Partial (blocks light)
|Catches fire from lava||
dec: 103 hex: 67 bin: 1100111
See § Data values
Melons are fruit blocks which grow from fully grown melon seeds.
|— Tom Stone|
Melons can be harvested using any tool or by hand. Axes, followed by swords, are the fastest tools for harvesting melons.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Melon seeds can be planted, placing a small stem that grows over time. Once the stem reaches maturity, it attempts to generate a melon block in one of the four immediately adjacent blocks; however, this attempt may fail if the chosen adjacent block is not empty or the block beneath is not dirt, grass, or farmland. Once a stem has produced to a melon, that stem does not produce any further melons until the existing melon is harvested. Melon stems connect only to the melons they produce. For example, if stem A generates a melon adjacent to stem B, stem B does not connect and can still produce another melon. Similarly, if a melon is placed adjacent to stem B, stem B would still be able to produce another melon. The same principle applies for pumpkins.
Placing a melon into a composter has a 65% chance of raising the compost level by 1.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
||(Plays when fallen on from a height)||Blocks||0.75||0.5||16|
|Block||Namespaced ID||Numeric ID|
|Java Edition Beta|
|July 13, 2011||Melons were first revealed in an IGN interview with Notch.|
|August ?, 2011||On the Getsatisfaction.com complete ideas for the Ideas section, it was stated that watermelons were to be implemented.|
|1.0.0||Beta 1.9 Prerelease 4||Melons had a bug that made them yield only 1 melon.|
|1.3.1||12w22a||Inventory sprites for blocks have now flipped from left to right, changing to .|
|1.7.2||13w36a||Melons now generate in jungle biomes.|
|1.8||14w02a||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|14w31a||Melons now break faster when mined with an axe.|
|1.11||16w39a||Melons now generate in woodland mansions.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 103.|
|18w20b||The ID of melons has now been changed from |
|1.14||18w43a||The texture of melons has now been changed.|
|19w03a||Placing a melon into the new composter has a 50% chance of raising the compost level by 1.|
|19w05a||Melons now have a 65% chance of increasing the compost level in a composter by 1.|
|1.14||Melons can now be sold to farmer villagers, at 4 melons for 1 emerald, instead of 7-12.|
|Pocket Edition Alpha|
|0.9.0||build 1||Melons now generate naturally in jungle biomes.|
|build 10||Melons now generate a lot less in jungle biomes.|
|0.12.1||build 1||Melon can now be obtained using a tool with the Silk Touch enchantment.|
|1.0.4||alpha 220.127.116.11||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|1.1.0||alpha 18.104.22.168||Melons now generate in woodland mansions.|
|alpha 22.214.171.124||Breaking a melon block with shears now always yield 9 melons.|
|1.10.0||beta 126.96.36.199||Melons now generate in new savanna villages.|
|The texture of melons has now been changed.|
|1.11.0||beta 188.8.131.52||Melons can now be used to fill up composters.|
|beta 184.108.40.206||Trading has now been changed, melons can no longer be used to trade with farmer villagers.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||Added melons.|
|TU31||CU19||1.22||Patch 3||Melons now generate naturally in jungle biomes.|
|1.90||The texture of melons has now been changed.|
|New Nintendo 3DS Edition|
- In Bedrock Edition any stem adjacent to a melon block appears connected to it, even if the melon was not grown from that stem. Due to this, if a melon block generates between two stems, it connects to both of them. Pumpkins also do this, although they do not connect to plants of different species.
A simple way to farm melons with sticky pistons.