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{{stub}}
 
 
{{DungeonsItem
 
{{DungeonsItem
| title = Beenest Armor
+
| title = Beenest armor
| image = none
+
| image = <gallery>
  +
Beenest Armor (MCD).png|Icon
| imagesize = 1px
 
  +
Beenest Armor Sprite MCD.png|Sprite
  +
</gallery>
 
| type = Armor
 
| type = Armor
| rarity = Unknown
+
| rarity = Common Rare
  +
| property = {{DuMiscSprite|Regular Bullet}} 30% chance to summon a [[MCD:Bee|bee]] when hit (max 3)<br/>{{DuMiscSprite|Regular Bullet}} [[MCD:Health Potion|Health potions]] heal nearby allies
  +
| soulenchantments = ''Does not'' accept soul enchantments<br/>''Does not'' grant soul collection
  +
| runes = {{DuRunes|U|P}}
  +
| variant = Beehive Armor
  +
| levelid = BeenestArmor
 
}}
 
}}
The '''Beenest''' is an armor item in ''[[Minecraft Dungeons]]''.
 
== Obtaining ==
 
Locations:
 
* Unknown
 
Other:
 
* Unknown
 
=== Stats ===
 
* Unknown
 
   
  +
{{Quote|There always seems to be a slight buzz around the Beenest Armor. Or maybe the buzz is coming from within?|In-game description}}
{{Minecraft Dungeons items}}
 
  +
  +
'''Beenest armor''' is an armor set that can be found within the various [[MCD:Mission Select|missions]] of ''[[Minecraft Dungeons]]''. Its unique variant is the [[MCD:Beehive Armor|beehive armor]].
  +
 
==Obtaining==
  +
; Missions
  +
''<small>Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.</small>''
  +
  +
''<small>A {{DuMiscSprite|Daily Trial}} before a mission name indicates that the item is only obtainable in [[MCD:Daily Trial|Daily Trials]] of that mission.</small>''
  +
*{{DuMiscSprite|Daily Trial}} {{DuLevelLink|Soggy Cave}}
  +
*{{DuMiscSprite|Daily Trial}} {{DuLevelLink|Pumpkin Pastures}}
  +
*{{DuMiscSprite|Daily Trial}} {{DuLevelLink|Lost Settlement}} (DLC)
  +
*{{DuMiscSprite|Daily Trial}} {{DuLevelLink|Warped Forest}} (DLC)
  +
*{{DuLevelLink|Tower}}
  +
  +
;Merchants
  +
*{{DuEntityLink|Gift Wrapper}}
  +
  +
;Ancients
  +
*{{DuEntityLink|The Tower}}
  +
  +
==Usage==
  +
===Properties===
  +
*X health
  +
*30% chance to summon a [[MCD:Bee|bee]] when hit (max 3)
  +
*[[MCD:Health Potion|Health potions]] heal nearby allies
  +
  +
==Sounds==
  +
{{Sound table
  +
|sound=D2P2_sfx_item_beenestArmorDrop-001.ogg
  +
|sound2=D2P2_sfx_item_beenestArmorDrop-002.ogg
  +
|sound3=D2P2_sfx_item_beenestArmorDrop-003.ogg
  +
|description=Drop
  +
|id=D2P2_sfx_item_beenestArmorDrop
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_item_beenestArmorPickup-001.ogg
  +
|sound2=D2P2_sfx_item_beenestArmorPickup-002.ogg
  +
|sound3=D2P2_sfx_item_beenestArmorPickup-003.ogg
  +
|description=Pick up
  +
|id=D2P2_sfx_item_beenestArmorPickup
  +
|type=dungeons
  +
}}
  +
{{Sound table
  +
|sound=D2P2_sfx_item_beenestArmorPlace-001.ogg
  +
|sound2=D2P2_sfx_item_beenestArmorPlace-002.ogg
  +
|sound3=D2P2_sfx_item_beenestArmorPlace-003.ogg
  +
|description=Equip
  +
|id=D2P2_sfx_item_beenestArmorPlace
  +
|type=dungeons
  +
|foot=1}}
  +
  +
==Achievements==
  +
{{DungeonsAchievements
  +
| title = A, B, Bee, Bee, Bee, Bee, Bee|Summon 15 Bees at once.||50G|Bronze
  +
}}
  +
  +
==History==
  +
{{History|dungeons}}
  +
{{History||1.4.3.0|[[File:Beenest Armor (MCD).png|32px]] [[File:Beenest Armor Sprite MCD.png|32px]] Added beenest armor.}}
  +
{{History||?|No longer obtainable from the [[MCD:Camp Merchant|camp merchants]].}}
  +
{{History||1.12.0.0|Now obtainable from the {{MCD|Tower}}.}}
  +
{{History|foot}}
  +
  +
== Issues ==
  +
{{Issue list}}
  +
  +
== Gallery ==
  +
 
