Minecart

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Minecart
Minecart JE3 BE2.png
Rarity

Common

Renewable

Yes

Stackable

No

Size

Height: 0.7 Blocks
Width: 0.98 Blocks

Internal ID

JE: 42
BE: 84

Network ID

JE: 10

Drops

Minecart (1)

Health points

6♥♥♥

Duncan Geere Mojang avatar.png

Minecarts were added to Minecraft during the game's Infdev phase, on 18 June 2010. Originally they were used solely for storage – they acted like a chest. But less than a week later that decision was reversed and they became rideable. Over time, new features were added – furnace and storage minecarts, TNT and hopper minecarts, and even minecarts with command blocks.

Duncan Geere[1]

A minecart is a train-like vehicle entity that runs on rails.

Obtaining[edit]

Minecarts can be retrieved by attacking them for some time. Minecarts can also be retrieved with one attack from a pickaxe provided the player's attack cooldown is reset. A minecart is also destroyed if it makes contact with a cactus, or if shot with a bow and arrow.

Crafting[edit]

Ingredients Crafting recipe
Iron Ingot

Other minecarts[edit]

Minecarts with chests, with hoppers, with furnaces[Java Edition only], and with TNT each drop 1 minecart & 1 chest, hopper, furnace, or TNT, respectively. Minecarts with TNT that are detonated do not drop; the minecart is destroyed in the blast.

Minecarts with command blocks can be given to the player only with the /give command. Minecarts with spawners[Java Edition only] and minecarts with command blocks each drop 1 minecart when broken and can be obtained only using commands.

Usage[edit]

A rideable minecart on rails surrounded by wood slabs

A minecart can be placed in the same manner as most blocks but can be placed only on top of a rail. Once placed, it may be derailed by pushing it off the end of the track. After this, it can be railed again by placing a rail directly below it or pushing it onto a track.

Crafting ingredient[edit]

Name Ingredients Crafting recipe Description
Minecart with Chest Chest +
Minecart

Minecart with Furnace Furnace +
Minecart

[Java Edition only]
Minecart with Hopper Hopper +
Minecart

Minecart with TNT TNT +
Minecart

Transportation[edit]

Steve riding a minecart

Minecarts can be ridden by pressing the "use" control on them. Once inside, an external impulse may be needed to make the minecart start moving. The player can slowly move the minecart forward while riding it, by pressing forward. If a mob walks in front of an empty minecart, it is pulled into the cart.

Players can exit the minecart by pressing sneak, however, if there is only one block of headroom above the cart, the player takes 1♥ of suffocation damage. When a minecart is exited, it searches for an adjacent or diagonal 2×2×3 area to put the player 1.5 blocks away from the cart. If none are available, the player is deposited directly above the minecart. Consequently, the player falls inside the minecart.

After rolling off of the end of a track, a minecart can be pushed around on open blocks. If a minecart is pushed onto or falls onto tracks, it "snaps" to those tracks. When riding a minecart, if the minecart lands on a rail, the player does not take any fall damage.

Unlike with beds, there is no message above the hotbar for attempting to enter a fully occupied minecart.[2]

Behavior[edit]

Speed[edit]

Minecarts have a predefined speed limit of 8 blocks per second per axis of travel. A minecart traveling diagonally can, therefore, travel up to 11.314 blocks per second.[3] When a minecart comes to a turn it moves diagonally across that turn.

Powered rails powered by redstone give minecarts a boost of speed. Speed is gradually decreased if there are no powered rails to assist its movement. The speed decreases at a faster rate when going uphill, compared to when moving horizontally. A minecart does not need powered rails to assist its movement down a hill.

Anything in the way of the minecart brings it to a stop. Once a minecart has left the track, it rapidly decelerates within one or two blocks. When mobs touch a minecart, they affect it in the same way a player would, i.e. mobs that move up against a still cart set it in motion.

If a minecart is moving fast enough, it can skip across one block without a track and reattach to track on the other side, at significantly reduced energy and speed.

Merged minecarts[edit]

In Java Edition, two or more minecarts can be merged by pushing them into each other so that they overlap. Merged minecarts move as a collective, like a train, and can be useful for long-distance transport.

