Minecraft Dungeons:Chicken Jockey Tower
Chicken Jockey Towers are a very rare mob in Minecraft Dungeons composed of a Chicken Jockey with five baby zombies stacked upon their heads.
Appearance[edit]
The Chicken Jockey Tower is a Chicken Jockey with five baby zombies balanced upon each other, with four of them sitting, and the top one balancing standing upright.
Spawning[edit]
- Soggy Swamp (summoned by Corrupted Cauldron)
- Pumpkin Pastures
- Arch Haven
Chicken Jockey Towers can also spawn when night falls, regardless of location, when at least one player dies in multiplayer.
Behavior[edit]
The Chicken Jockey Tower's behavior is similar to the normal chicken jockey but are slightly more slow in speed due to the weight of the baby zombies. When the Chicken gets hit, this causes the baby zombies to scatter and attack the player at once.
Sounds[edit]
Sound | Description | File |
---|---|---|
Attack | sfx_mob_zombieAttack_soundWave | |
Death | sfx_mob_zombieDeath_soundWave | |
Hurt | sfx_mob_zombieHurt_soundWave | |
Idle | sfx_mob_zombieIdle_soundWave | |
Infect | sfx_mob_zombieInfect_soundWave | |
Metal | sfx_mob_zombieMetal_soundWave | |
Pre | sfx_mob_zombiePre_soundWave | |
Pre-Attack | sfx_mob_zombiePreAttack_soundWave | |
Remedy | sfx_mob_zombieRemedy_soundWave | |
Step (Generic) | sfx_mob_zombieStepGeneric_soundWave | |
Step (Wood) | sfx_mob_zombieStepWood_soundWave | |
Whoosh | sfx_mob_zombieWhoosh_soundWave | |
Wood Break | sfx_mob_zombieWoodBreak_soundWave |
Sound | Description | File |
---|---|---|
Plop | sfx_mob_chickenPlop_soundWave | |
Step | sfx_mob_chickenStep_soundWave | |
Hurt | sfx_multi_chickenHurt_soundWave | |
Idle | sfx_mob_chickenIdle_soundWave |
Trivia[edit]
- A jockey tower can be somewhat replicated in the normal game via baby piglins, who will sometimes stack on top of a baby hoglin.
- However, using commands, it is possible to perfectly replicate the stack seen in Dungeons.
History[edit]
Minecraft Dungeons | |||||
---|---|---|---|---|---|
Dungeons Beta | ![]() ![]() |