Adventure Update (Part 2)
November 18, 2011
|Other editions of 1.0.0|
1.0.0 is the first non-development release of Minecraft 1.0 (also known as the second part of the Adventure Update), adding brewing, enchanting, the End, hardcore mode, breeding and more. It was released at 21:54:50 UTC on November 18, 2011 during MineCon 2011.
- Brewing Stand
- Used for brewing
- Enchantment Table
- Used for enchanting
- Nether Bricks
- Nether Brick Fence
- Nether Brick Stairs
- End Portal Frame
- End Stone
- Dragon Egg
- Ghast Tear
- Blaze Rod
- Nether Wart
- Gold Nugget
- Glass Bottle
- Splash Potions
- Spider Eye
- Fermented Spider Eye
- Blaze Powder
- Magma Cream
- Glistering Melon
- Eye of Ender
- Activates Ender portal frames.
- 9 new Music Discs
- Boss mob
- Spawns only once in the End
- Only spawns in mushroom islands
- Spawns in NPC villages
- Can be crafted by placing two snow blocks vertically and a pumpkin on top
- Melts in hot biomes
- Spreads snow around when it walks
- Passive, but throws snowballs at enemies
- Hostile Nether mob
- Behaves similarly to slimes
- Hostile Nether mob
- Flies and throws fireballs at players
- New dimension
- Replaces the previously planned Sky Dimension
- Generates in the Nether
- Generates in strongholds
- At most 12 Eyes of Ender to activate
- Takes the player to the End.
- Inflicts positive or negative effects on players and mobs
- Strength and duration
- Strength boosts effects
- Duration controls the time of the effect
- Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
- Produce potions
- Wheat attracts and feed animals
- Feeding animals makes them enter "love mode"
- Hearts will come out of animals while in love mode
- Breeding will produce baby animals
- Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
- Appears after entering the Exit portal in the End
- Hardcore mode
- Locks the difficulty to Hard and forces users to delete the world's save data upon death
- The health bar changes appearance to indicate the game is in Hardcore mode
- New sounds
- Changed material type from "glass" to "stone".
- A pickaxe is now needed to drop items.
- Redstone, torches, levers, etc. can now be placed on the block.
- No longer acts as a redstone vertical (downward) diode.
- If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
- When flowing lava hits a water source directly from above, it creates stone
- Previously, lava would flow through the water
- Now connect to solid blocks
- No longer blocks players from moving onto their space
- Players can now stand next to them, similar to glass panes and iron bars
- Darkened texture
- Many blocks' mining speeds have been increased (these are mostly blocks that used to take a long time to mine)
- Labels for items have a blue border
- Appears larger in third person view when held
- No longer have an infinite number of uses (385 shots before breaking)
- Damages in accordance with the charging time:
- Additional bow sounds
- Now able to be thrown
- The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
- Unable to be thrown in Creative mode.
- Now glows purple in the inventory
- Added shear sounds
- Weapons and tools
- Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
- Tool breaking sounds
- Health & armor
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
- True sounds of endermen
- Improved walking sounds
- Big slimes (size +4 slimes) have deeper jump sounds
- True sounds of silverfish
- Added minecart sounds
- Random loot chests now generate
- Can be used for enchantments
- Each Experience orb is worth one Score Point.
- New achievements
- Amount of experience orbs dropped by players on death now limited
- A proper score is given based on how many experience orbs players have collected
- Armor system
- New/improved armor system
- Increased armor durability
- View points
- Pressing F5 toggles between three states (first person, third person back, third person front)
- Slight delay between jumps when holding down the jump button
- Player no longer bounces between ceiling and floor in two-block-high spaces
- Now moves the player's arm, rather than the sword floating right in front of the player
- Sun and moon now rise in the east
- Moon phases
- Changed sound
- Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MineCon 2011.
- The 2014 April Fools joke references the version villagers were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
- Aside from marking the "true" release of the game, this update is notable for being the last update to be developed by Notch before he left the Minecraft team.
- This update breaks the naming conventions for top-level release updates. For example, were it to follow the same naming scheme as 1.0.0, 1.1 would become "1.1.0", 1.2 would become "1.2.0", etc.
- 1.0.0 is the only Java Edition update to have any release candidates.