=== Icons ===
  +
<gallery>
  +
File:Beenest Armor (MCD).png|Beenest armor icon.
  +
File:Beenest Armor Sprite MCD.png|A sprite depicting the item.
  +
</gallery>
  +
  +
=== Textures ===
  +
<gallery>
  +
File:BeenestArmor Texture (MCD).png|Texture file of the beenest armor.
 
</gallery>{{Minecraft Dungeons items}}
  +
  +
[[Category:Minecraft Dungeons armor]]
  +
  +
[[de:MCD:Bienennest-Rüstung]]
  +
[[fr:MCD:Armure de nid d'abeille]]
  +
[[zh:MCD:蜂巢护甲]]

Latest revision as of 04:32, 30 October 2023

There always seems to be a slight buzz around the Beenest Armor. Or maybe the buzz is coming from within?

In-game description

Beenest armor is an armor set that can be found within the various missions of Minecraft Dungeons. Its unique variant is the beehive armor.

Obtaining

Missions

Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.

A before a mission name indicates that the item is only obtainable in Daily Trials of that mission.

Merchants
Ancients

Usage

Properties

  • X health
  • 30% chance to summon a bee when hit (max 3)
  • Health potions heal nearby allies

Sounds

SoundDescription
Drop
Pick up
Equip

Achievements

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
A, B, Bee, Bee, Bee, Bee, Bee
Summon 15 Bees at once.50GBronze

History

Minecraft Dungeons
1.4.3.0
{{Extension DPL}}<ul><li>[[:Category:Plants|Category:Plants]]<br/>All pages covering blocks of such things as tall grass and flowers.

[[Category:Blocks]]
[[Category:Items]]

[[cs:Kategorie:Rostliny]]
[[es:Categoría:Plantas]]
[[fr:Catégorie:Plante]]
[[hu:Kategória:Növények]]
[[it:Categoria:Piante]]
[[ja:カテゴリ:植物]]
[[ko:분류:식물]]
[[nl:Categorie:Planten]]
[[pl:Kategoria:Rośliny]]
[[pt:Categoria:Plantas]]
[[ru:Категория:Растения]]
[[th:หมวดหมู่:พืช]]
[[zh:Category:植物]]</li><li>[[Cooked Salmon|Cooked Salmon]]<br/>{{Dungeons hatnote|type=consumable}}
{{Item
| title = Cooked Salmon
| image = Cooked Salmon.png
| renewable = Yes
| heals = {{hunger|6}}
| stackable = Yes (64)
}}
'''Cooked salmon''' is a [[food]] item obtained by cooking [[raw salmon]].

== Obtaining ==

=== Mob loot ===

====Salmon====
[[Salmon]] always drops 1 raw salmon when killed, unaffected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref> If it is killed while on [[fire]], it drops 1 [[Cooked Salmon|cooked salmon]] instead.
====Guardians and elder guardians====
[[Guardian|Guardians]] and [[Elder Guardian|elder guardians]] have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with [[Looting]] (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
====Polar bears ====
[[Polar bear]]s have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.
=== Cooking ===

Cooked salmon can be obtained by cooking raw salmon in a [[furnace]], [[smoker]], or on a [[campfire]]. Each piece of cooked salmon removed from a furnace output slot gives 0.35 [[experience]] (22.4 experience per stack).

{{smelting|Raw Salmon|Cooked Salmon|0,35}}

=== Chest loot ===
{{LootChestItem|cooked-salmon}}

=== Trading ===

Apprentice-level fishermen villagers have a 50%{{only|bedrock}} or {{frac|2|3}}{{only|java}} chance to sell 6 cooked salmon for 6 raw salmon and an [[emerald]].

== Usage ==

=== Food ===

To eat cooked salmon, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|6}} and 9.6 [[Hunger#Mechanics|saturation]], the same as [[cooked mutton]].

=== Wolves ===

{{IN|Bedrock}}, cooked salmon can be fed to [[wolves]] only if they are not at full health, healing them by {{hp|6|mob=1}}. Cooked salmon does not accelerate the growth of baby wolves and cannot be used to [[breed]] them.

