | Silver |
Video
- Minecon 2019
Gallery
References