Unoccupied carts, incline with boost[edit]

This table shows the distance traveled by an unoccupied minecart on an incline, with a boost (or no boost). The most efficient way is to use only 1 boost at the bottom of the incline on the flat surface. Using 2 increases distance by about 20% or 1.5 blocks. All distance trends based on the height seem to be logarithmic. The carts started from rest, on an incline (at Height).

Height No Boost Bottom Bottom and Top All boosts on incline and bottom
1 2.77m 8.77 10.8 10.8
2 4.59m 9.59 10.83 13.37
3 5.81m 9.81 11.66 15.12
4 7.04m 10.04 12.46 16.95
5 7.87m 10.87 12.29 17.95
10 11.65m 13.38 15.12 21.68
100 15.87m 17.05 17.54 25.34

Collision[edit]

Minecarts are about the same size as a block (1×1). Because of this, a ladder, door or trapdoor prevents it from falling down a 1×1 hole.

Carts on rails also ignore collision in certain situations. A cart traveling uphill, downhill, or on a curve with a block placed in front of it, goes through the block.[4]

A player or mob riding in a minecart does not collide with or suffocate in any transparent blocks but suffocates inside opaque blocks.

Minecarts are completely unaffected by ice, blue ice and packed ice.[5]

Minecarts are destroyed in contact of lava or fire.

Mobs[edit]

Minecart shaking due to being on top of an activator rail.

Most mobs can ride minecarts, but only some types of mobs can control them. Mobs cannot exit the minecart unless the minecart is destroyed or moves onto an active activator rail. Endermen therefore are unable to teleport out of minecarts.

A mob can ride a minecart by pushing the mob onto a minecart, or by the mob moving into the minecart's space. Some mobs are able to nudge minecarts while in them, like players.

Tamed wolves follow the player when the player rides a minecart.

The player can bump a medium slime in a minecart, rendering it unable to attack. However, a large slime can still attack.

A spider jockey riding a minecart automatically accelerates the minecart.

Boats[edit]

When a boat is placed in a minecart, the minecart travels faster on rails, approximately as fast as on powered rails. The movement in the boat minecart is glitchy and moving forward with the W key moves the cart backward relative to the player, and vice versa for moving backward with the S key. The minecart also moves on the rail-less ground at a crawling speed, but it does not float in the water despite being in a boat.

Using this glitch can be far more resource-efficient since the boat minecart can move at the speed of a powered rail track on flat ground and on slopes. Another physics glitch with the boat minecart is the extreme reduction in friction when the minecart is on rails, which is similar to the lack of friction when a boat is riding on ice. This glitch can be done in survival without cheats simply by pushing a minecart into a boat on the track.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Minecart rollsFriendly Creatures[6]Plays when the minecart is movingentity.minecart.ridingsubtitles.entity.minecart.riding? ? 16
None[7]Players[6]Plays when inside of a moving minecartentity.minecart.insideNone? ? 16

Data values[edit]

ID[edit]

Java Edition:

MinecartNamespaced IDTranslation key
Entityminecart entity.minecraft.minecart
Itemminecart item.minecraft.minecart

Bedrock Edition:

MinecartNamespaced IDNumeric ID Translation key
Entityminecart 84entity.minecart.name
Itemminecart 328item.minecart.name

Entity data[edit]

Minecarts have entity data associated with them that contain various properties of the entity.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
On A RailTravel by minecart to a point at least 500m in a single direction from where you started.Travel by minecart to a point at least 500 blocks from where the player started. Distance is measured in a straight line.40GGold

Video[edit]

History[edit]