==Sounds==
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cooked Salmon
|spritetype=item
|nameid=cooked_salmon
|itemtags=fishes
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Salmon
|spritetype=item
|nameid=cooked_salmon
|id=269
|form=item
|foot=1}}

== Achievements ==

{{load achievements|Lion Hunter}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business}}

== Video ==
<div style="text-align:center">{{yt|s_GcAFeoREk}}</div>

== History ==

{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Cooked Salmon JE1 BE1.png|32px]] Added cooked salmon.}}
{{History||1.8|snap=14w02a|Cooked salmon can no longer be [[trading|traded]] by [[villager]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>cooked_fish</code> IDs have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 349 and 250.}}
{{History|||snap=18w08b|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Cooked Salmon JE2 BE2.png|32px]] The texture of cooked salmon has been changed.}}
{{History|||snap=18w10a|Cooked salmon now generates in [[buried treasure]] [[chest]]s.}}
{{History|||snap=19w11a|Fisherman [[villager]]s can now convert raw salmon to cooked salmon, if [[trading|paid]] with emeralds.}}

{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Cooked Salmon JE1 BE1.png|32px]] Added cooked salmon.}}
{{History||v0.12.1|snap=build 1|Salmon now restores [[hunger]] instead of [[health]].}}
{{History||v0.16.0|snap=build 1|Salmon is now dropped by [[guardian]]s and [[elder guardian]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Cooked Salmon JE2 BE2.png|32px]] The texture of cooked salmon has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Cooked salmon can now be obtained from [[trading]] with fishermen [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.52|Salmon now drops cooked salmon when killed on [[fire]].}}

{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Cooked Salmon JE1 BE1.png|32px]] Added cooked salmon.}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Cooked Salmon JE2 BE2.png|32px]] The texture of cooked salmon has been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Cooked Salmon JE1 BE1.png|32px]] Added cooked salmon.}}
{{History|foot}}

== Issues ==

{{issue list}}

== See also ==

* [[Fishing]]
* [[Cooked Cod]]

{{items}}

[[Category:Food]]
[[Category:Renewable resources]]

[[de:Gebratener Lachs]]
[[es:Salmón ahumado]]
[[pt:Salmão assado]]
[[ko:익힌 연어]]
[[zh:熟鲑鱼]]
[[ru:Жареный лосось]]</li></ul>
Beenest Armor (MCD) Beenest Armor Sprite MCD Added beenest armor.
?No longer obtainable from the camp merchants.
1.12.0.0
{{Extension DPL}}<ul><li>[[Cooked Rabbit|Cooked Rabbit]]<br/>{{Item
| title = Cooked Rabbit
| image = Cooked Rabbit.png
| heals = {{hunger|5}}
| renewable = Yes
| stackable = Yes (64)
}}

'''Cooked rabbit''' is a [[food]] item that can be eaten by the [[player]].

== Obtaining ==

=== Mob loot ===

{{IN|Bedrock}}, adult [[rabbit]]s drop 0–1 cooked rabbit if killed while on fire. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 0–4 with Looting III.

{{IN|Java}}, adult [[rabbit]]s drop 1 cooked rabbit if killed while on fire. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1–4 with Looting III.

=== Cooking ===

Cooked rabbit can be obtained by cooking [[raw rabbit]] in a [[furnace]], [[smoker]], or [[campfire]].
{{Smelting
  |showname=1
  |Raw Rabbit
  |Cooked Rabbit
  |0,35
}}

=== Villagers ===
{{IN|java}}, butcher villagers may give players with the [[Hero of the Village]] effect cooked rabbit.

{{IN|bedrock}}, apprentice-level butcher villagers have 25% chance to sell 5 cooked rabbit for an emerald.

== Usage ==

=== Food ===

To eat a cooked rabbit, press and hold {{control|use}} while it is selected in the [[hotbar]]. Eating one restores {{hunger|5}} [[hunger]] and 6 hunger [[Hunger#Mechanics|saturation]].

=== Crafting ingredient ===
Cooked rabbit can be used to craft rabbit stew.

{{crafting usage}}

=== Wolves ===

Cooked rabbit can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.