Java Edition Infdev
June 18, 2010Minecart JE1.png Minecart (Item) JE1.png Added minecarts.
Minecarts are not rideable, but instead are used to store things in.
Right-clicking minecarts opens them like a chest (with the container called "Minecart". Filling them up makes the dirt layer inside them rise.
June 24, 2010Minecart JE2 BE1.png Minecart (Item) JE2 BE1.png The textures of minecarts have been changed.
The minecart mechanics have been changed to rideable minecarts, removing their ability to store items.
Java Edition Alpha
v1.0.4A sitting animation for riding minecarts has been added.
v1.0.14Minecarts are now used to craft furnace and storage minecarts.
Java Edition Beta
1.5Minecarts now break faster with hands.
Powered rails have been introduced, which enables minecarts to move automatically, although previous methods of boosting no longer works, or does not work as effectively.
The detector rail switch has been introduced for use in detecting minecarts. Prior to this update, carts were detected by using pressure plates in line with cart tracks. This had the often undesirable effect of dramatically slowing or even stopping the minecart, which limited the use of this design mostly to boosters.
1.61.6 Test Build 3A minecart now transfers any fall damage it suffers onto its rider and is not destroyed upon impact.
1.8Pre-releaseIf the player punches a minecart when descending from a jump, it shows the critical hit animation. This also happens if the player punches the cart while still in it.
Java Edition
1.0.0Beta 1.9 PrereleaseC418 posted a sound showing the sound that minecarts make.
1.3.112w21bThe player no longer spawns on top/inside of the minecart after getting out; instead the player gets out a few blocks away. Also, the player can nudge a stationary minecart while inside it to move onto a powered rail, etc.
1.4.212w38bSounds for minecarts have been added.
1.513w02a
The first image Jeb released.[8]
Minecarts can now be edited with a third party program to show any block inside of it (it does not take on the characteristics of this block), as well as make it take on the characteristics of any cart.
Minecart types no longer all share the same entity ID – Minecart – and are no longer distinguished by a Type field. They have been given separate entity IDs.
Minecarts are now used to craft TNT minecarts.
13w03aMinecarts are now used to craft hopper minecarts.
1.7.213w39aAdded minecart with command block.
1.814w11aMinecart physics have been changed - they now go faster and further, can derail at corners if going too fast and refuse to go uphill and they can also (if going fast enough) go over 1 block.
The collision and position handling of minecarts have been improved.
14w17aAll changes to old minecart physics used before 14w11a have been reverted.
1.9.1pre2Typos in minecarts with hoppers and chests, reading "container.minecart'' have been fixed.
1.1116w32aThe entity ID has been changed from MinecartRideable to minecart.
1.1317w47aPrior to The Flattening, this item's numeral ID was 328.
1.1418w43aMinecart JE3 BE2.png Minecart (Item) JE3 BE2.png The textures of minecarts have been changed.
?Minecarts now move much slower when pushed along standard rails using the W key, even slower on unpowered golden rails, and cannot be pushed off of unpowered golden rails without the player looking at a certain angle.
1.1620w09a Minecart now checks dismount position height against entity height.
Pocket Edition Alpha
0.8.0build 2Minecart JE2 BE1.png Minecart (Item) JE2 BE1.png Added minecarts.
build 3Minecarts now ride smoother.
0.13.0build 1Sounds for minecarts have been added.
build 2Minecarts now stack on top of each other.
0.14.0build 1Minecarts can now be used to craft storage, TNT, and hopper minecarts.
Bedrock Edition
1.10.0beta 1.10.0.3Minecart JE3 BE2.png Minecart (Item) JE3 BE2.png The textures of minecarts have been changed.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Minecart JE2 BE1.png Minecart (Item) JE2 BE1.png Added minecarts.
Minecarts are now twice the speed than in other editions.
TU12Minecarts are now slower.
TU13Minecarts are now faster again.
TU21CU91.14The minecart limit has been increased.
TU31CU191.22Patch 3Minecart sounds have been updated.
1.90Minecart JE3 BE2.png Minecart (Item) JE3 BE2.png The texture of minecarts has been changed.
New Nintendo 3DS Edition
0.1.0Minecart JE2 BE1.png Minecart (Item) JE2 BE1.png Added minecarts.

Issues[edit]

Issues relating to "Minecart" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Minecarts appear to float above the track, as their model has no wheels.
  • If the player views their inventory while riding in a minecart, they appear sitting down in mid-air.
  • The player is able to teleport to another minecart while sitting in a minecart by right-clicking a minecart in their range.
  • If the sound is muted in the options while riding a minecart, and then turned back up, the minecart no longer makes noise in the client until the player exits the minecart.
  • If a saddled pig is riding a minecart, the player can ride the pig. Doing so causes the minecart to be able to ride freely at the player's walking speed. It is unknown whether this is a glitch.
  • It seems that hunger does not deplete while inactive in a minecart (at least in normal difficulty).

Gallery[edit]

References[edit]