==Sounds==
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Cooked Rabbit
|spritetype=item
|nameid=cooked_rabbit
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Rabbit
|spritetype=item
|nameid=cooked_rabbit
|id=289
|form=item
|foot=1}}

== Achievements ==

{{load achievements|Rabbit Season}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}

== History ==

{{History|java}}
{{History||1.8|snap=June 30, 2014|slink=https://twitter.com/TheMogMiner/status/483636993780232192|[[Ryan Holtz]] tweeted images of cooked rabbits and some other new [[item]]s.}}
{{History|||snap=14w27a|[[File:Cooked Rabbit JE1.png|32px]] Added cooked rabbit. It is used to craft [[rabbit stew]].}}
{{History|||snap=14w33b|[[File:Cooked Rabbit JE2 BE1.png|32px]] The texture of cooked rabbit has been changed. The new texture was created by [[wikipedia:Reddit|Reddit]] user [http://www.reddit.com/u/zeldahuman zeldahuman].<ref>{{reddit|2bjzes/a_reminder_of_the_blocks_and_items_added_in_18_so|cj69zie|context=3}}</ref><ref>{{reddit|2c5f35/minecraft_snapshot_14w31a_has_been_released|cjct7gb}}</ref>}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 412.}}
{{History||1.14|snap=18w43a|[[File:Cooked Rabbit JE3 BE2.png|32px]] The texture of cooked rabbit has been changed.}}
{{History|||snap=19w13a|Butcher [[villager]]s now give cooked rabbit to players under the [[Hero of the Village]] effect.}}
{{History||1.19.3|snap=22w42a|Rabbits now always drop at least 1 coooked rabbit when killed while on fire.}}

{{History|pocket alpha}}
{{History||v0.13.0|snap=build 1|[[File:Cooked Rabbit JE2 BE1.png|32px]] Added cooked rabbit.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Cooked Rabbit JE3 BE2.png|32px]] The texture of cooked rabbit has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Cooked rabbit can now be [[trading|bought]] from butcher [[villager]]s.}}
{{History||1.12.0|snap=beta 1.12.0.3|The [[trading]] price of cooked rabbit has been lowered to one [[emerald]].}}

{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Cooked Rabbit JE2 BE1.png|32px]] Added cooked rabbit.}}
{{History|PS4}}
{{History||1.90|[[File:Cooked Rabbit JE3 BE2.png|32px]] The texture of cooked rabbit has been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Cooked Rabbit JE2 BE1.png|32px]] Added cooked rabbit.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Gallery ==
<gallery>
File:Rabbit Items 2 Ryan Holtz.png|First image of the item by [[Ryan Holtz]].
</gallery>

== References ==
{{reflist}}

{{items}}

[[Category:Food]]
[[Category:Renewable resources]]

[[de:Gebratenes Kaninchen]]
[[es:Conejo asado]]
[[it:Coniglio cotto]]
[[fr:Lapin cuit]]
[[ja:焼き兎肉]]
[[ko:익힌 토끼고기]]
[[nl:Gebraden konijnenvlees]]
[[pl:Pieczony królik]]
[[pt:Coelho assado]]
[[ru:Жареная крольчатина]]
[[zh:熟兔肉]]</li><li>[[Drinks|Drinks]]<br/>[[File:Drinking Steve.png|150px|right]] [[File:Drinking Alex.png|150px|right]]

'''Drinks''' are a narrow class of consumable [[item]]s that can be ingested by the [[player]] in an extremely similar manner to [[food]]. However, drinks are not encountered quite as commonly as food is, and they are not nearly as integral to Survival gameplay. Drinks can generally be distinguished from food by the sounds they make upon consumption, the lack of [[particles]] they emit, and the fact that they leave an empty container item in the [[inventory]] after consumption. Drinks do not affect [[hunger]] or saturation values upon use (with the exception of [[honey bottle]]s), and do not need those values to be depleted in order to be consumed.

Drinks are drunk by holding {{control|use item}} while having the drink item selected in the hotbar or in the off hand.

== Drinks ==

{{/table}}

== History ==
{{main|Milk#History|Potion#History|Honey Bottle#History}}
{{History|java alpha}}
{{History||v1.0.11|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 3|Added water bottles and potions.}}
{{History||1.15|snap=19w34a|[[File:Honey Bottle JE1.png|32px]] Added honey bottles.}}

{{History|pocket alpha}}
{{History||v0.7.0|[[File:Milk Bucket JE1 BE1.png|32px]] Added milk buckets.}} 
{{History||v0.12.1|snap=build 1|Added water bottles and potions.}}
{{History|bedrock}}
{{History||1.14.0|snap=beta 1.14.0.1|[[File:Honey Bottle BE1.png|32px]] Added honey bottles.}} 
{{History|foot}}
{{Items}}

[[ja:飲み物]]
[[pt:Bebidas]]
[[Category:Food]]</li></ul>
Now obtainable from the Tower.

Issues

Issues relating to "Beenest Armor" are maintained on the bug tracker. Report issues there.

Gallery

Icons

Textures